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![]() This is how it appears to work to me. Proficiency is not access-gated, only purchasing is gated. Advanced Weapon Proficiency is proficiency in every advanced weapon, whether you can get your hands on it or not. Fighters start with this. Weapon Proficiency allows any class with Martial Weapon Proficiency to become proficient in one advanced weapon. Being a champion or cleric of Achaekek grants proficiency in the favored weapon. Having either of those makes the 1st and 2nd boon work. The 3rd boon allows you to actually buy the sawtoothed saber outside of a chronicle with one on it. Right? ![]()
![]() thejeff wrote:
Here's what it says. Emphasis mine. Quote:
The "sessions" are not actual sessions. They're billing intervals. That's how all the PbP games on StartPlaying that I could find are advertised. Presumably, StartPlaying didn't anticipate PbP, so PbP have to force their recruitment into a "weekly session" format. That doesn't mean it's not PbP run just the way the GM says it is. I don't see anything--feel free to highlight it if I'm missing it-that says it's a live game with inter-session PbP. ![]()
![]() For those curious, here is an example of a paid PbP game. Note this link takes you to a StartPlaying recruitment page. The GM charges $15 per "session," where a session is 1 week of players posting and then once at the end of the week the GM posts results. Imaging playing Kingmaker at 1 action per week where your account is autodrafted $15/week. ![]()
![]() Shadow Dragon wrote:
PbP? It depends on a lot of variables. I've known very good and dedicated GMs and very good players who fail to complete APs. However, if it was Book at a time, my opinion would be better than if a GM popped up on recruitment and offered to run any AP if the players bought the entire series for them. Closer to the "per player per Chapter" model. ![]()
![]() Philo Pharynx wrote: I don't see how you'd set up a Pay for PBP system. But it's an interesting challenge. Paid GMing PbP, having done years of PbP, is particularly worrisome. However, the more legitimate pricing is “per person per Chapter” or “per person per X%.” There’s still room for questionable business practices (e.g., someone drops partway through a pre-paid block, and then a new player is recruited and charged full price for the block). I definitely would look askance at anyone charging up front for a full AP or even Module. ![]()
![]() Monkeygod wrote:
I've got a little time to kill. Sure. We can discuss my prose. First of all, it is a completely legitimate opinion to hold that my choice of word was ridiculous. You opinion is not up for debate; however, neither is whether or not I am allowed to feel a certain way about something or express those feelings with the words I choose--within acceptable societal constraints--up for debate. I will describe why I chose "fervor," and it will be completely reasonable for anyone to disagree with my rationale. You are essentially already, and I am not trying to change any minds here. I'm going to spoiler the rest as it is largely a lark to pass the time. Spoiler:
Second, I observe that my application of the word fervor within my own head as I wrote my sentence does not appear to be the same application of the word in your head as you read my sentence. For me, fervor is not only assessed by absolute volume but can also be assessed by relative change. And, again, not everyone or nobody will assess the relative change to coincide with the word "fervor." I also acknowledge that I have not been on the public Pathfinder forums in years, so the moderator behavior that I'm used to may have changed, thus biasing my assessment. However, I begin: Status Quo A forum post is made. It is flagged as Spam. The moderator determines it is not Spam. They clear the flag and move on to the next task. This was the entirety of the Paizo employee's effort on the matter. Quote: If a post was marked as Offensive, and the moderator determined it was not offensive, never before have I seen the moderator step into a thread and state, "Stop flagging this post. It is not offensive." Change A forum post is made. It is flagged as Spam. The moderator determines it is not Spam. They clear the flag. And then they take the time to write a post about how it is not Spam, step in as a character witness, and inform the original OP (and break the news to the PbP forum) that Paizo will be creating an area to support paid GMing. Quote: None of that is "bad" or "wrong." It is, however, a deviation from the status quo. And as big of a change as I saw that being, fervor did not yet apply in my mind. Then a user posted an expression of their disappointment to learn that Paizo would be promoting paid GMs. The moderator returned to address Paizo's rationale for the coming change as well as further explaining the rationale for determining the designation of Spam or not. Quote: None of that is "bad" or "wrong." But it's certainly much more defense than I've witnessed any other advertisement post receive from Paizo. This engages more users to discuss the opinions expressed by the moderator. The moderator then creates a third post with a link to a fourth post and entire thread to divert discussion into where it won't reflect negatively on the advertising poster and potentially scare away the original OP's potential customers. A thread they encourage people with opinions about Paizo promoting paid GM services to go and discuss even though the company has, apparently, made their decision and does not want feedback. Quote: Cynasism warning But they do want a potential revenue source in well-reviewed paid GMs staying connected to their site, so they drive away the negative discussion. Quote: End particularly cynical cynasism. That amount of energy put into convincing users to not flag a post as Spam is, in my experience with these forums, a very notable change in energy expenditure. So, to me, it is relatively fervent. For someone else? Not worthy of note. It is certainly a level of energy on par with writing this post to kill 30 minutes, but I wouldn't call this fervant because I normally post rather lengthy posts. Someone else might read it and say, "Wow. So many words. They must feel passionately." And I would think in response, "No. But I can see why they think that. Those were a lot of words." Quote: Now, have they hired a ton more moderators with spunk and energy to be more visible to create a friendlier face to their consumers, and this is just a reflection of that? That's entirely possible. Quote: Did the moderator feel bad that they started the discussion in the first place and was just trying to make amends to the original OP? Quite possible. Quote: Did that post generate 10,000 Spam flags that each needs to be manually cleared with a 3-click process because the Paizo website is very old, and clearing those flags literally took 8 hours? That too is entirely possible. Now, if someone wants to debate my explanation for my own word choices and feelings, I probably won't bother writing anything else unless someone points out that I wrote an unintentional faux pas that needs an apology or clarification. Or someone writes something that significantly mischaracterizes me or is particularly hurtful. I'm rather bad at resisting the bait. ![]()
![]() My cynicism does not negate my ability to have a rationale discussion. Here are my core beliefs on the subject:
Now, that said, I do not feel good to learn about Paizo making changes to promote paid GM services. And I, cynically, do not feel good seeing for my first time Paizo apparently asking for opinions on something they have already decided upon, apparently. Those who run StartPlaying are free to do what they're doing. However, if Paizo is looking to compete with StartPlaying or even advertise for StartPlaying, it gives me concern for the future state of the PbP (there are pay PbP games, too) population here. ![]()
![]() I fear that Paizo endorsing paid GMing will result in fewer, let's say "hobby" games because calling them "free" would imply the norm is paid, hobby games being offered and less player bandwidth to fill those hobby seats. The spotlight will be aimed at the paid games and the player population will follow the light. Hobby GMs will never be endorsed by Paizo. They will become second class GMs, looked down upon by players as the culture is shifted and influenced by money and the attention Paizo pays to those games. The culture will become intolerable of absences, delays, and the interruptions of life that hobbiest deal with when trying to play a rather time consuming game in their free time. However, this thread clearly isn't a solicitation of thoughts but rather a diversion from the derailment of an advertisement thread. Honestly, the apparent fervor with which Paizo came to the defense of an advertisement post suggests a lot about Paizo's plans for the new forum. ![]()
![]() I know what I'm about to type isn't helpful. There's no game-based driver to ensure a Rare race is compatible with a Rare class. The intent of those tags would be for the GM to decide if that's a reasonable combination to allow. Since PFS throws open the gates, there's nobody to tell anyone that some configurations of those two Rare options don't work. ![]()
![]() Agile is very valuable for multiple strike strategies. Finesse is critical to a thief racket rogue. Reach is useful as always (in 2e, you can attack adjacent and 10 ft away with a Reach weapon). Parry is a "nice to have" if you don't have a shield. Most of the others' value depends on whether you want to be doing other things besides attacking with your weapon (e.g., athletic maneuvers). ![]()
![]() Tentative Investigator Build for Long Zhi Xin Subject to change and, as mentioned, I'm flexible with the class depending on party needs. ![]()
![]() Crisischild wrote: the Flurry feat, it doesn't really matter what order you take them, though it would probably be better to do Flurry at 4 The monk multuclass archetype feat that grants Flurry of Blows is a 10th level feat. Keep in mind that you will not be 10th level until the 4th and final book of the adventure. ![]()
![]() GM Cody wrote:
No problem. Can do. :) I missed that this was using Free Archetype. Then it frees me up to make a more customized character. :) ![]()
![]() I'm interested. This sounds promising. Long Zhi Xin (tentative name) has been fascinated by the occult and spirits since he was very young, growing up in Qianlei (predecessor to Songbai) and drawn to the nomadic huli jing who visited town. Once he was old enough to receive his parents' blessings to set out on his own in the world, he followed tales of spirits and haunts and eventually came upon the folklore rich Willowshore and settled down to study. The family-oriented residents of Willowshore were difficult for Long Zhi Xin to warm up to. He spends much of his time listening for stories, searching for books or old diaries, and studying, but he has found companionable conversation with Elizeth Candora and Kazuma Oono. I envision an Investigator, and I'd like to play the class archetype, Palatine Detective. However, he can be a standard investigator. I'm also used to transforming my concepts into different classes depending on the needs of the party and preferences of the GM, so he could be any class, ultimately. I'd like to play a samsaran or human. ![]()
![]() Since this is already a pretty bonkers concept, would you consider adopting the Automatic Bonus Progression variant? That would allow us players to not worry about the fundamental rune minigame and relieve some of the stress over who's spending how much of the money on what. Will we get an alert that we're fighting the Final Boss encounter? Sweep wipe with dramatic music, maybe? ;) Caine is a swashbuckler, Princess is a fire kineticist. My original idea for this was a rather self-sufficient monk.
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![]() I agree with the conclusion: this is for a willing ally to accept damage/negative effect and not a loophole to make beneficial effects better. I disagree with the assessment that use of the rule is up to the GM now that OP has stated PFS uses that rule, else a GM could arbitrarily decide to not use it in the context for which it was intended. ![]()
![]() That’s funny, though not for you. The rationale is technically correct—digital randomization is not random—but one would need to be very adept at computer science to abuse that fact. More likely could be that a specific version of dice roller is suspected of being controlled so rather than playing whack-a-mole versus digital apps, they banned all dice rollers. Suggest they generate a list of allowed dice rollers. Pathbuilder should have a decent reputation. ![]()
![]() Pirate Rob is correct: this is a discussion best held with your local organizer. You could also consider asking the father (or the VO) how you could adjust your GM techniques to help the son respond faster. I would also give up on any illusions that you can maintain a certain tone or gravitas in your games. Plenty of players find roleplay difficult, and plenty of adults throw out movie or TV quotes and references that deviate from the setting and/or tone of a given scenario. |