
Silus Gray |

I don't mind pushing back the date to get the product done right but it needs to hit the shelves 2 weeks or more before Christmas. Any delay after that and Christmas dollars are spent and other products *cough* *cough* AD&D *cough* *cough* will be the ones ppl are spending their hard earned money on.

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Asgetrion wrote:For a talented drunk as I am, I respectfully request you abstain from the abuse of the postal service!Beercifer wrote:Hey! That is a speciecist comment, you know? Although I *may* have burned away some of my body hair with Hellfire, I'm more than hairy enough for a middle-aged, robust Chelaxian dwarven male! I can send you some pictures, if you want to?Asgetrion wrote:There's not enough body hair for you, Dwarf!Garden Tool wrote:Oh man, it just got weird in here.Wanna see me dance? Naked?
Who said anything about postal service? I meant mental images via a 'Nightmare'-spell... ;P

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Jeremy Mcgillan wrote:Can you ensure there are monsters appropriate to kill my players at every level....I don't think this will be an issue.
If the Bestiary 2 starts killing players, you may lose your customers through the deaths. ;)

Justin Franklin |

Liz Courts wrote:If the Bestiary 2 starts killing players, you may lose your customers through the deaths. ;)Jeremy Mcgillan wrote:Can you ensure there are monsters appropriate to kill my players at every level....I don't think this will be an issue.
Not to mention the financial difficulties imposed by the eventual wrongful death lawsuits.

Liz Courts Contributor |

We strive to maintain the lethality* of our hardcover RPG rulebooks.
* Not to be tested on contrary players at your game table. Also not responsible for any outcries referencing miniature giant space hamsters making aimed strikes at sensory organs, lagomorphs with oversized incisors, or things that are vulnerable to things that go "snicker-snack".

Phil. L |

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Okay, I'm done.

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If we're talking January 5 for a pdf day, is the street date about that, or maybe a couplea weeks later?
I'm not whining; I hear too much whining in my life for me to contribute to it.
Assuming it reaches our warehouse on the current schedule, January 5 would be both the retail release date and the date that non-subscribers can purchase the PDF here at paizo.com.
(If you want the PDF before that, there's still time to subscribe!)

Fantasy Blog Man |
I cannot wait to find new additions for my list of the most disgusting D&D Monsters
;-)

John Robey |

Jason Ellis 350 wrote:Personally I want to see stuff from CR 14 thru CR 19 that aren't Dragons, Demons, Devils, or stuff I have to add a template to. I'll be disappointed if they don't fill in this gap from the first Bestiary.You won't be disappointed.
Excellent! My group is 11th level now, and even with templates, class levels, and all the variants on d20pfsrd.org, the premade monster list is starting to get a bit thin.
(Fortunately, I've still got my 3.x books to convert from ... who knew that I'd ever actually use that MM5?)
-The Gneech

Grey Lensman |
I'd love to see a how to for multiple size changes myself. I tried to make a greensting scorpion familiar for my Witch in Kingmaker but I gave up when it looked like the str was going to be a very large negative number. Not having even a single multiple size change example is a problem for me, and I am supposed to be the math guy in my gaming group.

Razz |

James Jacobs wrote:Jason Ellis 350 wrote:Personally I want to see stuff from CR 14 thru CR 19 that aren't Dragons, Demons, Devils, or stuff I have to add a template to. I'll be disappointed if they don't fill in this gap from the first Bestiary.You won't be disappointed.Excellent! My group is 11th level now, and even with templates, class levels, and all the variants on d20pfsrd.org, the premade monster list is starting to get a bit thin.
(Fortunately, I've still got my 3.x books to convert from ... who knew that I'd ever actually use that MM5?)
-The Gneech
0_o...this sounds like you've been using entire Monster Manuals to assault your PCs...the 2nd surprise is they're only 11th level after all of that?

Razz |

There is one thing I really hope is in the book --- more anti-magic monsters.
Playing a heavy magic campaign, I like to use monsters like the balhannoth from MM4, the nishruu from Lost Empires of Faerun, the spellgaunt from MM2, dragonkin from Draconomicon, spellweavers from MM2, and pretty much anything that is attracted to and eats/steals magic.
Magic is annoying sometimes and it'll be fun to use a variety of magic-hating/eating/stealing creatures on my PCs.

Spanky the Leprechaun |

There is one thing I really hope is in the book --- more anti-magic monsters.
Playing a heavy magic campaign, I like to use monsters like the balhannoth from MM4, the nishruu from Lost Empires of Faerun, the spellgaunt from MM2, dragonkin from Draconomicon, spellweavers from MM2, and pretty much anything that is attracted to and eats/steals magic.
Magic is annoying sometimes and it'll be fun to use a variety of magic-hating/eating/stealing creatures on my PCs.
+1
I like the spellweaver; they can bust multispells on fools.

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I'd love to see a how to for multiple size changes myself. I tried to make a greensting scorpion familiar for my Witch in Kingmaker but I gave up when it looked like the str was going to be a very large negative number. Not having even a single multiple size change example is a problem for me, and I am supposed to be the math guy in my gaming group.
I created a Greensting scorpion for you... this what you were looking for? It is a greensting scorp, taken from tiny to small, small to medium then medium to large. I can break them up individually to if you like :)
Male Scorpion, Greensting CR 1/4
N Large Vermin
Init +0; Senses Darkvision (60 feet), Tremorsense (60 feet); Perception +4
--------------------
DEFENSE
--------------------
AC 18, touch 9, flat-footed 18. . (-1 size, +9 natural)
hp 7 (1d8+3)
Fort +5, Ref +0, Will +0
Immune mind-affecting
--------------------
OFFENSE
--------------------
Spd 50 ft.
Melee Claw x2 (Scorpion, Greensting) +3 x2 (1d6+4/20/x2) and
. . Constrict (Scorpion, Greensting) +3 (1d6+4/20/x2) and
. . Sting (Scorpion, Greensting) +3 (1d6+4/20/x2) and
. . Unarmed Strike +3 (1d4+4/20/x2)
Space 10 ft.; Reach 10 ft.
Special Attacks Grab
--------------------
STATISTICS
--------------------
Str 19, Dex 10, Con 16, Int -, Wis 10, Cha 2
Base Atk +0; CMB +5 (+9 Grappling); CMD 15
Feats
Skills Climb +8, Fly -2, Perception +4
Languages
SQ Poison: Sting-injury (DC 13) (Ex)
--------------------
SPECIAL ABILITIES
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Grab (Medium) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Immunity to Mind-Affecting attacks You are immune to Mind-Affecting attacks.
Poison: Sting-injury (DC 13) (Ex) Poison deals 1d2 STR damage, 1/round for 6rounds, cure 1 save.
Tremorsense (60 feet) Sense things and creatures without seeing them.
This was created With Hero Lab® - try it for free at http://www.wolflair.com!

Grey Lensman |
It was shrinking down multiple sizes that was the problem, not making things bigger. I can't quite wrap my head around the negative stats. Not the subtracting part, the fact that the total seems to be a negative number. I see that and assume I must be doing something wrong, but can't quite figure out what. Retrying ends up with the same unusable result.

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I never saw the stats for an actual greensting scorpion in my APG. Only the advice to hit the Bestiary, take the large scorpion there, and shrink it down. Nor was I able to find it in the bestiary, as it only has the Core Rules familiars.
The Greensting Scorpion is found on pg 242 of the Bestiary and mentioned in the APG on page 70. These are brief to say the least as far as statistics go.. but it is not to difficult to figure from there :)
:)

Joe Wells RPG Superstar 2010 Top 32 |

Bestiary pg 242 / link to d20pfsrd.com:
CR 3
XP 800
N Large vermin
Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
DEFENSE
AC 16, touch 9, flat-footed 16 (+7 armor, –1 size)
hp 37 (5d8+15)
Fort +7, Ref +1, Will +1
Immune mind-affecting effects
OFFENSE
Speed 50 ft.
Melee 2 claws +6 (1d6+4 plus grab), sting +6 (1d6+4 plus poison)
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (1d6+4)
STATISTICS
Str 19, Dex 10, Con 16, Int —, Wis 10, Cha 2
Base Atk +3; CMB +8 (+12 grapple); CMD 18 (30 vs. trip)
Skills Climb +8, Perception +4, Stealth +0; Racial Modifiers +4 Climb, +4 Perception, +4 Stealth
SPECIAL ABILITIES
Poison (Ex)
Sting—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
Reduce size three times (d20pfsrd again):
CR 1/4
XP 100
N Tiny vermin
Init +3; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
DEFENSE
AC 20 touch 15, flat-footed 17 (+3 Dex, +5 natural, +2 size)
hp 4 (1d8+0 )
Fort +2, Ref +3, Will +0
Immune mind-affecting effects
OFFENSE
Speed 50 ft.
Melee 2 claws -2 (1d2-4 plus grab), sting +6 (1d2-4 plus poison)
Space 2 1/2 ft.; Reach 0 ft.
Special Attacks constrict (1d2-4)
STATISTICS
Str 3, Dex 16, Con 10, Int —, Wis 10, Cha 2
Base Atk +0; CMB -6 (-2 grapple); CMD 7 (19 vs. trip)
Skills Climb -1, Perception +4, Stealth +15; Racial Modifiers +4 Climb, +4 Perception, +4 Stealth
SPECIAL ABILITIES
Poison (Ex)
Sting—injury; save Fort DC 12; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
-16 Str, +6 Dex, -6 Con, -2 Natural Armor, hit dice reduced 50% three times, the difference in size bonuses / penalties (Bestiary pg 296), plus attack damage regressed per Table 3-1 (pg 302). I think that's everything.

John Robey |

John Robey wrote:0_o...this sounds like you've been using entire Monster Manuals to assault your PCs...the 2nd surprise is they're only 11th level after all of that?Excellent! My group is 11th level now, and even with templates, class levels, and all the variants on d20pfsrd.org, the premade monster list is starting to get a bit thin.
(Fortunately, I've still got my 3.x books to convert from ... who knew that I'd ever actually use that MM5?)
-The Gneech
I mean the selection of pre-statted, campaign-appropriate, on-level foes. CR 11 is full of elementals and dragons and not much else, so if the current scenario has no call for elementals or dragons, I don't have a lot to choose from.
Still, better than CR 19, which has four dragons and a shoggoth as the entire range...
Not that I can't come up with my own stuff, I can and do. :) But it's always nice to have more out-of-the-box options!
-The Gneech

Wolf Munroe |

Will there be dire weasels? I hope there's dire weasels.
I consider the dire weasel a pretty iconic creature myself. I'd like to have stats for one because I love to say "fiendish dire weasel" and people in my group grin at the mention of one.
One of the players in my 3.5e game plays a druid and likes to transform into a dire weasel too.
I hadn't noticed the absence of it in PRPG until it was pointed out.
I know PRPG tries to cut back on making bigger animals by just sticking "dire" in front but it's a dire weasel! What's more awesome than that?
I suppose the stats for a wolverine could be used for a dire weasel in a pinch. Give it the Attach ability + blood drain and change up its skill list to reflect the skill list of the weasel.

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xn0o0cl3 wrote:Will there be dire weasels? I hope there's dire weasels.I consider the dire weasel a pretty iconic creature myself. I'd like to have stats for one because I love to say "fiendish dire weasel" and people in my group grin at the mention of one.
One of the players in my 3.5e game plays a druid and likes to transform into a dire weasel too.
I hadn't noticed the absence of it in PRPG until it was pointed out.
Monsters whose absence go unnoticed until someone points that absence out are not strong contenders for reprinting.
Additionally, without a legitimate oversized weasel from the fossil record, we're VERY unlikely to carry the dire weasel forward in any official capacity. We're more likely to at some point do up stats for a giant weasel, I guess. Semantics, to a certain extent, but semantics are pretty important when it comes to language and words and editors and all that...