Kineticist Class



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Kineticist Damage

Kineticist Choices, Scenario 12 of 12

Kineticist Choices, Scenario 11 of 12

Kineticist Choices, Scenario 10 of 12

Kineticist Choices, Scenario 9 of 12

Kineticist Choices, Scenario 8 of 12

Kineticist Choices, Scenario 7 of 12

Kineticist Choices, Scenario 6 of 12

Kineticist Choices, Scenario 5 of 12

Kineticist Choices, Scenario 4 of 12

Kineticist Choices, Scenario 3 of 12

Kineticist Choices, Scenario 2 of 12

Kineticist Choices, Scenario 1 of 12

Kinetic Knight

Kinetic Blast - Shifting Rune?

Kinetic Aura Balance

Kinetic Activation feat

Issues with Stone Shield

Issues with single element fire kinetesist

Is trained to legendary class DC really that out of the question?

Is it just me or is impulse damage like... really bad?

Is impulse trait poorly thought out?

Infusions

Impulses vs cantrips

Igneogenesis vs. unwilling targets - let's make it happen (or something like it)

If burn ever gets implemented, it needs to do so like misfire did

Ideas for making things feel better

Idea: Overflow as an optional enchancement

Idea, making Burn connected to overflow and gather.

Idea and suggestions

Idea - Make all impulses cost 1 action

I would love a unique AoO ability

I wish con did more

I think this class is really cool!

I think single element needs a little love.

I really wish the Kineticist was not so squishy.

I miss rolling all those dice =(

I figured out what to do with con

I am confused about adapt element.

Hybrid Blast Brainstorm Room

How many weaknesses does a class need?

High end imbalance

Golems and elemental impulses.

Goblan!

Geologic Attunement tremorsense clarification needed.

Gather elements should be flashier. Maybe?

Gather elements fix

Gather element + aura

Funnel Element ↺ | Proposal - a chance-based reaction to help boost damage

Four pyromanics vs a green man playtest

Focus on impulses

Flinging updraft an attack of opportunity

Flexible Blast feels like a class feat tax for the class

Flexible Blast - A Feat Tax?

Flame Eruption is just bad

First Kineticist Character

First impressions thread

First Impressions after a read-through

Firepower and Resource Management

Finally, another juggernaut + Evasion combatant

Feat idea

Favourite elements / impulses

Extracting element is a lot of fun

Extract Element: what damage type is it?

Extract Element not as good as you think

Expert class DC at level 1

Evaluating the impulses

Enough feats ?

Elemental Weapon Questions

Elemental Weapon Clarity Issue

Elemental weapon and bastard sword (and similar weapons)

Elemental Weapon - fire?

Elemental Weapon

Elemental shenanigans that you would like

Elemental Impulse Feat Clarification

Elemental defense

Elemental Blasts Need to be Elemental... Please?

Elemental Blasts aren't.. attack?

Elemental Blast would be stronger for Fighters than Kineticists

Elemental Blast Simplification

Elemental Blast not being a Basic Strike Action

Elemental blast - substance infusions

Elemental Blast - Am I missing something?

Elemental bladt

Dual Gate should get its own elemental blasts

Dual Gate - A combination rather than a piecemeal

DPS focused kineticists only?

Double gather energy

do you loose your earth shield if you change elements?

Do kineticists become immune to dragons?

Discussion on the delayed Expert attacks

Disappointingly Low Damage

Differentiate elements based on role

Dedicated vs Dual vs universal needs to be more balanced

Deconstruct Element- Elemental Counterspell?

Deconstruct Element (pg.11) is Useless

Cyclic Blast + 2 action ability combos

Customizing Your Eldritch, I mean Elemental Blast (Future Thoughts)

Critical Hit Negation

Crawling Fire flanking

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