Pathfinder Lost Omens: Highhelm

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Pathfinder Lost Omens: Highhelm
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Delve the mountain deep!

When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Citadel deep in the Five Kings Mountains. While other Sky Citadels have fallen since the Quest for Sky, Highhelm holds strong, serving as one of the major centers of dwarven culture.

Lost Omens Highhelm delves deep into the Emperor's Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city's layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm's layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!

Written by: Dan Cascone, Caryn DiMarco, Dana Ebert, Sen H.H.S., Michelle Jones, Stephanie Lundeen, Liane Merciel, Matt Morris, Dave Nelson, Nathan Reinecke, Mikhail Rekun, Erin Roberts, Owen K.C. Stephens, Andrew White, and Shan Wolf.

ISBN-13: 978-1-64078-521-2

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Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

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2 people marked this as a favorite.
Breeding wrote:
Terevalis Unctio of House Mysti wrote:
Breeding wrote:
Did I miss a window to subscribe and get this book at launch?
Have you looked at the subscription options?
Yes, Impossible Lands, and Firebrands are the two books currently available as options both of which I got through other means before realizing subscriptions existed.

You may want to contact Customer Service directly to see what they might can do.


1 person marked this as a favorite.

No updated cover art?

Paizo Employee Director of Game Development

5 people marked this as a favorite.

This is the cover.


Thank you. It looks different from the one that was shown on a compilation of what was coming out at Paizo-Con.


I saw the cover that I was thinking about, it was the opposite side of the front cover ::)

Wayfinders

Yeah, the PaizoCon image was the entire landscape illustration with no trade dress.


I like how the 1e iconic shaman is on the cover for this. Is here little familiar there as well?


Pathfinder Roleplaying Game Superscriber
Terevalis Unctio of House Mysti wrote:
I like how the 1e iconic shaman is on the cover for this. Is here little familiar there as well?

That is not Shardra, the cover dwarf just has some similar clothing/accessory design, presumably because it's fairly common in Highhelm!


:(

RPG Superstar 2014 Top 32

2 people marked this as a favorite.

I like having the closeup of the dwarf on the cover. but between the PF logo and the backside of 2 other people, they take up about 50% of the cover and hide too much of the place the book is about.


9 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Maybe the book is 50% dwarf and butt content.

Silver Crusade

3 people marked this as a favorite.

I'm sold


7 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
Fumarole wrote:
Maybe the book is 50% dwarf and butt content.

I’ll take your entire stock


2 people marked this as a favorite.
Fumarole wrote:
Maybe the book is 50% dwarf and butt content.

Where are my pearls to clutch?


Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber

Well I’m kicking around the idea of re-subscribing to the APs and now the Lost Omens as well. (Just need to wait for a few things to fall into place).

I really do miss Pathfinder.


Could any kind soul with the book do a Ctrl-F for "Jormurdun?"


2 people marked this as a favorite.
keftiu wrote:
Could any kind soul with the book do a Ctrl-F for "Jormurdun?"

Only instance I found was a sidebar entry with the rest of the Sky Citadels (minus Highhelm) talking about how the population was displaced by a time event, hryngar took it over, and was finally brought back under the control of its initial inhabitants.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
keftiu wrote:
Could any kind soul with the book do a Ctrl-F for "Jormurdun?"

Only found reference to "Jormurdun" on page 10 under the "Sky Citadels" sidebar.


5 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Also I noticed the shift to Hryngar has occurred, with no reference to Duergar. Still using the OGL but getting closer to the ORC!


Pathfinder Roleplaying Game Superscriber

This book references the dwarven city of Kolvar, but the Age of Ashes campaign and the PathfinderWiki reference it as Kovlar. Which is correct?


1 person marked this as a favorite.
Saedar wrote:
keftiu wrote:
Could any kind soul with the book do a Ctrl-F for "Jormurdun?"
Only instance I found was a sidebar entry with the rest of the Sky Citadels (minus Highhelm) talking about how the population was displaced by a time event, hryngar took it over, and was finally brought back under the control of its initial inhabitants.

That’s excellent! Before this, the only mention of the time event was a single sentence in a PFS scenario back in 1e; finding out if that was actual canon or not is a big relief!!

Paizo Employee Rule and Lore Creative Director

7 people marked this as a favorite.
Fumarole wrote:
This book references the dwarven city of Kolvar, but the Age of Ashes campaign and the PathfinderWiki reference it as Kovlar. Which is correct?

It should be Kovlar. I nabbed the (incorrect) Kolvar name from the map in Inner Sea World Guide, but upon further research, it looks like that was a typo, too! I perpetuated it. Other sources confirm that Kovlar is the way to go and that should remain the correct name.

keftiu wrote:
Saedar wrote:
keftiu wrote:
Could any kind soul with the book do a Ctrl-F for "Jormurdun?"
Only instance I found was a sidebar entry with the rest of the Sky Citadels (minus Highhelm) talking about how the population was displaced by a time event, hryngar took it over, and was finally brought back under the control of its initial inhabitants.
That’s excellent! Before this, the only mention of the time event was a single sentence in a PFS scenario back in 1e; finding out if that was actual canon or not is a big relief!!

For what it's worth, there's a whole scenario that visits Jormurdun. It was a PFS special, so it was harder to come by/play for a while. Check out 6-00 Legacy of the Stonelords!


4 people marked this as a favorite.
Luis Loza wrote:
keftiu wrote:
Saedar wrote:
keftiu wrote:
Could any kind soul with the book do a Ctrl-F for "Jormurdun?"
Only instance I found was a sidebar entry with the rest of the Sky Citadels (minus Highhelm) talking about how the population was displaced by a time event, hryngar took it over, and was finally brought back under the control of its initial inhabitants.
That’s excellent! Before this, the only mention of the time event was a single sentence in a PFS scenario back in 1e; finding out if that was actual canon or not is a big relief!!
For what it's worth, there's a whole scenario that visits Jormurdun. It was a PFS special, so it was harder to come by/play for a while. Check out 6-00 Legacy of the Stonelords!

There is, and it's awesome! If memory serves, it's the single mention of Jormurdun having time-lost dwarves within it, and nothing in print ever actually returned them from stasis... so this Highhelm mention has me quite happy.

Who says New Thassilon gets to have all the time-lost fun?


1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

The Unseen Shadow is one of my favorite sidebar characters.
10/10 would die in combat with it.


5 people marked this as a favorite.
Pathfinder Lost Omens Subscriber

I have my pdf copy. Did some skimming and I love the section on the Rivethun. Also the amount of queer rep in the book is truly incredible.

One weird thing is that there is a spell that is a leveled spell but its description refers to it as a Cantrip.

Also it feels like their is a page missing before you get into the deities.

Back to positives, the section on counter cultures is pretty neat. I definitely need to go back into the book in more detail though.


1 person marked this as a favorite.

I checked a bookstore site and Highhelm is listed as only 136 pages in length. I was hoping for more content and really expand on this area of the world, but it seems way too short to be an in-depth look.


2 people marked this as a favorite.
Ironwedge wrote:
I checked a bookstore site and Highhelm is listed as only 136 pages in length. I was hoping for more content and really expand on this area of the world, but it seems way too short to be an in-depth look.

136 pages about one city is too short? Interesting perspective.


6 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
Ironwedge wrote:
I checked a bookstore site and Highhelm is listed as only 136 pages in length. I was hoping for more content and really expand on this area of the world, but it seems way too short to be an in-depth look.

The Lost Omens World Guide is also 136 pages.


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

I'm too lazy to get up and step to my bookcase. How many pages is Absalom?


1 person marked this as a favorite.
Ed Reppert wrote:
I'm too lazy to get up and step to my bookcase. How many pages is Absalom?

A lot.


1 person marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Okay, I looked. 397. :-)


1 person marked this as a favorite.

The Absalom book was a large setting book like the Mwangi and Impossible Lands ones.

It was also over a year late, if memory serves. I don't know that it should be the benchmark for any other city book.


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

I don't know that either. :-)


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Brinebeast wrote:
Also I noticed the shift to Hryngar has occurred, with no reference to Duergar. Still using the OGL but getting closer to the ORC!

That's not the only shift. It looks like some of the genies and some of the geniekin have gotten renamed.


I like the goats!


1 person marked this as a favorite.
keftiu wrote:

The Absalom book was a large setting book like the Mwangi and Impossible Lands ones.

It was also over a year late, if memory serves. I don't know that it should be the benchmark for any other city book.

As a casual follower of the Lost Omens line I'd assumed this book was a big hardcover like Absalom, Mwangi, and Impossible Lands.

I'm suprised it's not. I was hoping that the large setting books wouldn't follow the 10 areas in the World Guide so closely.


3 people marked this as a favorite.
John Whyte wrote:
keftiu wrote:

The Absalom book was a large setting book like the Mwangi and Impossible Lands ones.

It was also over a year late, if memory serves. I don't know that it should be the benchmark for any other city book.

As a casual follower of the Lost Omens line I'd assumed this book was a big hardcover like Absalom, Mwangi, and Impossible Lands.

I'm suprised it's not. I was hoping that the large setting books wouldn't follow the 10 areas in the World Guide so closely.

Three Meta-Region books in, I’m not sure why you would think that’s not the format. They make one big setting book per year, either for those or (next year) Tian Xia.


1 person marked this as a favorite.
Pathfinder Adventure, Adventure Path, Starfinder Adventure Path Subscriber
captain yesterday wrote:
Ed Reppert wrote:
I'm too lazy to get up and step to my bookcase. How many pages is Absalom?
A lot.

More specifically, too many. If it had actually covered Kortos and Erran, it could have justified the length but that never happened (and yes, I'm grumpy about it).

I'm quite confident that Highhelm is a much more appropriate length,


A Dwarven Question

If some Clans are known as the great armorers or smiths
how would this compare to a guild ?

I thought the guild would hold all the best of their trade and clans might be part of a guild but if the entire clan is of one trade what are the guilds for ?

the guild might be a union and the clan like the brand name company ?

Fuzzy headed
Q

Director of Marketing

4 people marked this as a favorite.
Evan Tarlton wrote:
Brinebeast wrote:
Also I noticed the shift to Hryngar has occurred, with no reference to Duergar. Still using the OGL but getting closer to the ORC!
That's not the only shift. It looks like some of the genies and some of the geniekin have gotten renamed.

Good eye. You will find details in Rage of Elements.

Director of Marketing

6 people marked this as a favorite.
keftiu wrote:
John Whyte wrote:
keftiu wrote:

The Absalom book was a large setting book like the Mwangi and Impossible Lands ones.

It was also over a year late, if memory serves. I don't know that it should be the benchmark for any other city book.

As a casual follower of the Lost Omens line I'd assumed this book was a big hardcover like Absalom, Mwangi, and Impossible Lands.

I'm suprised it's not. I was hoping that the large setting books wouldn't follow the 10 areas in the World Guide so closely.

Three Meta-Region books in, I’m not sure why you would think that’s not the format. They make one big setting book per year, either for those or (next year) Tian Xia.

The Remaster Project unexpectedly altered some of the patterns we have established.


3 people marked this as a favorite.
Aaron Shanks wrote:
Evan Tarlton wrote:
Brinebeast wrote:
Also I noticed the shift to Hryngar has occurred, with no reference to Duergar. Still using the OGL but getting closer to the ORC!
That's not the only shift. It looks like some of the genies and some of the geniekin have gotten renamed.
Good eye. You will find details in Rage of Elements.

A great change especially for the fire genies and geniekin. If I'm looking at it right, efreet has been changed to ifrit, and the previously ifrit geniekin are now naari.

I usually play geniekin and I GM a lot of elementally themed games, and the amount of times the games came to a standstill over the pronunciation of efreet versus ifrit was too many.

Paizo Employee Marketing & Media Specialist

5 people marked this as a favorite.

Want to see some of what's between the covers of this mountainous tome? Take a look at what some community reviewers have had to say:

Wisdom Saves (Youtube): https://youtu.be/Xhfm33DqnKM

How It's Played (Youtube): https://www.youtube.com/watch?v=Kf-0ol1bdTg

Waffles Maple Syrup (Twitter Thread): https://twitter.com/WafflesMaple/status/1674481558986555392

+2 de Carisma (Youtube, en español): https://www.youtube.com/watch?v=e1fPR2roOkw

Thank you to the community for taking the time to showcase our wonderful world!

Vigilant Seal

1 person marked this as a favorite.

I’m honestly a bit disappointed in the character options after looking forward to this book since it was announced. That being said I don’t play sword and board which is the only archetype in the book. I went to character options before lore so I can’t comment on the full book as I haven’t read all the lore section


reevos wrote:
I’m honestly a bit disappointed in the character options after looking forward to this book since it was announced. That being said I don’t play sword and board which is the only archetype in the book. I went to character options before lore so I can’t comment on the full book as I haven’t read all the lore section

Lost Omens books tend not to be too heavy on mechanics in the first place. What were you looking for that wasn't in this?

Dark Archive

1 person marked this as a favorite.

On Page 73, the new spell, Forge, is listed as a 1st level spell. However the text of the spell refers to its self as a cantrip.

Can we get some clarification on what the spell is intended to be?

Dark Archive

1 person marked this as a favorite.
pixierose wrote:

I have my pdf copy. Did some skimming and I love the section on the Rivethun. Also the amount of queer rep in the book is truly incredible.

One weird thing is that there is a spell that is a leveled spell but its description refers to it as a Cantrip.

Also it feels like their is a page missing before you get into the deities.

Back to positives, the section on counter cultures is pretty neat. I definitely need to go back into the book in more detail though.

Since D&D 3rd edition, when Dwarves could finally pursue arcane classes like wizards and sorcerers (which they couldn't in earlier editions, being magic-resistant by nature), I've seriously wanted a setting to run with that explore the idea of geomantic sorcerers or rune wizards scribing spells onto the walls of their homes and workplaces. Various 3rd party supplements toyed around with it, from companies like Green Ronin and White Wolf, but WotC seemed to shy away from presenting dwarves so radically differently from their 1st/2nd edition roots.

I'm going to have to check this out and see if the twenty-three year old idea (!!!) that 'dwarves can be wizards now' has gotten a bit more development than 'dwarves can be wizards now.' :)

The mention of an entire clan devoted to magic has be excited!


1 person marked this as a favorite.
Set wrote:
pixierose wrote:

I have my pdf copy. Did some skimming and I love the section on the Rivethun. Also the amount of queer rep in the book is truly incredible.

One weird thing is that there is a spell that is a leveled spell but its description refers to it as a Cantrip.

Also it feels like their is a page missing before you get into the deities.

Back to positives, the section on counter cultures is pretty neat. I definitely need to go back into the book in more detail though.

Since D&D 3rd edition, when Dwarves could finally pursue arcane classes like wizards and sorcerers (which they couldn't in earlier editions, being magic-resistant by nature), I've seriously wanted a setting to run with that explore the idea of geomantic sorcerers or rune wizards scribing spells onto the walls of their homes and workplaces. Various 3rd party supplements toyed around with it, from companies like Green Ronin and White Wolf, but WotC seemed to shy away from presenting dwarves so radically differently from their 1st/2nd edition roots.

I'm going to have to check this out and see if the twenty-three year old idea (!!!) that 'dwarves can be wizards now' has gotten a bit more development than 'dwarves can be wizards now.' :)

The mention of an entire clan devoted to magic has be excited!

Sounds like Clan Runebinder is right up your alley. Don't forget to check out the Blue Wardens of Tar-Kazmukh, too!

Paizo Employee Rule and Lore Creative Director

6 people marked this as a favorite.
Old_Man_Robot wrote:

On Page 73, the new spell, Forge, is listed as a 1st level spell. However the text of the spell refers to its self as a cantrip.

Can we get some clarification on what the spell is intended to be?

It's a first level spell. It changed from cantrip to 1st level during development, but I missed some of the text that referred to it as a cantrip. Sorry for the confusion!

Radiant Oath

6 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I'm not sure where to notify about this, but I just noticed what I'm HOPING is a problematic oversight in the art of Magrim on page 122 of the book.

Page 122:
There appears to be an othala rune on Magrim's beard decoration. That in and of itself is not necessarily a problem, but that specific version of the rune, with the feet/wings at the bottom, is unfortunately the Nazi version of the rune, and is currently used by a number of neo-Nazi groups and other hate groups. Like I said, I hope this was an honest mistake on the part of the artists and editors that they just didn't notice or realize the difference between the two versions of the rune, but I thought Paizo may want to be alerted so it may be edited in future printings.

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