Pathfinder Campaign Setting: Inner Sea Gods (PFRPG) Hardcover

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Pathfinder Campaign Setting: Inner Sea Gods (PFRPG) Hardcover
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Unleash the Power of the Gods!

Through the miracles of priests and the weapons of crusaders, the deities of the Pathfinder Roleplaying Game command unrivaled influence over the lands of the Inner Sea. Tap into their incredible might with Pathfinder Campaign Setting: Inner Sea Gods! Inside you’ll discover the deepest secrets of an entire pantheon of incomparable beings, claim relics suited to both sinners and saints, and wield immortal might as a character of any background, race, or class. No longer does the favor of the gods belong to clerics, paladins, and other divine spellcasters alone—choose your faith and make holy power your own!

This volume expands upon the world and religions detailed in Pathfinder Campaign Setting: The Inner Sea World Guide. Inside this tome of mysteries, you’ll find:

  • Massive articles on the most powerful deities of the Pathfinder campaign setting, revealing everything you need to know about the gods and their followers, temples, adventurers, holy days, otherworldly realms, divine minions, and more!
  • Details on nearly 300 deities from across the Inner Sea region and beyond.
  • New prestige classes to imbue you with the power of the gods! What’s more, each of these three classes is uniquely customized to make worshipers of all 20 core gods mechanically distinct from each other—that’s 60 different prestige class variations!
  • Tons of new feats to help optimize your character and make you a champion of the church.
  • More than 140 magic items tailored to religious characters of all classes! Unleash righteous wrath or spread divine corruption with sacred armor, weapons, altars, holy symbols, and other relics for every faith.
  • A library of spells and subdomains to help your caster sow destruction, spread divine love, or remake reality in your god’s name!
  • Character traits to help you get the most out of your character’s beliefs and backstory.
  • Dozens of monsters, including high-level heralds and divine servitors for Pathfinder’s most prominent deities.

ISBN-13: 978-1-60125-597-6

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5/5


Must have for divine players and GM

5/5

While it looks like a cleric book at first sight this is way more.
Of course; clerics, inquisitors, oracles, warpriests and (anti)paladins wil benefit the most, but now you can also make a fighter a soldier of god by taking the sentinel class, or make a Desna rogue and gain access to the feats. The feats, traits, spells and boons make the difference between the gods a lot greater, witch also adds more flavor. In the corebook the weapon and domains where the only stats of a deity, but the fire domain didn't give a character more Asmodues feel, because a Sarenrea priest could take it to. With these Deity specific feats, boon etc. it can become a big deal witch you choose.

The 3 archetypes are all good, divine casters can go exalted, martials can take sentinel classes and everyone can go evangelist.

Now the big deal for me:
As a GM you can at so much flavor:
Example: giving the bad guys in your torture chamber Zon-Kuthon feats, prestige classes and spells.

Love this book.


Ring Side Report- RPG Review of Inner Sea Gods

4/5

Originally posted at www.throatpunchgames.com, a new idea everyday!

Product- Pathfinder Campaign Setting: Inner Sea Gods
Producer-Paizo
System-Pathfinder
Price-~$30
TL; DR-If you want to know about the main Golarion gods, get this book. 90%

Basics- Inner Sea Gods is the first hard cover book discussing Golarion in a long time from Paizo, and as the name suggests, it focuses on the gods of the inner sea region. Chapter one discusses the big 20-the top gods of the setting. Each god gets a few pages discussing important stats for this god and prestige classes for characters of this god, the gods beliefs, the priesthood, the church, temples and shrines, a priest's role in the world, how adventures see the god, clothing of worshipers, holy texts, holidays, aphorisms, relations between religions, the gods realm, planar allies, and a sidebar for characters of this god for different items, archetypes and character options. Each god also gets a picture of a worshiper and the god itself. After the main deities' chapter, the second string of deities gets a chapter with each deity getting half a page followed by a section on race specific pantheons. Next is a chapter on character options including three new prestige classes, feats, traits, domains spells, and items. The book finishes with new monsters and quick stat tables on the gods.

Theme or fluff- I liked and didn't like this one. What was here was great, but what wasn't was what really made this disappointing. The first chapter of the book is amazing! The write up on each god is an excellent resource for anyone who wants to learn about the gods of this world. However, I would have gladly traded any items and spells in this book for more page space on the second string deities. That was what I really wanted from this book. Gods like Besmara already have a deity write up that could have been copy/pasted from the Adventure Paths (AP) right in this book! And that's the assumed default god of the second highest selling AP! Heck, some gods don't even get the half page as some race deities get less than a paragraph in the pantheons. Now, I know this is kind of nit-picking as +90% of players will pick a main god and use that, but those minor god details are important to me. 4/5

Mechanics or Crunch-This was done well even if I wanted more fluff in the book. Instead of making an ungodly (ha puns!) number of different prestige classes, Paizo made three, BUT each god gives different powers depending on the god the character serves. That right there, along with CMB/CMD, is the smartest thing Paizo has added to the 3.X system! I don't need a book with three classes per god (basically the standard Paizo three: skill monkey, fighter, and caster); I can have two pages explaining each class and 1/2 a page per god giving each god's specific powers for those three. That frees up page space that was much better used and solved a problem in a smart way. The feats, items, monsters, and powers provided by the book are also well done too. Like any large book, there are winners and losers for all the options provided, but overall it's not bad. I think the alters and item are far overpriced for the bonus you get though. As above, since the non-core gods don't get much more than half a page, you can't out of the box play the new prestige classes with the obscured gods. But, those are minor problems. 4.5/5

Execution- It's not a bad book. I might have problems with content, but Paizo knows how to really put a bunch in each book. The art helps keep the reader from getting bored since you are in essence reading at least 150 pages of fake theology textbook. Item, spell, power, class layout is as great as ever. I find nothing to complain about here. 5/5

Summary- If you play Pathfinder and are a cleric, then this book is a no brainer. If you run a Pathfinder game and will use ANY gods at all, then this book is a no brainer. I have my problems with what didn't make the cut for this book as opposed to what did. However, if you are the vast majority of people out there who pretend to worship some fantasy god in this system, then this book is for you. If you want to worship some obscure god, you have a bit of work on your hands. Since I love clerics in my 3.5 games, this a well done book I'm glad is part of my collection but not completely what I wanted. 90%


Great for those interested in the core deities

4/5

I've posted a complete review on my blog, The Triangular Room.

I think Inner Sea Gods is a great addition to my Pathfinder collection. While a fair amount of the content is recycled from previous products, it’s really fantastic to have everything in one place, especially in such a beautiful, well-designed volume. I’d consider it a must-buy for fans of the core Golarion deities. For those looking for more options related to the non-core deities, this title is probably not going to help you a great deal.


Finally got one

5/5

I'm a big fan of giving back story to the world around us, and this helps. Added in the fact it is Reynolds best covers, and the interior matched it was just outstanding. I do agree some of this is a repeat, but I also think this may be one of those that we will see have an update. Maybe new gods added, some deaths, feats better explained, etc. Needs work, but I still love it. Worth the buy.


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2 people marked this as a favorite.
Dragon78 wrote:
Pathfinder's version of psionics will be called psychic magic and will be nothing like the magic point system from past systems.
Cheapy wrote:
From what's been said about this, Paizo isn't a fan of the power-point system, which is one of the reasons why they wouldn't just use DSP's system.

I'm not heavily invested in the idea of point-based mechanics for psionics - I just like Dreamscarred's work and appreciate the fact that they're the only ones doing it.

Having said that, I'd rather a point-based system than a "psychic magic" system that just treats psionic powers as spells with different names. Seems to me that psionics should feel different from spells; otherwise, there is really not much point in having them, in the first place. I suspect that Paizo feels similarly but is unsure as to how they would make the two phenomena feel different without using a point-based system. Figuring that out is probably not a high priority, for them - they have a lot of stuff in the works, already, that is.

So, in the meantime, I'll stick with Dreamscarred.

Liberty's Edge

If this does for Golarion what Faiths and Avatars did for the Forgotten realms, I'll be one happy GM!

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Arnim Thayer wrote:
If this does for Golarion what Faiths and Avatars did for the Forgotten realms, I'll be one happy GM!

Agreed, just avoid the 8 point font of F&A.

The Exchange

Pathfinder Lost Omens, Rulebook Subscriber

*tips hat at Devs*

Well there you go. Been wanting that.


If you don't like the pathfinder version of psionics then you can use the third party one but if you do like it then hey win, win. Also if you end up liking both maybe you could just change the flavor context of one so you can use both.

I would like a way for a character who isn't a cleric to get the benefits(not spells) of one domain of a deity the character worships.

I would also love to get low level healing spells on a classes spell list like sorcerers and wizards.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber

Unless I'm misremembering, the statements about "not liking point-based psionic powers" and "using 'psychic magic' instead" are the thoughts and ideas of James Jacobs, rather than Paizo as a whole.

In other words, one employee's opinion is not the company's definitive take on the subject.

Paizo Employee Creative Director

Quandary wrote:

Is this covering the Gods of the Inner Sea, or the Gods of Golarion as a whole?

The Title sort of conflicts with the given description...?

Its focus is on covering deities of the Inner Sea Region. There won't be anything much at all about deities of, say, Tian Xia or other planets or the like, but there'll be a LOT of deities covered in the Inner Sea lists that are worshiped in regions beyond the Inner Sea.


Yay! Finally. (^o^)=b

And I really DIG that mock-up cover!
Nope, no bias here...
:p

Can't wait.

Carry on!

--C.

Edit: The above excited comment refers to the product itself, not to the previous comment by J. Jacobs.

Paizo Employee Creative Director

5 people marked this as a favorite.
Evil Midnight Lurker wrote:
Just to get this on the table: I not only want, but demand, that this include reprints/rewrites of SKR's writeups.

In fact, those writeups are going to form the backbone of the book. They'll mostly all be expanded upon as well.


Eh, we can hash out that difference later. Best not to derail a new product!

Paizo Employee Creative Director

5 people marked this as a favorite.
Alzrius wrote:

Unless I'm misremembering, the statements about "not liking point-based psionic powers" and "using 'psychic magic' instead" are the thoughts and ideas of James Jacobs, rather than Paizo as a whole.

In other words, one employee's opinion is not the company's definitive take on the subject.

True... but the Creative Director's opinion counts for a fair amount. :-P


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
James Jacobs wrote:
Alzrius wrote:

Unless I'm misremembering, the statements about "not liking point-based psionic powers" and "using 'psychic magic' instead" are the thoughts and ideas of James Jacobs, rather than Paizo as a whole.

In other words, one employee's opinion is not the company's definitive take on the subject.

True... but the Creative Director's opinion counts for a fair amount. :-P

Touche, but we still got clerical information for Aroden in Humans of Golarion. ;p

Liberty's Edge

Finally. Gods and Magic imo was in need of a huge update. One of the must buys for 2014.


Perram wrote:
Vic Wertz wrote:
Brutal Ben wrote:
I feel this book is way overdue, but maybe it actually is coming at the right time. Either way, I'm going to be impatient for this book to come out.
It *is* kind of overdue, but it's also something we couldn't really do until now.

I'm curious as to what has changed recently that allows you to do it now rather than earlier?

Looking forward to the book.

My guess would be the fact that they were waiting for all the deity articles for the Big 20 to be finished first. That only recently happened with Shattered Star finally finishing off the list.

Let me also say that I'm really excited for this book. I have every AP issue with a deity article but it will be nice to see it all collected in one place with expanded info as well as to see the older 3.5 articles get updated for PFRPG.


Cwylric wrote:

I'm not heavily invested in the idea of point-based mechanics for psionics - I just like Dreamscarred's work and appreciate the fact that they're the only ones doing it.

Having said that, I'd rather a point-based system than a "psychic magic" system that just treats psionic powers as spells with different names. Seems to me that psionics should feel different from spells; otherwise, there is really not much point in having them, in the first place. I suspect that Paizo feels similarly but is unsure as to how they would make the two phenomena feel different without using a point-based system. Figuring that out is probably not a high priority, for them - they have a lot of stuff in the works, already, that is.

So, in the meantime, I'll stick with Dreamscarred.

I see the point of that, but the argument that powers from your mind need not be any more different than powers from books or powers from bloodline or powers granted by deities are from each other kind of made me think about it differently. Though honestly I'm now halfway on the fence of "maybe divine and arcane magic should be more different."


Alzrius wrote:

I'm kind of shocked by just how underwhelmed I feel about this book.

Between the lack of stats for gods/avatars (especially since Mythic will have been out for quite some time when this book is released), the continued expansion of class/feat/spell/etc. bloat, and what I'm guessing will be quite a bit of rehashing from Gods & Magic and the various AP articles on the gods, I'm not sure how much is here that I'll really find interesting.

That said, hopefully I'll be proven wrong by some very strong fluff writing on the character of the gods themselves and the details and history of their religions, a la TSR's old Faiths & Avatars book.

Unless you mean archetype bloat (And remember that archetypes are Paizo's answer to 3.5's prestige class bloat) you realize that there hasn't been a truly new base class in about two years, right? Also, there's no such thing as too many spells and feats.


James Jacobs wrote:
Evil Midnight Lurker wrote:
Just to get this on the table: I not only want, but demand, that this include reprints/rewrites of SKR's writeups.
In fact, those writeups are going to form the backbone of the book. They'll mostly all be expanded upon as well.

Hooray! ^.^


Wow, it has been two years since we got a new character class.

I have no problem with getting new feats, spells, magic items, mundane items, alchemical items, prestige classes, etc. so I say bring it on.

Contributor

Really looking forward to this! :)


You know the cover kind of reminds of the Planescape On Hallowed Ground cover.

Anyway I would like in this book...

Each of the 20 main deities recieve 15 pages each. In those page besides the PrCs, feats, spells, etc. I would like Holidays detailed, wedding, funerel, investment as a priest, etc detailed, A few priest and followers of these faiths, organizations within the churches, herseys exposed, and atleast one temple deailed.

The rest of the 20 pages can deal with the minor deities.

I know it probably be that much detail but one can hope...


I'd actually love it if the new spells were deity specific. That was one of the things I loved about Faiths & Avatars from the Realms. Three-to-five new spells per deity for his/her clergy would be great!


I am actually really excited about this...as someone relatively new to Pathfinder it would be nice to have all the main deities described in one place. hopefully there will also be useful stuff for non cleric/paladin/Inquistor/druid players...After all the majority of the faithful are not priests, but lay people.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
Ashram wrote:
Alzrius wrote:

I'm kind of shocked by just how underwhelmed I feel about this book.

Between the lack of stats for gods/avatars (especially since Mythic will have been out for quite some time when this book is released), the continued expansion of class/feat/spell/etc. bloat, and what I'm guessing will be quite a bit of rehashing from Gods & Magic and the various AP articles on the gods, I'm not sure how much is here that I'll really find interesting.

That said, hopefully I'll be proven wrong by some very strong fluff writing on the character of the gods themselves and the details and history of their religions, a la TSR's old Faiths & Avatars book.

Unless you mean archetype bloat (And remember that archetypes are Paizo's answer to 3.5's prestige class bloat) you realize that there hasn't been a truly new base class in about two years, right? Also, there's no such thing as too many spells and feats.

New prestige classes are in the book's description, though.


James Jacobs wrote:
In fact, those writeups are going to form the backbone of the book. They'll mostly all be expanded upon as well.

Are you going to restructure these articles or will it be the same texts with additions? It seems necessary because the old texts include very clunky paragraphs that give information that should be given in a chart. Concerning additions, are you going to expand on the 'relations with other religions' parts?


The 3e Forgotten Realms book Faiths and Pantheons was my most used 3.X book by a long shot, even more than the Player's Handbook. It's suffered physically from being handled so much. I'm looking forward to giving this book the same kind of attention.

The gods are one of the most important aspects of the campaign world to me, plain and simple. If I don't like a setting's pantheon, I don't like the setting.

Designer, RPG Superstar Judge

1 person marked this as a favorite.
Baroth wrote:
James Jacobs wrote:
In fact, those writeups are going to form the backbone of the book. They'll mostly all be expanded upon as well.
Are you going to restructure these articles or will it be the same texts with additions? It seems necessary because the old texts include very clunky paragraphs that give information that should be given in a chart. Concerning additions, are you going to expand on the 'relations with other religions' parts?

We're making sure that each of the main deity writeups has all of the same structural elements (a priest's role, dogma, relations with other religions). The formatting of my articles shifted a bit over the past 5 years, partly because of the 3.5 --> PF rules change, partly because the needs of the individual APs, and partly because of the nature of the deities (and how later deities hadn't been detailed yet, so the earlier ones don't have as many cross-references), and we're going to standardize them so any writeup that missed one of those major topics will now address it.

I think I know what "chart" material you're referring to, but if you can give me an example of what you mean, that would be helpful.

Paizo Employee Creative Director

Baroth wrote:
James Jacobs wrote:
In fact, those writeups are going to form the backbone of the book. They'll mostly all be expanded upon as well.
Are you going to restructure these articles or will it be the same texts with additions? It seems necessary because the old texts include very clunky paragraphs that give information that should be given in a chart. Concerning additions, are you going to expand on the 'relations with other religions' parts?

EDIT: Ninjaed by master ninja Reynolds!

Project Manager

Cheapy wrote:
Jessica Price is my guess.

I am but one of many factors making it possible. :-)


Really looking forward to this one!

While part of me wishes that the Tian Xia gods could have been fit in, I wouldn't want them to be reduced to having smaller write-ups. Better to just wait and hope that they'll get full write-up in a later book :)

The Exchange

Pathfinder Adventure Path, Lost Omens, Maps, Rulebook, Starfinder Roleplaying Game Subscriber

My favorite part I hope to see in there: Updated and expanded summon monster lists! Some of them really need the help like Iomadae.

EDIT: And Zon-Kuthon.


1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I'm definitely looking forward to this one, the articles in the Adventure Paths have always been great for fleshing out any character with religious beliefs, so having them updated and compiled in a single book will be great. Sad that Tian Xia deities won't be getting coverage, though, I've always wanted some more info since the Gazetteer, especially Sun Wukong, Tsukiyo, and maybe Qi Zhong. Oh well. At least the demigods and such will be getting some love, I'd like some more info on Kurgess, for example. I seriously doubt this will happen, but it would be awesome if the outsider demigods get some love here, Chronicle of the Righteous was great but I'd love to know more about the Asura Rana, Kyton Demagogues, and Rakshasa Immortals...Elemental Lords would be interesting too. But they probably don't count.

What I do hope is that we'll get paladin and antipaladin codes for all the deities and demigods ala the Champions of X series, even if it's just a little sidebar somewhere (bonus points if the empyreal lords and such get included). Loved the ones we have, but I've been envisioning a paladin of Kurgess...or one of the empyreal lords. Paladin of Arshea?

Regardless, this is certainly an exciting book for me.

Paizo Employee Chief Technical Officer

The Block Knight wrote:
Perram wrote:
Vic Wertz wrote:
Brutal Ben wrote:
I feel this book is way overdue, but maybe it actually is coming at the right time. Either way, I'm going to be impatient for this book to come out.
It *is* kind of overdue, but it's also something we couldn't really do until now.

I'm curious as to what has changed recently that allows you to do it now rather than earlier?

Looking forward to the book.

My guess would be the fact that they were waiting for all the deity articles for the Big 20 to be finished first. That only recently happened with Shattered Star finally finishing off the list.

That's most of what I meant, yeah. That, plus the fact that we wanted Gods & Magic to be sold out before this appears (and it looks like it probably will be).


*collapses*


Vic Wertz wrote:
That's most of what I meant, yeah. That, plus the fact that we wanted Gods & Magic to be sold out before this appears (and it looks like it probably will be).

Do you think it will still sell out now though...considering this book is coming out? Perhaps you annouced this book too soon.

Though I guess the completetionist out there like I will still pick it up.


2 people marked this as a favorite.
Sean K Reynolds wrote:

We're making sure that each of the main deity writeups has all of the same structural elements (a priest's role, dogma, relations with other religions). The formatting of my articles shifted a bit over the past 5 years, partly because of the 3.5 --> PF rules change, partly because the needs of the individual APs, and partly because of the nature of the deities (and how later deities hadn't been detailed yet, so the earlier ones don't have as many cross-references), and we're going to standardize them so any writeup that missed one of those major topics will now address it.

I think I know what "chart" material you're referring to, but if you can give me an example of what you mean, that would be helpful.

Thanks for your reply (and James' as well). I have hoped you would say something like that.

As for the example, generally speaking, your articles begin with a few really nice to read paragraphs on the background and history of the deity in question and continues with a description of the deity's realm. However, this is followed by a paragraph that is reciting information. For example, in the case of Irori, this paragraph reads as follows:
"Irori is lawful neutral and his portfolio is history, knowledge, and self-perfection. His weapon is the open hand, representing unarmed combat as well as the unlimited potential of mortal life guided by serene intelligence. His holy symbol is an open blue palm overlaid upon a circle, though in some lands his name-rebus (see page 70) is used more often than the hand. His domains are Healing, Knowledge, Law, Rune, and Strength. (Adventure Path 50, Page 71)"
This really interrupts the flow of the text, is boring to read, and most of the time repeats stuff one does already know. Such information is normally given in a table, for example the header tables to each Empyreal lord in the Chronicles of the Righteous, and I think such tables would work much better, especially if they are given at the start of the article.

If I may suggest something else, it seems a wasted opportunity to limit the section "Relations with Other Religions" to just religions, i.e. deities. For example, this part in the article on Pharasma (Adventure Path 42, Page 69) creates the impression that she has no true enemies. This might be true for deities, but her real enemies are the Daemons and Qlippoths and even though they are not deities, they are very significant nonetheless.

If you want to hear more suggestions or in-depth criticism to specific articles, I will be happy to oblige as I really enjoy these articles.


SWEET!!!!

I hope we get some more gods too. Preferably a lot more racial gods (the elven pantheon, for example, is a bit of a lackluster compared to D%D settings).

And also it would be awesome if gods had different names amongst different cultures, because it help would strengthen the distinction between cultures. Like Ulfens have unique name for Gorum (maybe something like Gyrmr) and Kellids have a unique name for him too, etc.

Designer, RPG Superstar Judge

Baroth wrote:
"Irori is lawful neutral and his portfolio is history, knowledge, and self-perfection. His weapon is the open hand, representing unarmed combat as well as the unlimited potential of mortal life guided by serene intelligence. His holy symbol is an open blue palm overlaid upon a circle, though in some lands his name-rebus (see page 70) is used more often than the hand. His domains are Healing, Knowledge, Law, Rune, and Strength. (Adventure Path 50, Page 71)"

Yep, that's what I thought you were talking about. See, when we first started these god articles, there was no Core Rulebook, nor was there a campaign setting book for Golarion, so the articles were the only place to get that info. I can't remember why we did it in paragraph form like that instead of a little sidebar, but that's how we did it for the first one, and we used that same structure for the later articles. For this book, we've already talked about pulling that info into a sidebar for each entry (plus I'm sure we'll have a full-page table listing all of that info for at least the major gods), so it won't be in that running text format any more. :)

As for your comment about the Relations With Other Religions section, that's exactly the sort of thing I meant by my comment about how other deities (and aspects of the setting) hadn't been detailed yet. But they've now been detailed, so... :)

Liberty's Edge

So I'm guessing no Paladin of Asmodeus in the updated article? :)

Designer, RPG Superstar Judge

35 people marked this as a favorite.

Depends on whether James is the last person to fiddle with the text in layout, or I am. >:)

Paizo Employee Creative Director

35 people marked this as a favorite.

Sets up a bunker at the tail end of Inner Sea Gods to wring out Asmodean paladins using a giant scary machine...


Hey, if SKR gets more favorites on his post about Asmodean paladins, can we have them?

Paizo Employee Chief Technical Officer

John Kretzer wrote:
Vic Wertz wrote:
That's most of what I meant, yeah. That, plus the fact that we wanted Gods & Magic to be sold out before this appears (and it looks like it probably will be).

Do you think it will still sell out now though...considering this book is coming out? Perhaps you annouced this book too soon.

Though I guess the completetionist out there like I will still pick it up.

There are fewer than 200 copies remaining, so I'm not too worried.

Paizo Employee Developer

11 people marked this as a favorite.
Talynonyx wrote:
Hey, if SKR gets more favorites on his post about Asmodean paladins, can we have them?

No. Paladins are LG and get their powers from deities within one step of that alignment. How many favorites Sean's trolling gets doesn't change the way paladins work in our setting, despite unfortunate elements that may have seen print in the past saying otherwise.

Silver Crusade

Am I the only one who would love to see this include a "Fallen Paladin" prestige class? They could lose their paladin powers, but receive replacement powers from their new (usually chaotic and/or evil) patron god.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

So, Paladins of Asmodeus are out, what about Antipaladins of Iomedae? ;)


Fromper wrote:
Am I the only one who would love to see this include a "Fallen Paladin" prestige class? They could lose their paladin powers, but receive replacement powers from their new (usually chaotic and/or evil) patron god.

Paizo decided years ago to not use the 3.5 Blackguard prestige class, instead using the Anti-Paladin variant base class.

If you prefer law in your evil pallies, there's always the Hellknights.


James Jacobs wrote:
Sets up a bunker at the tail end of Inner Sea Gods to wring out Asmodean paladins using a giant scary machine...

I'm assuming this means no more nonsensical paladin/hellknight multiclasses? :D

Liberty's Edge

Starfinder Superscriber

Hellknights can be LG, after all. You just have to value the L a lot more than the G.


rknop wrote:
Hellknights can be LG, after all. You just have to value the L a lot more than the G.

The alignment isn't the issue to me. It is more the idea that a character who is supposed to be devoted to battling evil (to some degree at least) would decide to affiliate himself with hell in any way. While the Hellknights technically aren't evil, they sure are modeling themselves after something that is evil.

But hey, it is up to Paizo and not me whether or not this is allowed :)

*does some edits*


John Kretzer wrote:

You know the cover kind of reminds of the Planescape On Hallowed Ground cover.

Anyway I would like in this book...

Each of the 20 main deities recieve 15 pages each. In those page besides the PrCs, feats, spells, etc. I would like Holidays detailed, wedding, funerel, investment as a priest, etc detailed, A few priest and followers of these faiths, organizations within the churches, herseys exposed, and atleast one temple deailed.

The rest of the 20 pages can deal with the minor deities.

I know it probably be that much detail but one can hope...

If this were the case I would buy this book without a thought.

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