Pathfinder Campaign Setting: Inner Sea Gods (PFRPG) Hardcover

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Pathfinder Campaign Setting: Inner Sea Gods (PFRPG) Hardcover
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Unleash the Power of the Gods!

Through the miracles of priests and the weapons of crusaders, the deities of the Pathfinder Roleplaying Game command unrivaled influence over the lands of the Inner Sea. Tap into their incredible might with Pathfinder Campaign Setting: Inner Sea Gods! Inside you’ll discover the deepest secrets of an entire pantheon of incomparable beings, claim relics suited to both sinners and saints, and wield immortal might as a character of any background, race, or class. No longer does the favor of the gods belong to clerics, paladins, and other divine spellcasters alone—choose your faith and make holy power your own!

This volume expands upon the world and religions detailed in Pathfinder Campaign Setting: The Inner Sea World Guide. Inside this tome of mysteries, you’ll find:

  • Massive articles on the most powerful deities of the Pathfinder campaign setting, revealing everything you need to know about the gods and their followers, temples, adventurers, holy days, otherworldly realms, divine minions, and more!
  • Details on nearly 300 deities from across the Inner Sea region and beyond.
  • New prestige classes to imbue you with the power of the gods! What’s more, each of these three classes is uniquely customized to make worshipers of all 20 core gods mechanically distinct from each other—that’s 60 different prestige class variations!
  • Tons of new feats to help optimize your character and make you a champion of the church.
  • More than 140 magic items tailored to religious characters of all classes! Unleash righteous wrath or spread divine corruption with sacred armor, weapons, altars, holy symbols, and other relics for every faith.
  • A library of spells and subdomains to help your caster sow destruction, spread divine love, or remake reality in your god’s name!
  • Character traits to help you get the most out of your character’s beliefs and backstory.
  • Dozens of monsters, including high-level heralds and divine servitors for Pathfinder’s most prominent deities.

ISBN-13: 978-1-60125-597-6

Note: This product is part of the Pathfinder Lost Omens Subscription.

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5/5


Must have for divine players and GM

5/5

While it looks like a cleric book at first sight this is way more.
Of course; clerics, inquisitors, oracles, warpriests and (anti)paladins wil benefit the most, but now you can also make a fighter a soldier of god by taking the sentinel class, or make a Desna rogue and gain access to the feats. The feats, traits, spells and boons make the difference between the gods a lot greater, witch also adds more flavor. In the corebook the weapon and domains where the only stats of a deity, but the fire domain didn't give a character more Asmodues feel, because a Sarenrea priest could take it to. With these Deity specific feats, boon etc. it can become a big deal witch you choose.

The 3 archetypes are all good, divine casters can go exalted, martials can take sentinel classes and everyone can go evangelist.

Now the big deal for me:
As a GM you can at so much flavor:
Example: giving the bad guys in your torture chamber Zon-Kuthon feats, prestige classes and spells.

Love this book.


Ring Side Report- RPG Review of Inner Sea Gods

4/5

Originally posted at www.throatpunchgames.com, a new idea everyday!

Product- Pathfinder Campaign Setting: Inner Sea Gods
Producer-Paizo
System-Pathfinder
Price-~$30
TL; DR-If you want to know about the main Golarion gods, get this book. 90%

Basics- Inner Sea Gods is the first hard cover book discussing Golarion in a long time from Paizo, and as the name suggests, it focuses on the gods of the inner sea region. Chapter one discusses the big 20-the top gods of the setting. Each god gets a few pages discussing important stats for this god and prestige classes for characters of this god, the gods beliefs, the priesthood, the church, temples and shrines, a priest's role in the world, how adventures see the god, clothing of worshipers, holy texts, holidays, aphorisms, relations between religions, the gods realm, planar allies, and a sidebar for characters of this god for different items, archetypes and character options. Each god also gets a picture of a worshiper and the god itself. After the main deities' chapter, the second string of deities gets a chapter with each deity getting half a page followed by a section on race specific pantheons. Next is a chapter on character options including three new prestige classes, feats, traits, domains spells, and items. The book finishes with new monsters and quick stat tables on the gods.

Theme or fluff- I liked and didn't like this one. What was here was great, but what wasn't was what really made this disappointing. The first chapter of the book is amazing! The write up on each god is an excellent resource for anyone who wants to learn about the gods of this world. However, I would have gladly traded any items and spells in this book for more page space on the second string deities. That was what I really wanted from this book. Gods like Besmara already have a deity write up that could have been copy/pasted from the Adventure Paths (AP) right in this book! And that's the assumed default god of the second highest selling AP! Heck, some gods don't even get the half page as some race deities get less than a paragraph in the pantheons. Now, I know this is kind of nit-picking as +90% of players will pick a main god and use that, but those minor god details are important to me. 4/5

Mechanics or Crunch-This was done well even if I wanted more fluff in the book. Instead of making an ungodly (ha puns!) number of different prestige classes, Paizo made three, BUT each god gives different powers depending on the god the character serves. That right there, along with CMB/CMD, is the smartest thing Paizo has added to the 3.X system! I don't need a book with three classes per god (basically the standard Paizo three: skill monkey, fighter, and caster); I can have two pages explaining each class and 1/2 a page per god giving each god's specific powers for those three. That frees up page space that was much better used and solved a problem in a smart way. The feats, items, monsters, and powers provided by the book are also well done too. Like any large book, there are winners and losers for all the options provided, but overall it's not bad. I think the alters and item are far overpriced for the bonus you get though. As above, since the non-core gods don't get much more than half a page, you can't out of the box play the new prestige classes with the obscured gods. But, those are minor problems. 4.5/5

Execution- It's not a bad book. I might have problems with content, but Paizo knows how to really put a bunch in each book. The art helps keep the reader from getting bored since you are in essence reading at least 150 pages of fake theology textbook. Item, spell, power, class layout is as great as ever. I find nothing to complain about here. 5/5

Summary- If you play Pathfinder and are a cleric, then this book is a no brainer. If you run a Pathfinder game and will use ANY gods at all, then this book is a no brainer. I have my problems with what didn't make the cut for this book as opposed to what did. However, if you are the vast majority of people out there who pretend to worship some fantasy god in this system, then this book is for you. If you want to worship some obscure god, you have a bit of work on your hands. Since I love clerics in my 3.5 games, this a well done book I'm glad is part of my collection but not completely what I wanted. 90%


Great for those interested in the core deities

4/5

I've posted a complete review on my blog, The Triangular Room.

I think Inner Sea Gods is a great addition to my Pathfinder collection. While a fair amount of the content is recycled from previous products, it’s really fantastic to have everything in one place, especially in such a beautiful, well-designed volume. I’d consider it a must-buy for fans of the core Golarion deities. For those looking for more options related to the non-core deities, this title is probably not going to help you a great deal.


Finally got one

5/5

I'm a big fan of giving back story to the world around us, and this helps. Added in the fact it is Reynolds best covers, and the interior matched it was just outstanding. I do agree some of this is a repeat, but I also think this may be one of those that we will see have an update. Maybe new gods added, some deaths, feats better explained, etc. Needs work, but I still love it. Worth the buy.


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Mark Moreland wrote:
No. Paladins are LG and get their powers from deities within one step of that alignment. How many favorites Sean's trolling gets doesn't change the way paladins work in our setting, despite unfortunate elements that may have seen print in the past saying otherwise.

But only the Sacred Servant Paladin Archetype 'gets their powers' from a Deity (who must be within one step of LG).

For other Paladins, any relationship with a Deity isn't really any more significant (rules-wise) than for a Monk.
So "Paladin of X Deity" (without invoking Sacred Servants) just isn't indicating a specific relationship on par to Clerics,
and AFAIK the Paladin of Asmodeus article never indicated that they are even WORSHIPPING Asmodeus in any way.
As we know, Paladins MAY work with Evil, and I don't see why Asmodeus would be excluded from that,
never mind that the article also never said the Paladins in question need to be fully aware of Asmodeus' role in the matter,
it was just discussing how Paladins may 'serve' Asmodeus, which may be thru intermediaries.
The article also explicitly said how the end-game of that relationship was the Paladins falling.
I'm not sure why Asmodeus would NOT enjoy manipulating Paladins to eventually fall while furthering his goals.
I don't have the article with me here to quote, but that was the gist of it as I understood it,
it seems like most of the reaction contrary to it was predicated on reading too much into the phrase "Paladin of Asmodeus",
rather than a sober assessment of what it described as actually going on.

I do hope that Paizo does a Blackguard PrC for fallen Paladins, Asmodeus-linked or not,
it's a totally different concept than Anti-Paladin, A-P is not any sort of 'replacement' for it,
but it seems a role that is just as relevant to Pathfinder as 3.5.

Paizo Employee Creative Director

9 people marked this as a favorite.
Matrix Dragon wrote:
James Jacobs wrote:
Sets up a bunker at the tail end of Inner Sea Gods to wring out Asmodean paladins using a giant scary machine...
I'm assuming this means no more nonsensical paladin/hellknight multiclasses? :D

Paladin hellknights have been and will continue to be a part of the game.

Most hellknights are lawful neutral. Lawful evil is the next most common alignment. Lawful good hellknights exist, but they're the least common.


Matrix Dragon wrote:
The alignment isn't the issue to me. It is more the idea that a character who is supposed to be devoted to battling evil (to some degree at least) would decide to affiliate himself with hell in any way. While the Hellknights technically aren't evil, they sure are modeling themselves after something that is evil.

Hellknights are not affiliated with Hell. They're dedicated to killing Devils.

Sure, some Hellknights might be affiliated with Hell, but certainly not all.
As a group they aren't 'modelling' themselves after Hell or Devils, they're 'modelled' after the Jistka Imperium.
Devils may have a wide range of abilities, including elemental resistances or melee abilities,
using or emulating some of those does not indicate allegiance or sympathy,
or else the Soviet Red Army would have been Nazi sympathizers for also using tanks in combat.
Paladin Hellknights can certainly be expected to be fully dedicated to fighting Evil.
I don't see why this is more problematic than a Sacred Servant of Abadar, or a Paladin that is part of a national military such as Qadira.
Paladins can explicitly work with Evil for one, so to say they may never be part of an organization unless it is 100% Paladin seems absurd.
Might that provoke more difficult situations re: the Paladin Code than being a warrior of a LG church? Sure.
But it doesn't mean it isn't a viable choice and path for Paladins to take.


Please, PLEASE, tell me that Razmir will be included in this book, and please let it be in a lot of detail. I really REALLY need that! I'll pay extra!

Liberty's Edge

As long as it becomes legal for my Inquisitor of Cayden Cailean to cast create ale or wine like a cleric, I'm all in.

Paizo Employee Creative Director

2 people marked this as a favorite.
Fnipernackle wrote:
Please, PLEASE, tell me that Razmir will be included in this book, and please let it be in a lot of detail. I really REALLY need that! I'll pay extra!

Wellllll...

Spoiler:
... Razmir isn't a god, so technically he shouldn't be part of this book at all. It's very likely he won't be mentioned at all, or if he IS mentioned, it'll only be a brief blurb.

Not sure why we spoiler that anymore, since it's probably the worst-kept secret of the Inner Sea region.


1 person marked this as a favorite.

I'm pretty sure he was aware that Razmir isn't a God, but just wanted a more detailed treatment of him and his 'religion' anyways, since you could discuss their 'religion' in similar terms (friends/enemies, symbology, practices of the 'clergy', etc)


Though other chunks of the standardized detailed format would be pretty barren:

Spoiler:

Relationship with other deities: None
Planar Allies: None
Herald: Nope
Myths: All of it


Well, given he is still a caster, he could still be capable of binding planar allies and even enslaving one in particular to be his herald. Would be pretty interesting to see that.

Designer, RPG Superstar Judge

2 people marked this as a favorite.

A "god" writeup of Razmir sounds like a good thing for a Razmiran sourcebook rather than a gods sourcebook.

Silver Crusade

3 people marked this as a favorite.

Wait a second...

BRIGH! :D

Also, Achaekek


Sean K Reynolds wrote:

Yep, that's what I thought you were talking about. See, when we first started these god articles, there was no Core Rulebook, nor was there a campaign setting book for Golarion, so the articles were the only place to get that info. I can't remember why we did it in paragraph form like that instead of a little sidebar, but that's how we did it for the first one, and we used that same structure for the later articles. For this book, we've already talked about pulling that info into a sidebar for each entry (plus I'm sure we'll have a full-page table listing all of that info for at least the major gods), so it won't be in that running text format any more. :)

As for your comment about the Relations With Other Religions section, that's exactly the sort of thing I meant by my comment about how other deities (and aspects of the setting) hadn't been detailed yet. But they've now been detailed, so... :)

Thanks for your answer. I have hoped that you have realised this, but as it was never changed I thought I mention it.

Concerning the relations part, am I correct to assume that this does not imply that the book will include write-ups about beings of god-like power, i.e. Horsemen, Empyreal lords, etc?

Whilst you did not say that you want further suggestions, I will still write them down. I hope you do not mind.

Would it be possible to have a better distinction between the general topics in the articles? It would be nice to have three general sections about a given deity: one about the deity itself, one about its church/religion, and one about general and/or common information concerning the deity. For example in the article on Pharasma, the part on the deity itself is really lacking (if I remember correctly) and thus, unless this was intended, it could be avoided.


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I wish the individual priests were an archetype rather than prestige classes. Pathfinder made prestige classes inferior to regular classes. Few will ever choose a prestige class over a base class with an archetype. It only hurt more with prestige classes not getting favored class bonuses.

I miss the deity books like the Forgotten Realms had, where choosing to be a particular deity's priest meant having competitive power rather than being an inferior choice to the base class as it would be now. Prestige classes rarely even somewhat equal (usually they are far inferior) giving up favored class bonuses and the base abilities of a class with an archetype. Which makes them a very unattractive option for most players.


Pathfinder Rulebook Subscriber

There was a posting on how to create 'non-generic clerics' some time back. I took it and created modifications to better fit the deities than the CORE cleric. A deity of Rogues would not favor plate and shield Clerics and I really think the skill list might get enhanced. Other than Domains, there is mechanically little to differentiate a Cleric of Asmodeus and Desna.

Might there be alternate abilities, etc for some Clerics? Optional, of course.


Raith Shadar wrote:

I wish the individual priests were an archetype rather than prestige classes. Pathfinder made prestige classes inferior to regular classes. Few will ever choose a prestige class over a base class with an archetype. It only hurt more with prestige classes not getting favored class bonuses.

I miss the deity books like the Forgotten Realms had, where choosing to be a particular deity's priest meant having competitive power rather than being an inferior choice to the base class as it would be now. Prestige classes rarely even somewhat equal (usually they are far inferior) giving up favored class bonuses and the base abilities of a class with an archetype. Which makes them a very unattractive option for most players.

Most players aren't optimizers. They don't care about the loss of the FCB, as minor as that is. Half the time, they don't even remember that thing :)


1 person marked this as a favorite.
James Jacobs wrote:
Sets up a bunker at the tail end of Inner Sea Gods to wring out Asmodean paladins using a giant scary machine...

In other words, JJ will "speak to the printer about it later."

Spoiler:

From "1776" the musical:

HANCOCK: Gentlemen are there any objections to the Declaration being approved as it now stands?
JOHN: I have one, Mr. Hancock.
HANCOCK: You, Mr. Adams?
JOHN: Yes. Mr. Jefferson, it so happens the word is unalienable, not inalienable.
JEFFERSON: I'm sorry, Mr. Adams, inalienable is correct.
JOHN (his voice rising): I happen to be a Harvard graduate
JEFFERSON (his voice also rising): And I attended William and Mary --
HANCOCK (pounding the gavel): Gentlemen, please! Mr. Jefferson, will you yield to Mr. Adarns's request? (A pause)
JEFFERSON: No, sir, I will not.
JOHN: Oh, very well, I'll withdraw it.
FRANKLIN: Good for you, John!
JOHN (privately): I'll speak to the printer about it later.


Pathfinder Adventure Path Subscriber
Raith Shadar wrote:
I wish the individual priests were an archetype rather than prestige classes. Pathfinder made prestige classes inferior to regular classes. Few will ever choose a prestige class over a base class with an archetype. It only hurt more with prestige classes not getting favored class bonuses.

I don't know, I think it's more that they're not nearly as crazy/required as they were in 3.5, and that's causing a lot of people to think PrCs are a lot worse than they really are. I mean, if you take a standard 10 class levels in a Prc, and your first 10 are in a base class that's, what, 10 hit points or skill points you're missing out on by level 20? Really not a big deal.

PrCs in Pathfinder excite me. Most of them are very nicely designed, and have pretty fair trade-offs for the abilities they offer. My players and I love taking them, and there hasn't been a single AP we've run in PF so far, that hasn't ended up in at least one person taking a PrC. Sure, there are some bad ones (Tattood Mystic, I'm looking at you), but most are flavorful and introduce fun mechanics.


Vic Wertz wrote:
Announced! Cover image is a mockup, and will change prior to publication.

Well I still hope it's Sarenrae on the cover. :)


1 person marked this as a favorite.

I hope the cover art will be Cayden, Desna, Azmodeus, Norgorber, and Pharasma playing poker.


1 person marked this as a favorite.
Mikaze wrote:

Wait a second...

BRIGH! :D

Also, Achaekek

WHERE IS MY OFFERING, MIKAZE?

Designer, RPG Superstar Judge

Baroth wrote:
Concerning the relations part, am I correct to assume that this does not imply that the book will include write-ups about beings of god-like power, i.e. Horsemen, Empyreal lords, etc?

Well, my part of this book focuses on the 20 major deities (and some other material we haven't announced yet). I don't what the book is doing with the not-a-true-deity-but-can-grant-spells creatures, but given that each category of them has its own 64-page book for the Pathfinder RPG, I doubt this book will have extensive writeups for such beings (because space limitations for the book means we can't set aside 10 pages for each of those categories, for example).

If you're talking specifically about mentioning those creatures in the Relations section of the gods writeups, I think we can make sure to mention any relationships that are significant to the deity (frex, Urgathoa's writeup mentions daemons because her realm is in Abaddon, and I think Sarenrae's mentions the other empyreal lords because she used to be an angel).

Baroth wrote:
Would it be possible to have a better distinction between the general topics in the articles? It would be nice to have three general sections about a given deity: one about the deity itself, one about its church/religion, and one about general and/or common information concerning the deity. For example in the article on Pharasma, the part on the deity itself is really lacking (if I remember correctly) and thus, unless this was intended, it could be avoided.

As the updates of those entries aren't finished yet, I'll talk to Wes (who's in charge of this project) and see what he thinks of that idea. :)

Dark Archive

Pathfinder Adventure Path Subscriber

May have asked this already but will this book include updated versions of the 3.5 god specific prestige classes?


Sean K Reynolds wrote:
Well, my part of this book focuses on the 20 major deities (and some other material we haven't announced yet). I don't what the book is doing with the not-a-true-deity-but-can-grant-spells creatures, but given that each category of them has its own 64-page book for the Pathfinder RPG, I doubt this book will have extensive writeups for such beings (because space limitations for the book means we can't set aside 10 pages for each of those categories, for example).

Thanks for your answers.

In this case, I was talking about whether or not there will be writeups like the core beliefs series on very powerful outsiders in the book. It is a shame that there is not enough space for that, but it is understandable nonetheless. As these will be printed in the APs I am not too saddened about it. ;-)
Sean K Reynolds wrote:
If you're talking specifically about mentioning those creatures in the Relations section of the gods writeups, I think we can make sure to mention any relationships that are significant to the deity (frex, Urgathoa's writeup mentions daemons because her realm is in Abaddon, and I think Sarenrae's mentions the other empyreal lords because she used to be an angel).

That you are going to mention all important relations is fantastic as it does really help to see how the deity acts and thus how it thinks.

Sean K Reynolds wrote:
As the updates of those entries aren't finished yet, I'll talk to Wes (who's in charge of this project) and see what he thinks of that idea. :)

Thanks, this is great to hear. Granted it might just be me but I do like neatly structured texts for the sake of clarification. Perhaps it is just a professional preference.

Generally, would it be possible to get more background history on the deities? Some of the articles seem to lack this more than others. For example, your article on Torag (AP 62) does not explain his history, but perhaps that is intended.

Dark Archive

FINALLY! :)

I'm really happy about this, because Faiths & Avatars is one of my favorite FR books.

But, JJ, what is that nonsense about not including paladins of Asmodeus in the book? There are plenty of paladins serving our Blessed Lord in Cheliax!


Odraude wrote:
Well, given he is still a caster, he could still be capable of binding planar allies and even enslaving one in particular to be his herald. Would be pretty interesting to see that.

Well, I suppose that's true, though a bound planar being wouldn't be an ally so much as a servant or slave. That is one of the big differences between Planar Ally and Planar Binding. But I see your point.

All of this is moot however, as Sean aptly points out, Razmir would be better served as a feature article for a Razmir sourcebook, or better yet - a Razmir AP (one can only hope) someday.


One of my favorite books is from MWP. They did Holy Orders of the Stars that gives the history of the Dragonlance pantheon. One thing that I especially appreciated is that each god had something specific to him'her such as magic items, PRCs, relics. I hope that this book will do something similar.

Silver Crusade

1 person marked this as a favorite.
SHODAN wrote:
Mikaze wrote:

Wait a second...

BRIGH! :D

Also, Achaekek

WHERE IS MY OFFERING, MIKAZE?

Arts and crafts are hard!

I actually have to pick some parts up at GenCon. D: Is coming though!


Pathfinder Adventure Subscriber

Any chance Erik Mona can be tricked into believing he'll have to do stat-blocks for all the deities using the 3.0 rules for that? ;)


Sean K Reynolds wrote:
A "god" writeup of Razmir sounds like a good thing for a Razmiran sourcebook rather than a gods sourcebook.

Is a Razmiran book even going to be put out?


James Jacobs wrote:
Fnipernackle wrote:
Please, PLEASE, tell me that Razmir will be included in this book, and please let it be in a lot of detail. I really REALLY need that! I'll pay extra!

Wellllll...

** spoiler omitted **

Not sure why we spoiler that anymore, since it's probably the worst-kept secret of the Inner Sea region.

I know he is not technically a god, but he is still worshiped by many as a God. Everything that is out there for him seems to be very little and scattered across various books. I've been longing for more information on him as well as his worshipers, church, etc, and so I was hoping he'd be included in this book. Especially with this excerpt from his Pathfinder Wiki page;

"While he has no divine abilities, his incredible arcane power is enough proof of his godhood to many people. With his magic allowing him to reduce the city of Melcat to ash overnight, few can even question his immense power."

Paizo Employee Publisher, Chief Creative Officer

Kajehase wrote:
Any chance Erik Mona can be tricked into believing he'll have to do stat-blocks for all the deities using the 3.0 rules for that? ;)

HAHAHAHA NONE.

Paizo Employee Publisher, Chief Creative Officer

4 people marked this as a favorite.
Fnipernackle wrote:
Sean K Reynolds wrote:
A "god" writeup of Razmir sounds like a good thing for a Razmiran sourcebook rather than a gods sourcebook.
Is a Razmiran book even going to be put out?

I will publish it as soon as Jason Bulmahn writes it.

Silver Crusade

5 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Erik Mona wrote:
Fnipernackle wrote:
Sean K Reynolds wrote:
A "god" writeup of Razmir sounds like a good thing for a Razmiran sourcebook rather than a gods sourcebook.
Is a Razmiran book even going to be put out?

I will publish it as soon as Jason Bulmahn writes it.

Meanwhile, in the other part of the building...

Wes: Hey Jason, when are you going to write the Razmiran book?
Jason: Oh, I'll get to that once Erik writes the one about Nex.

Dark Archive

3 people marked this as a favorite.
Gorbacz wrote:

Wes: Hey Jason, when are you going to write the Razmiran book?

Jason: Oh, I'll get to that once Erik writes the one about Nex.

I would do unseemly things for either of those books...

Unseemly, I say!

I might even eat salad with the wrong fork!


Set wrote:
Gorbacz wrote:

Wes: Hey Jason, when are you going to write the Razmiran book?

Jason: Oh, I'll get to that once Erik writes the one about Nex.

I would do unseemly things for either of those books...

Unseemly, I say!

I might even eat salad with the wrong fork!

I'll do the same!


Pathfinder Adventure Subscriber
Erik Mona wrote:
Kajehase wrote:
Any chance Erik Mona can be tricked into believing he'll have to do stat-blocks for all the deities using the 3.0 rules for that? ;)

HAHAHAHA NONE.

Aww, that's no fun.

Grand Lodge

Gorbacz wrote:
Erik Mona wrote:
I will publish it as soon as Jason Bulmahn writes it.

Meanwhile, in the other part of the building...

Wes: Hey Jason, when are you going to write the Razmiran book?
Jason: Oh, I'll get to that once Erik writes the one about Nex.

Bwhahahahahahahahahahahaha.

After having just listened to the Know Direction YOU Are the publisher from PazioCon...yeah, probably exactly that. Well played Gorbacz, well played!


3 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Maps, Rulebook Subscriber

What I'm hoping to see included.

1. Boons and Obediences

2. Holy symbols. Are there differences between higher and lower ranking officials? What about which aspect you worship more. For example are there distinct markings that would show you worship the death aspect of Pharasma vs. the Birth aspect?

3. Titles. What are the named titles for each Dieties clergy. Are there various ones based on the specific aspect of that God that they worship.

Scarab Sages

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Pathfinder Battles Case Subscriber; Pathfinder Card Game, Companion, Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
Sean K Reynolds wrote:
A "god" writeup of Razmir sounds like a good thing for a Razmiran sourcebook rather than a gods sourcebook.

Oh My Gods Yes...!


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Will the upcoming Faiths and Philosophies book (Companion line) be helpful for those needing information on Razmir and his "faith"? I would think - between that and Inner Sea Magic (Campaign Setting line) - that there should be enough information.


But...will thamir gixx be getting some love in this work?

Silver Crusade

Segallion wrote:

What I'm hoping to see included.

1. Boons and Obediences

2. Holy symbols. Are there differences between higher and lower ranking officials? What about which aspect you worship more. For example are there distinct markings that would show you worship the death aspect of Pharasma vs. the Birth aspect?

3. Titles. What are the named titles for each Dieties clergy. Are there various ones based on the specific aspect of that God that they worship.

I actually started a thread about #3 back when I created my first cleric character for PFS. I wasn't sure how she should refer to herself as a level 1 adventuring cleric of Sarenrae.

Speaking of holy symbols, I recently came across a reference to negative channeling being unholy, not holy. So would a neutral cleric of a neutral god who chose negative channeling need an unholy symbol instead of a holy symbol? Green Beard the Pirate (CN half orc cleric of Besmara) really wants to know!

Dark Archive

Finally Dieties and demi... I mean Inner sea gods... yeah. A hard back book of the gods all collected more or less together.

Sovereign Court

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Dragon78 wrote:
I hope the cover art will be Cayden, Desna, Azmodeus, Norgorber, and Pharasma playing poker.

Cayden has so much fun losing, he never wins but never bets big either. Desna has a poker-face so hard that it hurts ther other gods' eyes trying to crack it. Norborger has to have his cards pried out of his hands for the reveal. Asmodeus cheats hard and always looks like he'll win. But, Pharasma always wins, effortlessly.

Dark Archive

I'm looking forward to more information on less developed 'lesser' gods, like Alseta, Brigh and Sivanah, as well as the elven gods!


I'm still upset that Razmir will only have a small part in this book, if even that. He may not BE a true god but he is BELIEVED TO BE a god by many, and therefore is a "god" of the Inner Sea, and therefore, in my opinion, should be included in this book in detail.

Everything on Razmir is spread out throughout multiple books and even if you compiled it all, it's not nearly as much as the other gods. It would just be nice to finally have a book that presents a lot of detailed information on him, his followers, and his church. Just my 2cp.

Designer, RPG Superstar Judge

In Golarion, mere belief doesn't make you a god.


Sean K Reynolds wrote:
In Golarion, mere belief doesn't make you a god.

No it does not. But if he is gonna be listed in the Inner Sea World Guide in the dieties section, he should be in this book.


Fnipernackle wrote:
Sean K Reynolds wrote:
In Golarion, mere belief doesn't make you a god.
No it does not. But if he is gonna be listed in the Inner Sea World Guide in the dieties section, he should be in this book.

Well, first, Razmir isn't listed in the main deities section, he's listed in the "Fallen, False, and Forgotten" section - for that reason alone I'd no more expect Razmir in this book than I would a section for the Peacock Spirit.

Second, the book isn't called Inner Sea Religions it's called Inner Sea GODS. Just because someone has a religion built around them doesn't mean they deserve an detailed entry in this book. If you have a section for Razmir (who isn't even as powerful as a demigod) where do you stop? Where do you draw the line? Should we expect every Empyreal Lord, Archdevil, Demon Lord, Great Old One, and Horseman to also get a detailed entry? Obviously not.

Third, page count is tight. If they do have a few extra pages to detail beings outside the core 20 deities, those pages would be better spent on detailing other actual gods (such as Droskar, Zyphus, Apsu, etc.) rather than some pretender squatting on the shores of Lake Encarthan.

Dark Archive

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Sean K Reynolds wrote:
In Golarion, mere belief doesn't make you a god.

Which I find very annoying, cause I should be a god by now.

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