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Full Name |
Xoderel X'houl Xyrander |
Race |
Elf |
Classes/Levels |
Magus |
Gender |
Male |
Size |
M |
Age |
125 |
Alignment |
CG |
Deity |
Nethys |
Location |
Magnimar |
Languages |
Common, Draconic, Elven, Orc, Sylvan |
Occupation |
Soldier |
Strength |
15 |
Dexterity |
13 |
Constitution |
12 |
Intelligence |
17 |
Wisdom |
12 |
Charisma |
13 |
About Xoderon X'houl Xyrander
Xoderel X'houl Xyrander
Male elf magus 1 (Pathfinder RPG Ultimate Magic 9)
CG Medium humanoid (elf)
Init +1; Senses low-light vision; Perception +3
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +1 Dex, +1 dodge)
hp 10 (1d8+2)
Fort +3, Ref +1, Will +3; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee dagger +2 (1d4+2/19-20) or
. . rapier +2 (1d6+2/18-20) or
. . unarmed strike +2 (1d3+2 nonlethal)
Ranged shortbow +1 (1d6/×3)
Special Attacks arcane pool (+1, 4 points), spell combat
Magus Spells Prepared (CL 1st; concentration +6)
. . 1st—darting duplicate (DC 14), shocking grasp
. . 0 (at will)—detect magic, light, prestidigitation
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Statistics
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Str 15, Dex 13, Con 12, Int 17, Wis 12, Cha 13
Base Atk +0; CMB +2; CMD 14
Feats Dodge
Traits armor expert, focused mind
Skills Climb +6, Craft (tattoo) +7, Knowledge (arcana) +7, Knowledge (dungeoneering) +7, Knowledge (history) +4, Perception +3, Spellcraft +7 (+9 to identify magic item properties), Swim +6; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Draconic, Elven, Orc, Sylvan
SQ elven magic
Combat Gear potion of cure light wounds; Other Gear studded leather, arrows (20), dagger, rapier, shortbow, bandolier[UE], bedroll, belt pouch, flint and steel, hemp rope (50 ft.), ink, inkpen, magus starting spellbook, masterwork backpack[APG], mess kit[UE], soap, spell component pouch, tattooing tools, torch (5), trail rations (5), waterskin, 36 gp, 13 sp, 5 cp
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Special Abilities
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Arcane Pool +1 (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Spellbook: Level 0: Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Open/Close, Prestidigitation, Ray of Frost, Read Magic
Level 1: Burning Hands, Chill Touch, Darting Duplicate, Enlarge Person, Shield, Shocking Grasp
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