Angvar Thestlecrit

Xoderon X'houl Xyrander's page

3 posts. Alias of Xyndar Illambra.


Full Name

Xoderel X'houl Xyrander

Race

Elf

Classes/Levels

Magus

Gender

Male

Size

M

Age

125

Alignment

CG

Deity

Nethys

Location

Magnimar

Languages

Common, Draconic, Elven, Orc, Sylvan

Occupation

Soldier

Strength 15
Dexterity 13
Constitution 12
Intelligence 17
Wisdom 12
Charisma 13

About Xoderon X'houl Xyrander

Xoderel X'houl Xyrander
Male elf magus 1 (Pathfinder RPG Ultimate Magic 9)
CG Medium humanoid (elf)
Init +1; Senses low-light vision; Perception +3
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +1 Dex, +1 dodge)
hp 10 (1d8+2)
Fort +3, Ref +1, Will +3; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee dagger +2 (1d4+2/19-20) or
. . rapier +2 (1d6+2/18-20) or
. . unarmed strike +2 (1d3+2 nonlethal)
Ranged shortbow +1 (1d6/×3)
Special Attacks arcane pool (+1, 4 points), spell combat
Magus Spells Prepared (CL 1st; concentration +6)
. . 1st—darting duplicate (DC 14), shocking grasp
. . 0 (at will)—detect magic, light, prestidigitation
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Statistics
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Str 15, Dex 13, Con 12, Int 17, Wis 12, Cha 13
Base Atk +0; CMB +2; CMD 14
Feats Dodge
Traits armor expert, focused mind
Skills Climb +6, Craft (tattoo) +7, Knowledge (arcana) +7, Knowledge (dungeoneering) +7, Knowledge (history) +4, Perception +3, Spellcraft +7 (+9 to identify magic item properties), Swim +6; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Draconic, Elven, Orc, Sylvan
SQ elven magic
Combat Gear potion of cure light wounds; Other Gear studded leather, arrows (20), dagger, rapier, shortbow, bandolier[UE], bedroll, belt pouch, flint and steel, hemp rope (50 ft.), ink, inkpen, magus starting spellbook, masterwork backpack[APG], mess kit[UE], soap, spell component pouch, tattooing tools, torch (5), trail rations (5), waterskin, 36 gp, 13 sp, 5 cp
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Special Abilities
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Arcane Pool +1 (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.

Spellbook:
Level 0: Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Open/Close, Prestidigitation, Ray of Frost, Read Magic
Level 1: Burning Hands, Chill Touch, Darting Duplicate, Enlarge Person, Shield, Shocking Grasp

Background:

Personality: