Help, My money is encumbering me


Pathfinder Society


Seriously, right now my current money on my unchained rogue (~700 gold) is bumping me into medium encumberance. is there any pfs legal way to mitigate the weight at low level and fame if I want to save gold for a much more expensive item? example can I buy platinum or gems that can still be spent as currency with out loosing any value?

4/5

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Just keep those coins under your mattress back in your quarters at the Grand Lodge.


I use Hero Lab to manage my character, do I just add a custom location like "Quarters in Grand Lodge" for free?

4/5

I don't believe Hero Lab wants or requires a location for your coins, but there's a spot in Hero Lab's preferences where you can set it to ignore coin weight (or maybe it doesn't want or require a location if that preference is set to ignore coin weight?).

I could be mistaken (and, if so, I've been doing this "wrong" myself), but I don't believe you need to track the weight of your coins for purposes of encumbrance.

Silver Crusade 5/5

You can move the location of the coins to "Dropped to ground" and that will take the weight of the coins off.

5/5 ⦵⦵⦵

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Mitch Mutrux wrote:
You can move the location of the coins to "Dropped to ground" and that will take the weight of the coins off.

the above post has nothing to do with the fact that the advice is coming from a ground dwelling monster that likes to collect treasure. Nope...


Using gems should be fine. Being trade goods you can buy and sell them without losing any money.

Silver Crusade 5/5

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BigNorseWolf wrote:
Mitch Mutrux wrote:
You can move the location of the coins to "Dropped to ground" and that will take the weight of the coins off.

the above post has nothing to do with the fact that the advice is coming from a ground dwelling monster that likes to collect treasure. Nope...

Underground dwelling monster, thank you very much. As if I'd slum it up there with you surface dwellers...

The Exchange Venture-Lieutenant, Texas—Austin aka countchocula

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Mitch Mutrux wrote:
You can move the location of the coins to "Dropped to ground" and that will take the weight of the coins off.

Do you want murder Hobos? Because that's how you get murder hobos.

4/5 Venture-Agent, Netherlands—Utrecht aka Quentin Coldwater

I never really counted money as weight. You're not taking all of the money with you on adventures, and I always imagined if I needed money someplace else, there's a bank of Abadar in most medium-sized cities you can withdraw from. And for all else, gems. Both convenient as a Raise Dead-guarantee and as a load-lightener. Hell, you can even give your money pouch to a party member you trust enough (not like you can steal from each other in PFS anyway).

Bottom line: don't worry about money. There are ways to mitigate it, both with a flavour and a mechanical justification.

Silver Crusade 4/5 Venture-Captain, United Kingdom—Scotland

Trade goods - sells for 100% and is generally useful in trade when coin is not. (high levels there is a preference for diamond dust for some reason ;) )

Scarab Sages 5/5 ⦵⦵⦵

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Let go of all your worldly attachments. of course they are weighing down your soul.

4/5

Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Douglas MacIntyre wrote:
Trade goods - sells for 100% and is generally useful in trade when coin is not. (high levels there is a preference for diamond dust for some reason ;) )

Or diamonds in certain increments past a certain point. Post-12 likes the 1500gp size. Even before that, I've been known to carry a 5000gp diamond in case of emergency.

The Exchange 5/5 Venture-Lieutenant, Texas—Dallas & Ft. Worth aka Belafon

Serisan wrote:
Douglas MacIntyre wrote:
Trade goods - sells for 100% and is generally useful in trade when coin is not. (high levels there is a preference for diamond dust for some reason ;) )
Or diamonds in certain increments past a certain point. Post-12 likes the 1500gp size. Even before that, I've been known to carry a 5000gp diamond in case of emergency.

And some way to grind it into dust? :)

Liberty's Edge 5/5 Regional Venture-Coordinator, Central Europe aka Thamius

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I assume you're using HeroLab. If you go to the Character tab, click on Configure Hero. Scroll about 90% of the way down, to Optional Rules, and check the No Coin Weight box. Or you can just drop the money on the ground. Obviously you left it behind in the Grand Lodge Savings and Trust, run by clerics of Abadar, where it accumulates 0% interest.

Sometimes this game feels like real life...


Pathfinder Rulebook Subscriber
Kevin Willis wrote:
Serisan wrote:
Douglas MacIntyre wrote:
Trade goods - sells for 100% and is generally useful in trade when coin is not. (high levels there is a preference for diamond dust for some reason ;) )
Or diamonds in certain increments past a certain point. Post-12 likes the 1500gp size. Even before that, I've been known to carry a 5000gp diamond in case of emergency.
And some way to grind it into dust? :)

It's just very, very course dust...

4/5

Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Kevin Willis wrote:
Serisan wrote:
Douglas MacIntyre wrote:
Trade goods - sells for 100% and is generally useful in trade when coin is not. (high levels there is a preference for diamond dust for some reason ;) )
Or diamonds in certain increments past a certain point. Post-12 likes the 1500gp size. Even before that, I've been known to carry a 5000gp diamond in case of emergency.
And some way to grind it into dust? :)

I've been known to keep a separate stash of dust, though I avoid the typical Stoneskin with the much more entertaining Resinous Skin.


I usually convert to platinum pieces until I get a handy haversack, then don't worry about it.


Adventure Path Charter Subscriber
Mitch Mutrux wrote:


Underground dwelling monster, thank you very much. As if I'd slum it up there with you surface dwellers...

Are you cannibalistic and humanoid as well?

The Exchange 5/5 ⦵⦵⦵

"Here, let me help you carry that..."

Silver Crusade 5/5

Bill Dunn wrote:
Mitch Mutrux wrote:


Underground dwelling monster, thank you very much. As if I'd slum it up there with you surface dwellers...
Are you cannibalistic and humanoid as well?

I'd say I'm more of an aberration myself (true on so many levels!) and I'll have you know that I am a gug of distinction and would never eat another gug?

Venture-Agent, Connecticut—New London aka KILLGORE302

You can add a credit union run by thieves!


Is it PFS Legal to enable the No Coin Weight option in Hero Lab?

Liberty's Edge

I consider it 'fudging' if you do that but I think I am in the minority. And role playing wise my PC would not leave 3000 gp with someone else or in a 'medieval bank'. You never know when you will need the money, and if you need it to be raised is the group really going to know to trudge back to Absolom or wherever you left it? Then again a lot of people just hand wave encumbrance entirely.


As others have said, just buy diamond dust.

Seriously, diamond dust is used for a heap of useful spells. 100 gp is used to get rid of all ability damage and temporary negative levels, 1,000 gp is used to get rid of permanent negative levels. 5,000 gp is used to bring you back from the dead.

As a trade good, there's zero reason not to carry your character's wealth in a small pouch of dust. Keep a few coppers for bribing shoe-shine boys, but for bulk wealth, diamond dust is the go.

The Exchange 4/5

Use it on booze and gigolos. Yeah, frisky young things. That's what I'd do.

Dark Archive

Drachenwulf wrote:
Is it PFS Legal to enable the No Coin Weight option in Hero Lab?

Just looked through the current PFS Guild Guide, and I can't see anything saying yes or no to this. Personally, I'd be inclined to say "don't use coin weight". This is because unlike typical adventurers, a Pathfinder Society team does have a home base they regularly return to. Instead of wandering where ever the wind may blow, they always return to Absolom after a mission is completed, bringing any treasures they found back with them. The pathfinder society then pays them, and presumably there is a means to store your funds safely.

Grand Lodge

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There exist modules that give 120K gold. At that point just hire a bunch of people to carry your money for you.

Seriously though, it is excellent that you are keeping track of weight and encumbrance and I applaud your efforts.

Shadow Lodge

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Drachenwulf wrote:
Is it PFS Legal to enable the No Coin Weight option in Hero Lab?

First, this is the wrong question: Hero Lab is a tool, and the rules are agnostic to what tools you use to manage your characters. Hero Lab options are nether PFS legal, nor PFS illegal.

Second, while you are required to track the weight of the stuff you carry with you, including any cash, there's nothing stopping you from leaving some or all of it behind, either in the care of the Grand Lodge or the bank of Abadar; since Hero Lab has no mechanism to represent money your character has "banked", turning off coin weight is a work around.

Sczarni 4/5 Venture-Lieutenant, Connecticut—Manchester aka Cpt_kirstov

Drachenwulf wrote:
Is it PFS Legal to enable the No Coin Weight option in Hero Lab?

In the past it's been said that you can "keep your gold in the bank of Abadar, and go and get it when needed to shop, but you can't collect interest"

The Exchange RPG Superstar 2010 Top 16

PFS hand-waves a lot of the realistic expectations for wealth. You do not need to worry about the encumbrance of dragging eight masterwork suits of armor and eight masterwork glaives around with you. Your wealth is considered always accessible but never encumbering or subject to theft.

Dark Archive

1 person marked this as a favorite.

I laugh every time I see this thread subject line.

Grand Lodge 5/5

Chris Mortika wrote:
PFS hand-waves a lot of the realistic expectations for wealth. You do not need to worry about the encumbrance of dragging eight masterwork suits of armor and eight masterwork glaives around with you. Your wealth is considered always accessible but never encumbering or subject to theft.

Could you clarify what you mean here? Carrying eight suits of armor and eight glaives would encumber most non-dwarves.

PFS most definitely uses the encumbrance rules. However, there are so many easy, legal ways to avoid encumbrance for wealth, that it's not worth worrying about. Gear however. That gets tracked.

Dark Archive

When it does matter, such as the party has to lug around a chest full of gold, then yes the weight of that money is tracked.

As for hero lab, there a few cravats to keep in mind. FIrst of all, Hero Lab is NOT a legal source of rules for PFS play. It can be a good reference, but you do need the actual rule books your character uses. Hero Lab can, and sometimes does, have errors. Those errors tend to get fixed fairly quickly, but they can exist.

Using Hero Lab to run your character is PFS legal. It is after a tool for creating characters, and an effective digital character sheet. It helps track various math such as buffs, status ailments, and so forth. Thus can make it easier to track the changing situation in combat.

What it doesn't do is know if your PFS table tracking coin weight or not. The "track coin weight" option is there to enable or disable depending on what the GM is doing. If the campaign is hyper realistic and you track the weight of every copper carried, enable coin weight in the options. If the GM says he's not worrying about the weight of gold coins, disable the option.

In general, PFS doesn't seem to use coin weight. But there may be table variation.

Sovereign Court 3/5

Pathfinder Adventure Path, Card Game, Companion, Lost Omens, Pathfinder Accessories, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber
Gimral wrote:
Chris Mortika wrote:
PFS hand-waves a lot of the realistic expectations for wealth. You do not need to worry about the encumbrance of dragging eight masterwork suits of armor and eight masterwork glaives around with you. Your wealth is considered always accessible but never encumbering or subject to theft.

Could you clarify what you mean here? Carrying eight suits of armor and eight glaives would encumber most non-dwarves.

PFS most definitely uses the encumbrance rules. However, there are so many easy, legal ways to avoid encumbrance for wealth, that it's not worth worrying about. Gear however. That gets tracked.

I believe Chris was referring to loot the party just took from the eight guards that got in their way. That's wealth, not gear.

Shadow Lodge

KingOfAnything wrote:
I believe Chris was referring to loot the party just took from the eight guards that got in their way. That's wealth, not gear.

Pretty sure that's what he meant, too; you absolutely have to track the weight of the gear you purchase/use, but I believe it was Mike Brock that said that it's "assumed" that the party has the means to carry out any loot they find, meaning you don't have to worry about tracking that kind of thing.

That said, if you find, say, a suit of full plate armor that you decide to put on, you should probably be tracking the weight of that armor.

The Exchange RPG Superstar 2010 Top 16

Right. Because at that point it becomes gear.

Dark Archive

Chris Mortika wrote:

Right. Because at that point it becomes gear.

Exactly. The treasure you (the party) loot doesn't generally get tracked. Of course by the time the party is regularly looting eight suits of full plate armor, someone probably has a bag of holding. At which point you probably don't need to worry about such minor things as "how do we carry the armors".

Scarab Sages 4/5

I think there is an actual PFS rule somewhere that says you don't have to track the weight of the items you find during a scenario. I'd say with the exception of something that you're using, like wearing armor or wielding a sword. I don't know if that language was from the guide or where, or if it survived the guide's reorganization for season 8. I just remember reading it somewhere official.

The Exchange 5/5 Venture-Lieutenant, Texas—Dallas & Ft. Worth aka Belafon

SCPRedMage wrote:
KingOfAnything wrote:
I believe Chris was referring to loot the party just took from the eight guards that got in their way. That's wealth, not gear.
Pretty sure that's what he meant, too; you absolutely have to track the weight of the gear you purchase/use, but I believe it was Mike Brock that said that it's "assumed" that the party has the means to carry out any loot they find, meaning you don't have to worry about tracking that kind of thing.

Do you have a link for that?

I've always been pretty lenient with a "dungeon crawl" scenario, assuming the players can pick up heavy loot on their way out (assuming they make it out). But when they are going from place to place or - for example - find some heavy stone tablets on the second day of a five-day journey, they need to account for that weight if they take it with them. Plus it's always amusing when the wizard says "And you all laughed at me for memorizing floating disk! Whattya think of me now?"

5/5 Venture-Agent, California—San Francisco Bay Area North & East aka Pirate Rob

OP Guide wrote:
We assume that you have enough bags, backpacks, or muscle to haul around the loot you find or, in the case of an urban scenario, immediate access to markets and bazaars where you can sell your goods.

This is of course not in 8.0 but is in at least the 3 previous versions.

The Exchange RPG Superstar 2010 Top 16

Do you think it's a deliberate rules change this season?

Shadow Lodge

Chris Mortika wrote:
Do you think it's a deliberate rules change this season?

No more that removing wayfinders was intentional (which, for those who were unaware, has officially been stated to have been accidental).

5/5 Venture-Agent, California—San Francisco Bay Area North & East aka Pirate Rob

Chris Mortika wrote:
Do you think it's a deliberate rules change this season?

No I strongly suspect its unintentional.

Grand Lodge 2/5

Am I the only one that saw this title as "Help, My monkey is encumbering me?"

Dark Archive

claudekennilol wrote:
Am I the only one that saw this title as "Help, My monkey is encumbering me?"

Maybe? Maybe not though.

In DDO (the Ebberon based D&D mmo) I've misread bows of laceration (causes bleeding damage) as bows of lactation.

And at one point I misread a PFS scenario I was planning on running, and thought one of the badguys had an amulet of natural armoire

Shadow Lodge

gems and other things are considered Trade goods and sell for full value .... Carying 700gp in Diamonds, Diamond Dust, Onyx (most common spell components) is a lot lighter than 700 in coins


This looks like a job for... me!

4/5 Venture-Agent, Minnesota—St. Louis Park aka BretI

Pirate Rob wrote:
OP Guide wrote:
We assume that you have enough bags, backpacks, or muscle to haul around the loot you find or, in the case of an urban scenario, immediate access to markets and bazaars where you can sell your goods.

This is of course not in 8.0 but is in at least the 3 previous versions.

I would also like to know if this was an intentional change or something that was overlooked in the rewrite. I hadn't realized it was missing from the Season 8 guide until I looked for it today.

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