
Wermut |
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QuidEst wrote:Listen: Iron Claw is a shockingly competent fantasy RPG even if you have to put on stupid costumes to cast magic.Darksol the Painbringer wrote:AnimatedPaper wrote:Oh no. Now you've challenged them to find a way to make us fight over Barbarians.Plot twist: Barbarians don't get rage anymore. They instead get "Fury".A typo of an extra ‘r’ throws the boards into chaos.
As the flames continue to burn, Paizo decides to go with another sequel to Kill Doctor Lucky instead.But seriously, I’m looking forward to the blog, and to Monday’s larger blog.
Also something like a Skittermander Barbarian would be awesome... and cuddly... but also pretty deadly. Also no more discussion about needing an action to free a hand?

Excaliburproxy |
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Excaliburproxy wrote:Also something like a Skittermander Barbarian would be awesome... and cuddly... but also pretty deadly. Also no more discussion about needing an action to free a hand?QuidEst wrote:Listen: Iron Claw is a shockingly competent fantasy RPG even if you have to put on stupid costumes to cast magic.Darksol the Painbringer wrote:AnimatedPaper wrote:Oh no. Now you've challenged them to find a way to make us fight over Barbarians.Plot twist: Barbarians don't get rage anymore. They instead get "Fury".A typo of an extra ‘r’ throws the boards into chaos.
As the flames continue to burn, Paizo decides to go with another sequel to Kill Doctor Lucky instead.But seriously, I’m looking forward to the blog, and to Monday’s larger blog.
But what if they wanted to weild a two handed sword AND four shields?

gwynfrid |

I'd be happy with anything that doesn't remotely involve alignment, codes, or deities. I dunno... Constructs? Environmental Hazards? Animals? Damage to Objects?
Although I'm sure someone will find to way to turn even that kind of discussion into yet another paladin thread.

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Excaliburproxy wrote:Also something like a Skittermander Barbarian would be awesome... and cuddly... but also pretty deadly. Also no more discussion about needing an action to free a hand?QuidEst wrote:Listen: Iron Claw is a shockingly competent fantasy RPG even if you have to put on stupid costumes to cast magic.Darksol the Painbringer wrote:AnimatedPaper wrote:Oh no. Now you've challenged them to find a way to make us fight over Barbarians.Plot twist: Barbarians don't get rage anymore. They instead get "Fury".A typo of an extra ‘r’ throws the boards into chaos.
As the flames continue to burn, Paizo decides to go with another sequel to Kill Doctor Lucky instead.But seriously, I’m looking forward to the blog, and to Monday’s larger blog.
RAGING HELPFULNESS

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Wei Ji the Learner wrote:Also wizards, if companions was broad enough to include familiars.
My gut would be 'companions'. Because that way they could branch that out to Druid/Ranger?
My guesses about blogs are shaped by four assumptions (which are probably not really true but they shape my thinking anyway so whatever): (1) No more than one class blog a week; (2) 'Controversial' topics on Monday, less controversial topics on Friday; (3) Some topics are related to or depend on others; and (4) Because of the previous, classes will tend to fall on Mondays while blogs elaborating a system that the class uses will tend to fall on Friday (giving more detail and not the original 'splash' that may cause controversy).
We have the following classes yet to be revealed: Barbarian, Bard, Druid, Monk, Ranger, Sorcerer, Wizard.
I would guess the following about which blogs are 'prerequisites' to which others (not making claims about order other than I'd guess the topic to the left of the '—>' comes before the topics to the right) (again, just idle guesswork to pass the time, happy to hear other theories):
Druid —> Druid Orders (like Domains); Companions; Ranger
Ranger —> Two-Weapon Fighting; Monk (if the Monk uses certain TWF mechanics)
Wizard —> Arcane Magic/Schools; Familiars (connected to Companions somehow per AnimatedPaper's suggestion?); Sorcerer
Sorcerer —> Spontaneous Casting; Bard
This leaves Barbarians without an obvious connection to the other topics I'm imagining. Maybe semi-related to Monks, if Monks are the primary unarmored class and if Barbarians pick up any of those mechanics in some modified way.
Other than that, I guess we have one or two remaining Ancestries blogs and a blog about Backgrounds. And that more or less covers character options, right? (I may be missing something obvious.)

Wermut |
Maybe something religion-related due to paladins? Something more about the gods, or churches, or holy magic?
Yeah... no I hope not. The original blog was cut short, for obvious reasons. Some of those who are interested in the topic made it pretty obvious that they can't handle those informations well enough.

gustavo iglesias |

Magic items also need to be covered. We have the item system, but little on how they become magical. It ties into the class-that-must-not-be-named, but as Knight said, might as well keep the fire we have going. Maybe they can redirect it?
I think magic items would be a great idea. They could talk about runes, and how runes work within lore as magic. So we can find it's relationship with Nethys, and thus we can start an argument about if Nethys should have paladins :P

gustavo iglesias |

This leaves Barbarians without an obvious connection to the other topics I'm imagining. Maybe semi-related to Monks, if Monks are the primary unarmored class and if Barbarians pick up any of those mechanics in some modified way.
They might find a way to tie up barbarians with rangers and druids, as the "survivalist" classes. No idea how, tho. But we also had no idea how magic items and alchemy will be tied up through resonance, or what anathema was. So maybe there is some mechanic that ties them, who knows.

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By the way when is the next blog? "Usually 2pm" tells me nothing when it comes to different timezones.
They seem to have been going up between 1pm and 4pm Pacific Time.
When another blog goes up in the early part of that window the Playtest blog seems to be delayed to give the first blog space.
We did have one blog already today, so I wouldn't expect the Playtest blog until around 4pm Pacific.
In other news, the Paizo Twitter account just stated that tonight's twitch stream (4pm Pacific) would have Mark Seifter talking Paladins. So if you aren't sick of that topic by now...

AnimatedPaper |

In other news, the Paizo Twitter account just stated that tonight's twitch stream (4pm Pacific) would have Mark Seifter talking Paladins. So if you aren't sick of that by now...
Poor thing. He could be designing AI right now. Nice, quiet, peaceful AI that will gain sentience and conquer the world.
Another possible blog topic (albeit one WAY down the list): Prestige class, archetypes, and multiclassing. Assuming these aren't separate topics.
I'm also interested in how a class that does not gain spell slots but does gain spells will work. Maybe that class's spells won't upcast automatically? Not sure that deserves a full blog though.

Excaliburproxy |
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Joe M. wrote:In other news, the Paizo Twitter account just stated that tonight's twitch stream (4pm Pacific) would have Mark Seifter talking Paladins. So if you aren't sick of that by now...Poor thing. He could be designing AI right now. Nice, quiet, peaceful AI that will gain sentience and conquer the world.
Another possible blog topic (albeit one WAY down the list): Prestige class, archetypes, and multiclassing. Assuming these aren't separate topics.
I'm also interested in how a class that does not gain spell slots but does gain spells will work. Maybe that class's spells won't upcast automatically? Not sure that deserves a full blog though.
I don’t know. Debugging A.I. still seems worse to me than wrangling nerds, but I have only minimal experience with either.

Captain Morgan |

AnimatedPaper wrote:Wei Ji the Learner wrote:Also wizards, if companions was broad enough to include familiars.
My gut would be 'companions'. Because that way they could branch that out to Druid/Ranger?My guesses about blogs are shaped by four assumptions (which are probably not really true but they shape my thinking anyway so whatever): (1) No more than one class blog a week; (2) 'Controversial' topics on Monday, less controversial topics on Friday; (3) Some topics are related to or depend on others; and (4) Because of the previous, classes will tend to fall on Mondays while blogs elaborating a system that the class uses will tend to fall on Friday (giving more detail and not the original 'splash' that may cause controversy).
We have the following classes yet to be revealed: Barbarian, Bard, Druid, Monk, Ranger, Sorcerer, Wizard.
I would guess the following about which blogs are 'prerequisites' to which others (not making claims about order other than I'd guess the topic to the left of the '—>' comes before the topics to the right) (again, just idle guesswork to pass the time, happy to hear other theories):
Druid —> Druid Orders (like Domains); Companions; Ranger
Ranger —> Two-Weapon Fighting; Monk (if the Monk uses certain TWF mechanics)
Wizard —> Arcane Magic/Schools; Familiars (connected to Companions somehow per AnimatedPaper's suggestion?); Sorcerer
Sorcerer —> Spontaneous Casting; Bard
This leaves Barbarians without an obvious connection to the other topics I'm imagining. Maybe semi-related to Monks, if Monks are the primary unarmored class and if Barbarians pick up any of those mechanics in some modified way.
Other than that, I guess we have one or two remaining Ancestries blogs and a blog about Backgrounds. And that more or less covers character options, right? (I may be missing something obvious.)
Following that train of logic, should we expect something relating to the Paladin? Or does the fire storm mean they will distance themselves now?

AnimatedPaper |

Backgrounds it is!
We were really low-balling how uncontroversial they wanted to be with this one.

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Okay, I'm ready for the next blog now, lol.
I think these blog discussion threads have about an 18 hour window of usefulness for me—at max—before they collapse into the same four arguments chasing each other in circles. I have my opinion and have heard other folks' takes. Now everyone's just repeating the same takes ad nauseum.
Gimme new content! :-P

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Good tidbit about class previews at the very end of last night's Paizo Friday Twitch stream with Mark. Headline: We're pretty much guaranteed to see Wizard this week (or maybe next).
Here's why:
Starting at 1:14:13, Mark reveals that class preview blogs are coordinated with the PaizoCon playtest sessions. There will be 6 Playtest pregens available for play at PaizoCon, and the preview blogs are arranged to cover those 6 classes before the convention.
So far, the blogs have covered: Fighter, Rogue, Alchemist, Cleric, Paladin. Mark says that "you can guess what the sixth one might be."
PaizoCon starts Friday 25 May. So that means Wizard this week or next and one week without a class preview. Wizard for obvious reasons: they aren't going into the big convention without the Fighter-Rogue-Cleric-Wizard quartet. (Also, haven't some of the streamed games featured Wizard characters?)
So I'd guess Wizard this week and no class preview next week as Paizo gears up for the convention.
(Incidentally, at some earlier point in the stream Mark says that we won't see information about the Druid until "much later" but it's not clear to me whether he was exaggerating for effect or whether his comment means what it says on its face.)

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Okay, I'm ready for the next blog now, lol.
I think these blog discussion threads have about an 18 hour window of usefulness for me—at max—before they collapse into the same four arguments chasing each other in circles. I have my opinion and have heard other folks' takes. Now everyone's just repeating the same takes ad nauseum.
Gimme new content! :-P
Mostly. Ocassionally a latecomer covers new ground. I mostly skim the later pages of blogs, looking for something fresh or a new take.
Hmm

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Good tidbit about class previews at the very end of last night's Paizo Friday Twitch stream with Mark. Headline: We're pretty much guaranteed to see Wizard this week (or maybe next).
Here's why:
Starting at 1:14:13, Mark reveals that class preview blogs are coordinated with the PaizoCon playtest sessions. There will be 6 Playtest pregens available for play at PaizoCon, and the preview blogs are arranged to cover those 6 classes before the convention.
So far, the blogs have covered: Fighter, Rogue, Alchemist, Cleric, Paladin. Mark says that "you can guess what the sixth one might be."
PaizoCon starts Friday 25 May. So that means Wizard this week or next and one week without a class preview. Wizard for obvious reasons: they aren't going into the big convention without the Fighter-Rogue-Cleric-Wizard quartet. (Also, haven't some of the streamed games featured Wizard characters?)
So I'd guess Wizard this week and no class preview next week as Paizo gears up for the convention.
(Incidentally, at some earlier point in the stream Mark says that we won't see information about the Druid until "much later" but it's not clear to me whether he was exaggerating for effect or whether his comment means what it says on its face.)
They also said "monsters coming next week". So Wizards on Monday and Monsters on Friday...probably.

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They also said "monsters coming next week". So Wizards on Monday and Monsters on Friday...probably.
Oh really? I missed that. I was half-listening while trying to work on something else. (I'm kind of sick of Paladin stuff so didn't really commit to this one.)
Do you know about where in the stream that was mentioned, so I can go listen to the surrounding discussion and pick up what I missed?

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Aristophanes wrote:They also said "monsters coming next week". So Wizards on Monday and Monsters on Friday...probably.Oh really? I missed that. I was half-listening while trying to work on something else. (I'm kind of sick of Paladin stuff so didn't really commit to this one.)
Do you know about where in the stream that was mentioned, so I can go listen to the surrounding discussion and pick up what I missed?
Dan Tharp mentions it @ 1:12:55.

Mark Seifter Designer |
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Joe M. wrote:Dan Tharp mentions it @ 1:12:55.Aristophanes wrote:They also said "monsters coming next week". So Wizards on Monday and Monsters on Friday...probably.Oh really? I missed that. I was half-listening while trying to work on something else. (I'm kind of sick of Paladin stuff so didn't really commit to this one.)
Do you know about where in the stream that was mentioned, so I can go listen to the surrounding discussion and pick up what I missed?
He slipped it in so casually, I just sort of nodded at him, even though it was a totally new reveal. Even afterwords, I literally hadn't noticed he said it until he mentioned that I seemed surprisingly unsurprised by his twist reveal.

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Oh wow he really does just drop it in there super casual. Great rogue skills, Dan.

Malthraz |

I do agree that we are likely to see wizards as the next class reveal.
I think someone mentioned druid reveal being far away on the twitch interview. Ah well.
I suspect sorcerer is far away too. Paizo would not want to release the sorcerer too soon after the wizard. They don't want to be accused of an arcane caster bias.

Fuzzypaws |

Now that the book has apparently been sent to the printer, hopefully the blogs will start having more nitty gritty detail, direct excerpts from the file. After all, now they won't have to walk back a reveal if it changes before going to print... Because it's already gone to print.
An actual complete table in new blogs would be nice.

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Monsters today, and more detail on Friday:
tune in on Friday as Logan goes through an example monster in detail and shows how we made the statblock easier to reference!
Which means Wizards on Monday, just in time for PaizoCon and fitting the every-other-week pattern we've been seeing for class reveals since the Rogue.

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Another week without Wizard preview, I was baffled that Paladin got first
That does seem a bit odd. If I had to speculate, I'd guess that since the blogs are timed relative to PaizoCon they didn't want to drop their most controversial blog the week of the convention.
I know they get super busy with the convention, and I imagine it's a lot easier to deal with Paladin when not so distracted (while also gives time for the immediate blowup to calm down a bit).
So Paladin timing might have been determined by: (1) needing to get the Cleric out first for context (especially Anathema); (2) needing to get Paladin plenty in advance of PaizoCon for the reasons above.
All guesswork, of course, but it sounds like a plausible story to me.

edduardco |

edduardco wrote:Another week without Wizard preview, I was baffled that Paladin got firstThat does seem a bit odd. If I had to speculate, I'd guess that since the blogs are timed relative to PaizoCon they didn't want to drop their most controversial blog the week of the convention.
I know they get super with the convention, so I imagine it's a lot easier to deal with Paladin when not so distracted, and also gives time for the immediate blowup to calm down a bit.
I hope that is the reason, since the Wizard has been delayed so much I have been even more concerned if it is because the changes to magic would be too controversial.