I agree with you. I will have kids in the survivor group when I run this because it adds that element of desperation and realism to this AP that I felt like it needed. Now that doesn't mean I will be overtly cruel by having kids there but I think it is an element that helps sell the need for the party to help these people survive more than it would if it were a bunch of adults at the camp. It's a survival story at first and this adds a great little shot of extra tension to the mix.
Hi. I've heard this is a tougher AP than most so I'm wondering how viable gestalt might be for my players. Has anyone run an AP with 4 gestalt players, and if so what was the experience like at higher levels?
Any advice or shared experiences are welcome. I'm still debating if I want to allow gestalt or not and your thoughts can help.
Hi, my group is getting ready to kick off this AP but I'm looking for some thematically appropriate healer class ideas. Normal clerics are boring to me as they rarely get to do anything other than spam heal in our games. The big thing is I want it to be fun and feel right for the setting.
Thanks in advance.
Mark, in regards to another thread written on the topic of Kineticists, have you given any thought to lesser elemental effects such as starting a camp fire, chilling a mug, creating a comforting breeze, etc? I guess they'd almost be like cantrips in a way.
For the record, I'm guessing you have but is there any chance we will see something like it in the final product?
Powerful? No. Mildly annoying, yes.
First of all how often, statistically, is this likely to come up in a game really? Second, as we are dealing with the use of elements here, I would imagine that beyond this one example we will see many others where elemental abilities might fizzle out spells or spell-like effects. I don't see that as a deal breaker so much as a natural cause/effect thing. Regardless, I can't imagine that over a character's life this will come up more than a hand full of times at most.
It's always nice when people jump in to provide dumb responses. As I understand it, a meeting was supposed to happen last week that got moved (possibly) to this week and from that meeting we will see some feedback. Enough, hopefully, to make these classes closer to what the end product will be once the book comes out.