Hello! Welcome to my table. Before we start, please do the following:
Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.
Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.
As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.
You may select a consumable item from the Pathfinder Provisions list. These used to be the school items you get prior to starting an adventure. This applies to Scenarios only. Quests and bounties do not receive provisions.
PFS# 133608-2008 | ♥️ 44 | AC 19 | Saves 11/9/7 | Female Strix Undine Kineticist (Level 3) ☘️ 1 | Class DC 19 | Perception +5 |◆◇◈↺ | Kinetic Aura □ | Gate Attenuator: Gust of Wind □
Thanks for the invite, GM!
- I have a GM Glyph to give away. I'll give an extra Hero Point to the lowest leveled PC (looks like Lesley Hart)
- Friendly fire is OK for me unless I'm Dying.
- No Pathfinder Provisions for us, as this is a Quest. Right, GM?
- >Four Winds< lets 4 PCs Stride half their speed, during my turn, as soon as I use it. I don't want the game to grind to a halt, so I suggest we just post a Stride action when it is available.
Orc Thaumaturge 4 / HP 52/52, Perc +8, AC 21, Fort +9 Ref +9 Will +8 / Active conditions: Darkvision, Diehard, Toughness, Dubious knowledge, +1 save/DC vs Grapple/Swallow
Male Leshy Monk 4 | HP 39/56 | AC 22/24 | F+10 R+12 W+11 | Perc +9 Low-Light Vision | Class DC 20 | Shield Hardness 5, HP 16/20 | Speed 25ft | Hero Points 1 | Focus Points 0/1 | Exploration: Defend | Active Conditions: None
Herbalism Lore:1d20 + 5 ⇒ (4) + 5 = 9
Cascading Rapids knows his plants, but continues having difficulty remembering which ones are poisonous to mammals vs reptiles. Switching between human and iruxi communities is hard.
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Orc Thaumaturge 4 / HP 52/52, Perc +8, AC 21, Fort +9 Ref +9 Will +8 / Active conditions: Darkvision, Diehard, Toughness, Dubious knowledge, +1 save/DC vs Grapple/Swallow
Achurius
N/G Male Elf Cleric/3 | HP: 33/33| AC 16 | F/R/W: +8/+6/+11| Init: +9 (Detect Magic Ex Act) | Speed 30 ft | Arcana +8, Diplo +7, Med +9, Nat +9, Occ +6, Perc +9, Relig +9, Surv +4 | Active Conditions:
played by
miteke
(392
posts)
Cascading Rapids
Male Leshy Monk 4 | HP 39/56 | AC 22/24 | F+10 R+12 W+11 | Perc +9 Low-Light Vision | Class DC 20 | Shield Hardness 5, HP 16/20 | Speed 25ft | Hero Points 1 | Focus Points 0/1 | Exploration: Defend | Active Conditions: None
played by
Super Zero
(132
posts)
Cirri Merryweather, the Strix
PFS# 133608-2008 | ♥️ 44 | AC 19 | Saves 11/9/7 | Female Strix Undine Kineticist (Level 3) ☘️ 1 | Class DC 19 | Perception +5 |◆◇◈↺ | Kinetic Aura □ | Gate Attenuator: Gust of Wind □
played by
chadius
(265
posts)
Glenda Tickleberry
Female Halfling Kineticist 4 | AC 21 | HP 54/54| F12 R11 W9 | Perc +7 | Hero 1/3 | Half Luck [] | SA +11 DC 20 | Spd 25' | Acro +8 Crfti +6 Dip +7 Int +10 Lore: Cookg +6 Med/Nat/Surv+7 | Fresh Prdce 2d4+6, Void res 4 | Eblast Water/Wood 1d8 bldg/cold/vit
played by
Dave Chua
(169
posts)
Lesley Hart Female Human Triggerbrand Gunslinger 2 / Shieldmarshal | Grave Robber | HP 28/28, AC 19 w Leather Armor (20 w Buckler raised), Fortitude** +7, Reflex** +10, Will* +5, Perception* +7, Stealth* +8 | Speed 25 ft. | Exploration Activity Avoid Notice | Active Conditions --- | ◆◇↺
played by
Frozen Frost
(141
posts)
Loompecker
Orc Thaumaturge 4 / HP 52/52, Perc +8, AC 21, Fort +9 Ref +9 Will +8 / Active conditions: Darkvision, Diehard, Toughness, Dubious knowledge, +1 save/DC vs Grapple/Swallow
played by
J.G
(226
posts)