❤ Strawberry Machine Cake ❤ |
13 people marked this as a favorite. |
♫ Oh, Buddy Dan, the pipes, the pipes are calling
From the varied soundsets of dulcet Syrinscape
Facing Wednesday without you? The thought's appalling
It’s us that stay while your adventure takes its shape
But come ye back when spring brings us PaizoCon,
Or when the team publishes platyparians
In Starfinder Wednesday your legacy lives on
Oh, Buddy Dan, oh Buddy Dan, we love you so! ♫
Source: Danny Boy
Dan Tharp Marketing Manager |
7 people marked this as a favorite. |
♫ Oh, Buddy Dan, the pipes, the pipes are calling
From the varied soundsets of dulcet Syrinscape
Facing Wednesday without you? The thought's appalling
It’s us that stay while your adventure takes its shapeBut come ye back when spring brings us PaizoCon,
Or when the team publishes platyparians
In Starfinder Wednesday your legacy lives on
Oh, Buddy Dan, oh Buddy Dan, we love you so! ♫Source: Danny Boy
This is magical. Not gonna lie, I got a little misty-eyed.
When SMC sends you off with a song... you know you made it.<3
Dan Tharp Marketing Manager |
Robert G. McCreary Creative Director, Starfinder |
4 people marked this as a favorite. |
Hey everyone,
There will not be a Starfinder Wednesday this week. The show is on hiatus until we can find a replacement for Dan to host and produce it. We'll be back, though, and we'll be sure to let you all know when we're ready to start again!
Thank you to everyone for your continued interest in the show, and we can't wait to get back to streaming more Starfinder goodness for you as soon as we can!
D'Panthra |
5 people marked this as a favorite. |
There’s a void in my daughter and my routine on Wednesday nights now. She gets out of gymnastics 10 minutes before the show. We’d head over to Culver’s and grab a bite to eat. I’d unpack my laptop and we’d share earbuds between us and listen while we ate dinner together. Afterward we’d head home and put Pungeon Crawl on the TV in the living room to relax and listen to after she got ready for bed.
Our daddy-daughter Starfinder Wednesdays are now something of a void. So we’re spending the time talking about the good times on the show.
With season 2 of Pungeon Crawl ending as well, Wednesday just isn’t the same.
Kishmo |
1 person marked this as a favorite. |
So it's been a few weeks, and I got the "Dan saying Alright! after every sign off" itch, and, uh, well, long story short, I may have gone slightly crazy. Anyways, please enjoy this clipshow of what is, to me, the best part of every episode. The moment of goofiness in the transition just gets me. "Pause for edit" makes me laugh, every single time :D
(Episodes 20+ forthcoming.)
SW#4
SW#5
SW#6
SW#7
SW#8
SW#9
SW#11
SW#12
SW#13
SW#14
SW#15
SW#16
SW#17
SW#18
SW#19
SW#20
Cori Marie |
2 people marked this as a favorite. |
Any word on when the Starfinder/Pathfinder segments are coming back?
The position isn't listed on the Careers page anymore, so hopefully there will be an announcement soon!
NightTrace |
1 person marked this as a favorite. |
ograx wrote:Any word on when the Starfinder/Pathfinder segments are coming back?The position isn't listed on the Careers page anymore, so hopefully there will be an announcement soon!
I am getting withdraws :(
Owen K. C. Stephens Starfinder Design Lead |
Cori Marie |
Oh, I completely understand! I miss them, but I want them to be as good as they were with our good buddy Dan, so I can wait. In the meantime, I still have the playtest videos to watch, and that will get me through some of it.
Thurston Hillman Starfinder Society Developer |
9 people marked this as a favorite. |
Personal [Starfinder Wednesday-adjacent] Plug:
This Wednesday (June 26th) , starting at 7pm CST over at https://www.twitch.tv/officialpaizo, we'll be starting a whole new Starfinder campaign for our "Pungeon Crawl" stream show: Pungeon Crawl "Workable Absurdity". If you're interested in seeing how I GM, and want to watch a cast of amazing players, I highly suggest you come out and watch!
While the show is 100% non-canonical to the setting, there have been a few things from the show that have snuck into Starfinder! So, I'd just like to invite everyone to come out and join us!
Hmm |
I am sorry to hear about your family trip to the paramedics, Thursty. I hope everyone is well. :)
★ --- ★ --- ★ --- ★
Can we continue to use this thread to ask our burning Starfinder Wednesday-type questions of the developers? One question that was asked recently in my lodge was about the design choice to have the Starfinder AP volumes have a slimmer profile -- nearly 30 pages shorter than Pathfinder ones. Now I have not missed those 30 pages... Each Starfinder AP volume has been a really great assortment of adventure and back matter. But I am wondering about the design choices that went into going with the slimmer format. I'm wondering if Jason Keeley or the outgoing Owen would like to comment on this.
Hmm
Jason Keeley Developer |
4 people marked this as a favorite. |
I am sorry to hear about your family trip to the paramedics, Thursty. I hope everyone is well. :)
★ --- ★ --- ★ --- ★
Can we continue to use this thread to ask our burning Starfinder Wednesday-type questions of the developers? One question that was asked recently in my lodge was about the design choice to have the Starfinder AP volumes have a slimmer profile -- nearly 30 pages shorter than Pathfinder ones. Now I have not missed those 30 pages... Each Starfinder AP volume has been a really great assortment of adventure and back matter. But I am wondering about the design choices that went into going with the slimmer format. I'm wondering if Jason Keeley or the outgoing Owen would like to comment on this.
Hmm
As far as I understand how this happened, the Starfinder team was very small at the beginning. Smaller than the team working on Pathfinder APs and hardbacks combined at the time, to say the least. We were working on that Core Rulebook at the same time as AP #1 (and preliminary work for Alien Archive), so the decision was made to put out shorter AP volumes at bimonthly intervals as just didn't have the staff to do more.
As you know, we have (had *sad face*) a few more people than before, and we've increased the frequency of the AP volumes, which I truly hope people are enjoying! Will we ever make the volumes larger too? That's a question I can't answer.
Hope that answers your question!
Opsylum |
Honestly, I love the Adventure Path format - there's so much packed into such a tight space that every issue feels like it adds something significant to the game. If there's one thing I hope eventually gets added, however, it's the bits of short fiction you'll often find in Pathfinder APs. Those really add so much to the experience and make everything feel so alive. In lieu of any Starfinder Tales for the foreseeable future, a couple pages here and there immersing us into a scene (rather than the AP's method of paraphrasing what's going on) stands to add something significant to Starfinder's world.
Also, is the Starfinder team looking to bring someone new to the show now that Owen's leaving? There seemed to be some suggestion Joe Pasini might pick up Owen's former role.
Owen K. C. Stephens Starfinder Design Lead |
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To be honest, the Starfinder team is doing herculean work to successfully produce the pages/year we are now. And even when Chris Sims and I are replaced, the two new people on the team are going to need time to get up to speed. Heck, I was with Starfinder from pretty near the beginning, and once we moved on from the Core Rulebook *I* needed time to get up to speed.
And while staffing is one reason the Sf APs are shorter, it's not the only one. Some people prefer shorter adventures. Some people prefer cheaper adventures (because, if they were bigger, they'd cost more--and a 50% boost in pagecount has to be made up somewhere). And some folks would want more adventure pages, and some would want more backmatter pages, and some would NOT want the adventures to be longer, and some are already annoyed there's rules content in an adventure at all...
Right now, Paizo can experiment with two different lengths of APs, and the SF ones are the smaller risk when we ask if we can try out 3-issue APs, or have an AP that doesn't start at 1st level. Since the SF APs are less of an investment, and experiment is less of a total risk. I think those experiments have been useful, and I encourage Paizo to keep some venue to try them out.
And if we DID get more staff, are more AP pages where we want that additional capacity to go? (And it's not *all* about the SF staff. Everything we do goes through the same editing and layout and marketing process and departments as all paizo products. So if we wanted more pages edited, we'd need more editors. If we want more pages laid out, we need more layout artists and graphic designers.)
Paizo tends to err on the side of not expanding too quickly, and having been laid off from a major rpg publisher once already in my career because they expanded too quickly, I'm in favor of that approach.
And it's not a simple 1 to 1. If we hire ONE full-time extra Starfinder person, they might (for example) only create enough extra content for 1/3 another layout artist. So if we want to offer someone a full-time position, we'd need to hire 3 new designers/developers, and that might create enough material to need 1.5 editors... but if we want 2 full time editors, that would mean 4.5 designers...
Now there are lots of ways to work around these problems, of course. Some people are double/triple/quadruple threats. Some tasks take more or less of different departments time. Some projects need extra capacity above the minimum as a buffer, and so on. And all the numbers I am using are just theoreticals, to explain the general point.
But the short version is, even if we knew for certain that making bigger, more expensive APs would make enough additional profit to justify hiring someone to do it... that is only one piece of a big, complex puzzle management has to look at, and it may still not make business sense to hire that person and expand the products that way.
Zo! |
3 people marked this as a favorite. |
*Ahem.*
The Pact World's most iconic entertainer looks out at the Camera. "Has anyone else noticed a new emergence on the Material Plane? With the hiring of Payton, and the re-launch of Pathfinder Friday, can Starfinder Wednesday be far behind?"
WELCOME, PAYTON!
thecursor |
3 people marked this as a favorite. |
Yes, at PaizoCon, Chris Simms announced he was leaving the team, and Owen just had his last day at Paizo. He's relocating because of his wife's job opportunities.
Both will be sorely missed, though I'm sure the new team members will be awesome.
Hmm
Actually, I believe they are under a contractual obligation to be awesome.
GeorgeMo |
Sadly, I only recently had time to look into Starfinder. My party is creating PCs, and I'm consuming material as fast as I can. I'm super excited, because I love everything I've seen so far.
I'm making my way through the SFW vids on YT and and plan to start watching on Twitch live, so I can see the Q&A.
Is this where new episodes are announced, or does each episode get its own thread?
Is August 7th or 14th the next episode?
Thank you very much,
George
BigNorseWolf |
They stopped a bit for a while as the guy who did them moved on to a different career.
Try Know Direction BEYOND for your starfinder fix.
GeorgeMo |
They stopped a bit for a while as the guy who did them moved on to a different career.
Try Know Direction BEYOND for your starfinder fix.
Thank you. I'll check that out.
Payton Smith Social Media Producer |
8 people marked this as a favorite. |
Heya Folks!
Wanted to give you all a heads up that Starfinder Wednesdays will be making a return. Along with Pathfinder Fridays. Some positional and structure adjustments may occur to the show while I still get use to everyone. But I am super excited to meet all of you and show off what the team has been busting their bums for!
According to this paper I have, the next show should be on the 14th of August. At 1 PM Pacific time.
Sadly no show on the week of my post here. As several folks are taking a well deserved break from Gen Con!
I hope to see you all there. And I hope I can make you all proud!
Joe Pasini Developer |
Payton Smith Social Media Producer |
Opsylum |
Are we still doing questions from the community? If so, I've got one. In the Secrets of the Pact Worlds Q&A, the mechanics of AI in Starfinder was brought up twice: once about SFS's Guidance, and another time about the role of artificial intelligence in the Pact Worlds. Ya'll mentioned you've avoided stating out AIs for the very excellent reason that putting them in an equipment book like an item would broach the problem of treating sentient creatures like slaves. So can we expect to see disembodied AIs in an Alien Archives book sometime soon?
Considering disembodied AIs are such a huge element (even genre) of science fiction, embodied by the likes of Cortana, HAL 9000, SHODAN, GLaDOS, Tron, MCU Jarvis, Star Trek Voyager's "The Doctor," The Machine from Person of Interest, Asimov's Multivac, Wintermute from Neuromancer, Mass Effect's EDI, Overwatch's Athena, and many more (to say nothing of the notable AIs in Starfinder itself, such as Guidance, M2, and Ex Novo's sentient AI program, and possibly Triune themself) it seems really weird that if we wanted to include one in a story of our own, there's simply no way of doing that without homebrewing something.
Question: Pathfinder already includes stats for disembodied AI programs in Iron Gods/Technology Guide (they were even their own creature type), and Starfinder seems like an even better fit for these critters. Are they a creature ya'll have considered making (or maybe even have made) in an Alien Archive release?
Thanks so much for your time. Words can't express how much fun Starfinder's brought me and my friends.