Kineticist Class



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Will it be possible to get a mental kineticist option?

Why the action tax?

Why only one hand?

Why no kinetic defense?

Why don't we just end the Impulses?

Why do kineticist get twice the feats of any other class?

Why CON…but also, please keep CON

Who cares if fighters could use blasts?

What's the utility of Elemental Familiar?

What's the difference...

What is Elemental Blast's weapon group?

What do you think of the idea of disintegrate style blast maneuvers?

What 1e kineticist abilities do you miss?

Weird Restriction for Elemental Weapon

Water blasts should not need a feat to perform underwater as well as fire blasts

Water aura idea

Walls discrepancy

Verzen's Review of Kineticist

Very simple and straightforwad question

various ideas

Typo or missing content with SOOTHING BREEZE feat 4

Trying to do too much and failing in the end

Thoughts on fusion blast

Things that might be a bit overtuned.

Things that I love

There's no reason to not take the universal gate.

Thematic issue: Geniekin Kinetesist

Talking about Burn (from someone who has made two different homebrew kineticists)

Str-Based Kineticists: How do you stay alive?

Stone Shield and Elemental Weapon at the same time?

Stone Shield and Elemental Weapon

Stone Shield and Elemental Weapon

Stepping Stones - Path or Steps (or Ramp?)

Steady spellcasting equivalent.

Soothing Breeze miss range ?

Some random thoughts..

Some potentially dumb thoughts

So much AOE - And friendly fire

Skills are lacking, but not compensated for elsewhere

Should Extract Element be Usable on Everybody?

Second Subclass?

Sea Glass Guardian and area damage

Salamileg's In-Depth First Impressions

Saedar's Playtest

The SADest Kineticist

Reimagining the Kineticist because

random nits

Quid's usual rambling thread

Quick rule verification for Kinetic Auras

Question: Which Runes Exactly Apply to Elemental Blasts.

Purpose of Elemental Weapon

Provide Elemental Defense as a passive feat choice at 1st level

Power level of Kineticist overflow feats in relation to its action cost

Poaching blasts.

Please make the Kineticist's mastery of an element feel more holistic.

Please fill out the Playtest Feedback Survey!

Please Allow "Fist" as a valid option for Kinetic Weapon

Playtest vs the Legendary Kineticist homebrew.

Playtest Universal Kineticist - Very Limited - Once / Day Element Change Is Silly

Playtest Report: 11th level melee fire kineticist with dedicated gate

Playtest Feedback: A cool class without enough payoff

Playtest character thread:

Overflow impulse or elemental blast?

Overflow and compromise

Overflow "Amp"

Options for a more mystic character?

One last idea for improving Overflow

No Legionary DC?

No "two-hand" option

New idea for balanced burn (and a fix to action economy)

Near-complete rewrite of the Kineticist playtest! Feel free to peruse!

My thoughts and suggestions after making and playing

My initial feedback on kineticists

My Cabbages: carefully cultivated feedback on the latest class.

Move Manipulate from Impulse to Overflow

More Variable Action Impulses Please

More One-Action Impulses Are Needed

Metal Kineticist Using Elemental Weapon (Humor)

Melee Kineticist - more support

Martial Kineticist

Make kineticist MAPLESS

Main Issues with kinetic blasts

Maelstrom Blast

Lvl 10 - Dark Archives One-Shot - Actual Kineticist Play

List of Concerns

Level 1-2 Kineticist actual playthrough Doomsday Dawn ch 1

Let’s talk about People’s accuracy concerns

Let's talk about in-element utility

Let's Have Kineticist Be More Like Fighter

Let me burn instead of overflowing

Legendary Class DC

Kineticists that are not kineticists

Kineticists still TOO magical???

Kineticist Suggestions

Kineticist needs to be THE blaster class

The kineticist is not about damage, but about being dynamic

Kineticist featsheet; quick base for comparisons & examinations.

The fire that heal.

The caster martial trade off

the (low) value of aoe spam in pf2e

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