| Mark Seifter Designer |
| 2 people marked this as a favorite. |
Yet again, any new mysteries for Mediums to channel?
I can go all Galt!!!! with it if it'll get my question answered:-D
I only ask because it would help me decide whether or not to buy it :-)
I can definitely say no (but only due to being cheeky, since mediums have legends, not mysteries, so whether or not there's a new legend, I can still say no).
Mediums get something in this book, and I wrote it for Owen (along with the elements for kineticist). You'll have to wait to find out more than that though. I won't spoil anything unless Owen has already announced it first. ;)
Perhaps a non-spoilery but tantalizing tidbit: In order to write the medium section, I had to ask Erik to tell me secrets about something that only he knows, at least one of which made it into print.
Owen K. C. Stephens
Developer
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| 2 people marked this as a favorite. |
Perhaps a non-spoilery but tantalizing tidbit: In order to write the medium section, I had to ask Erik to tell me secrets about something that only he knows, at least one of which made it into print.
The word "Nex" was used.
And that's all we're saying for now.
(Well, except to say Mark did a GREAT job with my vague original idea, and it's my favorite thing in the whole book).
| captain yesterday |
| 1 person marked this as a favorite. |
captain yesterday wrote:Yet again, any new mysteries for Mediums to channel?
I can go all Galt!!!! with it if it'll get my question answered:-D
I only ask because it would help me decide whether or not to buy it :-)
I can definitely say no (but only due to being cheeky, since mediums have legends, not mysteries, so whether or not there's a new legend, I can still say no).
Mediums get something in this book, and I wrote it for Owen (along with the elements for kineticist). You'll have to wait to find out more than that though. I won't spoil anything unless Owen has already announced it first. ;)
Perhaps a non-spoilery but tantalizing tidbit: In order to write the medium section, I had to ask Erik to tell me secrets about something that only he knows, at least one of which made it into print.
If anyone deserves and appreciates a cheeky response it's me, good enough for me:-D
I only asked because it's my favorite class and when something is your favorite more options are always appreciated.
Thanks Mark!
| Mark Seifter Designer |
Mark Seifter wrote:captain yesterday wrote:Yet again, any new mysteries for Mediums to channel?
I can go all Galt!!!! with it if it'll get my question answered:-D
I only ask because it would help me decide whether or not to buy it :-)
I can definitely say no (but only due to being cheeky, since mediums have legends, not mysteries, so whether or not there's a new legend, I can still say no).
Mediums get something in this book, and I wrote it for Owen (along with the elements for kineticist). You'll have to wait to find out more than that though. I won't spoil anything unless Owen has already announced it first. ;)
Perhaps a non-spoilery but tantalizing tidbit: In order to write the medium section, I had to ask Erik to tell me secrets about something that only he knows, at least one of which made it into print.
If anyone deserves and appreciates a cheeky response it's me, good enough for me:-D
I only asked because it's my favorite class and when something is your favorite more options are always appreciated.
Thanks Mark!
No problem. Now commence the speculation based on Owen's post between mine and yours! ;)
ErisAcolyte-Chaos jester
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Mark. If this is the book with the Harrow-style medium, then you can bet I'm going to get this book. If not... I'm still probably going to get this book, because I just really love getting new options to build characters that much, and the occult adventures was certainly one of my favourite books in your line up.
I remember you saying, so I will await the book with tripadation and barely contained enthusiasm.
ErisAcolyte-Chaos jester
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It's pretty much impossible for the Harrow medium to be in here, simply due to page space. It would take more pages than this book possesses.
I'm hoping it eventually gets released, though. ^_^
I hope so too.
Also I think there will be at least 1-2 djinn getting sealed away in a lamp or a ring. Because getting a djinn or genie to actually grant your wishes without ultimately trying to mess you up is an uphill task most of the time. Arabian nights does teach me that much, and it's still pretty cool.
ErisAcolyte-Chaos jester
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On the topic of God summoning, could this mean that theoretically we could have a group aligned with the dark tapestries dropping Cthulhu or Dagon into the mother of all fights with the tarrasque.
My money is on Cthulhu in that fight. Just because the tarrasque is fighting something that cannot die. Plus it saves time to actually get a wish spell going to kill the tarrasque. After that you just have to stop the rampaging god you just summoned and send it back to its own plain of reality. You know... The really hard part.
| Cthulhudrew |
On the topic of God summoning, could this mean that theoretically we could have a group aligned with the dark tapestries dropping Cthulhu or Dagon into the mother of all fights with the tarrasque.
I doubt it. I imagine the "god summoning" will be something more along the lines of channeling an aspect of a god, some kind of much weaker version of it, and probably only for very limited purposes.
ErisAcolyte-Chaos jester
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ErisAcolyte-Chaos jester wrote:On the topic of God summoning, could this mean that theoretically we could have a group aligned with the dark tapestries dropping Cthulhu or Dagon into the mother of all fights with the tarrasque.I doubt it. I imagine the "god summoning" will be something more along the lines of channeling an aspect of a god, some kind of much weaker version of it, and probably only for very limited purposes.
Possibly, though ring the dinner bell enough and big C is possibly going to wake up and try to destroy humanity.
Plus I alway felt that the tarrasque would simply not be allowed to exist by the gods because it seems too destructive to be allowed to live. Now granted I could see people wanting to bring back the tarrasque because who doesn't want a Godzilla sized monster wrecking up a storm, but a few months after reviving it, a massive super weapon of some variation(be it a hyper massive wish based beam of pure life eradicating energy, or a divine assault of combined attacks that reduces it to less than even its componant atoms. It's not that the tarrasque cannot be put down. it's just that it often results in 50+Time more powerful atomic bomb levels of destructive energy, which kind of glasses a large part of the continent it was on at the time, so no one wants to use it unless there is no other option.
But that's just me.
| Alex Smith 908 |
| 1 person marked this as a favorite. |
Well James did at one point give the unedited methods of killing the tarrasque that we cut from the Bestiary. Here they are if anyone needs them.
Slaying the Tarrasque
The tarrasque is meant to serve as a capstone event for an entire campaign, not a creature that is idly encountered by high level adventurers exploring a remote corner of the world. As such, you should determine for yourself what method is required to secure the mighty creature’s destruction, and then construct one or several adventures in which your PCs unearth the method for the creature’s destruction and, perhaps, create or recover the weapons needed to effect such a heroic task. Listed here are three sample methods that the tarrasque might be slain—feel free to use them as is, adapt them, or simply to draw inspiration from them to develop a method of destruction unique to your own campaign world.
Bones of the First World: The tarrasque is a sending from the mythical First World, another dimension from which the fey hail and which, it is said, served as a rough draft for the creation of the Material Plane. In order to slay the tarrasque, it must first be lured back into the First World, whereupon it can be lethally wounded by weapons made from the bones of the beast that inspired the tarrasque’s unknown creator to make it in the first place.
Poisonhenge: Although the tarrasque is immune to most poison, legend tells of a henge of spiked stones in the depths of a vast swamp. These stones radiate sickness and ruin, and the beasts that dwell in the surrounding marshlands are insane and mutated into hideous powerful monsters by Poisonhenge’s proximity. To slay the tarrasque, it must be lured into Poisonhenge so that as it falls unconscious from the final blow, it impales itself upon no less than half of the henge’s deadly spires.
Unholy Return: The tarrasque was unleashed upon the world by one of the gods of devastation and destruction, and only that god can end what it created. To kill the tarrasque, it must be brought before this god of destruction, who must then be entreated to murder its most ferocious offspring—but at a price that may be worse than leaving the tarrasque to rampage in peace.
Blayde MacRonan
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I'm wondering if the wood element will bring further options to allow me the creation of Groot as a kineticist. Because looking at some of the already available infusions (like impale), I can totally see him as one with fire as an expanded element (using basic pyrokinesis to generate the motes of light and heat adaptation to provide fire resistance against lasers).
Kalindlara
Contributor
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ErisAcolyte-Chaos jester wrote:On the topic of God summoning, could this mean that theoretically we could have a group aligned with the dark tapestries dropping Cthulhu or Dagon into the mother of all fights with the tarrasque.I doubt it. I imagine the "god summoning" will be something more along the lines of channeling an aspect of a god, some kind of much weaker version of it, and probably only for very limited purposes.
Given that it's referred to specifically as "Sarkorian god-summoning", it likely has something to do with eidolons or similar creatures.
(Compare to "god-caller", the Sarkorian name for members of the summoner class.)
| nighttree |
| 2 people marked this as a favorite. |
Cthulhudrew wrote:ErisAcolyte-Chaos jester wrote:On the topic of God summoning, could this mean that theoretically we could have a group aligned with the dark tapestries dropping Cthulhu or Dagon into the mother of all fights with the tarrasque.I doubt it. I imagine the "god summoning" will be something more along the lines of channeling an aspect of a god, some kind of much weaker version of it, and probably only for very limited purposes.Given that it's referred to specifically as "Sarkorian god-summoning", it likely has something to do with eidolons or similar creatures.
(Compare to "god-caller", the Sarkorian name for members of the summoner class.)
The Sarkorian definition of "god" is more akin to older (pre-christian) cultures, where it defines the nature of the relationship more so than a "type" of being. Any being of significant power, who the clan/tribe have a reciprocal relationship with, is a god. So some tribes may have called a Dragon "god"...others a Demon, and yet others may have even called an ancestral ghost or vampire "god".
I have been waiting for this to be addressed for a LONG time...I hope I'm not disappointed by the treatment....
Owen K. C. Stephens
Developer
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| 4 people marked this as a favorite. |
i really hope there's some options in this book for my derro character to rock a handlebar mustache like those.
I'm afraid the psychic feat "'Stache Stash," which allowed you to store ki in facial hair but only for purposes of opening chakras to "look awesome," was cut for space.
| Gisher |
Secret Wizard wrote:i really hope there's some options in this book for my derro character to rock a handlebar mustache like those.I'm afraid the psychic feat "'Stache Stash," which allowed you to store ki in facial hair but only for purposes of opening chakras to "look awesome," was cut for space.
Oh, darn! I hope that the "Beard Beard" feat (which lets impressive facial hair grant a bonus to the Challenge class feature) is still in this book.
Owen K. C. Stephens
Developer
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Owen K. C. Stephens wrote:Oh, darn! I hope that the "Beard Beard" feat (which lets impressive facial hair grant a bonus to the Challenge class feature) is still in this book.Secret Wizard wrote:i really hope there's some options in this book for my derro character to rock a handlebar mustache like those.I'm afraid the psychic feat "'Stache Stash," which allowed you to store ki in facial hair but only for purposes of opening chakras to "look awesome," was cut for space.
I'd have to check but I know "Sideburn Side Burn" (which, oddly, gives you defensive flaming muttonchops) didn't make the final cut.
| Mark Seifter Designer |
| 2 people marked this as a favorite. |
Gisher wrote:I'd have to check but I know "Sideburn Side Burn" (which, oddly, gives you defensive flaming muttonchops) didn't make the final cut.Owen K. C. Stephens wrote:Oh, darn! I hope that the "Beard Beard" feat (which lets impressive facial hair grant a bonus to the Challenge class feature) is still in this book.Secret Wizard wrote:i really hope there's some options in this book for my derro character to rock a handlebar mustache like those.I'm afraid the psychic feat "'Stache Stash," which allowed you to store ki in facial hair but only for purposes of opening chakras to "look awesome," was cut for space.
Even after I petitioned that we keep it as a kineticist feat that allows you to lose your hair as a sidelong way to avoid taking burn too.
And the Goaty Goatee that only worked for people with a goat familiar was too niche. Why do we always lose the best ideas?
| Mark Seifter Designer |
I could see using my goatee to summon goats.
You mean like summon minor monster? Great idea, but it strikes me that it would have needed to be in Monster's Summoner's Handbook, though, so we all may have lost our chance. Maybe Agents of Evil can have a soul patch item that soul drinking creatures like succubi can use to try to kick the addiction?
ErisAcolyte-Chaos jester
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Kalindlara wrote:Cthulhudrew wrote:ErisAcolyte-Chaos jester wrote:On the topic of God summoning, could this mean that theoretically we could have a group aligned with the dark tapestries dropping Cthulhu or Dagon into the mother of all fights with the tarrasque.I doubt it. I imagine the "god summoning" will be something more along the lines of channeling an aspect of a god, some kind of much weaker version of it, and probably only for very limited purposes.Given that it's referred to specifically as "Sarkorian god-summoning", it likely has something to do with eidolons or similar creatures.
(Compare to "god-caller", the Sarkorian name for members of the summoner class.)
The Sarkorian definition of "god" is more akin to older (pre-christian) cultures, where it defines the nature of the relationship more so than a "type" of being. Any being of significant power, who the clan/tribe have a reciprocal relationship with, is a god. So some tribes may have called a Dragon "god"...others a Demon, and yet others may have even called an ancestral ghost or vampire "god".
I have been waiting for this to be addressed for a LONG time...I hope I'm not disappointed by the treatment....
So no summoning of Cthulu, though someone could potentialy could summon an incredibly powerful spirit of misfortune and poverty to aid them against an overly wealthy and corrupt government, or some other entity that might be considered a god in some cultures or tribes could be summoned. Now that really does sound interesting.
Especially if they get brought over at a awkward time, like in the middle of something that might cause a bad first impression, such as getting dressed, having a bath, or even during their meal. Nothing is possibly more distressing than summoning a powerful cosmic level entity for help...while they are picking their teeth of a group of other adventures that happened to pick a fight before you summoned it.