So, my group really wants to have Seferi as a NPC interacting with us in our adventures thus I'm stuck trying to stat her. Here is what I have so far:
Magus Arcana (Arcane Deed [Dodging Panache], Disruptive, Flamboyant Arcana)
7th Level Feat: Extra Arcana (Arcane Deed [Targeted Strike])
Equipment: +1 keen rapier, +1 armored coat.
Does this look good so far? I'm kinda pressed for time so if anyone can help me fill in this statblock for this swashbuckling Magus I'd appreciate it.
Yeah, I'm gonna be honest Paizo Publishing, I don't like any of them. There are too many evil and chaotic neutral based characters and don't even get me started on the undead elf who worships a goddess of disease and misery (I'm sure the townsfolk of the Barony will just LOVE her to PIECES, probably by chopping her to pieces and then burning the remains).
Even the good aligned ones are lackluster to me (of which there seem to be only two) and even then we don't get a Paladin. Not to mention we only get one companion of each Core race which is very disappointing. I was hoping for more variety and choice and a greater number to choose from. I am very glad however that we can create our own party without these characters.
YES! THANK THE GODS OF GOLARION!
So, uh, I'm confuzzeled, are we going to get the stats of the Runelords as they were before Earthfall hit (aka at the height of their power) or are we just going to get a few of them in their new forms? Don't get me wrong, I'm glad for whatever we get but I'm hoping one of the last things Paizo does with 1st edition Pathfinder RPG is giving us the post-Earthfall stats for the Runelords. That would be really awesome in case we'd want to use them for our own independent campaigns! :D
Nooooo...Last Wall FELL and now lies in RUINS? I really hope Keren Rhinn, Zae, and Appleslayer are all okay! :(
Also, HOLY CRAP, the WHISPERING TYRANT IS BACK? That's trouble for all of Golarion! We must AVENGE THE FALLEN OF THE INHERITOR, A NEW SHINNING CRUSADE! Maybe New Thassilonian and Sorshen can aid Cheliax, Andoran, and Taldor in this new quest?
W E Ray wrote:
Trevor Belmont: Descendant of Leon Belmont and member of the Belmont Clan (once renowned for hunting and slaying the monsters that plagued the European countryside but banished and branded heretics by the ungrateful, corrupt, and jealous Church).
Sypha Belnades: A descendant of the Belnades clan (famed for their bloodline producing potent magic users) and a member of the Speakers (an organization dedicated to giving aid and charity but only passing down their teachings and philosophy via oral tradition).
Grant DeNasty: A former pirate, swashbuckler, and bandit turned freedom fighter. Grant gave up his criminal ways and fought against Dracula's forces after Dracula's generals butchered his family and all his friends. He was captured by Dracula's forces and cursed to be a deformed hunchback guarding a clocktower of a ruined town. Trevor, Sypha, and Alucard fought and freed Grant and undid his curse and thus Grant pledged to join their cause to kill Dracula.
Alucard: Born Adrian Fahrenheit Ţepeş to Lisa Ţepeş and and Vlad Dracula Ţepeş the 3rd, Alucard is a dhampir who loved and cherished his mother and her teachings. He came into conflict with his father after attempting to stop Dracula from wiping out humanity. Dracula punished Alucard by putting him in a slumber in the catacombs beneath a human city and tasked a Cyclops to guard the entrance. Alucard was rescued by Trevor and Sypha and joined them in their quest to put an end to his father's madness.
Dracula is probably an unique advanced Moroi vampire aristocrat / arcane spellcaster of some kind (I'd say either a conjurer or a necromancer) with several abilities unique only to him.
As for Castlevania, it's actually a "TRAVELING" machine dude (aka it can teleport). Dracula supposedly built it using science, magic, and occult lore that he learned and gathered over his centuries of life.
So, has anyone thought to do a PDF of stat blocks of Trevor Belmont, Sypha Belnades, Alucard, and Vlad Dracula von Tepes from Netflix's Castlevania the Animated Series?
In terms of stats I'd think Trevor would be a Fighter with the Tactician archetype, Sypha would be a Kineticist who could use fire and cold (and later on electricity), and Alucard would be a Moroi-Born Dhampir (Svetocher) Magus?
Dracula might qualify as a Conjurer or Necromancer. He's power to conjure demons, undead, and unleash blasts of hellfire and negative energy make him interesting to stat.
Since I believe Xanderghul is the most powerful of the current Runelords (to the level of achieving mythic level power), it would have to be one hell of a powerful Veiled Master.
Though from what I'm aware of, the Aboleth don't age and are born with all the knowledge of those that birthed them so it's certainly possible.
Non-Sequitor Camel wrote:
The question to ask is: How are the two grids different from each other, and why?
Good question. To me 4th edition D&D was far more hack and slash than 3.5 D&D or 1st Edition Pathfinder with a lot of the detail from 3.5 drummed down or outright excluded. Not sure if that's a fair comparison to this new Playtest for Pathfinder. Perhaps it's the fact that a great deal is different that's giving this vibe to me?
James Jacobs wrote:
I think (but could be wrong) that Alaznist might be the final foe in this adventure path but I do definately hope we get stats for Sorshen, Xanderghul, and Zutha at the very least. :D
James Jacobs wrote:
(shrugs) While I'm still grateful for any released content James, I still think a great deal more could have been done with this. Too each their own I guess.
Jody Gerst wrote:
Hmmm...is there a rule to how long it takes for a soul of a deceased mortal to travel along the River of Souls to reach Pharasma's Boneyard or how long a soul dwells in the Boneyard before it is judged?
I was hoping Paizo was going to save the stopping of the countdown clocks of Osirion's (as well as the foretold invasion of the Dominion of the Black into Golarion's solar system) for a 6 part adventure path that would span at least six of the planets of Golarion's solar system (Castrovel, Akiton, Triaxus, etc etc) and culmulate on the planet Aucturn.
Don't get me wrong, I'm happy to get whatever I can from Paizo, I was just hoping we'd get something bigger is all. Unless I'm wrong and this manual will be the size of the Rise of the Runelords/Curse of the Crimson Throne manuals (in which case I take back everything ^_~).
It isn't an organized war like in D&D, but a conflict is still going on, based on the difference in alignment. However, whereas D&D had the NE outsiders as mercenaries to both sides,in Pathfinder demons and devil's will actually team up to put down a daemon threat.
Yup, I'm aware of canon Pathfinder lore regarding relations between fiends. I'm asking if anyone did anything different?
I pretty much had all the fiendish races fighting each other with the Daemons (and enlisted or enslaved Div) sending massive hordes into both the Abyss and Hell in order to bring death, oblivion, and suffering to the Multiverse.
The Devils and Demons would send their own armies into Abaddon to retaliate and also to fight each other while fighting their own internal threats (other powers of the Abyss for the Demons and the Asura for the Devils).
How would I explain them? That kind of depends on the caste of Rakshasa. Regardless of caste though, all Rakshasas believe that each and every creature in the universe has a proper role to play, and that success comes from understanding one's position and working to improve it. They have no issue however in regarding other sentient beings as little more than food or slaves. To them if your incapable of securing power and wealth for yourself with your own hands then you pretty much deserve to be a slave or worse. It's not an issue of good or evil, to them it's an issue of the law of nature. The strong survive and prosper and the weak fail and die.
I may be wrong but it seems to me that this Adventure Path is setting up a possible nation of New Thassilon as a major power player in Golarion for the coming new edition of Pathfinder. If so, I'm guessing that one of the Runelords that achieved a measure of immortality will be it's ruler (with my guess on either Sorshen, Xanderghul, or Zutha). If New Thassilon rises again I'm hoping at least Magnimar can resist it's rule or expansion. I'd really hate to see one of the few cities of the continent of Avistan that worships the Empyreal Lords fall to to the tyranny of sin.
(Sniff)...I'm not crying....I'm not upset...I can deal with this...I can be a man and deal withOHGODDAMMIT!
Seriously though Crys hun, your work's awesomeness speaks for itself. You've made Paizo Publishing and their product so much better by your hard work and awesome presence and we, the consumer, thank you from the bottom of our little vegan hearts.
...now if you'll excuse me...I need to eat a whole tub of ice cream after hearing your leaving while blowing my nose into a trillion kleenix.
Thurston Hillman wrote:
Heh, really hoping for a mission to rescue the Pact World's sensational, feather boa draped, singing/dancing, interstellar diva one day! ;) :D
Was kind of hoping Soul Warden would have been revised in this manual to be a anti-undead/divine caster-based prestige class.
Any info on the Bestiary? More powerful versions of base elementals? New celestials or inevitables?
Are there are Feats to give a spellcaster the ability to bypass resistance or immunity for their element damage spells?