Pathfinder Roleplaying Game: Book of the Damned (PFRPG)

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Pathfinder Roleplaying Game: Book of the Damned (PFRPG)
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Abandon All Hope!

As long as mortals have feared what awaits them after death, the threat of damnation has loomed. Powerful fiendish lords rule the deepest, darkest reaches of the Great Beyond: archdevils, demon lords, the Horsemen of the Apocalypse, and more. Such is the power of their evil that even angels cannot resist it—when one servant of Heaven cataloged all the evil in existence in the Book of the Damned, Heaven's judges doomed him to exile, appalled at what he had wrought. And now you hold those horrors in your hands!

Pathfinder RPG Book of the Damned explores the evil planes and their fiendish rulers as they exist in the Pathfinder Roleplaying Game. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Book of the Damned includes:

  • Descriptions for dozens of archdevils, demon lords, Horsemen of the Apocalypse, and other fiendish divinities, including the foul boons they grant to their most devoted followers.
  • Explorations of otherworldly fiendish realms, including the infernal reaches of Hell, the death-haunted expanses of Abaddon, and the nightmare depths of the Abyss.
  • Several brand-new monsters to fill out the ranks of all 11 of the fiendish races, from sinister classics such as demons and devils to new favorites like asuras and sahkils.
  • New blasphemous rituals, magic items, powerful artifacts, and spells to arm your villains with or for heroes to discover and defy.
  • Three fiend-focused prestige classes, ready to vex and terrify adventurers who dare stand against their plots.
  • An extensive collection of in-world excerpts from the sinister pages of the Book of the Damned itself.
  • ... and much, much more!

ISBN-13: 978-1-60125-970-7

Content Advisory
Pathfinder Roleplaying Game: Book of the Damned deals with many dark and intense concepts. The topic of demons and devils is not for everyone, nor is exploration of the themes these fiends embody and the practices they demand of their worshipers. You should make sure that your game group is comfortable with the contents of this book before using them in play—if even one player is uncomfortable with including some of the concepts in here, you should set those portions of the book (or the entire book) aside and focus on other plots for your game. Buyers should beware that the content of this book is not appropriate for all ages, and parents especially are encouraged to review the book before buying it.

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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5/5




Five Evil Stars for a Five Star Evil Book!

5/5

Paizo's Book of the Damned does the nigh unthinkable in the increasingly politically correct gaming industry, in that it is filled with truly evil beings that commit hideous and offensive acts upon the universe. This book collects the best selling Book of the Damned series from Paizo and adds new parts here and there. If you have the previous books, it is still worth getting this for the new material, but your mileage may vary.

I absolutely love how much this book triggers people! I'd expect nothing less from a product called "Book of the Damned." The art is absolutely gorgeous, the lore is evocative and the evil contained within will help you unleash the hordes of heck on your unsuspecting players - and they'll thank you for it.

It's sold out now, so if you see a copy somewhere, snatch it up! This will be a much sought after collector's item for years to come.

Thank you for treating your customers like adults, Paizo. Every toolbox needs evil toys and this book helps fit that bill!


crappy overall

2/5

first 2chapters are horrid, the art is garbage. Last 3 chapters steadily grow better. I'd write more and have, but this stupid program keeps deleting my reviews! Therefore, PM me if you really want to know.


Mostly flavor for DMs, little use to players

1/5

I would not recommend this book to anyone except DMs who wanted a lot of deep flavor text on evil gods, evil planes and evil outsiders. The vast bulk of material is stuff that the DM can read in order to form a more coherent world view inside his head, but much of the material is such that it is not only useless to players mechanically, but even further, it is even difficult to convey to players flavor-wise.

Of the 280+ pages, about 120 (so almost half the book) is spent on detailing evil gods that were too small to receive full writeups in previous products. Gods like Baphomet, Dispater, Kostchtchie, Lamashtu, Mephistopheles, Moloch, Nocticula, Orcus, Pazuzu and Szuriel receive two-page writeups -- about 50 in total, covering about 100 pages. The other 20 pages in this section offer two-page writeups for 10 groupings like "Asura Ranas" and "Daemon Harbringers", giving brief detail to groupings gods even smaller than those who merited full two-pagers per individual. This section is essentially useless to players, but the DM can make some use of it for players by building cults that worship these guys and positioning them as enemies that have some of their background fleshed out thanks to this book. Having said that, spending almost half the book to detail the obscure gods of the guys who are going to be sword fodder for the players in three combat rounds? I think a hardcover slot could have been used for something much more useful.

The next 40 pages cover evil planes like Hell and Abyss. This, I think, is one of the more useful sections in the book, because at higher levels, players and campaigns are often going to be venturing into these environments, so getting more detail on them is very good stuff, and the DM can really use this as very concrete setting material for adventures. I actually wish that the art budget from the entire first section had been put into this section, because getting lots of cool images to use as visual aids to show players when they venture into a plane would have been extremely useful to me as a DM. Unfortunately, this is the smallest of the book's four sections, showing a big disconnect between what Paizo thinks we need and what I feel I need.

The third section is essentially the crunch section. Feats, domains, magic items, prestige classes and stuff like that. 95% of it is useless to players, and essentially exists just for the DM to build bad guy statblocks that the players are never going to see. There's a few occasional things that the players can use, like the Moon and Rivers subdomains, but by and large this section is useless unless you are the sort of DM who gets enjoyment out of building statblocks for your bad guys.

The fourth section is called a bestiary, but don't think it's like the Bestiary books simply presenting statblocks -- it has that too, but only about 14 of its 40 pages are statblocks for new monsters. The larger part of this section is flavor descriptions going over existing outsiders (like six pages for devils, six pages for daemons and six pages for demons) and giving them more flavor than existed previously. It's...not useless, I suppose. Some of the evil outsider flavor can be useful for DMs to flesh out encounters between evil outsiders and players. I guess this would be my second favorite section of the book, after the evil planes section.

Finally there's an appendix that presents excerpts from the in-world Book of the Damned in replica-like format as if you were reading the actual book. Kind of neat as a novelty but I didn't feel I got much use out of it.

So essentially there's five sections -- Gods, Planes, Crunch, Bestiary and Excerpts. Gods and Crunch are mostly only useful to build the bad guys of the campaign. Gods is more flavor side, Crunch is more crunch side. But I seriously question the decision to devote over half a hardcover to material that is mostly just useful to build the guys that might be dead in three rounds. My dislike for this decision is a big reason why I only give the book one star. Planes and Bestiary are more useful sections, but they are only about 80 of the book's 280+ pages. Bestiary is about as big as it needed to be -- I don't need any more flavor or statblocks that were presented there, so I wouldn't have wanted to see that section expanded further, but Planes could have and IMO should have been expanded far more. I could have used much, much more detail on the adventuring environments that I as DM could present to players.

Overall I just feel like this book was a big misstep and mis-gauge in what is useful. At least from my personal perspective -- other DMs may disagree. And it's miscategorized -- this book should have been in the DM-focused Campaign Setting line like Inner Sea Gods, to which it is sort of an evil sequel, rather than in the core line where, IMO, books should be more player-useful.

I should add one exception. This book could be really useful and worth its price if you are running an evil campaign. In that case, all the evil gods stuff and evil crunch stuff will actually be player-useful, which rockets the utility of this book upward. If you are running an evil campaign, I would actually consider this a four-star book.


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That announce is good news for me this morning, looking foward to it!


I really hope there's a follow up about the good side of things, too. I don't use outsiders in my game much, but it would be good to have them fleshed out. I'd probably be more likely to use them, then. I plan to get this book for that reason.

Paizo Employee Creative Director

6 people marked this as a favorite.
Marco Massoudi wrote:
James Jacobs wrote:
Paladinosaur wrote:

Ohhh, its in the RPG line. I'm really happy with this route.

Is James Jacobs developing this?

Nope.

In that I just finished developing it last Monday, that is. So the present tense is no longer accurate. :-P

James, three quick questions if you will:

1. How much (roughly) of this is reprinted material from "Book of the Damned Vol. 1-3" or the Bestiaries (6 included) and how much is all new content?

2. Are there stats for the so far unrevealed Demon Lords in this?

3. Is this book the reason we don´t get a Campaign Setting in september?

Thank you.

1) The book reprints pretty much all of books of the damned 1–3, but doesn't reprint monsters, spells, items, and the like we've since reprinted in other hardcovers. And what we DO reprint from Books 1–3 is generally expanded upon.

2) No. No stats for demigods in this book. That's not the purpose of the Book of the Damned, and never has been.

3) Yes. This book is, like Adventurer's Guide (even MORE than that one) filled with Golarion (and Great Beyond) lore.

Paizo Employee Creative Director

3 people marked this as a favorite.
Steve Geddes wrote:
Any idea on the page count of this?

288 pages.

Paizo Employee Creative Director

12 people marked this as a favorite.
O'Mouza wrote:
Chris Lambertz wrote:

Darkness has been unleashed, friends!

Announced for September, description and image are not final and subject to change.

Hi Chris!

If i have already the 3 campaign settings series "book of the damned" do i need to buy this or is just a reprint?
Thank you in advice for your answers!

Depends how much you enjoyed those three books. And depends if the idea of getting boons for every major fiendish demigod (along with illustrations of each) is appealing.

The original Books of the Damned were 64 pages each. This hardcover compiles all of those books but doesn't compile any of the monsters (they've mostly all been reprinted) and puts brand new fiends of pretty much every fiend category into the bestiary section. And there's more information on all of the other critters as well... harbingers, kyton demagogues, sahkil tormentors, rakshasa immortals, oni daimyo, etc. Some of these, like the Queens of the Night or Ahriman, get a full two page writeup, while others are handled more quickly, a-la the Nascent Demon Lord section in Book of the Damned 2, with compiled boon information and short descriptions. Plus new spells and new demonic rituals and magic items and so on.

At the very least, check it out when you see it on the shelf.

If I were a customer and had my interests in this stuff unchanged, I'd say it's ABSOLUTELY worth buying after buying the previous books.


Pathfinder Adventure, Adventure Path, Lost Omens, Maps, PF Special Edition, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
Marco Massoudi wrote:


3. Is this book the reason we don´t get a Campaign Setting in september?
3) Yes. This book is, like Adventurer's Guide (even MORE than that one) filled with Golarion (and Great Beyond) lore.

I realize it may simply be a case of not enough resources if people focused on the campaign setting are also collaborating on RPG line books to get two releases out at once, but I'd like to see the CS line continue even now that the RPG line is starting to delve more into Golarion (as in, I'd like to see a CS release even on the same month that a flavorful RPG hardcover comes out). There's always room for more lore :)


More Rakshasa stuff? Looks like I'll be subscribed for this! If they get obediences, that'd be amazing for a particular character.


1 person marked this as a favorite.
James Jacobs wrote:
And there's more information on all of the other critters as well... harbingers, kyton demagogues, sahkil tormentors, rakshasa immortals, oni daimyo, etc. Some of these, like the Queens of the Night or Ahriman, get a full two page writeup, while others are handled more quickly, a-la the Nascent Demon Lord section in Book of the Damned 2, with compiled boon information and short descriptions.

And here I was thinking that B6 was the most interesting book with all those demigods...


1 person marked this as a favorite.

Definitely happy to hear that we'll be getting at least a a few tidbits about other outsider-level demigods...surprised but pleased. Be interesting to see what else is provided...certainly curious about the options to fight these outsiders, as well as perhaps serving them in the right game...


James Jacobs wrote:

And there's more information on all of the other critters as well... harbingers, kyton demagogues, sahkil tormentors, rakshasa immortals, oni daimyo, etc. Some of these, like the Queens of the Night or Ahriman, get a full two page writeup, while others are handled more quickly, a-la the Nascent Demon Lord section in Book of the Damned 2, with compiled boon information and short descriptions. Plus new spells and new demonic rituals and magic items and so on.

Cool.

Anything on Asuras?


1 person marked this as a favorite.

I'm sure Ranas and Qlippoth lords are among the "etc" =D

Paizo Employee Creative Director

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Lemartes wrote:
James Jacobs wrote:

And there's more information on all of the other critters as well... harbingers, kyton demagogues, sahkil tormentors, rakshasa immortals, oni daimyo, etc. Some of these, like the Queens of the Night or Ahriman, get a full two page writeup, while others are handled more quickly, a-la the Nascent Demon Lord section in Book of the Damned 2, with compiled boon information and short descriptions. Plus new spells and new demonic rituals and magic items and so on.

Cool.

Anything on Asuras?

Asuras are fiends, so... yes.

Paizo Employee Creative Director

5 people marked this as a favorite.
Luthorne wrote:
Definitely happy to hear that we'll be getting at least a a few tidbits about other outsider-level demigods...surprised but pleased. Be interesting to see what else is provided...certainly curious about the options to fight these outsiders, as well as perhaps serving them in the right game...

The Book of the Damned series has always been more about serving the fiendish demigods than it has been about fighting them. That said, there'll be lots of info in here for GMs to use to build cultists of each of them!


James Jacobs wrote:
Lemartes wrote:
James Jacobs wrote:

And there's more information on all of the other critters as well... harbingers, kyton demagogues, sahkil tormentors, rakshasa immortals, oni daimyo, etc. Some of these, like the Queens of the Night or Ahriman, get a full two page writeup, while others are handled more quickly, a-la the Nascent Demon Lord section in Book of the Damned 2, with compiled boon information and short descriptions. Plus new spells and new demonic rituals and magic items and so on.

Cool.

Anything on Asuras?

Asuras are fiends, so... yes.

Yay. :)


Given that this is the Book of the *Damned* I don't suppose there's any possibility of more information on Ascended Nocticula is there?

Paizo Employee Creative Director

8 people marked this as a favorite.
Desril wrote:
Given that this is the Book of the *Damned* I don't suppose there's any possibility of more information on Ascended Nocticula is there?

Not really the book for that topic at all. It's mentioned, but the story of Nocticula ascending to a chaotic neutral deity is something I'm saving for a more appropriate story-based product, rather than a supplement like Book of the Damned. I may NEVER get to the story either, so don't be too disappointed if Nocticula stays a demon lord for the duration.


James Jacobs wrote:
Desril wrote:
Given that this is the Book of the *Damned* I don't suppose there's any possibility of more information on Ascended Nocticula is there?
Not really the book for that topic at all. It's mentioned, but the story of Nocticula ascending to a chaotic neutral deity is something I'm saving for a more appropriate story-based product, rather than a supplement like Book of the Damned. I may NEVER get to the story either, so don't be too disappointed if Nocticula stays a demon lord for the duration.

One day we'll get that adventure! (Maybe harken back to Wrath and make it a Mythic adventure...just...with a little more understanding of how powerful mythic is and how much NPCs need to be empowered to stay relevant in the face of Mythic PCs)


James Jacobs wrote:
Desril wrote:
Given that this is the Book of the *Damned* I don't suppose there's any possibility of more information on Ascended Nocticula is there?
Not really the book for that topic at all. It's mentioned, but the story of Nocticula ascending to a chaotic neutral deity is something I'm saving for a more appropriate story-based product, rather than a supplement like Book of the Damned. I may NEVER get to the story either, so don't be too disappointed if Nocticula stays a demon lord for the duration.

If I ever win the lottery, I will pay anybody and everybody needed to make such a story happen :)


James Jacobs wrote:
Steve Geddes wrote:
Any idea on the page count of this?
288 pages.

Thanks, James.


Now I'm looking through the various fiend demigods, and September is not getting here soon enough.

Thanks for the extra info on what's going to be in the book, James!

Dark Archive

James Jacobs wrote:
Luthorne wrote:
Definitely happy to hear that we'll be getting at least a a few tidbits about other outsider-level demigods...surprised but pleased. Be interesting to see what else is provided...certainly curious about the options to fight these outsiders, as well as perhaps serving them in the right game...
The Book of the Damned series has always been more about serving the fiendish demigods than it has been about fighting them. That said, there'll be lots of info in here for GMs to use to build cultists of each of them!

So this is very useful for statting up the Drow of Zirnakaynin, as every noble house of that city venerates a different Demon Lord, right?

Have there been descriptions of boons from Demon Lords before?
I can´t remember.

Thanks for the great info, James. :-)

Paizo Employee Creative Director

1 person marked this as a favorite.
Marco Massoudi wrote:
James Jacobs wrote:
Luthorne wrote:
Definitely happy to hear that we'll be getting at least a a few tidbits about other outsider-level demigods...surprised but pleased. Be interesting to see what else is provided...certainly curious about the options to fight these outsiders, as well as perhaps serving them in the right game...
The Book of the Damned series has always been more about serving the fiendish demigods than it has been about fighting them. That said, there'll be lots of info in here for GMs to use to build cultists of each of them!

So this is very useful for statting up the Drow of Zirnakaynin, as every noble house of that city venerates a different Demon Lord, right?

Have there been descriptions of boons from Demon Lords before?
I can´t remember.

Thanks for the great info, James. :-)

In fact, the whole system of obediences and boons for Pathfinder debuted in Book of the Damned 2, so yeah... boons have existed for demon lords longer than for any other fiendish demigod. The info presented in this new hardcover takes what got expanded in Inner Sea Gods and expands it a bit further as well.


Any kyton info in this by chance? (I'm guessing not, but hope springs eternal!

... at least until the kytons get to you.)


1 person marked this as a favorite.
Cthulhudrew wrote:

Any kyton info in this by chance? (I'm guessing not, but hope springs eternal!

... at least until the kytons get to you.)

Mr. Jacobs did mention kyton demagogues in an earlier post, so I'd say it's quite likely. ^_^

I'm excited to see it too. (That wasn't one of my sections, so it'll be as much a surprise to me as to you.)


Yes there is Kyton info. :)


Awesome.

Been looking forward to learning about the Kyton Demagogues for some time now.


4 people marked this as a favorite.
Isabelle Lee wrote:
Mr. Jacobs did mention kyton demagogues in an earlier post, so I'd say it's quite likely. ^_^

Yay! Obviously missed his post on it, but thank you for pointing it out!

Now we just need a follow up to this next year, detailing all of Golarion's simian-kind. "Book of the Damned Dirty Apes!"


This is awesome. I've been waiting for something like this for quite a long time.

Liberty's Edge

3 people marked this as a favorite.

Hrm ...
I just snagged all three Book of the Damned like six months ago. Had I waited I could have gotten all the information and more... for far less.

Really, what surprises me about this book is that it covers a topic that was already done, while so much of the rest of the Great Beyond has barely been touched.

Dark Archive

This book also seems to have information from the great (3.5) "The Great Beyond - A Guide to the Multiverse", as Mr. Jacobs stated above.

I recommend that book to everyone interested in maps and thorough descriptions of the planes - not only the lower planes, but also the higher, inner and outer planes.

This book will probably update only the three lower ones mentioned above, so future products may update other planes.

Silver Crusade Contributor

Jester David wrote:
Really, what surprises me about this book is that it covers a topic that was already done, while so much of the rest of the Great Beyond has barely been touched.

My theory (based purely on speculation) is that with Starfinder design taking up more staff resources than normal, having a project build on existing material was advantageous.


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That said... as part of the RPG line, some or all of this material should be going on the PRD. This is a huge boon for contributors, as we can now easily and efficiently reference this material. It will also be accessible by third-party publishers via the Pathfinder Compatibility License.

There's at least one mechanic in here that I'll be incredibly glad to have on the PRD, for those reasons. ^_^

Dark Archive

1 person marked this as a favorite.

So just to check, will people here too start complaining about rpg line having book that contains info valid in Golarion setting? :D Or are the factions thing that crosses the line?

But yeah, this is awesome (and I'm happy it isn't wasted to get all three volumes, I'm still missing third one), but paizo is killing me since autumn/fall has so much awesome stuff that I wish it was half a year later already :'D

Dark Archive

1 person marked this as a favorite.
Kalindlara wrote:
Jester David wrote:
Really, what surprises me about this book is that it covers a topic that was already done, while so much of the rest of the Great Beyond has barely been touched.
My theory (based purely on speculation) is that with Starfinder design taking up more staff resources than normal, having a project build on existing material was advantageous.

That's something i was a little wary off too at first, but come to think of it:

-all 3 BotD are sold out,
-BotD Vol. 1 was the first Campaign Setting book with PF rules,
-Bestiary 6 has stats for all Archdevils, Horsemen & maybe a few new Demon Lords,
-"The Great Beyond" was created with 3.5 rules in mind,
-The Queens of the Night get stats,
-it becomes "Core"/open content material

The only thing about this book that i don't like is, that because of it we get nothing new in the Campaign Setting line for three months (august, september, october) after that line had already paused in march, april and may due to Starfinder needing more development power.

That being said, i hope more old material gets compiled and revised in future hardcovers (like " Complete Varisia" for example, containing the sold out Korvosa, Kaer Maga and Magnimar Campaign Setting books plus additional material about Sandpoint and Riddleport from the RotR and SD APs).

Silver Crusade Contributor

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The sold-out status of the original volumes was almost certainly a factor as well. You're far more diligent than I about keeping track of that. ^_^

Personally, I don't particularly expect to see Golarion regional books in this style. The Book of the Damned has the advantage of being more-or-less usable with any campaign world, so long as it has the usual Lower Planes. A book on Varisia would have far narrower appeal.


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A book completely dedicated to the three upper planes is something that would be just as useful as this one. That's because unlike the setting specific regions, a plane could be used in any setting. And it would be really cool to have rules for serving the empyreal lords and the upper planes on the PRD.

The Campaign Setting line would be more suitable for a product like that, just as they did with Qadira, Cheliax or Irrisen. In fact, I have been waiting for a Varisia Campaign Setting for a long time, filled with adventure hooks related to the ruins of Thassilon.


For people wondering why we are essentially only going to be getting the lower planes in this hardcover, it's best to remember that most of the other planes haven't really been covered in great detail. I wouldn't really expect a big Planes hardcover until the esoteric planes, Plane of Shadows, and the neutral/good planes got a bit more coverage.

Between the books of the damned, various bestiaries and revisited books, player companions, and AP backmatter...Hell, the Abyss, and Abaddon are pretty well covered.


I already have the books of the Damned, so I'll wait and see what else they bring to it.

I love Inner Sea Gods, but Inner Sea Races, not so much.


I like Inner Sea Races but was disappointed by the lack of racial feats and space for non-core races. Inner Sea Gods wasn't bad but would prefer a hardcover focusing on the other continents of Golarion.


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captain yesterday wrote:

I already have the books of the Damned, so I'll wait and see what else they bring to it.

I love Inner Sea Gods, but Inner Sea Races, not so much.

Lots of obediences was enough for me, but I don't have the original books yet.

Well, since it's probably too late to change anything, I might as well list cool stuff I'm hoping for!
- Obedience-centered prestige class for each outsider type, or possibly one PrC for all of them that has a few modular abilities based on outsider type. Daemons have a very different feel from devils and demons, for instance. If not, there's always convincing the GM to allow them working with the Evangelist PrC. I'm encouraged by the mention of prestige classes (plural) in the description.
- On the topic, roughly equally difficult obediences that don't depend on something impractical like breeding mice while adventuring. (Lamashtu comes to mind.)
- Themed feats for all the outsider types! A lot of them only have bloodlines, and those can be hit-or-miss, and may not work on all all characters. Asuras don't even have that. Being able to get some specific fiend abilities on any evil character would help a lot.
- Bloodlines! I'll be honest, I just think Rakshasa Bloodrager would be really neat, since both are a blend of martial combatant and Sorcerer. But an Asura bloodline for either class would be cool too!
- Archetypes weren't mentioned, so I won't get my hopes up, but they're on my list.
- In the "too narrow and specific" category, Daemon-related character options that let you select a particular form of death. That's one of their creepier aspects.
- For Devil-related character options, contract-making tops my list. We've got a few things for that already, which is nice.
- As for Demons... Lamashtu could use some PC monster-related options. It always struck me as odd that her backstory of ripping the domain of animals from the corpse of a fallen god isn't reflected in having the domain, but I understand she has a number of things she needs to cover. Having a trait (access to the domain), feat (as the trait, but with a slightly mutated companion), archetype, or PrC that focuses a bit on that would round out her portfolio's representation.
- Qlippoth stuff? They're cool, but tricky to use for PC options. Their familiar option is adorable, though. Maybe some sort of Qlippoth fungal carrier ability?


to be honest, outside of the boons, the three fiend related prestige classes, and maybe some stuff stuff on soul harvesting and contracts, I am really hoping there isn't a whole lot of character options, or at least things designed for PCs versus NPC antagonists. I am not a fan evil pc characters, and I would rather have a more GM-focused book if we are going to do a Hardcover book of the Damned.


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A lot of my interest is in the fiends outside the big three, so my real hope is a PC/NPC section for each. Boons are already more than I expected to get, though, so I'm happy!

I count about ten types of evil outsider (not all of whom are necessarily in here), so it's an average of 28 pages each, assuming I didn't miss any. It's probably slanted towards the big three and will have more sections, but I suspect there will be plenty of room for both fiendish worldbuilding and evil accessories. I'd also love to get more info on all the types of fiends!


Question:

Will there be a table in the appendix (Is there one?) of The Book of the Damned for the basic deity stats

viz.:
(name, alignment, title, areas of concern, domains & subdomains, favored weapons, symbol, sacred animal & colors)
of those fiendish demigods NOT mentioned in the "Great Table o' Gods" in Inner Sea Gods, i.e. kytons, sakhil, asuras, rakshasas, & oni?
Spoiler:
(But probably NOT daemons, demons, devils, div, night hags & qlippoth, which already have such stats listed.)

Or would that information be a little too IP to include in the RPG line?
This would probably be the best place to put such information in print instead of trying to squash all the non-covered fiendish races into one or three campaign setting books...

Spoiler:
(there really isn't all that much that could be drawn out into individual books for each - although that would be great!)
At least, it seems so to me.

Please & thank you.

--C.

Paizo Employee Creative Director

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There will be some table appendixes like that for the less-well-documented demigods and quasi-deities (such as the oni daimyo and the asura ranas and the rest), but not for demon lords or archdevils or the like... there's just no room for that, and those tables already exist in Inner Sea Gods if you need them. All of the domain and favored weapon and other key information for clerics IS included for each of them in their own entry though.

No room for things like sacred animal or color or the like. It's not a case of being inappropriate info for the RP line, but a case of physics—those tables take up a lot of room (see Inner Sea Gods for proof) and I'd rather use that space on other things.


I was just wondering whether we were getting the more important[=key] stats for those demigods/quasi-deities for which we have none.

Although a table like that in Inner Sea Gods would have been ideal, I do understand that it might not have been possible to fit all of it in. However, even just the basic information as found on the back cover of the three "Book of the Damned" campaign setting books would be enough!

(And of course, I wasn't expecting a reprint of those that were already statted up in ISG.)

Thank you for your reply.

Carry on!

--C.

Paizo Employee Creative Director

Psiphyre wrote:

I was just wondering whether we were getting the more important[=key] stats for those demigods/quasi-deities for which we have none.

Although a table like that in Inner Sea Gods would have been ideal, I do understand that it might not have been possible to fit all of it in. However, even just the basic information as found on the back cover of the three "Book of the Damned" campaign setting books would be enough!

(And of course, I wasn't expecting a reprint of those that were already statted up in ISG.)

Thank you for your reply.

Carry on!

--C.

As with the softcover Books of the Damned, this is not the proper book to present stats for the demigods themselves. Those stats will continue to show up in Bestiaries and Adventure Paths and other products now and then, but the Book of the Damned is more about worshiping the fiendish demigods than fighting them.


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I'm close to sure that by "stats" Psiphyre meant to say the portfolio, the domains and subdomain, and also the favored weapon of the deities. I suppose these are the "key stats" every cleric needs to know to play as a worshiper. Maybe their profane symbol as well.

Mr. Jacobs,

In an earlier post you said that these minor fiendish demigods (ranas, demagogues, etc) would be depicted as the Nascent Demon Lords were on Book 2 of the BotD trilogy. Does that mean they are all getting resumed obedience and boons?

That would be far more than I was ever dreaming. =O

Paizo Employee Creative Director

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The Gold Sovereign wrote:

I'm close to sure that by "stats" Psiphyre meant to say the portfolio, the domains and subdomain, and also the favored weapon of the deities. I suppose these are the "key stats" every cleric needs to know to play as a worshiper. Maybe their profane symbol as well.

Mr. Jacobs,

In an earlier post you said that these minor fiendish demigods (ranas, demagogues, etc) would be depicted as the Nascent Demon Lords were on Book 2 of the BotD trilogy. Does that mean they are all getting resumed obedience and boons?

That would be far more than I was ever dreaming. =O

If that's what was meant by "stats," then yes, that information is present for every one of the demigods and deities and quasi-deities in the book.

Every one of the quasi-deities/other demigods will be getting their own obedience and abbreviated boons in the form of three spell-like abilities instead of three different powers. And while the main entries will have all three categories of boon (evangelist, exalted, and sentinel), the minor entries will not.

Further, the demigods in this book will continue to have the more powerful boons overall than what was given out in Inner Sea Gods—the book will discuss how that book and this book's boon system overlaps (the short version is that if you use any of the prestige classes in Inner Sea Gods with a demigod from Book of the Damned, the prestige class's entrance requirements bump up 2 levels so that you have to be 7th level before qualifying rather than just 5th level). Furthermore, all three of the prestige classes reprinted in this book are adjusted (diabolist, demoniac, and souldrinker) to work with the boon system.


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I appreciate the Department of Expectations Management clarifying things! SLAs are a nice space/content compromise.


I was wondering what the solution was going to be for the boons' increased power level. I'm glad you found a solution that preserves their potency. ^_^

(PFS might need to issue a Campaign Clarification for the divine paragon cleric archetype, though, since it'll still get the boons at its own rate.)

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