Duergar Hammer

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RPG Superstar 8 Season Star Voter. 2,726 posts (3,211 including aliases). 93 reviews. No lists. No wishlists. 7 aliases.



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Five Evil Stars for a Five Star Evil Book!

5/5

Paizo's Book of the Damned does the nigh unthinkable in the increasingly politically correct gaming industry, in that it is filled with truly evil beings that commit hideous and offensive acts upon the universe. This book collects the best selling Book of the Damned series from Paizo and adds new parts here and there. If you have the previous books, it is still worth getting this for the new material, but your mileage may vary.

I absolutely love how much this book triggers people! I'd expect nothing less from a product called "Book of the Damned." The art is absolutely gorgeous, the lore is evocative and the evil contained within will help you unleash the hordes of heck on your unsuspecting players - and they'll thank you for it.

It's sold out now, so if you see a copy somewhere, snatch it up! This will be a much sought after collector's item for years to come.

Thank you for treating your customers like adults, Paizo. Every toolbox needs evil toys and this book helps fit that bill!


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Great planar capstone setting for any campaign & system!

5/5


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Another Great Hardback Update Collection!

5/5

Ultimate Wilderness is a much better book than some reviewers might lead you to believe. You get the new shifter class - which has had some basic errata since release - along with great archetypes for most of the other classes to help them fit into a wilderness-based campaign.

It's a great book to help players prepping to play something like Kingmaker or Ironfang Invasion. You get new spells, feats and a new exploration mode.

The book itself maintains the high quality of work that most Paizo products exhibit. The art in this book is some of my favorite in any of the hardback collections. There are a few updated spells that needed errata, such as snowball.

As a fan, I really like that several of the archetypes convert the flavor of many Game of Thrones characters into Pathfinder mechanics. What more could you ask for?


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Complete set of Pawns for Your Emerald Spire Game!

5/5

This is a fantastic set of do-it-yourself pawns for the Emerald Spire superdungeon. Print them out, cut and fold and you're all set. Some assembly required, but worth it to have all of the minis and props you need to make the encounters in the Spire spring to action!


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Perfect Set of Maps to Make Your Superdungeon Come to Life!

5/5

You get a set of 8 flip mats with one level of the Emerald Spire on each side for a total of sixteen levels of Emerald awesomeness. Whether you're planning to run the Emerald Spire live or online, you will need a set of these maps. It makes prep so much easier as all you have to do is drop it down and cover the hidden areas with construction paper for fog of war and you're all set!


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Fun Adventure Path for Your Varisian Legacy Characters!

5/5


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Great set of pawns to dress up your dungeons and more.

5/5

If you need to fill your rooms with props and accessories, this is the set to pick up. I like to stay ahead of the curve, so if you're reading this after asking for a reprint in the forum, shame on you. Buy it now, while you can!


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Another Quality Pawn Set for Your Frozen Wasteland!

5/5

The Reign of Winter pawn set continues the tradition of well made pawns for your Pathfinder game. The artwork is gorgeous and the color on the pawns is vibrant.

As with most adventure path pawn sets, you will need to supplement this with pawns from the Bestiary pawn sets, but that's always the case. If you're anything like me, you already have all of the generic sets and using them for your adventure is quite simple.


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All time great adventure in need of a nice update!

4/5

Let's get this straight, this is easily a five star adventure that everyone should play at some point in their gaming career. This adventure was originally written for 4th edition and then ported over to Pathfinder, creating a few problems. The organization is a bit sloppy throughout and information is scattered throughout the book. That said, it is worth the effort to run, as it is just that darn fun.

My advice on running this is to dive head first into all things Midgard. In order of importance, a GM should have access to the Midgard Campaign Setting, Zobeck Gazetteer, Dark Fey, Midgard Bestiary and Midgard Legends - at a minimum. The world of Midgard is so deep and rich that it begs to be explored.

When I ran this, I ran it for a group of mythic characters, so I had to do an extra level of conversion to make it work. My simple solution was to give all of the shadow fey the advanced, mythic agile and unseelie (Advanced Bestiary) templates. This was a simple solution that worked to increase the power levels to mythic and managed to give the shadow fey a certain "feel" as the mythic agile template made them quite annoying.

This is not a typical adventure. There are a few fights to the death early on, but once the PCs make it to the courts proper, they are bound by the rules and laws in place therein. Fights are replaced by duels and diplomacy is helped by rise in status.

There are elements of the plot that are a bit confusing and not at all spelled out in an obvious fashion, but if one reads the reviews here, you can figure out what to do or what to avoid. I really would love to see another Pathfinder edition of this adventure, but with the shift to second edition coming soon, this version of the adventure is all we're going to get.

There’s a nice mix of encounters, environments and scenarios throughout this adventure that provide excellent encounters for your party. The adventure itself is broken into three parts. The first involves the PCs becoming aware of the problem with the shadow fey and traveling to the courts. The second part involves the PCs building their status within the courts, so they may speak to the queen and petition her to release the claim on Zobeck. The final section is where the heroes set out to find the Moonlit King and get his word to relinquish the claim.

It sounds simple, but this is such a rich sandbox full of intrigue, political maneuvering and various trials that can stretch this adventure out to make it twice as long as a normal adventure.

When I ran this, I converted it to Golarion by replacing all of the early Zobeck scenes with Sevenarches. In order to do this, one needs access to Pathfinder Chronicles: Guide to the River Kingdoms and First World: Realm of the Fey in order to tie into the fey lore between the worlds. This wound up making the adventure a fascinating excursion to Midgard and the Shadow Plane.

I further supplemented this adventure with scenarios from Tales of the Old Margreve and Midgard Tales, respectively. There are status modifiers in Midgard Tales, so when the players heard tell of the Lost Library of Stross in “Between the Stacks”, they decided to pursue it to help improve their status. As I said earlier, Midgard is a very rich universe, so we took every chance we could to explore every nook and cranny before the players completed the adventure and returned to Golarion.

I give this adventure my highest recommendation with the caveats mentioned above. The work you put into it will be richly rewarded. Run this today, if you want a planar adventure that will give you and your players great gaming memories for years to come.


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Yo-Ho, Yo-Ho, A Pirate's Game For Me!

5/5

I was a backer for the kickstarter for this book and boy am I glad I joined it! Put simply, this book contains everything you need to run pirate or naval based campaigns. You get rules, a pirate codex, bestiaries, both normal and mythic, rules for ship to ship combat, rules for mass naval combat, adventures, spells, magic items and so much more.

There's too much content to cover concisely here. Just read the description above. All of that stuff is indeed trapped between these pages. This book is a compilation of previously published and playtested material combined with all new content. If you're one of those whackadoos that only reads reviews filled with negatives, then dig up the reviews for all of the individual parts and you'll find there are very few complaints.

The hardback is gorgeous and will look great on your shelf or in your hands for years to come. If you are running the classic pirate adventure path from Paizo or just running a pirate campaign at home, then this book is a must-buy!


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5/5


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Gorgeous piece with good weight.

5/5

If you're tired of always having to refer back to the book to figure out which way is north, then the Deven Rue compass Rose is the answer to your prayers. Just drop this baby on the table and everyone will have constant Know Direction in effect for the remainder of the game.

It's that simple. The metal has a nice weight that feels good in the palm of one's hand and it lays heavy on the table. This is quite useful in holding down maps that may try to fold or roll.


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Map Folios for Gamers in the Round!

4/5

Make no mistake, the Map Folios add a lot of interactive value to your gaming table. Unfortunately, we live in an era where one product is expected to meet the insurmountable demands of the online community as well as the practical demands of the live in the round gamer.

I fit in both camps, but as I run and play games live in a game shop, my feet are firmly planted in the reality of gaming. For our purposes, these map folios are invaluable tools in helping run our games. Whether it's the fold out map of Varisia in the Shattered Star folio, the map of Numeria in the Iron Gods folio or the gorgeous fold out map of the Ironfang territory between Nirmathas and Molthune, these maps make the game so much more fun.

No, we don't need exact distances or to-scale artwork. These maps are meant for players to gather around, much like a war table, to plot, strategize and otherwise work out their plans in the ever changing campaign. There are plenty of maps available in the various books with exact measurements and pinpointed locations for working out travel times and distances, but this map is not for that purpose.

If you run Ironfang Invasion with the optional militia rules, you will see the true power of the large map - dare I say - unfold. Players and game masters can mark areas of concern or conflict and work out their militias maneuvers for the coming week with the help of this strong visual aid!

Yes, it would have been nice to have a map of Longshadow, but in running that adventure, it would only be used for the actual assault on the city, which comprises a very small part of the adventure. Instead, we get beautiful maps of the dwarven city of Kraggodan and the otherworldly Vault of the Onyx Citadel.

The strategy for choosing these maps is mostly lost on internet gamers that can't see past the edge of their screen, but practical gamers that live in the round, know the power of these gorgeous territory maps with themes, locations and inhabitants sketched out. This is also the only place you'll find a map of the darklands vault or a dwarven sky citadel.

If you're running the Ironfang Invasion, you owe it to your players to pick up this folio today!


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Best of the Dragon Series! Easy to Assemble!

5/5

This is easily one of the most impressive dragon miniatures that a GM can place on the table. It comes in the box in a couple pieces that easily slide together, so I'm not sure why anyone would have difficulty with it. The detail and paint are fantastic and it will truly take away the breath of your players.

It should be considered a "must-buy" for anyone running the Shattered Star adventure path or anyone that loves great dragon minis. Get it today, before it's gone and you find yourself in the forums begging for a reprint.


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Paizo finally gets rid of annoying labels! Perfect starter set for your game!

5/5

After years of having to hide the labels on the bottom of my pawns from the prying eyes of the meta-gaming scum that occupies my game table, Paizo finally does me a favor by getting rid of all labels for this pawn set. This is a pure godsend as I no longer have to worry about my players trying to get game knowledge by reading the labels.

This set continues to maintain the high quality of pawns that we've come to expect from Paizo. The art is crisper and clearer than on any pawn set prior. The cardstock is sturdy and the coloring is vivid.

For Game Masters on a budget, this is the perfect starter set from which your players can choose the perfect pawn to represent their PC. When I opened this set, I immediately pulled out close to twenty pawns that will serve as NPCs for my current campaign. When passed around to new players, they all found the perfect pawn for their character right from this set.

It's great. Pick it up today and continue to build your pawn collection until world domination is achieved!


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Starfinder, Pathfinder, Star Wars, Shadowrun. Pawns bring high quality fun!

5/5


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Paizo brings their high quality pawns to Space!!!

5/5

Excellent cardstock. Beautiful artwork. Works well for adventures in Iron Gods, Star Wars, Shadowrun and of course Starfinder. Don't listen to nonsense reviews when you could take your game to the next level and make your players beg for more!


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Indispensable!!!

5/5

The combat tiers are extremely versatile when it comes to adding dimensions to your battlemat. It works equally well for flying creatures, swimming depths and wall crawlers.

Buy a set today before they sell out again and you find yourself begging for a restock in the forums.


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5/5


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Classic undead high level dungeon, err tower crawl!

5/5


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Classic adventure made only more challenging with the updates!

5/5

I've played through two attempts to complete part one of Curse of the Crimson Throne and both times, the Edge of Anarchy has battered the players into submission. It's a very fun beginning to the adventure path, and while it may have been nice to keep playing through to the end, the parts we managed to play were quite memorable.

This one is definitely a classic. Play it when you get the chance and do your best to keep Korvosa from tumbling into anarchy. It's not as easy as one may think!


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Get your militia rules here! Also, there's a map and gazetteer!

5/5

I've been running the Ironfang Invasion and using Lands of Conflict as a resource. I had no idea how valuable this resource could be until my players and I agreed to add Militia rules to our ongoing campaign. The rest of the book nicely fleshes out some places in Nirmathas and Molthune while leaving room for gazetteers in other books to fill in the blanks.

It will help you run adventures based in the area, such as classic modules like Fangwood Keep, Crypt of the Everflame and Masks of the Living God. The Ironfang Invasion currently running in Pathfinder Adventure Paths 115-120 makes extensive use of the Southern border between Nirmathas and Molthune. Hence the need for this book as a setting.

What makes this book so valuable is far and away the inclusion of the Militia rules subset. These rules are based on the downtime rules framework found in Ultimate Campaign. Militia rules are designed to allow your players to give a militia orders and have them carry them out in the background while your players handle their own actions and encounters independent of it all.

My players and I included militia rules in our Ironfang Invasion campaign and we're all absolutely loving it. It adds a layer of flavor with easy to understand and use mechanics that don't eat up a lot of time at the table. Just download the Ironfang Invasion Player Guide and print out the Militia Sheet inside and you're ready to go!

Check out my notes on using the militia rules in game in the Pathfinder Adventure Path 117 Assault on Longshadow GM Thread in the Paizo forums.


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Used over and over and over for woodland encounters!

5/5

You need this map for anything set in the forest or woodlands. It is quite versatile and can be used in combination with the forest paths map packs.


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Running forest games? You NEED this map!

5/5

Thank Iomedae that Paizo had the foresight to start the Flip-Mat Classics line and release these essential maps to those of us that missed them the first time around. The Forest flip-mat is one of those essential maps.

If you're running anything forest or woodland based, you will use this map over and over and over again. Add it to your collection alongside the Woodlands map, the forest trails, ambush sites, bigger forest and the trail side of the Keep Flip-mat for a never ending array of wooded settings for your table!


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Yay! More Weapons!

5/5


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