Now for those of us at Lastwall and forming a unit...
I'd say we were all survivors of a major attack from (Undead)
[dice=(Orcs,Demons,Undead)]1d3
while on a patrol in a unit of say 50 people
[dice=Unit Size*10]1d10+1
The attack and the number of them should of wiped the unit completely out, but we all made it back.
This lines up very nicely with what I've had in mind for Calin's backstory, so good by me.
Do you need anything from me for Calin's backstory and/or mechanics?
Do you have an idea how soon in IRL days the new characters will be introduced? Looks like there is an active encounter so that might be hard to estimate.
1) If anyone has any suggestions, advice or criticism feel free to let me know so I can try to accomodate things better and improve.
My only suggestion so far would be (if the rest of the party is on board) for you to roll everyone's initiative at the start of a fight. Having players roll their own works fine around a table, but in practice in PbP it takes at least a day
I'm good with this suggestion. Knowing the initiative order right away seems like it would be helpful.
I don't have other suggestions or feedback at the moment.
@GM Wolf: Trying to wrap my head around the current party and who is being added.
From what I've gathered, the current party is:
Valiard Tessar, rogue; played by ZetaGilgamesh
Lectrum, fighter (Eldritch Guardian); played by Phantom Genius
Visayn, rogue; played by Mustaparta
Drake Windfall, ranger; played by BloodWolven, aka the GM
And, you've decided to add (so far):
Kai Yashin, brawler/cleric; played by LDDragon
Imrik Farstrider, omdura; played by Malinor
Calin Milotti, paladin, played by Eletido (me!)
At the shout from the young man, Cerrus' eyes dart from the the goblin woman to the left side of the room. He sees the fire and those little fire creatures.
Resa/Zeldones: Since I was looking at the map, I added tokens for you and placed them on the map. Not sure if the placement matches where you'd like to be.
We could take screenshots of the map from roll20 and then post them somewhere. A public image in Dropbox or similar would work. I’m happy to facilitate that if that would work.
I swapped Regalia for Tome, as that better matches my head canon for Cerrus at the moment. I do plan to take Regalia later so that's a possible hook for loot or character development, etc.
I also didn't fully read the Ancestry Paragon variant rule and missed that we gain an extra ancestry feat at level 1. I haven't finalized my decision, but currently leaning toward General Training to grab Bon Mot.
Sharing a party cheat sheet I quickly put together. Thought it might be helpful since we are talking party composition & roles. And apologizes if I've gotten the role incorrect. It's only what came to mind after scanning your character for 30 seconds.
So, as other folks have pointed out, we are light on tanky/'full' martial characters. We also might be light on out-of-combat healing. I'm not advocating for anyone to completely change their character, just pointing out where we have some gaps.
As early as he can remember, Velus’ dreams have been marred by fire. Nightmares of homes burning, farms losing their crops to uncontrollable wildfires, and entire villages consumed by unquenchable infernos. As a child, Velus saw fiery pain around every corner. As an adult, Velus became all-consumed with these disastrous nightmares. And yet, no one believed him that these dreams of his may come true some day. So, Velus left Breachill to get away from the judging eyes of the townsfolk.
Despite leaving Breachill, he didn’t stray far. Velus created a new home just outside of town in a distant part of the Crimson Tide Wood. Over time, he became quite the huntsman and started supplying Winthrop Finney with furs, and any extra meat was given to Renatta Gilroy to help feed the town’s poor at the Lamond’s Lament. Day after day, week after week, Velus followed the same routine: check and re-bait the traps, a short trip to town with furs and meat, forage for fresh berries and mushrooms, and, most importantly, look for signs of dreams coming true.
One night not so long ago, Velus saw, for the first time, a recognizable city in his dream. To his horror, he saw Breachill utterly consumed by fire. Velus is now all-consumed with a new purpose - to save Breachill from destruction.