![]()
![]()
M H, NPC Villian with the RedKnives
![]() Beorn the Divine and Bron Rilon Beorn and Bron you are travelling with the first southern caravan heading from Vellumis, Lastwall to Fentonville, Nimathas. The snows have finally melted and the ground has firmed up enough to hold the teams of oxen, mules and horses that pull an assortment of wagons and carts. It's been a slow and uneventful 8 day journey, except for a few roudy insults and fights that have broken out during the evening hours amonst the members of the caravan. Beorn the Divine:
Beorn you've noticed several insults mumbled towards you over the last couple evenings. Those comments have been made towards your half-orc heritage. You've notice two guards (humans) who seem to be causing the unrest within the caravan. What are you goin to do? Bron the Rilon:
It's two hours before sunset and you are on perimeter patrol when you notice a piece of parchement tumbling towards you. What are you going to do? It's two hours before sunset and the caravan master calls for Caravan to stop for the evening. "Make Camp yous lousy pieces of lice. We ain't gonna make it to town today. Should be there mid-day 'morrow, though." Disregard the NPC profile line, it's an older avatar. He's not a villain, or at least you don't think he is. ![]()
M H, NPC Villian with the RedKnives
![]() "Well this chap Dugan is a straight up guy - a pro - had a drink wit 'im this afternoon." He thinks about the magic. "can't do anything that would hurt 'im" He shakes off the suggestion of using divine magic this fight as he looks at the men on the cross. Then he scrunches his face. "Now I may need some healing when it's ov'r." ![]()
M H, NPC Villian with the RedKnives
![]() "I can take a hit or two," the quartermaster proudly announces, "but wouldn't last two rounds with either of the top candidates." You notice he is drinking water. "But still the coins good, and there is nothing like the crowd cheering it's like lightning." He flexes his square jaw a bit and rubs it with his hand. "I'm fighting Dugan...good fighter, skilled, and local favorite. I wouldn't put "all" your coin on my Atri." ![]()
M H, NPC Villian with the RedKnives
![]() The quartermaster slaps the back of the elf, "Yer a good man, perhaps a tankard or two a the Broken Skulls Tavern in the Brawd district or the Run Aground Tavern in the Tide district." He spits into the water. "the first is a bit rough though, the second is for the downtrodden but the owner, Falgor Finney, runs a good shop." ![]()
M H, NPC Villian with the RedKnives
![]() RD 6 Henk Smashing at the totem again. heavy pick, ic: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30;damage: 1d6 + 5 + 1 ⇒ (1) + 5 + 1 = 7 is it +1 or +2 IC Astri? heavy pick, ic: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17;damage: 3d6 + 15 + 3 ⇒ (6, 1, 3) + 15 + 3 = 28
Are constructs immune from crits? I don't think so. ![]()
M H, NPC Villian with the RedKnives
![]() "Did you all clear out the back of the boat? Anything useful or any answers found about the crew." Remember vision is limited to 5 ft because of the fog. "Aye, we need off this blasted cursed ship but we have a job to do first...it hasn't been completely searched. Let's finish with that room you just kilt that thing in." ![]()
M H, NPC Villian with the RedKnives
![]() The weapons are not magical Astri. Henk breathes a sigh of relief when no undead sprung out. "Aye, Capt's quart'rs and the udder doors need openin'" He looks at elf and thumbs for him to lead the way. "We passed a door next to the wets room." the entire hall is think with fog limiting sight to 5 foot radius, "damn seafog...think as soup." ![]()
M H, NPC Villian with the RedKnives
![]() RD 11: Henk With determination the burly fighter hacks at the zombie with his light pick, attack, light pick, IC: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23;damage: 1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9 The pick hits with so much force it tears through the creature's spine as it drops motionless to the ground. Henk snorts and hacks up some thick phlegm and spits it out on the body. "'bout f**k'n time." ![]()
M H, NPC Villian with the RedKnives
![]() RD 6: Henk The big man looks at the door (L,3) where Astri is located and he turns the nob, nodding to Astri to enter first. He pushes the door open. By the way the fog is in this hallway you all are in and you can only see 5 feet radius and darkvision is now useless. Although Astri can see inside the room since the fog has not creep there yet. Astri only until others move to the area:
A few casks of water and grog are stacked along the wall in this cramped little chamber, one lays broken in splinters on the floor, and a large clay cistern stands at the room’s center. The room smells rank like curdled ale and the walls here are patched with dark spots where fungus has taken hold. "check it out." ![]()
![]()
M H, NPC Villian with the RedKnives
![]() Astri:
You started to become paranoid but from your point of view the totem is beautiful and needs to be preserved. You certainly would not want any harm to befall such a wonderful piece of art. Astri follows Henk the small room contains the pilots wheel and the room is in shambles. There are a few blood stained papers but no usable charts or log books. Something terrible happened here that is obvious. There are stairs leading below deck. Henk is careful when looking at the papers, he hands a couple to you, "Any useful words on these? Astri you can scan/read these papers as a free action for RP purposes.
|