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***** Pathfinder Society GM. 7,009 posts (13,734 including aliases). 48 reviews. No lists. No wishlists. 61 Organized Play characters. 38 aliases.


Current Campaigns


Castamir's Flaxseed Station


andreww

Dragons Demand - LJM table 2


Gwibble the Grippli

MAP

Current Map

QUESTS

The Collapsed Tower:
The Baroness of Belhaim wants you to investigate the ruins of the collapsed tower and find out why there are dead kobolds mixed in with the towers rubble

Finding Hunclay:
Find out whether Balthus Hunclay had anything to do with the Witch Tower’s collapse.

Making Friends or Enemies*:
Make at least one of the families of Belhaim either helpful or hostile towards the party.
Hero or Villain*:
Make everyone in one of Belhaim’s factions either friendly (or better) or unfriendly (or worse) towards the party.
Best Friend or Worst Nightmare*:
Make everyone in Belhaim either friendly (or better) or unfriendly (or worse) towards the party.
Belhaim Historian*:
Learn a great deal about Belhaim’s history.

* - optional

The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate!


andreww

The Flaxseed Pathfinder Lodge is a place where agents hang out and await their next mission. We're a lodge for PF1 adventures. Please check out our sister lodges, linked below, for Starfinder, ACG and PF2!

PbP Special Events and ConventionsAnnouncing PBP Gameday VIIIPlay-by-Post Gameday VIII signupsGM Mentor Lounge

Castamir's Flaxseed Station (Starfinder Society)Flaxseed on Deck (ACG)Cottonseed (Playtest & PF2)

Pathfinder Society Roleplaying Guild Guide | Getting ready for PFS PbP | Kit for New PbP GMs

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GM EDDV's Ire of the Storm


andrewwMak'daSmall Earth ElementalT'KembaT'Krit

GM Sparrowhawk's Origin of the Open Road [Gameday VIII]


andrewwMerisiel, Open Road Rogue

GM Xavier Kahlvet's Passing the Torch—High Tier


Anariel Gallonica

GMAndrewW's Passing the Torch Part 1


GameMaster andrewwGMAndrewW

Maps and Slides

PC Initiative:

[dice=Alie]1d20+6[/dice]
[dice=Valrar]1d20+11[/dice]
[dice=Wynnreyell]1d20+10[/dice]
[dice=Shump]1d20[/dice]
[dice=Tortuga]1d20+10[/dice]
[dice=Gaius]1d20+13[/dice]
[dice=Sir Ambrose]1d20+5[/dice]
[dice=Ambassador]1d20+2[/dice]

PC Perception:

[dice=Alie]1d20+2[/dice]
[dice=Valrar]1d20+1[/dice]
[dice=Wynnreyell]1d20+19[/dice]
[dice=Shump]1d20+1[/dice]
[dice=Rhino]1d20+9[/dice]
[dice=Tortuga]1d20+25[/dice]
[dice=Gaius]1d20+25[/dice]
[dice=Sir Ambrose]1d20+3[/dice]
[dice=Ambassador]1d20+1[/dice]

PC Spellcraft:

[dice=Alie]1d20+15+2[/dice]
[dice=Wynnreyell]1d20+15[/dice]

PC Will save:

[dice=Alie]1d20+14 +2[/dice], +2 vs illusions
[dice=Valrar]1d20+11[/dice]
[dice=Wynnreyell]1d20+13[/dice], +2 vs fear and enchantments
[dice=Shump]1d20+11[/dice], Immune charm, disease, fear
[dice=Rhino]1d20+5[/dice], +4 vs enchantment
[dice=Tortuga]1d20+18[/dice], +2 vs enchantments
[dice=Gaius]1d20+14[/dice], +4 vs enchantment, +10 vs mind affecting, +2 vs transmutation, +1 vs death
[dice=Sir Ambrose]1d20+13[/dice], +4 morale vs enchantment, +4 untyped vs enchantment, +2 vs sleep, paralysis, stun, +2 vs aberrations, undead, outsiders SLA's, SU and spells, +1 vs death
[dice=Ambassador]1d20+7[/dice], SR24

GM Notes:

Awarenness: 4

SFS 1-39 Herald's War (7-10) [Gameday 8] [Starship; SS LE; SS Jad]


Archibald FustbickleKillk

Previous Campaigns