
Sharkles |

Have only glanced through it, but my initial impressions of this are positive. Things I noticed:
* The Summoner archetype applies to both Chained and Unchained Summoners. I'm pleased to see them both getting support instead of just the Unchained one.
* Libraries! Nifty!
* Lots of schools. It's good seeing that system expanded with new options.
* Building upgrades! Line your walls to block divination (or all magic)!
* Anaphexia fit with Vigilante well.
* Gadgeteer-styled alchemist! Glad to have one of those. Might be a bit of a money-sink if the item-tinkering gets used too much, but it's good to at least have the fast-crafting versatility, limited and costly though it may be.Edit:
** spoiler omitted **
Is there a Vigilante archetype that replaces the vigilante (or social) identity?

Sharkles |

No. Anaphexia Thought-Killer is the only Vigilante Archetype in here, and while it restricts the social identity to a Pharasmin priest with a vow of silence and has some powers that work across the two, it doesn't remove either.
Yeah, I figured.

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Gisher |

Eh, delay it further and at that point you can just admit to yourself that you're not going to be relevant in combat and move on with the rest of your life. Embrace being Shaggy and Scooby.
I suppose it depends on how long the delay is. I think that THF with decent Strength + Mutagen + Power Attack + Studied Combat + possibly(Extracts) + possibly(Inspiration) will let you contribute a bit to combat for a few more levels before you get Studied Strike.

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theWasp wrote:Tell me more about this ninja archetype.It does ninja stuff.
It's called the Frozen Shadow (Jade Regent says HAI GUISE! :3).
It alters Ki to be able to survive in cold weather, and gets better (and better) at tracking and seeing through disguises.
Alters Skills, Ki, and gives up Uncanny Dodge and Improved Uncanny Dodge.

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While answering other customers' questions about a book's contents is fine, copying and pasting the text of the book is not really appropriate in the book's own product thread. Please keep the discussion about the contents rather than reprinting the contents themselves. Thanks!
Edit: Thanks, Other Mark!

Xethik |

C-c-c-c-combo breaker!
Xethik wrote:How does the new Lion Blade compare to the old one?Sorry, couldn't really tell ya since I never looked at the old one.
Are the prerequisites still Inspire Competence and +2d6 Sneak Attack? Less than exciting feat prereqs?
For reference, here is the 3.5 version of the class.
Not expecting a rundown of differences, but just in case you are curious!
PS: Lots of thanks for even amusing us plebs!

Irnk, Dead-Eye's Prodigal |

While answering other customers' questions about a book's contents is fine, copying and pasting the text of the book is not really appropriate in the book's own product thread. Please keep the discussion about the contents rather than reprinting the contents themselves. Thanks!
Edit: Thanks, Other Mark!
Gotcha, sorry.
What kind of abilities does the Anaphexia Thought-Killer have?
What kind of abilities does the Lion Blade have?
Tongue Sacrifice (Su):As was stated earlier, the Social identity has to be that of a Pharasmin Priest who has been believed to take a vow of silence. In the process of assuming the Vigilante identity, the Anaphexia Thought-Killer ritually cuts out their own tongue. They get a 1/day Regeneration, as the spell, specifically for re-growing their tongue. Icky.
Monastic Communication (Ex): At 2nd level, an Anaphexia thought-killer gets a bonus to passing information along silently. This replaces their 2nd level Social talent.
Silent to Magic (Su): At 6th level, an Anaphexia thought-killer is protected for mind-reading effects while in their social identity. This replaces their 6th level social talent.
Thought-Scent (Su): At 7th level, an Anaphexia thought-killer gets really esoteric & funky. They are able to smell if someone knows something they don't want them to know. It's weird. This replaces their 7th level Vigilante talent.
False Reading (Su): At 15th level, an Anaphexia thought-killer basically gets to make a Bluff check anytime anyone tries reading their mind, in either identity. If they win, the mind-reader only gets what they want them too.
Bardic Performance:Lion Blades get to add their Lion Blade levels to their Bard levels to determine total Bardic Music rounds. They also get some new Bardic Performances...
Inspiring Poise (Ex): the Lion Blade gives themselves a competence bonus in specific skill checks as long as they maintain their performance.
Dirge of Misfortune (Su):Acts a lot like the Witch hex.
Master of Disguise (Ex): A Lion Blade takes no penalties on Disguise checks to change her gender, race, or age.
Move with the Crowd (Ex):Lion Blades get to terrain effects from crowds
Slowing Strike (Su):Lion Blades get additional Sneak attack damage & they can sacrifice some of that to give their target movement penalties.
Unexpected Suggestion (Su):The Lion Blade gets to hit a flat-footed target with Suggestion once a day.
Expeditious Advance (Ex):The Lion Blade gets to increase their movement speed by 10'. Hey Paizo, you might want to check the wording on this one. It seems like you have either redundant, or contradictory wording here.
Perfect Surprise (Ex):In the right circumstances, the Lion Blade can knock a target unconscious with a sneak attack.
Crowd Strike (Ex):This one is icky. They get to take advantage of crowds for the purposes of flanking & other, similar effects.
Secret Step (Ex): Eventually, the Lion Blade actually moves faster through crowds than they do through clear spaces...
Cloud the Mind (Su): If someone manages to see through the Lion Blades disguise, the Lion Blade still has a chance to affect what they percieve.
Narrow Miss (Su): The Lion Blade gets some X uses/per day concealment.
Grandmaster of Disguise (Ex): the Lion Blade can start making Disguise checks without Magic or Disguise kits.
Silent Soul (Ex): the Lion Blade gets a bonus to Stealth checks & a funky kind of SR against Mind-affecting effects. Instead of causing them to fail outright, the Lion Blade gets to cause them to seem to work...
Since I don't know if the guy who asked before read my post...
Bellflower Innuendo (Ex): You can pass information along secretly just as quickly as you could if you weren't being covert. If someone is trying to use magic to decode what you are saying, they have to make a caster check vs. a DC affected by your Vigilante level.
Companion to the Lonely (Ex): Contrary to Rysky's statement, it doesn't have to be sex, so the 'box 'o' kittens' option totally works.
Discreet Inquiries (Ex): By taking longer about it, the Vigilante can basically make Gather Knowledge checks without worrying that other people will notice that they were asking around about things.
[not being sarcastic]Very helpful. You can just bet that my Vigilant character, if I ever play one will have this.[/not being sarcastic]
Kalistocrat’s Acumen (Ex): This is the only one which seems to have pre-reqs to pick up. Basically, you have to follow the precepts of the Kalistocracy, but if you do you get to treat the population center you are in as being larger & wealthier that it is for the purposes of what you can find there. It gets bigger as you go up in level.
As has been stated before, this archetype is good for either the original or the unchained versions of the class.
Simplistically, you switch out a few class skills, you get to use Guidance, the Orison, at-will; but the distance that your Eidolon can travel from you drops down to 50' instead of 100'. You also replace transposition with a beneficial re-roll on a couple social skills as long as you & your eidolon are close enough that they could ordinarily perform aid-other actions for you. Finally, you replace Aspect with uses of clairaudience/clairvoyance.. It starts at 1/day, but goes up about every four levels after tenth.
Edit: You also switch-out Greater Aspect for your Eidolon to be considered Epic damage for DR purposes & at 20th level you replace twin Eidolon with the ability to use Overwhelming Presence three times a day. Unfortunately, the save DC is based on your Eidolon's CHA mod, not yours. Hrm.
Finally, I want to thank Paizo for updating one of my favorite, creepiest spells you ever came up with, Recorporeal Incarnation. I loved that spell & really, this is the perfect source-book to bring it back in, thanks.

Luthorne |
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@Irnk, went and reread the talent, and it does specifically call out "physical pleasure".
Moral of the story is that every vigilante needs a succubus for stress-relief.
...also, is it just me, or is Companion to the Lonely extremely appealing for a Brute Vigilante with the Will save rerolls?

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Rysky wrote:@Irnk, went and reread the talent, and it does specifically call out "physical pleasure".Moral of the story is that every vigilante needs a succubus for stress-relief.
Yes.
...also, is it just me, or is Companion to the Lonely extremely appealing for a Brute Vigilante with the Will save rerolls?
Also yes.

Eric Hinkle |

Finally, I want to thank Paizo for updating one of my favorite, creepiest spells you ever came up with, Recorporeal Incarnation. I loved that spell & really, this is the perfect source-book to bring it back in, thanks.
Wait, they re-did the 'Buffalo Bill' spell? AKA, 'wear that dead guy for a disguise'? Dare we ask how it works now, or hasn't it been changed that much?

Hayato Ken |

Enchanting Courtesan and Lion Blade as new prestige classes was something i was really looking forward too, sorry to say i´m a little bit disapointed.
Both are potentially interesting coming from several classes and angles, but have lots of abilities and stuff dependant on only one mental stat.
This needlessly limits play options and forces people to go certain routes and in some cases it even seems it´s gimping them on purpose.
Like when you play something really flavorful you don´t get to be strong too. Kind of.
Like playing a Lion Blade and having DC´s dependant on INT? Why?
Even for a rogue, that´s enforcing a certain playstyle. Rogues can play as well with a high WIS or CHA.
I like that one DC being dependant on a skill though, that´s a really good idea!
What i can also see is making the Enchanting Courtesan WIS dependant to push a certain message. I respect that and can support that, only i think it´s not good for a prestige class to be that limited in this case.

Jam412 |

For folks that already have the book; is it all character options or is there a good amount of Golarion lore in here? I ask because while I run my games in Golarion and use the adventures, I don't actually use the Pathfinder rules.

Irnk, Dead-Eye's Prodigal |
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Irnk, Dead-Eye's Prodigal wrote:Finally, I want to thank Paizo for updating one of my favorite, creepiest spells you ever came up with, Recorporeal Incarnation. I loved that spell & really, this is the perfect source-book to bring it back in, thanks.Wait, they re-did the 'Buffalo Bill' spell? AKA, 'wear that dead guy for a disguise'? Dare we ask how it works now, or hasn't it been changed that much?
Let me get out my copy of Endless Night & compare the two.
Alright, I just finished comparing the two & they are almost identical. It is now also a Witch level 7 spell as well as Sorcerer/Wizard. The duration went from Instantaneous to 1 week per caster level, which also now allows it to be made permanent via the Permanency spell. The only other differences I spotted were that the safe distance from the focus went from 90' to 30' & they removed the XP cost of course.
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For folks that already have the book; is it all character options or is there a good amount of Golarion lore in here? I ask because while I run my games in Golarion and use the adventures, I don't actually use the Pathfinder rules.
There's some lore in here, but it's one of the more mechanics-heavy entries to the Campaign Setting line. It wouldn't be one of my top suggestions to you if you're not using the system.
Though why Iomedae and Saranrae get it...
Sarenrae makes sense to me. She has hidden worshippers in Taldor and Rahadoum and tends to encourage having her agents help people even in places where her religion is forbidden. No specific explanation for Iomedae, though; it might be one of those quirky unexpected domain-picks to add character/flavor to a deity.

Irnk, Dead-Eye's Prodigal |

For folks that already have the book; is it all character options or is there a good amount of Golarion lore in here? I ask because while I run my games in Golarion and use the adventures, I don't actually use the Pathfinder rules.
Much Like Inner Sea Combat & Inner Sea Magic I would say you are looking at about three parts 'crunch' for every one part 'lore'.
Actually, let me break it down for you. There are five different Chapters; Intrigue of the Inner Sea (which seems to be the only one with zero mechanics what so ever), Avenues of intrigue (Which is largely 'lore' as well, but has some mechanics. The mechanics seem more tied into the new mechanics introduced in Ultimate Intrigue rather than previous Pathfinder mechanics, so it may still be of use to you), Nefarious Schools (which again follows the previous 'Inner Sea' books detailing 'collages' where it is possible to find schooling for Intrigue), Masters of Intrigue (Which is entirely mechanics, the Prestige Classes & all the Archetypes are found in there), and finally the Intrigue Toolbox (in which you fins equipment, Spells & even a few new Room enhancements if you use those from Ultimate Campaign).
Eric Hinkle |

Eric Hinkle wrote:Irnk, Dead-Eye's Prodigal wrote:Finally, I want to thank Paizo for updating one of my favorite, creepiest spells you ever came up with, Recorporeal Incarnation. I loved that spell & really, this is the perfect source-book to bring it back in, thanks.Wait, they re-did the 'Buffalo Bill' spell? AKA, 'wear that dead guy for a disguise'? Dare we ask how it works now, or hasn't it been changed that much?Let me get out my copy of Endless Night & compare the two.
Alright, I just finished comparing the two & they are almost identical. It is now also a Witch level 7 spell as well as Sorcerer/Wizard. The duration went from Instantaneous to 1 week per caster level, which also now allows it to be made permanent via the Permanency spell. The only other differences I spotted were that the safe distance from the focus went from 90' to 30' & they removed the XP cost of course.
Thanks, Irnk. Adding it to the witch's spell list does make sense.

Eric Hinkle |

In the hopes that this is a good place to ask, just what is the intended use for the Recorporeal Incarnation spell? It seems to me to be a 'cool, but how do you use it' spell along with Reincarnate Spy from Ultimate Intrigue. What can they do that lesser polymorphing spells can't?
I hope that question isn't too far out of line for here.