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Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar take a hit as the blade cuts deep into his shoulder as he steps to the side lining up the remaining demons. 5ft Step "To hell's with this, everyone get down!" he yells and brings his arms under and across from him and over in a motion like throwing a ball underhanded as snowballs erupt from him in a 30ft cone. Should just miss each of my party members if I've worked it out correctly. Flurry of Snowballs DC17:
School evocation [cold, water]; Level druid 2, magus 2, sorcerer/wizard 2, witch 2
CASTING Casting Time 1 standard action
EFFECT Range 30 ft.
DESCRIPTION You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points of cold damage from being pelted with the icy spheres. Flurry of Snowballs Damage: 4d6 + 4 ⇒ (3, 6, 5, 1) + 4 = 19 And using a Swift action for Arcane Surge (cost 1 mythic) Enemy roll save 2x (take low) & I roll 2x vs. SR. VS SR: 1d20 + 15 ⇒ (2) + 15 = 17
Competent Caster (Ex) Concentration checks for arcane spells auto succeed ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar turns to look at 'Iomedae' and says"Actually, Lynn, I think you're right. You aren't REALLY Iomedae, are you?" Balthazar's eyes narrow on the supposedly godly being. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Hey guys. Just giving everyone in my games a heads up that I'm currently swamped with deadlines, family health emergencies and travelling for work all at the same time this week so I won't be able to post until my return and even then will probably have to recover from jet lag. So probably won't be posting till the following weekend. So please bot me as needed till then. Sorry about that. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() "What the!?" Balthazar follows Tinks lead, holding onto the ratfolk and once they get close he reaches out for Lynn, snapping his fingers to allow Lynn to locate his hand as well while he feels around. Once they lock grasps he will pull her up an signal he has her to the group. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Still holding my action unless I know that my magic missiles will hit the target. Check previous post for attack rolls. Balthazar still waits trying to locate the enemy before letting his magic fly. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar waits in formation. Not moving or making a sound since he cannot see. Holds action till we get some light all up in here. Hold Action: Balthazar pulls his hands back and in a throwing motion releases four missiles of white and blue in a flash of light.
"Bastard!" Mythic Magic Missile: 2d4 + 1 ⇒ (3, 3) + 1 = 7
These will bypass the Shield Spell also if he can see any cover he'll move with his move and haste action to get there. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Only buff I have is Mythic Mage Armor for the next 7 hours but gonna add this... Balthazar recognizing the cold decides now is a good time to fortify himself against it. Casts Resist Energy 20 Cold ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Spellcraft: 1d20 + 7 ⇒ (18) + 7 = 25 Perception: 1d20 + 11 ⇒ (12) + 11 = 23 Bathazar looks around for the banner and stops when he hears the voice and snarls, his fists clenched as tiny motes of ice start falling from them. His cold magic building up. "Show yourself fiend!" ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar holds up his finder indicating he just need a minute and then places his hands together and an almost ethereal suit of armour shimmers around him, translucent except for a faint outline caught in just the right light. He nods. "Now I'm ready." Casts Mage armor which will last for 7 Hours and using a Mythic Point to make it give me +6 and also any Crits or Sneak attack have 50% chance to be turned into regular hits instead. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() I could probably use some stuff, but would have to check. I am open to suggestions. I'm out for the day and will be back later in the evening. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Blathazar was daydreaming and thinking of sweet revenge when suddenly he noticed the frenzied discussion happening in front of him. "Wait, we're going to do whatnow?" ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() "Dammit, it's a white dragon. Most of my spells won't affect it, guess i'll just have to reprimand it." Balthazar says before moving and yelling in a silent scream that only the chimera can hear. Casts Ear Piercing Scream DC15:
School evocation [sonic]; Level bard 1, bloodrager 1, inquisitor 1, psychic 1, sorcerer/wizard 1, witch 1
CASTING Casting Time 1 standard action
EFFECT Range close (25 ft. + 5 ft./2 levels)
DESCRIPTION You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage. Damage: 3d6 ⇒ (1, 2, 5) = 8 ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar shakes his head and shouts out an expletive, that no one can hear but the vibrations can be seen through the air as he targets the demon. Ear-Piercing Scream DC15:
School evocation [sonic]; Level bard 1, bloodrager 1, inquisitor 1, psychic 1, sorcerer/wizard 1, witch 1
CASTING Casting Time 1 standard action
EFFECT Range close (25 ft. + 5 ft./2 levels)
DESCRIPTION You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage. VS Spell Resistance: 1d20 + 13 ⇒ (18) + 13 = 31 Damage: 3d6 ⇒ (1, 2, 5) = 8 ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Reflex vs Boiling Blood: 1d20 + 3 ⇒ (7) + 3 = 10 Sorry guys, deadline week so been busy, gonna post my move next in a spoiler for when it's my turn. Balthazars next action: After the demon with the pink tinted wings goes down he see's Aszreal in combat with the blue one, Balthazar moves towards it and with a wave of his arm, shards of blue energy fly forward and towards the demon unerringly.
Magic Missile: 3d4 + 3 ⇒ (4, 4, 1) + 3 = 12 ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar disappears from sight. Casts Invisibility What's the layout look like? I can see the map but how high are those corner towers? Are they just one flight of stairs up, are there doors? What do I have to get through to get to those demons Balthazar, now invisibly, moves across the field past Don to the south, looking for a way to reach the demon. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar follows next, out of curiosity of course. Then taps Don on the shoulder and puts a finger to his lips indicating they should be quiet. Perception: 1d20 + 10 ⇒ (1) + 10 = 11 ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar smiles at Lynn "Well now an elf can't just stand around being a pretty face. I should pull my weight somehow no. But I wouldn't want to be caught alone. Who will accompany me on this recon mission?" Then turns to Irabeth. "Seen something like? How did you know it was a thing? What was seen? A lump?" He says sarcastically shrugging. "I could probably make myself invisible and go have a look, but I do like to have a better idea what might eat me." ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar looks on at the battle. "I feel like we need snacks." then looks around to see if any other surprises might pop up. Perception: 1d20 + 10 ⇒ (10) + 10 = 20 How far back are we? Need to check and see if I have spells within range of the demons. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() As they walk before getting to the other. "You saw Terendelev when he fell! Who or what did that? Yes, seem's fate has brought us together. Oh look, guards." He says pointing to Sosiel as they approach. ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Oops, I'll make a check. Use Magic Device: 1d20 + 12 ⇒ (6) + 12 = 18 In reply to Lynn. "Oh! Hello there Lynn. I am Balthazar. Balthazar Borealathon." he says declaring, a little dramatically. As they walk he continues. "Well, if I told you my story you would take me for a fool. But considering where we are and what we're doing, surely all of us have to be fools to some degree no?" He pauses looking around and then add's more to his tale. "I believe that I am a descendant of the great Terendelev. I was searching for him to find out just that before his fall a few days ago." Clearly a bit upset he adds. "So now my search for validation has turned into one of pain and... vengeance." Catching himself getting too dour he pipes up. "Apologies, I'm not usually so grim. And you're Miss? Mrs?" ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar jogs up to them. "Well, I'll say that was exhilirating." And takes out his wand and heals himself some more. Cure Light Wounds: 1d8 + 5 ⇒ (3) + 5 = 8
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Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Balthazar peeks from behind the wall, very much enjoying some cover, and tries to locate that spellcaster. Perception: 1d20 + 10 ⇒ (7) + 10 = 17 ![]()
Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() Sorcerers can use wands right? I'll make a roll anyway. Balthazar pulls out a wand to heal himself with and then almost drops it when the bridge starts to shake. "I didn't do it." He says with wide eyes looking around. "What in the nine hell's is that?!" He says and moves into position to look down the side of the bridge. And then realises he's still burned and hits himself with some healing wand action. Use magic device: 1d20 + 12 ⇒ (7) + 12 = 19
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Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11
![]() [Spoiler=If Balthazar can see the yellow tabarded one]
"Little s*#*e, begone, bedead!" Magic Missile: 3d4 + 3 ⇒ (2, 2, 3) + 3 = 10 Then moves back and crouches behind the wall and shouts to the rest of the group. "Keep an eye out for that spellcaster!"
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