Goblin

Bubba Davidson's page

No posts. Organized Play character for DoubleGold.



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This is a game for Outpost VIII
This is a playtest game, you really, being a high level game, plus the fact this game is in playtest, it is possible for character death or a TPK, ie the gamemakers don't estimate the game balance right. But I really can't report you as dead in a playtest game. If that happens, just roll up a new character with starting gold for your level. Preferably a new class or at least new subclass.
Help me playtest it, make sure to give feedback at the end if you thought game was balanced, or maybe you or the enemy had unlucky/lucky rolls, or it was TPK one time cause you guys didn't coordinate right, etc.


8-07 Map DungeonMaster

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This is a game for Outpost VIII
This is a playtest game, you really, being a high level game, plus the fact this game is in playtest, it is possible for character death or a TPK, ie the gamemakers don't estimate the game balance right. But I really can't report you as dead in a playtest game. If that happens, just roll up a new character with starting gold for your level. Preferably a new class or at least new subclass.
Help me playtest it, make sure to give feedback at the end if you thought game was balanced, or maybe you or the enemy had unlucky/lucky rolls, or it was TPK one time cause you guys didn't coordinate right, etc.


8-07 Map DungeonMaster

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8-07 Map DungeonMaster

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This game will start on March 2nd.


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8-07 Map DungeonMaster

Discuss


I will be DMing the Extinction Curse game. No this isn't me directing you play at Start Playing this time, I'm hosting this via Play by Post.

The Rules
Everyone is OP including the monsters, the challenge ratings or noncombats do not increase: Free Archetype, Mythic, Ancestral Paragon. Also all treasure is doubled, well almost, unless it doesn't make sense to do so. So if the creature has a +1 shortbow with 20 arrows, studded leather armor, and 1 minor healing potion and 10 gold. The creature has 2 minor healing potions and 20 gold, but still only one +1 shortbow with 20 arrows and 1 studded leather armor. If the creature had 2 Vine arrows, that would obviously double to 4.
Double treasure means you will also start with twice the amount of gold, ie 30.
The monsters are also OP: Level bump: +1 AC, +1 skill checks, +1 saves, +1 dmg 10 extra HP or 10%. Bosses receive 20 extra HP or 20% and will always have reactive strike even if they don't. Bosses are considered the last thing you fight in each book. But all creatures in that last fight receive the 20% bonus and reactive strike, so if you are fighting a Troll with 10 goblins, yes all 10 goblins get that and the Troll.

So create your character now: With Free Archetype, Mythic, Ancestral Paragon and 30 Gold. All Paizo Material is allowed, all common, uncommon and rare options are allowed. You may pick as many rare spells as you want to start with or rare items assuming you can afford it. Not allowed: Unique items/options, unless they are found in the Adventure Path. Unique items will not be doubled, otherwise the item is no longer Unique.
This is First come First Serve You don't have to have characters made, just say in.


https://startplaying.games/adventure/cm2nn9agj000gvkzzqvig0cdp
It is $20 a week in which you are automatically charged on Fridays, and we are looking for a 3rd. The Dm will host up to 5.
Character creation rules is whatever the party wants.
We can go with Free Archetype.
Or you can go with what I suggested to the DM and the other player. I suggested everyone is OP including the monsters. Free Archetype, and Gradual Ability Boost and Ancestral Paragon, and Mythic, you get all of those. The catch is that every monster gets level bump, +1 AC, +1 saves, +1 attack rolls and +1 dmg and 10 extra HP or 10% extra HP. I said only the monsters should be bumped not the skill challenges, like don't add +3 to pick the lock DC.
If you want to be OP and fight tougher monsters this is your chance, assuming everyone is in agreement.
The game is played on discord via play by post.


8-07 Map DungeonMaster

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8-07 Map DungeonMaster

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One of the best Evergreens ever. You have 2 different possible maps, technically 3, maps 2 and 3 are the same just with different descriptions. 4 different encounter arcs: Orc, undead, dragon and raiders. Each encounter arc has 3 possible Major threats that all have a linked threat to them. 10 different additional threats but only 2 out of the 10 are used. 10 different environmental threats, these are in addition to the traps that are set in stone on the map, for example, room X might always have a sink hole in it on map number 2. Anywhere from 1 to 2 additional environment threats are picked. Treasures are scattered wherever.
Enemies and traps can be anywhere in the dungeon. So even if two DMs pick/roll the same stuff, you might fight the same exact monsters when you play it again, but this time the boss can be as soon as you walk in the dungeon instead of the Southeast corner of the dungeon. Your healing potions and +1 weapons could be on the East side one time and then directly in the center of the map next time you play.

Who's in?

You may immediately dot in both gameplay and discussion as soon as you sign up.
You may also place yourselves at the bottom of the map in room 1 this is a dungeon crawl, but you are given an introduction before entering this place as well as rolling of knowledge checks.


This is a minor thing, but in any game, do you have to be directly in front of the door to open/close it? I've always let players open/and or close door by being on a diagonal from it and DMs have done the same to me, as in their NPCs have done it. However just recently I played on foundry tabletop and it said, "token not within arms reach." I placed my token 1 square diagonally from the door instead of 1 square in front of the door, it tell me no. Not sure if this is a foundry thing or an official ruling.


The Game
It is on Monday nights. I'm not the DM I'm a player waiting for other players, and it costs but $5 is a cheap game if you are wanting to get into a live game of Rusthenge. Only 3 ways to get into a Pathfinder Adventure game. The first is play by post, but not many DMs run whole adventures, even then it might not be the one you want. The 2nd is be close enough to a place that runs Pathfinder 2e in real life and hopefully that place runs whole adventures. There are way many more places that run 5e and even those that run Pathfinder 2e are more likely to run just society league and not whole adventures. The 3rd way is to go on a pay to play website and I found the median cost is $25 per session. Games under $20 or over $30 are uncommon.
Now he has good and bad reviews, but with his prices, I say it's worth the gamble.

2/5 5/5 ***

Pathfinder Society (second edition): Participants who check off at least four boxes gain access to the contemplative ancestry (Starfinder Galaxy Guide) for use in Pathfinder Society (second edition). Participants who check off all 10 boxes gain access to the dragonkin ancestry (Starfinder Galaxy Guide) for use in Pathfinder Society (secondedition).

My question is, how does this work? Starfinder races do not have race feats I can take. So if I'm a contemplative, I don't get a race feat at level 1, level 5, level 9, level 13 and level 17. Starfinder does not have any heritages. So if I'm a contemplative, where are my heritages? Or am I suppose to select a versatile heritage like Aasimar or Changeling?
Same thing with Dragonkin.

2/5 5/5 ***

PFS Standard
Winged Warrior Dedication
Feat 2
Archetype Dedication
Source Howl of the Wild pg. 82 2.0
Archetype Winged Warrior
Prerequisites you have permanent wings (such as from an ancestry or graft)
Through rigorous training, you have strengthened your wings, granting you enough thrust to gain additional altitude. When you make a horizontal Leap, increase the distance by 10 feet up to a maximum of your Speed. Any fly Speed granted by ancestry feats and other permanent wings increases by 5 feet.

PFS Standard
Vestigial Wings
Feat 1
Legacy Content
Ganzi
Source Ancestry Guide pg. 96 3.0
You possess small, weak wings that aid in balance. You gain the Steady Balance and Cat Fall skill feats as bonus feats, even if you aren't trained in Acrobatics

Can I take Winged Warrior Dedication if I have the Ganzi feat and that is how I got my wings? The dedication increases fly speed by 5 feet, so a fly speed of 0 upgraded by 5=5.
I know it seems silly, until you see my plan. what I really want to do is a Ganzi Awakened Flying Animal. It does not say the Awakened Animal gains wings, but it can take feats to gain a fly speed. It does not say those feats that give it a fly speed give it wings. So Ganzi Flying Awakened Animal. And then take the Archetype at level 2. Take Sea legs at level 1. Take the Archetype at level 2. Take Late Awakener at level 5. General feat at level 7 that lets me pick up another 1st level Ancestry feat and pick up Take Flight since I can't pick the take flight at level 1 being a versatile heritage.


8-07 Map DungeonMaster

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8-07 Map DungeonMaster

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Dot in here if you have a level 4. I'll allow up to 2 level 3s.


8-07 Map DungeonMaster

Out of Character stuff here.


8-07 Map DungeonMaster

I'm finishing up a couple of games pre-outpost, and so are you all probably, this game will Start on the 18th of March.


8-07 Map DungeonMaster

Out of character questions here, as well as character info.


8-07 Map DungeonMaster

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8-07 Map DungeonMaster

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8-07 Map DungeonMaster

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8-07 Map DungeonMaster

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Dot in here.


8-07 Map DungeonMaster

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8-07 Map DungeonMaster

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8-07 Map DungeonMaster

Dot in here.


8-07 Map DungeonMaster

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8-07 Map DungeonMaster

Dot in for discussion.


8-07 Map DungeonMaster

Once you sign up, dot in here.


8-07 Map DungeonMaster

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8-07 Map DungeonMaster

Dot in please.


8-07 Map DungeonMaster

Dot forgot the day job, and Character info


8-07 Map DungeonMaster

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Please sign into rpg chronicles


8-07 Map DungeonMaster

Don't forget day jobs as well and roll them here.


8-07 Map DungeonMaster

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8-07 Map DungeonMaster

Dot in, and roll day job, just kidding, its a bounty, no day job.


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