Pathfinder 1st edition Standard Scourge of the Farheavens, 9-18 Outpost VI (Inactive)

Game Master DoubleGold

The map


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8-07 Map DungeonMaster

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Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)

Noticing a familiar face Kaseem addresses Ezekial, "My friend! Good to see your heretical hide hasn't been collected by some demon yet! May the blessings of Wadjet be upon you this day."

Silver Crusade

Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE

It has been some time! Have no fear, the Dawnflower will keep her arms open for your embrace when you have given up your ridiculous fantasies. the Keleshite laughs, rising to embrace Kaseem warmly. Tell me now, what have you been doing? Making more money for your brothers? I have spent many long months studying the law of Qadira, and working in courtrooms there and elsewhere advancing the needs of the less-fortuneate.

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)

Kaseem looks horrified, "What, me work for those cretins? They couldn't sell water to desert nomads! I'm in competition with them and, with more results like the twenty gold I have made here, they will be working for me."
Kaseem grins broadly and returns Ezekial's embrace.

Silver Crusade

Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE

Ha, last you said they were trying to sell silks in Katapesh below the market, I'm glad they've moved into water sales. Please friends, this is my esteemed colleague Kaseem! the paladin exclaims.

Grand Lodge

Male Elf - Arcanist 5 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+6 | Init.+5 | { mage armor} Arcane Pool (0 of 11 used)

Ecthelien, the Grey Elf, joins the others, rather stoic in nature.

He shares little of his history but is eager to complete the mission and return to his studies.

With a slight bow to the others.

”Greetings. I have been summoned to this place to provide assistance. I anticipate it will provide some lore or artifacts worthwhile of our time or I would have stayed with my tomes in the great library. Ecthelien is my name in the common tongue. Arcane studies are my contribution to this team.“

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)
Ecthelien the Grey wrote:

Ecthelien, the Grey Elf, joins the others, rather stoic in nature.

He shares little of his history but is eager to complete the mission and return to his studies.

With a slight bow to the others.

”Greetings. I have been summoned to this place to provide assistance. I anticipate it will provide some lore or artifacts worthwhile of our time or I would have stayed with my tomes in the great library. Ecthelien is my name in the common tongue. Arcane studies are my contribution to this team.“

"Well met Ecthelien! I am Kaseem ibn al Majid, cleric of Wadjet and purveyor of fine goods throughout the Inner Sea! If you need a deal on something just let Kaseem know!"

With a broad and polished grin, Kaseem vigorously shakes Ecthelien's hand.

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

.

Grand Lodge

Female NG Human Oracle 2 | HP 20/20| AC 15 / 11 T / 14 FF | CMD 13 | Fort + 1 Ref + 1 Will + 4 | Init +1 | Perception + 6| Speed 20ft. (Armor) |Conditions: None |

Leveled up and ready.

The Exchange

Female Half-Elf Steelblood/Urban Bloodrager Bloodrager 1 + Mutation Warrior/Siegebreaker Fighter 2 + Spawn Slayer Slayer 1

A figure that's clearly geared for war approachs the group. Her feature is too human-like and too dark in color to be an elf, and too delicate to be considered a human. One might suspect that she is a so-called half-drow.
She nods to everyone and says "Nonoriri, reporting for mission. I assume you are my companions on the quest? It's a pleasure to meet you all. If my name is tough on your tongue, call me Noriko pronounced no-ree-koh instead. I will be your blade for destorying evils."

Grand Lodge

Male Elf - Arcanist 5 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+6 | Init.+5 | { mage armor} Arcane Pool (0 of 11 used)

Very well. If we all pull together this should be successful opportunity to expand our knowledge in the arts and history.

He pauses after some thought.

Unless, ofcourse, this is a fetch and deliver mission. In which case, we will learn the value of patience.

Grand Lodge

Female NG Human Oracle 2 | HP 20/20| AC 15 / 11 T / 14 FF | CMD 13 | Fort + 1 Ref + 1 Will + 4 | Init +1 | Perception + 6| Speed 20ft. (Armor) |Conditions: None |

A figure with long hair dressed in an armored coat advances into the group. They are surrounded in a slightly eerie aura.
Hello! I am Lana, and I am probably just another healer in the party, although I do have a few other spells. It is a pleasure to meet you all.
She looks at Ecthilien with a smirk
Maybe not. Last time we went on a fetching mission, we nearly got are faces eaten off. For a box of wine. Hopefully we can justify getting faces eaten off for something exciting.

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)

"Faces getting eaten? I'd rather not have that type of experience! My mercantile business would suffer if I'm not able to accurately detail what a fine deal my customers are getting. Speaking of which perhaps we can find some exotic goods along the way which will fetch handsome prices..."

Kaseem rubs his hands together and his eyes gleam at the thought of making profit.

Silver Crusade

Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE

That must have been quite the box of wine.... Of course Kaseem is thinking of making coin here, but what if the threat of getting our faces eaten off could increase your profits friend? Ezekial smiles at the cleric.

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)
Ezekial Sun-Blessed wrote:
That must have been quite the box of wine.... Of course Kaseem is thinking of making coin here, but what if the threat of getting our faces eaten off could increase your profits friend? Ezekial smiles at the cleric.

"Hopefully I can convince them that Kelshite faces are a delicacy!" he replies with a grin.


8-07 Map DungeonMaster

The town of Mishkar sits atop a hill, surrounded by walls that are old but well maintained. People, mostly humans, stream in and out of the gates, watched over by sharp-eyed guards. Past the gate is a bustling market, beyond which is a town of low wooden and stone buildings. Most of the construction looks fairly new and of human design, with no sign of the cyclops remnants upon which most Iobarian settlements are built.

Diplomacy to gather info

Handout 1
Pathfinders,
As you are no doubt aware, the Fifth Mendevian Crusade has won significant victories of late with the help
of our own Society, and in the wake of these victories, we have discovered a number of old Sarkorian sites about
which there is great mystery. We are trying to track down some of the original inhabitants of these sites, or their
descendants, in the hopes that they will be able to shed some light on the history and significance of these locations,
and perhaps we could even help them resettle their old lands!
It is to that end that I am dispatching you to the town of Mishkar in Iobaria, where our agents have discovered
that a survivor of the Farheaven Clan is said to dwell. According to our sources, she goes by the name Nelket, and it
is my hope that she can speak about her clan's history, or point you to someone who can. Learn what you can, and
bring the information back to the Society. If you can bring Nelket or some of her kinfolk with you, all the better.
I do not expect you will face much difficulty in this task. However, Iobaria is a wild and dangerous land, so be on
your guard.
Inheritor's grace be with you,
Venture-Captain Jorsal of Lauterbury

Grand Lodge

Male Elf - Arcanist 5 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+6 | Init.+5 | { mage armor} Arcane Pool (0 of 11 used)

Ecthelien pays acute attention to the details of the briefing.

It would appear this is a fetch mission. But of a different sort. Rather than some artifact or bauble to grace the shelves of the Society Archives, we are to retrieve a person. A Farheaven Clan survivor with whatever knowledge they may have to offer. Fascinating.

Not being much of a diplomat, the stoic elf ponders what he recalls of the locations or clan from his time in the Grand Lodge Libraries.

kn:geography or history?: 1d20 + 7 ⇒ (18) + 7 = 25

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

Ari-Ani was not sure she'd ever heard of Iobaria, but she figured that meant there might be new opportunities for trade.

Profession Merchant - Trade routes: 1d20 + 8 ⇒ (7) + 8 = 15

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)

Diplomacy: 1d20 + 6 ⇒ (13) + 6 = 19

Kaseem goes to work, working the crowds of people for information, contacts, and of course trying to sell fashionable goods from various parts of Golarion.

"You won't find diamonds like these anywhere near here! Straight from the frozen mountains of Irrisen they are! Could you help me locate another possible customer? Her name is Nelket and I think she might be interested in these diamonds as well..."

The Exchange

Female Half-Elf Steelblood/Urban Bloodrager Bloodrager 1 + Mutation Warrior/Siegebreaker Fighter 2 + Spawn Slayer Slayer 1

Aid Other on Diplomacy: 1d20 + 5 ⇒ (12) + 5 = 17
Being the daughter of a successful trader, Nonoriri picks up a few things from her dad and is able to help Kaseem on his gathering information (and maybe bargaining as well.)

Silver Crusade

Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE

Being terrible at selling things, but a decent barrister, Ezekial lends his expertise to the information gathering attempt!
Truly she'd love these diamonds, can you point us in her direction?

Diplomacy, Aid Another: 1d20 + 7 ⇒ (6) + 7 = 13

Grand Lodge

Female NG Human Oracle 2 | HP 20/20| AC 15 / 11 T / 14 FF | CMD 13 | Fort + 1 Ref + 1 Will + 4 | Init +1 | Perception + 6| Speed 20ft. (Armor) |Conditions: None |

Lana helps Kaseem and the other gather information on the town.

Diplomacy, Aid another : 1d20 + 8 ⇒ (20) + 8 = 28


8-07 Map DungeonMaster

You have found out the following information
Nelket manages, but does not own, a small tavern called the Jolly Hag and can usually be found there.
Nelket is well liked in Mishkar, but she is known to be quite guarded and has few real connections with people in town.
Nelket is said to have been some kind of priestess before she came to Mishkar.
Nelket grew up in the Norinor Forest but came to Mishkar at a young age after some kind of tragedy.

When you do find Nelket
“Ah, you must be the Pathfinder agents I was told to expect! I’m surprised you’ve actually come all this way. I haven’t had many dealings with the Society before, so it came as quite a surprise that they, or anyone else, would much care about my clan or our past. But maybe I can be of some help. Unfortunately, there isn’t a whole lot to tell you. I’m one of only a handful of survivors of the Farheaven Clan; most of us perished in a plague about fifteen years back. We had a small village south of here in the Norinor, where my ancestors settled after fleeing the demons unleashed by the Worldwound. I was scarcely more than a child when the plague came; I served as apprentice to our god caller, Roga, at the time. The plague hit fast, taking the elders and even infecting Roga near the end. He urged me to gather the children and leave the village before we became sick as well, but it wasn’t until I watched our god, Dolok Darkfur, rip the life from Roga in an attempt to stop the spreading infection that I gathered the children and fled.”She pauses for a moment and then sighs and shrugs, continuing her story. “I led the younger children through the woods as best I could. There are lots of people scattered about the Norinor Forest; they like their privacy and don’t interact much with others, but they’re not cruel, and they helped us where they could. Eventually we made our way to the Noyrus River and followed it north before heading for Mishkar, and we’ve been here ever since.”Nelket sighs and pinches the bridge of her nose before finishing her story. “Whatever remains of the Farheavens besides the few of us here is in that village. I have the closest connection to the old ways—to our god—but I barely remember these things. The others remember even less, if anything. Some could barely speak when we fled. If you want to know more, the only one left with answers would be old Dolok himself. I can teach you the ritual to summon him to his altar in the village, if you’d like, but be careful; there was a kind of madness on him at the end, and I’ll never forget that fearsome despair in his eyes as he killed my master.”

The Exchange

Female Half-Elf Steelblood/Urban Bloodrager Bloodrager 1 + Mutation Warrior/Siegebreaker Fighter 2 + Spawn Slayer Slayer 1

"You can summon your god? Astonishing! But chance to commune with him well be helful nontheless."

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)

Knowledge Religion: 1d20 + 4 ⇒ (3) + 4 = 7

"Dolok Darkfur? I've never heard of such a deity but we are so far away from my homelands I'm not surprised. What does this Dolok Darkfur look like? We will also need the location of your village; can you draw a map or would you need to go with us to find it?"

Grand Lodge

Male Elf - Arcanist 5 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+6 | Init.+5 | { mage armor} Arcane Pool (0 of 11 used)

I would have serious concerns of performing the ritual again based on the devastation enacted on your clan. Summoning divine beings is not with its perils.

He listens to the other questions.

We could learn a great deal from this being, Dolok Darkfur. Anything else you can tell us about mannerisms, effects, associates, et cetera would be most enlightening.

kn:history: 1d20 + 7 ⇒ (20) + 7 = 27

kn:planes: 1d20 + 8 ⇒ (1) + 8 = 9

Well, there are a couple extremes!

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

Ari-Ani's left eyebrow raises when she hears the story and tries to determine if there's more or less than what they've been told.

Sense Motive: 1d20 + 9 ⇒ (9) + 9 = 18

Silver Crusade

Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE

Ezekial listens thoughtfully, but doesn't add much to the conversation, so he'll see what else happens before adding his two copper to the conversation.


8-07 Map DungeonMaster

Some of you try to dig up what you know only to find out you find out nothing you didn't already know. No knowledge rolls are required/asked here, although I would have allowed religion rolls in place of asking the right questions. Kaseem didn't nearly roll high enough. Ari-Ani senses he is telling as much as he knows, but can't tell you everything unless you ask the right questions. Not that he doesn't trust you, he doesn't know what information to tell you unless you ask.
Dolok Darkfur He was, or rather is, the god of the Farheaven Clan. He appeared to us as a bear who walked and spoke as a person. He had been with us for generations, serving as a guardian and advisor to my clan until the plague came. I don’t think it infected him, because of his divine nature, but I think it drove him mad in the end anyway. Watching us die from an illness no one could cure, one after another… By the end, putting the sick out of their misery was the only thing that made sense to him.”

Grand Lodge

Male Elf - Arcanist 5 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+6 | Init.+5 | { mage armor} Arcane Pool (0 of 11 used)

Ecthelien listens to the description and still cannot quite reconcile it all

”The historical account if very helpful but raises more questions. Perhaps questions without answers on the time we have. We may need to proceed with the caveat that additional information may be forthcoming.“

The Exchange

Female Half-Elf Steelblood/Urban Bloodrager Bloodrager 1 + Mutation Warrior/Siegebreaker Fighter 2 + Spawn Slayer Slayer 1

"A walking bear......maybe a celestial being? We do need more information indeed."

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)

Horrid rolls happen and neither the player nor PC has a re-roll available. If only there was a Paladin at the table that has +5 in Knowledge (Religion) who could try making the roll...I wonder who that would be??? ;)

Kaseem nudges Ezekiel, "Any divine insight a Qadiran heretic can add to the situation would be greatly appreciated."

Silver Crusade

Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE

Knowledge, Religion: 1d20 + 5 ⇒ (11) + 5 = 16

I know of some things with these celestial beings.... and Ezekial shares whatever he can recall.

My bad!

Grand Lodge

Female NG Human Oracle 2 | HP 20/20| AC 15 / 11 T / 14 FF | CMD 13 | Fort + 1 Ref + 1 Will + 4 | Init +1 | Perception + 6| Speed 20ft. (Armor) |Conditions: None |

I know a thing or two about religions and planes, perhaps that might help.

Lana tries to recall any knowledge of deities or celestial planes

Knowledge Religion : 1d20 + 5 ⇒ (3) + 5 = 8
Knowledge Planes : 1d20 + 5 ⇒ (3) + 5 = 8

Grand Lodge

Male Elf - Arcanist 5 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+6 | Init.+5 | { mage armor} Arcane Pool (0 of 11 used)

Ecthelien looks to Lana and her so called knowledge.

”As neither of these topics is within my domain, I am the last to want to point out the obvious but it appears you have your notes upside down.“

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)
Ecthelien the Grey wrote:

Ecthelien looks to Lana and her so called knowledge.

”As neither of these topics is within my domain, I am the last to want to point out the obvious but it appears you have your notes upside down.“

"Or this thing is cursed!"

The Exchange

Female Half-Elf Steelblood/Urban Bloodrager Bloodrager 1 + Mutation Warrior/Siegebreaker Fighter 2 + Spawn Slayer Slayer 1

Nonoriri will do the "shrug" emoji if any party member look at her.
Knowledge: 1d20 - 1 ⇒ (2) - 1 = 1 She is as confused and helpless on these topics as she can be.


8-07 Map DungeonMaster

Religion reveals questions you could have asked and now know the answers too.
What is a god caller? “A spiritual leader from an old tradition that dates back far, far before the Worldwound. Many clans had their own gods, and itwas the god caller’s job to maintain the relationship between people and deity. They would call upon the gods, who would come to the people and offer them guidance, protection, or other services in return for their worship. Such a god might not be as all powerful as the Lady of Graves or others like her, but they also helped people directly.”

What is the ritual? “It’s relatively simple, really, but there are some artifacts from our tribe that you will need to find first: a darkwood carving of a standing bear, a leather necklace strung with bear claws and black feathers, a silver bowl engraved with images from the clan’s past, a small polished stone with a mottled pattern, and a small pot of honey. To perform the ritual, one must wear the necklace and place the bowl on the altar with the rock in it. The honey must be placed to the left of the bowl and the bear carving to the right. You have to drip a bit of honey on the stone and then pour water over it until you fill the bowl. After that, recite a simple prayer, which I can teach you, and then wait. Dolok Darkfur should appear, unless he’s become so lost in his madness that he can no longer be reached.” When you're ready to move on, I need a perception, know engineering or profession architect check.

The Exchange

43870-7 | Human (Keleshite) F uRogue 5 | Init +11 | AC 20 T 16 FF 14 | | HP 38/38| F +4 R +10 W +3 | Perc 9; UMD +9; Disable +16; Acrobatics 13; Escape Art. Stealth +12 ; UMD, Sense Motive +9; K (Local) +5;
Active on Ari-Ani:
Longstrider 1hr

Perception: 1d20 + 9 ⇒ (15) + 9 = 24

Grand Lodge

Male Elf - Arcanist 5 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+6 | Init.+5 | { mage armor} Arcane Pool (0 of 11 used)

Ecthelien shakes his head. Interesting from an academic perspective, but I will defer to one of you devoted spiritual experts handle the rituals. I am entirely focused on arcane knowledge not rituals.

He is ready

perception: 1d20 + 6 ⇒ (8) + 6 = 14

The Exchange

Female Half-Elf Steelblood/Urban Bloodrager Bloodrager 1 + Mutation Warrior/Siegebreaker Fighter 2 + Spawn Slayer Slayer 1

Perception: 1d20 + 7 ⇒ (15) + 7 = 22

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)

Perception: 1d20 + 9 ⇒ (8) + 9 = 17

"Thank you for the information Nelket, it's very interesting. It reminds me of some of the ceremonies of Ancient Osirion. That's quite a list of very specific items required for the ceremony. I don't suppose you know where we could either acquire those items or someone who could help us acquire those items?"

Kaseem retrieves his handy journal, ink, and ink pens and records everything Nelket has told the group.

@GM: Would there be a Knowledge or Spellcraft roll about the ceremony? From a player knowledge perspective what Nelket said sounds very similar to a Planar Ally spell.

Silver Crusade

Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE

Perception: 1d20 ⇒ 6

Thank you for noting it down Kaseem, I have no idea where to find any of those things, but it sounds simple enough should we be able to locate them all.

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)
Ezekial Sun-Blessed wrote:

[dice=Perception]1d20

Thank you for noting it down Kaseem, I have no idea where to find any of those things, but it sounds simple enough should we be able to locate them all.

"I'm not so sure. I've never been to this area so maybe things like darkwood carvings of standing bears are popular for decorating one's home? I do know darkwood is quite expensive and can be difficult to find. Although if we find a large enough supply, it could fetch quite the price back in Osirion!"

Kaseem gets that gleam (of gold) in his eyes as he thinks about another profit-making opportunity.


8-07 Map DungeonMaster

You succeed at your knowledge checks
Succeeding at a DC 15 Knowledge (engineering), Perception, or Profession (architect) check (DC 20 in Subtier 4–5) allows a PC to notice that there is something off about the house. PCs whose result exceeds the DC by 5 or more realize that the house is actually well maintained but has been made to look as if it were in the same state of disrepair as the surrounding buildings.

The interior of the house is far nicer than the outside. Animal skins and woven rugs adorn the walls and floors, helping to keep out the weather, and dried flowers and pleasant-smelling herbs hang from parts of the ceiling. A small table stands against the eastern wall, directly across from the door, upon which sits a large silver bowl. Post what you want, roleplay, I'll get a map up tomorrow and combat.

Grand Lodge

Male Elf - Arcanist 5 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+6 | Init.+5 | { mage armor} Arcane Pool (0 of 11 used)

Seeking monetary profit while on a mission as a side job is fine, as long as it does not jeopardize the primary objective. I often find myself at odds while seeking arcane advancements and forget that a quest for knowledge is not always paramount. But someday I will have the power to determine my own priorities.

Ecthelien gets distracted and misses any additional detail.

Grand Lodge

Male LN Half-Orc Male Cleric 3 | HP 24 / 24 | AC 17 / 11 T / 16 FF | CMD 13 | Fort + 8 Ref + 5 Will + 9 | Init +1 | Perception + 10 (Darkvision 60') | Speed 40 ft. |Conditions: None | Channels: 7 / 7 | Cleric Spells: 1st Level (3/3), 2nd Level (2/2)

"Speaking of profit it appears someone is trying to hide how nice the interior of the house is and the possessions by making the outside appear shabby...interesting."

The Exchange

Female Half-Elf Steelblood/Urban Bloodrager Bloodrager 1 + Mutation Warrior/Siegebreaker Fighter 2 + Spawn Slayer Slayer 1

"I feel like something is off, but I can't point my finger at it. "
Nonoriri will use her wand to put up Shield.

Silver Crusade

Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE

Ezekial will loosen the scimitar in his belt, Agreed, something here isn't right. he unstraps the buckler lashed to his belt on the other side, keeping his sword hand free for the moment. He then reaches up, unconsciously touching his well-worn holy symbol, glancing about for any sign of what's wrong about the place.

Grand Lodge

Female NG Human Oracle 2 | HP 20/20| AC 15 / 11 T / 14 FF | CMD 13 | Fort + 1 Ref + 1 Will + 4 | Init +1 | Perception + 6| Speed 20ft. (Armor) |Conditions: None |

Lana reaches for a color spray wand on her belt like the others, assuming that someone lives here.
Hopefully it is only an unseen servant, but I can only assume it isn’t.

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