zergtitan |
Thinking about previous iconics, one of the things people havce been asking for is a martial small race character, So I would be very happy to see a Female Halfling Shifter.
Or we could get our first Arcadian Human Iconic, that would be so cool!
zergtitan |
I feel like then Shifter class is going to focus entirely on using natural weapons to fight sort of like a claw and fang wielding Brawler. with minor shifting at earlier levels with more options and more powerful shapechanging effects as they go up in levels.
I wouldn't be surprised if we get something like a Brawler with a Druid. no spellcasting but able to get abilities and specific forms based on what animal allegiances you choose. perhaps with the later abilities to alter your own body at will.
I am as excited for this class as I was with the Kineticist! An at will shapeshifting class!
I am curious as to if they will do something of a feat or option that combines the class with the skinwalker's change shape racial ability.
Pennate |
What I find most interesting about the Shifter class is the potential to explore shapeshifing in ways untouched by other classes; as an example, the Shifter could perhaps have access to a larger pool of abilities than those listed under Beast Shape and its variants, and archetypes could allow the class to assume entirely new forms. For instance, a "Pact Shifter" archetype could strike a bargain with powerful forces to transform into Outsiders whose aligned subtype(s) match the Shifter alignment; a "Primal Shifter" archetype could channel the forces of nature to transform into Elementals, including those not covered by Elemental Body; an "Outer Shifter" archetype could assume the likeness of its alien masters to become Aberrations; and a "Shape Savant" archetype could behave similarly to the 3.5e Master Transmogrifier Prestige Class, limiting its shapeshifing abilities to a handful of forms but gaining Supernatural abilities and adding traits from one form to another.
Cthulhudrew |
1 person marked this as a favorite. |
I hope this means the occasionally headache-inducing polymorph rules get something like the unchained treatment! Shapeshifting is a super cool concept but is pretty daunting for new players.
I've been hoping for a while now that we might see some more offensive shapeshifting spells rather than the defensive/utility types that are currently in-game, so maybe this will tackle that niche. More ways of transforming opponents in mild (or major) ways rather than just friendly faces.
ErisAcolyte-Chaos jester |
What I find most interesting about the Shifter class is the potential to explore shapeshifing in ways untouched by other classes; as an example, the Shifter could perhaps have access to a larger pool of abilities than those listed under Beast Shape and its variants, and archetypes could allow the class to assume entirely new forms. For instance, a "Pact Shifter" archetype could strike a bargain with powerful forces to transform into Outsiders whose aligned subtype(s) match the Shifter alignment; a "Primal Shifter" archetype could channel the forces of nature to transform into Elementals, including those not covered by Elemental Body; an "Outer Shifter" archetype could assume the likeness of its alien masters to become Aberrations; and a "Shape Savant" archetype could behave similarly to the 3.5e Master Transmogrifier Prestige Class, limiting its shapeshifing abilities to a handful of forms but gaining Supernatural abilities and adding traits from one form to another.
True that could be cool, though I imagine there would also be different themes of more 'basic' shifter as well. Like a shifter that transforms due to a bezerker raging style, or one that uses some science/alchemical method to maximise potential of the changes as best he can, or even a pseudo-Druid or tribal warrior, that harnesses their inner beast aspect to defend their people or nature. There's so much potential for this to make some truely interesting characters. Plus another iconic to join our cast of miscreant heroes and one irredeemable monster is always fun. Especially if they actually don't take any of said characters biased and foolhardy opinions on topics he does not truely understand without damaging his mug a little.
Dragon78 |
It would be nice to see a larger pool of abilities then under the polymorph spells. Maybe they can break some of the rules like keep their armor if they choose, change into a specific creature/person, etc. I hope the class gains immunity to Lycanthropy and maybe even harmful polymorph and petrification effects.
GeraintElberion |
First of all, how dare you?
Second, what gives you the right?Shapeshifter is literally my number one class that I've been clamouring for since the dawn of time. The only fantasy archetype I wasn't satisfied with (no offence Druid but you have entirely too much going on).
And then you just GIVE this to us! Fulfilling the hopes and dreams of generations?
I'm excited.
One day I'll talk my players into a Champions of Nature Party:
Barbarian
Druid
Ranger
Hunter
Kineticist
ShifterSure they won't be the strongest in matters arcane, but I think they'll be quite formidable indeed.
Wood Elementalist gets you arcane.
The Gold Sovereign |
Since we already got a First World related book I wonder what kind of info we will get and how many pages.
As this is a book in the RPG line, even if we got 100% reprinted content, it would still be worth. We have close to nothing on the Eldest (in the RPG line) to support their worshipers and followers.
Samy |
Hopefully there will be an archetype that dedicates to a single animal form if the base class can shift between multiple forms; or vice versa, if the base class can just pick one animal form, then an archetype that can shift between different animals.
I also hope that there will be an archetype or other solution that will reduce bookkeeping and make it so that the shifter won't need to keep different character sheets for different forms.
Marc Radle |
2 people marked this as a favorite. |
kevin_video wrote:Brinebeast wrote:Just thought I would mention that several years ago Kobold Quarterly did a spelless shfter druid class for PRPG rules and I am very excited to see how this Shifter class is both similar and different and how they compliment each other!Did they? I completely bypassed that. I only remember the spell-less ranger.Kobold Quarterly issue 15 has 3 alternate versions of the Druid class.
There's also a full BAB non-caster shifter class in Kobold Press's New Path Compendium - the skin-changer!
DM_aka_Dudemeister |
DM_aka_Dudemeister wrote:Wood Elementalist gets you arcane.First of all, how dare you?
Second, what gives you the right?Shapeshifter is literally my number one class that I've been clamouring for since the dawn of time. The only fantasy archetype I wasn't satisfied with (no offence Druid but you have entirely too much going on).
And then you just GIVE this to us! Fulfilling the hopes and dreams of generations?
I'm excited.
One day I'll talk my players into a Champions of Nature Party:
Barbarian
Druid
Ranger
Hunter
Kineticist
ShifterSure they won't be the strongest in matters arcane, but I think they'll be quite formidable indeed.
I was thinking maybe swapping out Kineticist for Witch, since there is a nature subtheme to that class. Also Shaman fits into that particular paradigm.
Ventnor |
GeraintElberion wrote:I was thinking maybe swapping out Kineticist for Witch, since there is a nature subtheme to that class. Also Shaman fits into that particular paradigm.DM_aka_Dudemeister wrote:Wood Elementalist gets you arcane.First of all, how dare you?
Second, what gives you the right?Shapeshifter is literally my number one class that I've been clamouring for since the dawn of time. The only fantasy archetype I wasn't satisfied with (no offence Druid but you have entirely too much going on).
And then you just GIVE this to us! Fulfilling the hopes and dreams of generations?
I'm excited.
One day I'll talk my players into a Champions of Nature Party:
Barbarian
Druid
Ranger
Hunter
Kineticist
ShifterSure they won't be the strongest in matters arcane, but I think they'll be quite formidable indeed.
A wildblooded sylvan sorcerer could also fit the theme. Or perhaps the verdant bloodline, if you don't want to use archetypes.
QuidEst |
1 person marked this as a favorite. |
Xethik wrote:Would be interested in seeing an archetype that transforms into a pack of animals (represented by breaking swarm rules?). Though that's mostly coming from Malazan love. Could never build proper D'ivers.You could play both a crazy cat lady AND her swarm of furbabies!
That is certainly an option.
cartmanbeck RPG Superstar 2014 Top 16 |
Dean HS Jones wrote:That is certainly an option.Xethik wrote:Would be interested in seeing an archetype that transforms into a pack of animals (represented by breaking swarm rules?). Though that's mostly coming from Malazan love. Could never build proper D'ivers.You could play both a crazy cat lady AND her swarm of furbabies!
Can't believe I've never seen this archetype! I'm gonna have to play one of these!
QuidEst |
1 person marked this as a favorite. |
QuidEst wrote:Can't believe I've never seen this archetype! I'm gonna have to play one of these!Dean HS Jones wrote:That is certainly an option.Xethik wrote:Would be interested in seeing an archetype that transforms into a pack of animals (represented by breaking swarm rules?). Though that's mostly coming from Malazan love. Could never build proper D'ivers.You could play both a crazy cat lady AND her swarm of furbabies!
Yeah! Probably my favorite 2016 archetype. Blood of Beasts is really good as a whole- check it out and make sure you didn't miss the other cool stuff, like ancestor eidolons.
Lemartes |
cartmanbeck wrote:Yeah! Probably my favorite 2016 archetype. The book is really good as a whole- check it out and make sure you didn't miss the other cool stuff, like ancestor eidolons.QuidEst wrote:Can't believe I've never seen this archetype! I'm gonna have to play one of these!Dean HS Jones wrote:That is certainly an option.Xethik wrote:Would be interested in seeing an archetype that transforms into a pack of animals (represented by breaking swarm rules?). Though that's mostly coming from Malazan love. Could never build proper D'ivers.You could play both a crazy cat lady AND her swarm of furbabies!
That is an awesome archetype.
Cyrad RPG Superstar Season 9 Top 16 |
Ambrosia Slaad |
2 people marked this as a favorite. |
I think that's an excellent mindset to have. I seem to remember someone who was completely convinced that Ultimate Intrigue was going to have a spell to change into an ooze in it, and then when it didn't, he was very upset.
{rolls 1 on Perception check} Soooo... you're saying the oozy shape spell is in this book? :)
Also, I just realized the synergy today: check out the new Bestiary 6 blog for a new type of monster themed on different types of wilderness, perfect in combination with Ultimate Wilderness!
{rolls 1 on Sense Motive check} Oozy shape spell confirmed! :)
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Seriously though, really excited about the new shifter class. If the shifter isn't a full BAB, spell-less class, I imagine some shifting abilities could be grafted into a bloodrager archetype to replace/alter its bloodrage.
Ambrosia Slaad |
4 people marked this as a favorite. |
Also, with The First World: Realm of the Fey, Legacy of the First World, Monster Hunter's Handbook, and now this book, that's alot of crunchy groundwork already laid for a potential wilderness-focused AP...
maybe...
one in Arcadia? Pwetty pwease?
Tallow |
What I'd really like to see in the Shifter, is a class that isn't just a retread of the abilities of Wildshape, the hunter abilities, or the the various Druid Shaman archetype abilities.
In real world native spirituality, shifters are often what's referred to those who can spiritually enter the body of an animal and see through its eyes (e.g. Beastmaster). So a way to do things like remote viewing and such. It might be interesting to see something along these lines but also including shifting just the legs to get jumping or speed or just the arms to get extra lifting power, or the head to get bite attacks and special sight. Grow wings, etc.
GeneticDrift |
Also, with The First World: Realm of the Fey, Legacy of the First World, Monster Hunter's Handbook, and now this book, that's alot of crunchy groundwork already laid for a potential wilderness-focused AP...
maybe...
one in Arcadia? Pwetty pwease?
Their new AP seems wilderness focused. The Lost Outpost
Cthulhusquatch |
I think the Aquatic Adventures book, and the Blood of the Sea book go best with that AP. If there is any sea stuff in the wilderness book, I do see why it could be useful...
Ambrosia Slaad wrote:Their new AP seems wilderness focused. The Lost OutpostAlso, with The First World: Realm of the Fey, Legacy of the First World, Monster Hunter's Handbook, and now this book, that's alot of crunchy groundwork already laid for a potential wilderness-focused AP...
maybe...
one in Arcadia? Pwetty pwease?
jedi8187 |
1 person marked this as a favorite. |
the first 2 books seem to be very land based, book 3 seems mostly land based and we do not know about 5/6 yet. Water is still wilderness and is very appropriate to a wilderness adventure; finding it, crossing it, using it to survive, and finding scimitars in it.
I believe the developers have said that the aquatic books are being released to coincide with Ruins of Azlant. That's a big hint that they consider it aquatic in nature. Not to say wilderness won't help. And I'm hoping for a shifter with aquatic options (either in the base class or as an archetype if needed)
Kalindlara Contributor |