The Gods and Goddesses of Ancient Osirion

Thursday, March 13, 2014

Since the Age of Destiny, the people of Osirion have worshiped their own local gods, in addition to those deities venerated throughout the Inner Sea region. The popularity of these Ancient Osirian gods has waxed and waned over the centuries, but they remain a part of the history of Osirion’s land and people, and with the restoration of native Osirian rule, interest in these ancient divinities has been rekindled.

Full details on the 20 major gods of the Ancient Osirian pantheon appear in Pathfinder Adventure Path #80: Empty Graves, but for those who might want to play a follower or worshiper of one of these deities in the Mummy’s Mask campaign, here’s a preview of the gods, their areas of concern, domains, and favored weapons. Plus, enjoy a sneak peek at three of the gods appearing in the article!

Deities of Ancient Osirion

DeityALAreas of ConcernDomainsFavored Weapon
AnubisLNBurial, the dead, funeral rites, mummification, tombsDeath, Earth, Law, Protection, ReposeFlail
ApepCEChaos, darkness, destruction, snakesChaos, Darkness, Destruction, Evil, ScalykindDagger
BastetCNCats, pleasure, secretsAnimal, Chaos, Charm, Protection, TrickeryCat’s claws (tekko-kagi)
BesNGHouseholds, luck, marriage, protectionCommunity, Earth, Good, Luck, ProtectionHunga munga
HathorCGDance, joy, love, music, the skyAir, Chaos, Charm, Good, TravelShort sword
HorusLNRulership, the sky, the sunAir, Animal, Law, Nobility, SunKhopesh
IsisNGFertility, magic, motherhood, rebirthCharm, Community, Good, Healing, MagicQuarterstaff
KhepriNGFreedom, the rising sun, workArtifice, Good, Liberation, Sun, TrickerySling
MaatLNJustice, law, order, truthKnowledge, Law, Protection, Void, WeatherStarknife
NeithNGHunting, war, weavingAnimal, Artifice, Good, War, WaterShortbow
NephthysCNMourning, night, protection of the deadChaos, Charm, Community, Darkness, ProtectionLight mace
OsirisLGAfterlife, fertility, rebirth, resurrectionGood, Healing, Law, Plant, ReposeFlail
PtahNArchitecture, craftsmanship, creation, metalworkingArtifice, Earth, Fire, Knowledge, TravelQuarterstaff
RaLNCreation, rulership, the sunFire, Glory, Law, Nobility, SunSpear
SekhmetCNFire, healing, vengeance, warChaos, Destruction, Fire, Healing, WarBattleaxe
SelketCGEmbalming, healing, scorpionsChaos, Good, Healing, Protection, ReposeScorpion whip
SetNEDarkness, deserts, murder, stormsDarkness, Death, Evil, Madness, WeatherSpear
SobekCNCrocodiles, fertility, military prowess, riversChaos, Scalykind, Strength, War, WaterFalchion
ThothLNMagic, the moon, wisdom, writingDarkness, Knowledge, Law, Magic, RuneSickle
WadjetLGGood serpents, the River Sphinx, wisdomGood, Law, Protection, Travel, WaterLight mace

Illustrations by Ekaterina Burmak and Johan Grenier

Rob McCreary
Senior Developer

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Liberty's Edge

Certainly would!

Scarab Sages

"Homage to thee, O Osiris, the lord of eternity, the king of the gods, thou who hast many names, whose forms of coming into being are holy, whose attributes are hidden in the temples, whose Double is most august. Thou art the Chief of Tettu , the Great One who dwelleth in Sekhem (Letopolis), the lord to whom praises are offered in the name of Athi, the Chief of the divine food in Annu , and the lord who is commemorated in the Hall of two-fold Right and Truth. Thou art the Hidden Soul, the lord of Qereret , the holy one in the city of the White Wall, the Soul of Ra, and thou art of his own body.


Matthew Pittard wrote:

I normally use this site http://ancientegyptonline.co.uk/set.html

the Britannica online is also good.

Thanks!

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Hail to the sun god
He is a fun god.
Ra Ra Ra.


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Matthew Morris wrote:

Hail to the sun god

He is a fun god.
Ra Ra Ra.

{scribes symbol of pun} I wonder what the cheerleaders chant at Apep rallies? ;)


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Pathfinder Starfinder Society Subscriber

They hold separate rituals to cheer for Apep. Those rituals are, of course, known as Apep rallies. Osirionite worshipers of Apep wince at the way foreigners drop that initial A.


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David knott 242 wrote:

They hold separate rituals to cheer for Apep. Those rituals are, of course, known as Apep rallies. Osirionite worshipers wince at the foreigners who drop that initial A.

Isis what you did there.

Scarab Sages

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darkwarriorkarg wrote:
David knott 242 wrote:

They hold separate rituals to cheer for Apep. Those rituals are, of course, known as Apep rallies. Osirionite worshipers wince at the foreigners who drop that initial A.

Isis what you did there.

Did we have to Set him off on the puns?


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{sets out a bottle of Apepto-Abysmal™ for those who find puns nauseating}


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Pathfinder Starfinder Society Subscriber

You Bastet!

Are there any other puns left?

Scarab Sages

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Bes not to ask.


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Pathfinder Starfinder Society Subscriber

You're right. Ptah Ptah for now!

Silver Crusade

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Bes thread ever.

Scarab Sages

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Osiris-ly now. I Maat go insane with all the punnies. You're all going to get a Sobek-et of Pun masters.


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This thread isn't big enough for the Osirion fans and the Punsters. As a member of the Osirion-fanship, I call on the Paizo Staff to ban your posts. Regardless of what they decide, it's you Horus.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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So is a bunch of singing khopesh wielding clerics a Horus line?

Scarab Sages

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I Thoth you were on our side, Majuba! Traitor!

Silver Crusade

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Majuba wrote:
This thread isn't big enough for the Osirion fans and the Punsters. As a member of the Osirion-fanship, I call on the Paizo Staff to ban your posts. Regardless of what they decide, it's you Horus.

Oh, Sothis is what it comes down to then?


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Mikaze wrote:
Majuba wrote:
This thread isn't big enough for the Osirion fans and the Punsters. As a member of the Osirion-fanship, I call on the Paizo Staff to ban your posts. Regardless of what they decide, it's you Horus.
Oh, Sothis is what it comes down to then?

Enough to turn you into a Nut.


Pathfinder Adventure Path Subscriber

Wadjet expect? We're incorrigible punsters, and shouldn't be en-corr-eged.

Contributor

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Sobek again for more?

Dark Archive

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I don't Geb all this, but whatever makes y'all Hapy.


Hmm... Overall, pretty awesome, although I do have to say I was disappointed that Wadjet didn't end up with Scalykind or even Animal, to give her equal connection to serpent-dom as her evil counterpart. Perhaps that might be rectified with access to Sub-domains in those themes?

The whole pantheon does make wonder what these gods and their followers were up to in their prime, and how they got along with other gods/entities... One coming to mind would be Erastil, also an 'old god of early human culture'

Dark Archive

Quandary wrote:
Hmm... Overall, pretty awesome, although I do have to say I was disappointed that Wadjet didn't end up with Scalykind or even Animal, to give her equal connection to serpent-dom as her evil counterpart.

Snakes are bad, according to St. Indy, so no good gods for you, Scalykind!

Quote:
The whole pantheon does make wonder what these gods and their followers were up to in their prime, and how they got along with other gods/entities... One coming to mind would be Erastil, also an 'old god of early human culture'

Ooh, an earlier Osirioni interpretation of Erastil, with a gazelle head, as a god of community, would have been a neat way to go.

Rovagug, Desna, Curchanos and / or Shelyn & Zonnie's wolf-dad as originally Osirioni might have been interesting tweaks as well, with some being replaced or forgotten and others being absorbed into the 'modern' gods.

Abadar's already got a bit of Geb in him, for that matter, and could easily have been fluffed as a pre-existing 'Geb' who expanded across the Inner Sea and was accepted under a new name (and eventually re-imported to Osirion, where he had been a minor god as Geb, as the much more influential 'foreign god' Abadar!).

Still, connecting the Egyptian/Osirioni gods to the Golarion setting isn't the route they wanted to take, so it's just an interesting could-have-been.


May we request "subdomains for everyone" here? Khepri would have Freedom, of course, and also ___?


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Quandary wrote:

Hmm... Overall, pretty awesome, although I do have to say I was disappointed that Wadjet didn't end up with Scalykind or even Animal, to give her equal connection to serpent-dom as her evil counterpart. Perhaps that might be rectified with access to Sub-domains in those themes?

The whole pantheon does make wonder what these gods and their followers were up to in their prime, and how they got along with other gods/entities... One coming to mind would be Erastil, also an 'old god of early human culture'

They may have gotten a Ra deal.


I see what you did there.

Paizo Employee Developer

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jhunterj wrote:
May we request "subdomains for everyone" here? Khepri would have Freedom, of course, and also ___?

That will be revealed in the 12-page article this blog is teasing about. :)

RPG Superstar 2008 Top 32

Set wrote:
Snakes are bad, according to St. Indy, so no good gods for you, Scalykind!

Except Apsu, who gets confused about why his Dragon-ness grants a bunch of snake-based powers.


darkwarriorkarg wrote:
Quandary wrote:

Hmm... Overall, pretty awesome, although I do have to say I was disappointed that Wadjet didn't end up with Scalykind or even Animal, to give her equal connection to serpent-dom as her evil counterpart. Perhaps that might be rectified with access to Sub-domains in those themes?

The whole pantheon does make wonder what these gods and their followers were up to in their prime, and how they got along with other gods/entities... One coming to mind would be Erastil, also an 'old god of early human culture'

They may have gotten a Ra deal.

All these bad puns are SET-ting us back;)


captain yesterday wrote:
darkwarriorkarg wrote:
Quandary wrote:

Hmm... Overall, pretty awesome, although I do have to say I was disappointed that Wadjet didn't end up with Scalykind or even Animal, to give her equal connection to serpent-dom as her evil counterpart. Perhaps that might be rectified with access to Sub-domains in those themes?

The whole pantheon does make wonder what these gods and their followers were up to in their prime, and how they got along with other gods/entities... One coming to mind would be Erastil, also an 'old god of early human culture'

They may have gotten a Ra deal.
All these bad puns are SET-ting us back;)

This is the BES pun I've heard so far.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
The black raven wrote:
Majuba wrote:
The black raven wrote:

Sun, Glory and LN ?

You guys do realize that you just made a Cleric of Ra the best Versatile Channeler ever, right ?

Possibly not:

Versatile Channeler wrote:
Note: This feat only applies to necromancers, neutral clerics who worship neutral deities, or neutral clerics who do not worship a deity—characters who have the channel energy class ability and have to make a choice to channel positive or negative energy at 1st level. Clerics whose alignment or deity makes this choice for them cannot select this feat.

It's possible Ra does not allow the channeling of negative energy.

Interesting take on the feat's wording.

I always read it as meaning those cases when the deity's alignment makes the choice for the Cleric.

Ra's writeup should clarify this. As is, there is no such restriction and a LN/TN Cleric of Ra fulfills all the conditions of the feat.

David knott 242 wrote:
Barring specific mentions to the contrary, I think the second sentence in the note is simply clarifying the first sentence. Certain neutrally aligned D&D 3.5 deities had notes specifying the turn/rebuke undead choices of their neutral clerics, but to date I have never seen any such information specified for any Pathfinder/Golarion deity.

.

Actually, there is already an example of a Pathfinder/Golarion deity who would not allow this feat even though by-alignment they 'should': Pharasma, while she is True Neutral, I'm all but certain she does not allow access to Negative Energy Channeling on the part of her Clerics.

Liberty's Edge

Irnk, Dead-Eye's Prodigal wrote:


Actually, there is already an example of a Pathfinder/Golarion deity who would not allow this feat even though by-alignment they 'should': Pharasma, while she is True Neutral, I'm all but certain she does not allow access to Negative Energy Channeling on the part of her Clerics.

Do you have a source for this ? I already thought that my Cleric of Pharasma was heretical for commanding undead, but I had no idea she was an impossible build merely through negative channelling :-(


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
The black raven wrote:
Irnk, Dead-Eye's Prodigal wrote:


Actually, there is already an example of a Pathfinder/Golarion deity who would not allow this feat even though by-alignment they 'should': Pharasma, while she is True Neutral, I'm all but certain she does not allow access to Negative Energy Channeling on the part of her Clerics.
Do you have a source for this ? I already thought that my Cleric of Pharasma was heretical for commanding undead, but I had no idea she was an impossible build merely through negative channeling :-(

The Deity article on Pharasma is in this AP issue. I don't have my copy on-hand, but I would interpret it as reasonably definitive. If your Cleric Character had the Heretic Archetye, I suppose it might be possible, but I can't imagine any other way...


Pathfinder Starfinder Society Subscriber

Does Pharasma also disallow neutral evil clerics? Such clerics would have no choice but to channel negative energy. In the absence of more specific information from that article, I would have assumed that Pharasma would be okay with channeling negative energy to harm the living but not to heal the undead.

Liberty's Edge

Irnk, Dead-Eye's Prodigal wrote:
The Deity article on Pharasma is in this AP issue. I don't have my copy on-hand, but I would interpret it as reasonably definitive. If your Cleric Character had the Heretic Archetye, I suppose it might be possible, but I can't imagine any other way...

Just checked and saw nothing specifically forbidding/preventing the use of negative energy. Just the forbiddance of creating undead and the unwillingness to control them, even by evil priests.


Brian Stephens 938 wrote:
captain yesterday wrote:
darkwarriorkarg wrote:
Quandary wrote:

Hmm... Overall, pretty awesome, although I do have to say I was disappointed that Wadjet didn't end up with Scalykind or even Animal, to give her equal connection to serpent-dom as her evil counterpart. Perhaps that might be rectified with access to Sub-domains in those themes?

The whole pantheon does make wonder what these gods and their followers were up to in their prime, and how they got along with other gods/entities... One coming to mind would be Erastil, also an 'old god of early human culture'

They may have gotten a Ra deal.
All these bad puns are SET-ting us back;)
This is the BES pun I've heard so far.

That's what she Set.


Pharasma probably frowns on negative energy used to heal undead, but not to harm living.


Interesting read. The language used is a bit vulgar (which surprised me). But relevant... and it makes Horus and Set look like Spy vs Spy...

The Egyptian Gods' 8 Biggest "Richard" Moves


Ross Byers wrote:
Set wrote:
Snakes are bad, according to St. Indy, so no good gods for you, Scalykind!
Except Apsu, who gets confused about why his Dragon-ness grants a bunch of snake-based powers.

He's one of those anorexic eastern gold dragons. If he'd been fed on a proper diet of knight like a dragon should be he wouldn't have that problem.

Grand Lodge

I would be interested in hearing from the designers why they decided to incorporate the Egyptian pantheon in The Mummy's Mask Adventure Path rather than creating fictional gods in the style of the Egyptian pantheon. For example, the Nehekhara pantheon created for the game Warhammer Fantasy Battle for the Tomb Kings faction is fictitious. Though thematically, the Tomb Kings and their culture were obviously inspired by Ancient Egypt.

Was the intention to give players and GMs a pantheon they were already familiar with, or at least could recognize, so that the game world wasn't entirely alien and fictional to them?


If I were to hazard a guess, I'd say it would be to avoid problems with copyright. If they created a God but another company was able to say "this is too close to X god in Y product! We want money!" then it costs money to fight the case. And let's be honest - Games Workshop is avaricious and prone to sue. But by saying "these Gods came from mythology and are not copyrightable" then Paizo can tell GW or other such sue-happy companies "bite me" and laugh at their feeble attempts to extort money.


It's also part of a precedent of a little bit of Earth lore mixing with Golarion. I mean, it's already been established with Baba Yaga. Why not make use of egyptian gods instead of the extra effort of making new, but not quite new ones?


Mikaze wrote:

Ooooh, look closely at Osiris' artwork. Look more closelier.

I like that he's straddling worlds and states of being there. Gotta be awkward to move though. He and Isis aren't going to be winning any dancing competitions at least. :)

Heh. I like that.

Set wrote:

I also would have expected more Lawful-ness, but that would make for a pretty lopsided and one-note pantheon (everyone but maybe Set and Isis, the biggest breakers of Ma'at, and, naturally, Apep, being Lawful).

Ha. Isis, inventor of necromancy, is NG. :)

A possible patron for white necromancers?

Thelyphron's tale in Metamorphoses includes a favorite literary reanimation scene of mine.


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TritonOne wrote:

I would be interested in hearing from the designers why they decided to incorporate the Egyptian pantheon in The Mummy's Mask Adventure Path rather than creating fictional gods in the style of the Egyptian pantheon. For example, the Nehekhara pantheon created for the game Warhammer Fantasy Battle for the Tomb Kings faction is fictitious. Though thematically, the Tomb Kings and their culture were obviously inspired by Ancient Egypt.

Was the intention to give players and GMs a pantheon they were already familiar with, or at least could recognize, so that the game world wasn't entirely alien and fictional to them?

Simplicity. If you are going to have a land that is basically pseudoEgypt, why not use actual Egyptian gods? There already is precedence for Earth existing in the setting, and by using real mythological figures you get to use a cast of characters already familiar to many players. The fact they come from real world mythology also means there are tons of books and websites for material to learn more about them for incorporation into your game.

Liberty's Edge

I also wonder whether it's -- in part, at least -- a tip of the hat to the Forgotten Realms which did the same thing.

Paizo Employee Developer

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You could go even further back and nab some inspiration from Deities & Demigods. :)


Hm, looking at the list I'm kind of surprised that only 2 of the gods are evil, compared to 8 good and 10 neutral. You'd think that would mean when the gods had more influence, the society would have been more good aligned, but slavery was extremely prevalent in ancient Osirion, wasn't it?

Grand Lodge

MMCJawa wrote:
Simplicity. If you are going to have a land that is basically pseudoEgypt, why not use actual Egyptian gods? There already is precedence for Earth existing in the setting, and by using real mythological figures you get to use a cast of characters already familiar to many players. The fact they come from real world mythology also means there are tons of books and websites for material to learn more about them for incorporation into your game.

So that begs the question why create a fictional Vudrani pantheon, for example, rather than just appropriate the Hindu pantheon? Why create Irori when you could use Vishnu? Why not copy the Norse pantheon for the worship of the Ulfen people?


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Who is to say that if/when Paizo does an AP focusing on ancient Vudra or the Lands of the Linnorm Kings, that they won't do just that?

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