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Male Half-Ogre Vangaurd Commander (Warlord) 2 [HP 21/25 | AC 17/10/17 | Fort +6, Ref +0, Will +0 | Init +2; Perception +6]

I have come to the realization that Gaurm does not have much experience with women, and as such is probably a little awkward around them in general. Unless there is a military type of structure to guide him.

I like learning about my characters...


F Female Samsaran LN Witch (Patron - Healing)5 | HP 40/40| AC: 17 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F:+ 3, R: +4, W: +6; | Init: +8 | Perc: +8, SM: +1 | Speed 30ft | | Spells: 1st: 3/4| Spells: 2nd: 3/3| Spells: 3rd: 2/2| Active conditions: None.

I know who I'm going to chivy to haul my artificers portable lab in and out of my bag of holding every night ;)

*snicker*

Though I wonder, how do you deal with Elo?

GM, would it be better if you just told us when we levelled instead of constantly counting xp? I've noticed it can get tiresome over time, to constantly count it.


Male Half-Ogre Vangaurd Commander (Warlord) 2 [HP 21/25 | AC 17/10/17 | Fort +6, Ref +0, Will +0 | Init +2; Perception +6]

We are in a military structure, and Elo is the ranking officer. There is a clearly defined relationship there that Gaurm understands. Now if Elo starts relating to Gaurm in ways that are outside of that structure, it will probably fluster him to no end.


Kashuya wrote:
GM, would it be better if you just told us when we levelled instead of constantly counting xp? I've noticed it can get tiresome over time, to constantly count it.

I could do this if people preferred. It's the power gamer in me that has a hard time breaking away from the experience structure. I feel it gives meaning to things like random encounters and such. I suppose that those are completely unnecessary from a purely narrative standpoint.

I'm down for either one. Advancing plot seems like a great way to gain levels, who would've thunk it?!(sarcasm)


Male Half-orc Fighter/Rogue 4 | HP 40/40 (0 NL) |Init +4 | AC 19 (T 15, FF 15) CMD 20+ | F +10 R +10 W +4 | Darkvision, Per +4 | Combat Stamina: 7/7 | Active Conditions: None

I think I'd be fine with that.


Male Half-Ogre Vangaurd Commander (Warlord) 2 [HP 21/25 | AC 17/10/17 | Fort +6, Ref +0, Will +0 | Init +2; Perception +6]

I actually use that method in my real-life games also. I have completely departed from the world of handing out experience. So it is just fine with me if we start doing that...

The Exchange

Complain about the new boards here!

Confession: Its motivated by self interest. I don't count very well. Not xp, not gps. *blushes*

I try to count weight anally, because of the way I've been trained, but yeah I have some number issues. Uh Hmm...I guess its selective number issues. Or maybe I'm uhhh...lazy to count xp....

In my defence, I played before in a game where we joined at different times, so people got different xp at the start of the game session, the gm gave xp based on events...depending on what individuals did...and it was just complicated at the end of the day. You really needed to record down xps as soon as you got it or you might forget..


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

You're not the only one with number issues... Plot-based leveling is my preferred method too.

Hmm


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Male Human Warlord (Steelfist Commando) 5 | Init: +3 | HP 60/60 | AC 19; T 15; FF 15 | CMB +7; CMD 20 | Saves Fort: +6; Ref +5; Wil +5 | Perc: +8 |
Just a Mort wrote:
I try to count weight anally, because of the way I've been trained, but yeah I have some number issues.

Are we still doing phrasing?


Male Half-orc Fighter/Rogue 4 | HP 40/40 (0 NL) |Init +4 | AC 19 (T 15, FF 15) CMD 20+ | F +10 R +10 W +4 | Darkvision, Per +4 | Combat Stamina: 7/7 | Active Conditions: None
Sir Grimold wrote:
Just a Mort wrote:
I try to count weight anally, because of the way I've been trained, but yeah I have some number issues.
Are we still doing phrasing?

You're making it really hard difficult to not just watch Archer clips on my phone all day.


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

* Snort *

Alright, we have three of us. Should D Squad start gently moving back into action? How is your project faring, Grimold?


Male Half-Ogre Vangaurd Commander (Warlord) 2 [HP 21/25 | AC 17/10/17 | Fort +6, Ref +0, Will +0 | Init +2; Perception +6]
Just a Mort wrote:
I try to count weight anally...

Bad Mind! No Gutter!

The Exchange

Complain about the new boards here!

When I meant weight, I meant pathfinder weight for the purposes of encummbrance, and flying. Didn't realise there were other connotations.


Male Human Warlord (Steelfist Commando) 5 | Init: +3 | HP 60/60 | AC 19; T 15; FF 15 | CMB +7; CMD 20 | Saves Fort: +6; Ref +5; Wil +5 | Perc: +8 |
Just a Mort wrote:
When I meant weight, I meant pathfinder weight for the purposes of encummbrance, and flying. Didn't realise there were other connotations.

Shh! Nobody tell!

Taj, I was mistaken about the deadline; it's due tomorrow at noon. We're almost finished.


Male Half-orc Fighter/Rogue 4 | HP 40/40 (0 NL) |Init +4 | AC 19 (T 15, FF 15) CMD 20+ | F +10 R +10 W +4 | Darkvision, Per +4 | Combat Stamina: 7/7 | Active Conditions: None

DM, I think Taj and I were the only ones that had a chance to breathe all week. I think we want to scroll away, but I'd like everyone to get their say.


I figured, I'll wait


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

What Zoh said. Even I am a little more stressed than normal, given that my broken foot has made almost every aspect of my life more time consuming. When Daen comes back, I'm sure you'll get us scrolling away.


Sorry it's been a really crazy week. I've been meaning to post and I have had to pull four double shifts. I'll get something up in a couple hours.


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

Daen, don't stress! We understand!


We do understand. From experience I know doubles suck. nothing like working sixteen hours straight.


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"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

You know, with us dressed in white on table one, I had the image of us taking on Hordeline Fort James Bond style in tuxes and ball gowns... Because that would blend in so well with the orc crowd.

Orc: "Aaaargh!"

Us: "Pardon me, old chap, do you have any Grey Poupon?"

Orc: [pauses, battle axe in mid-air, to fetch jar of mustard out of pockets.] "Gekhdee medeej!*"

____
*Tr. from Orc: "But of course!"


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Male Half-orc Fighter/Rogue 4 | HP 40/40 (0 NL) |Init +4 | AC 19 (T 15, FF 15) CMD 20+ | F +10 R +10 W +4 | Darkvision, Per +4 | Combat Stamina: 7/7 | Active Conditions: None

Then while he's got his hands in his pockets, we stab him. You're a genius!

(pushes button on Mandakh's saddle, horse turns into mini-sub, Zoh sails off)


Happy monday folks! Posts up in both game threads! you silly kids!


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Male Human Warlord (Steelfist Commando) 5 | Init: +3 | HP 60/60 | AC 19; T 15; FF 15 | CMB +7; CMD 20 | Saves Fort: +6; Ref +5; Wil +5 | Perc: +8 |

Project is over! I should have a post up this evening or tomorrow.


Male Half-orc Fighter/Rogue 4 | HP 40/40 (0 NL) |Init +4 | AC 19 (T 15, FF 15) CMD 20+ | F +10 R +10 W +4 | Darkvision, Per +4 | Combat Stamina: 7/7 | Active Conditions: None

Huzzah, Grimold!


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

Congratulations, Grimold! And just in time for us to be going into the Fort of Doom with our Grey Poupon.


F Female Samsaran LN Witch (Patron - Healing)5 | HP 40/40| AC: 17 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F:+ 3, R: +4, W: +6; | Init: +8 | Perc: +8, SM: +1 | Speed 30ft | | Spells: 1st: 3/4| Spells: 2nd: 3/3| Spells: 3rd: 2/2| Active conditions: None.

Yep, I know that was an insult to possibly quite a number of classes(druid, shaman, possibly witch and even clerics of nature gods - and maybe a few more I didn't think off). Its also pretty racist in Golarion.There's quite some to be said about cultural insensitivity^^


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

Mort, I'm loving Kashuya here.

The rest of Table Two's actions are also coming into their own. It's been fun reading along.


F Female Samsaran LN Witch (Patron - Healing)5 | HP 40/40| AC: 17 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F:+ 3, R: +4, W: +6; | Init: +8 | Perc: +8, SM: +1 | Speed 30ft | | Spells: 1st: 3/4| Spells: 2nd: 3/3| Spells: 3rd: 2/2| Active conditions: None.

Barrett - transfering spells to a witch isn't that simple. You need to feed the scroll containing the spell to the familiar. Which means I need to craft the scroll of the spell, then feed it to my familiar before I can use it. Of your spells, I can only use identify, of mine ear piercing scream, snowball might be of use to you, but lets work out which spells we want to transfer here before letting it play out in game.

I'm thinking you should scribe one of my protection frm evil scrolls into your spell book, so I can use you as a source for more protection from evil scrolls. You should also keep the rest of protection from evil scrolls as prohibited school in pathfinder does not mean you can't cast spells from your prohibited school. It just takes 2 slots to prepare, in scrolls it makes no difference activating.

Elo - nothing of yours I can use.

I'm thinking we should start writing up the following:
5 scrolls obscuring mist
5 scrolls enlarge person
2 scrolls lesser restoration
1 scroll invis sphere/2 scrolls invisibility

Can't do some of it without your help though.


Where are we getting the raw materials for all these scrolls out in the field?


F Female Samsaran LN Witch (Patron - Healing)5 | HP 40/40| AC: 17 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F:+ 3, R: +4, W: +6; | Init: +8 | Perc: +8, SM: +1 | Speed 30ft | | Spells: 1st: 3/4| Spells: 2nd: 3/3| Spells: 3rd: 2/2| Active conditions: None.

Im assuming a portable artificers laboratory has everything you'd possibly want for crafting magical items of any sort, and that includes scrolls.

LINK


Tools yes, but we still need materials worth half the cost of the scrolls to craft.


F Female Samsaran LN Witch (Patron - Healing)5 | HP 40/40| AC: 17 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F:+ 3, R: +4, W: +6; | Init: +8 | Perc: +8, SM: +1 | Speed 30ft | | Spells: 1st: 3/4| Spells: 2nd: 3/3| Spells: 3rd: 2/2| Active conditions: None.

I read it as everything needed - including the materials. I don't see the point of the item existing, if it wasn't for crafting things on the go, without the need of tracking materials.

Afterall, with a spell component pouch, you don't track how much bat guano you're carrying, are you?

If there was an item that existed that gave..."basic crafting materials", I would have bought it, screw the inventory tracking.


Barret is implying that the lab doesn't spawn the monetary cost of the scrolls, otherwise anyone could buy it, hire an NPC crew to man it, and Produce infinite scrolls with no cost that could then be sold at half price essentially breaking the economy of the game.

So long as you don't use it like that and only make a reasonable amount of scrolls for party use, I will allow it to operate as a "scroll component pouch" for scrolls up to 4th level. Higher than that requires separate purchase of materials.

Also in my IRL games, I allow players to attempt to take material components from defeated monsters with appropriate knowledge checks. Especially useful for creating poisons and the like. I will allow it in this game as well. Since it may be hard to just find a magic store out here in the wastes.


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

I thought there was always a cost to scroll scribing. Just use that and mark the money off. Or am I showing my complete and utter ignorance of prepared spellcasters here?


You're right Taj.


F Female Samsaran LN Witch (Patron - Healing)5 | HP 40/40| AC: 17 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F:+ 3, R: +4, W: +6; | Init: +8 | Perc: +8, SM: +1 | Speed 30ft | | Spells: 1st: 3/4| Spells: 2nd: 3/3| Spells: 3rd: 2/2| Active conditions: None.

Sure, I am perfectly happy to mark the gp cost off for scrolls. Was intending to do so in the first place. The portable artificers lab was so just I had everything I needed to craft with, I'll deduct everything I make out of my gp, as per crafting rules, subject to adventuring crafting limitations, which is 375 worth of stuff per day, unless I accelerate crafting by taking a -5 to the check, which would put me at 750 gp/day.


Male Half-Ogre Vangaurd Commander (Warlord) 2 [HP 21/25 | AC 17/10/17 | Fort +6, Ref +0, Will +0 | Init +2; Perception +6]

In the case of the artificer's lab, it would 'come with' the necessary materials and the gp cost of the scroll would be more like re-supplying it from time to time behind the scenes.

DM Malleus, how do you feel about the Master Craftsman feat? Will we have enough down time periodically for me to make use of it, or would it be more efficient to commission magic weapons and such?


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

I know I'd rather just mark off cash than tracking ingredients and hunting for bat guano in caves... Someone made a full list of the contents of a spell component pouch on these boards, once. It's a good thing that it's a fantasy world, because imagine all that butter, guano and tiny fruit tarts after days of adventuring.

Ewwww!

PS I know Mort... She's not trying to game your system. She just wants to have her components without having to hunt for days for them. If we can just use the cash equivalents, I think everyone will be happier.


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Male Half-orc Fighter/Rogue 4 | HP 40/40 (0 NL) |Init +4 | AC 19 (T 15, FF 15) CMD 20+ | F +10 R +10 W +4 | Darkvision, Per +4 | Combat Stamina: 7/7 | Active Conditions: None
Rataji the Resourceful wrote:

It's a good thing that it's a fantasy world, because imagine all that butter, guano and tiny fruit tarts after days of adventuring.

Ewwww!

That right there is why I tend to veer away from casters. I mean, do you want ants? Because that is how you get ants...!

EDIT: hold on. "Tiny fruit tarts?" What are they used for? You know, besides snacking.


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F Female Samsaran LN Witch (Patron - Healing)5 | HP 40/40| AC: 17 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F:+ 3, R: +4, W: +6; | Init: +8 | Perc: +8, SM: +1 | Speed 30ft | | Spells: 1st: 3/4| Spells: 2nd: 3/3| Spells: 3rd: 2/2| Active conditions: None.

Tiny fruit tarts are for laughs. Like you know what happens when you throw one in someone's face? Though, big fruit tarts would be more appropriate, again they wouldn't fit in a spell component pouch.


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Male Half-orc Fighter/Rogue 4 | HP 40/40 (0 NL) |Init +4 | AC 19 (T 15, FF 15) CMD 20+ | F +10 R +10 W +4 | Darkvision, Per +4 | Combat Stamina: 7/7 | Active Conditions: None
Kashuya wrote:
Tiny fruit tarts are for laughs. Like you know what happens when you throw it in someone's face? Though, big fruit tarts would be more appropriate, again they wouldn't fit in a spell component pouch.

Well that is why God and Mordenkainen invented portable holes! Honestly, do I have to think of everything around here? <g>

EDIT: speaking of pie fights, one of the great cinematic exemplars of the form was on last night in Blazing Saddles. Good times!


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

Well that is one of the reasons I love sorcerers. What is this spell component pouch everyone speaks of? But it turns out that it holds foci, too.

All I can say is with all those bizarre ingredients, it's a good thing prestidigitation exists as a cantrip for arcane casters. Though witches don't get that one...

Hmm


Ok good, as long as you are paying the material component cost directly out of your GP that is fine. I thought you were making the argument that the lab provided those components for you free of cost.

ALL CLEARED UP.

speaking of bats.

"TAKE THAT you WINGED spawn of SATAN!" *throws medallion" " OOhhh my medallion. It's ok so long as I have my torch. DIE DEVIL BIRD!!" *throws torch*


Right, well, as long as we're on the topic: we should throw in some scrolls of mount, keep watch, and crafter's fortune.

Quote:
Ok good, as long as you are paying the material component cost directly out of your GP that is fine. I thought you were making the argument that the lab provided those components for you free of cost

Is that for all crafting or just this case?


All crafting, because Money + Time = Stuff.


In that case I will note that I can inscribe tattoo wondrous items in the following slots: belt, body, chest, feet, hands, head, neck, shoulder, ring (up to two), and wrist. They cost the same amount as purchasing them at market, but they don't interfere with worn items.

Just ask and I'll hook you up with some sick-tats.


Barrett "Prison Tat" Armstrong.


What can I say? I had a rebellious youth.


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

"Zohruk, I think I finally found whom you can hook up with Yhrrilka..."

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