Pathfinder Society Playtest Rules: Gunslinger and Inventor

Organized PlayPathfinder Roleplaying GamePathfinder PlaytestPathfinder Second EditionPathfinder Society
Organized Play logo, white text over blue golem graphic on orange background

Welcome to 2021! How about a playtest to start off with a bang? After not participating in the Pathfinder Secrets of Magic playtest and reading the feedback from our players and GMs, we put our heads together to come up with a way to engage our Organized Play community that worked within the Pathfinder Society framework. We settled on a model based on the Starfinder Society method that will allow our community to participate in the Pathfinder Guns & Gears playtest (see the announcement here). This framework works within established Society guidelines, doesn’t leave credit on unusable characters, and encourages players to get involved. We believe this method is flexible enough to use for future playtests and will add a section to the Guides to Organized Play to provide guidance to players and GMs.

But enough with the whys and wherefores. Let’s get to the details:

A human gunslinger and a dwarven inventor run from brass construct guards

Caption: Art by Roberto Pitturru

Playtest Period: Pathfinder Society participation in the Guns & Gears playtest runs from publication on January 5 to February 5, 2021. Once this period has expired, players can no longer use the gunslinger or inventor playtest classes until their publication in a future Pathfinder product.

Playtest Classes: This playtest includes the gunslinger and inventor classes as outlined in the Guns & Gears playtest found here.

How It Works: We're opening up Society play for the playtest classes via the use of custom created characters that operate much like our pregenerated characters. We believe this should encourage players to test the waters with custom builds, be it with current scenarios or through our growing stable of repeatable options.

Creating a Playtest Character: Prior to playing a scenario during the playtest period, a player can determine if they want to playtest either of the new classes. The character must have all levels in a single playtest class, and not take archetypes. Although archetypes are important for the playtest as a whole, we're limiting play to single classes in the Organized play portion of the playtest for simplicity. Depending on the tier of the scenario, the player can then use a 1st-, 3rd-, or 5th-level character using the eligible playtest classes and created using the following guidelines.

  • 1st Level: The character can be made using the character creation rules presented in the Pathfinder Core Rulebook and Guide to Organized Play: Pathfinder Society.
  • 3rd Level: This character follows the same rules as above, except they can select one 2nd-level and two 1st-level permanent items. In addition, the player can spend up to 25 gp on other available equipment.
  • 5th Level: This character follows the same rules as above, except they can select one 4th-level, two 3rd-level, one 2nd-level, and two 1st-level permanent items. In addition, the player can spend up to 50 gp on other available equipment.

Credit: Choose which of your characters will receive the credit at the beginning of the adventure. The credit earned for playing a Guns & Gears playtest character follows the same rules and guidelines as applying credit for a pregenerated character, presented in the Applying Credit section of the Player Basics page of the Guide to Organized Play: Pathfinder Society.

With all this in mind, we encourage our players to take an active part in the Guns & Gears playtest, both by sharing your opinions online in the playtest forums and by completing the playtest surveys. We hope that by opening up the means in which players can create and customize characters for the playtest, that we can see some unique and fun builds using these new classes and that such tests will provide the design team with priceless field-agent feedback!

We’ll see you back on January 7 for our first monthly update of 2021.

Until then, don’t forget to explore, report, and cooperate!

Tonya Woldridge Organized Play Manager

Tonya is the Organized Play Manager for Paizo, Inc. A long-time gamer, she started playing RPGs in high school. She joined Paizo in late 2015 and started freelancing in 2017. Her contributions include Lost Omens: Pathfinder Society Guide, Secrets of Magic, Pathfinder Bestiary (2nd edition), organized play documentation, and blog fiction.
Outside of work, Tonya enjoys spending time with her spouse and children, baking, reading, sewing, and researching medieval life. She holds BS degrees in History and Asian Studies from the University of Maryland, is Comp-TIA project management certified, and is currently pursuing her Project Management Professional Certification.

We have updated our Privacy Policy.
Paizo.com uses cookies. You can block paizo.com from using cookies within your browser settings, but doing so will hinder site functionality.

More information can be found in our Privacy Policy.