Female kitsune aerokineticist 4 (Pathfinder RPG Bestiary 4 175, Pathfinder RPG Occult Adventures 10, 91)
CG Medium humanoid (kitsune, shapechanger)
Init +5; Senses Perception +7
AC 19, touch 14, flat-footed 16 (+5 armor, +1 deflection, +3 Dex)
hp 31 (4d8+8)
Fort +5, Ref +7, Will +1
Speed 30 ft.
Melee cestus +1 (1d4-2/19-20)
Special Attacks kinetic blast
Kineticist Spell-Like Abilities (CL 4th; concentration +8)
Kineticist Wild Talents Known
Infusions—extended range, kinetic blade
Blasts—electric blast (2d6+4 electricity)
Utility—air cushion, basic aerokinesis, skilled kineticist
Base Atk +3; CMB +1; CMD 15
Feats Point-Blank Shot, Precise Shot
Traits arcane archivist, reactionary
Skills Diplomacy +11, Fly +5, Knowledge (nature) +11, Linguistics +6, Perception +7, Profession (librarian) +7, Sense Motive +1, Use Magic Device +12
Languages Celestial, Common, Dwarven, Elven, Gnome, Osiriani, Shoanti, Sylvan
SQ burn (1 point/round, max 4), change shape, fast shifter, gather power, mental prowess, mind over matter
Combat Gear elixir of hiding, potion of darkvision, wand of cure light wounds, acid (3), alchemist's fire (2), holy water (3); Other Gear +1 mithral chain shirt, cestus[APG], handy haversack, ring of protection +1, cold weather outfit, courtier's outfit, soap, trail rations (6), waterskin, jewelry (worth 50 gp, 3 lb), 677 gp, 9 sp, 9 cp
Air Cushion (Sp) Constantly under the effects of feather fall.
Burn 1/round (4 nonlethal/burn, 4/day) Burn HP to gain greater effects on your wild talents.
Electric Blast (Sp) Level 2; Burn 0
Extended Range Kinetic blast has range of 120ft.
Fast Shifter (Su) Using your racial change shape ability is a move action instead of a standard action
Gather Power (Su) Move: reduce the burn cost of a blast by 1 or Full-round: reduce the burn cost of a blast by 2
Human Form (Su) Assume a single human form.
Kinetic Blade Create a blade of pure energy.
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Mental Prowess (Su) You can't accept burn unless you can reduce the burn to zero.
Mind Over Matter (Ex) Use Charisma in place of Constitution for wild talents.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Kahel never said where he's from. he just showed up one day looking for a job that let him be around books. His love of cataloging and organizing quickly found him a place among the dark archive. Someone has to keep record of what is where, and what hasn't been looked into yet after all. Even so, he's always been considered a little odd. When others are suffering during the heat of summer, Kahel would continue working like it was nice and cool. And the fact he often had a light breeze blowing around him even when underground or indoors was noted.
Of course, a tavern brawl is when some of his other abilities had come to light. Shortly after rendering two dwarves and a half orc unconscious without actually touching them during a particularly rough brawl he got called in to see one of the Venture Captains. This was the first time he got sent into the field, but Kahel had known it probably wasn't going to be the last.
Working in the Dark Archive is hazardous enough. Sometimes those dangers aren't obvious. Take a belt that someone had recovered. That it had transformitive magic was known. But the exact nature of the magic was something nobody in his department could figure out. Since Kahel was still considered a rookie, it was his turn to try on the potentially dangerous object. It was the only way left of determining it's function. Annoyingly, all the belt did was reverse Kahel's gender. One completely new wardrobe later and he was sent on his, now her, third field mission.
The day Kahel finally revealed that she was not in fact human like everybody assumed was a very fun day. Witnessing the jaw dropping shock of her superiors was hilarious. Best Prank Ever.
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