[Farol / PF2] Prey for death
Game Master
Farol
Slides | Background Info + pc creation rules | Loot
Prey for Death | "Sien" | male (he/him) aiuvarin human magus (aloof firmament) 15 | ◆◇↺ | AC 36 (37) | HP 203/203 | P+19, F+26^, R+25, W+22^ | Explore: Scout | 30', DV, NH | Spells 4th SS [ ][ ], 7th H [ ][ ], 8th MR [ ][ ] | Poison 4/4, VV 4/4 | Focus 1/1 | VB [ ][ ][ ][ ] | Hero 0/3 | Active Conditions: truesight, darkvision, vital beacon (5th)
GM Farol wrote: However you can't tell if those are illusions or anything like that. Sien has the wand of truesight that he could use if he suspected they were illusions. I don't think he would suspect that, though.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Yes.
I want to know if they are spy birds - I will roll a recall check on Gameplay (spoilered of course)
F Human Bard 15 | HP (173/173) | AC 36 | F +23, R +25, W +24 (S>CS) | Perception +23 (Dark Vision/Soul Sight) F(2/2) 1(3/3) 2(3/3) 3(3/3) 4(3/3) 5(3/3) 6(3/3) 7(3/3) 8(2/2)
No great and obvious solutions here, other than potentially another wall of force from Ketsu-kiba
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
Ann's motto: When in doubt, just attack. So barring a better plan, she's all for the full-frontal assault.
What if Sien tries to sneak over and disable the bell? Steal the clapper, perhaps, or stuff it with a cloth. Ann can sneak over with him to buy him some time if the bird(s) notice.
Of course, all hell will break loose once we're seen. We should expect reinforcements from downstairs.
Thoughts?
Prey for Death | "Sien" | male (he/him) aiuvarin human magus (aloof firmament) 15 | ◆◇↺ | AC 36 (37) | HP 203/203 | P+19, F+26^, R+25, W+22^ | Explore: Scout | 30', DV, NH | Spells 4th SS [ ][ ], 7th H [ ][ ], 8th MR [ ][ ] | Poison 4/4, VV 4/4 | Focus 1/1 | VB [ ][ ][ ][ ] | Hero 0/3 | Active Conditions: truesight, darkvision, vital beacon (5th)
I'm guessing that disabling the bell at range would be a better option. It's probably designed to go off, even vs invisible opponents. He has arcane sense, so he should be able to detect if it's magic when he gets to 30'.
Sorry folks this weekend is Easter, I may or may not be able to post, worst thing I will be back on tuesday.
You don't suspect birds to be illusions, you saw one before, there was nothing hinting that there is only one of those.
I will replay to RK soon, I will not necessarily guide you one way or another, book itself leads you to clearing room by room like a good old dungeon crawl, only stating if players were able to deal with this threat some other way than grant them infiltration point. I am fine with you sneaking through and doing the assassination => as it sounds more 'natural'. You may want to bar the doors, or straight up try and block the passage some other way: force wall?
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
GM Farol wrote: What do you want to learn? Weaknesses, Resistances, special attacks, anything else? rainzax wrote: I want to know if they are spy birds - I will roll a recall check on Gameplay (spoilered of course) Um. "Do they have scrying magic?"
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Beloved Games and Fellow Gamers,
I am flying out early tomorrow to visit the West Coast of my country, staying for nearly two weeks, and back by the 1st of next month. The travel days will be especially long. My posting will most certainly slow somewhat, but I will do my best to engage when I can find a pocket here and there.
Cheers!
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
I will be spending a lot of time in the kitchen over the weekend for our Easter feast. Usually I can squeeze in some time each day to post, but feel free to bot Ann if necessary.
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Prey for Death | "Sien" | male (he/him) aiuvarin human magus (aloof firmament) 15 | ◆◇↺ | AC 36 (37) | HP 203/203 | P+19, F+26^, R+25, W+22^ | Explore: Scout | 30', DV, NH | Spells 4th SS [ ][ ], 7th H [ ][ ], 8th MR [ ][ ] | Poison 4/4, VV 4/4 | Focus 1/1 | VB [ ][ ][ ][ ] | Hero 0/3 | Active Conditions: truesight, darkvision, vital beacon (5th)
Sien is ready to initiate. He'll go invisible and just try to Spellstrike the alarm bell.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
100+ hp is “ow”…
…time to dip into moonlight’s divine font, perhaps…
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
... Dang. These birds are no joke.
@GM Farol: Does the Wall of Force break the Grabbed condition on Sien? That will affect what Ann does on her turn.
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looking at th espell it says:
Spell wrote: You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost So Unless Sien tries to escape (DC39) and then casts it would not work.
Shove could also work: force movement break the grab
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
Fair. I'll post Ann's actions once I know if Sien is still grabbed.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
I think I posted early - gunna stick to my guns unless I get mauled!
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
They're Hooty, from Owl House!
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Risky not to heal, I know.
Trying to leave some Font for Bladecaller as I expect him to be fierce!
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
What a pity I just used Crimson Shroud in the last fight. I doubt it's been an hour yet. Should've saved it for the big boss.
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
I'll give Ketsu-Kiba a chance to post before me. My +19 Deception has too great a risk for a crit failure to be worth trying.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
This is the moment for the Hero Point!
So I did not gave out hero points, let me give out 2
1-Ann
2-Ketsu-Kiba
3-Moonlight
4-Sien
Who gets hero points: 2d4 ⇒ (2, 4) = 6
Sien and Ketsu-kiba gets hero points.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Do you all think we could simply tell him the truth and scare him away?
Do we know if he is a fanatic? Or just a hired hand?
rainzax wrote: Do you all think we could simply tell him the truth and scare him away?
Do we know if he is a fanatic? Or just a hired hand?
By the way he is dressed you suspect him to be Gorumite, so expect him to follow the edicts and anathema of the faith ;)
Edicts attain victory in fair combat, push your limits, wear armor in combat
Anathema kill prisoners or surrendering foes, prevent conflict through negotiation, win a battle through underhanded tactics or indirect magic
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
lol we probably about to attempt all three anathema.
We probably need to be assassins and assassinate.
What do others think?
Well they are gorumites ;) you are not. So unless your dominate spell does not involve killing prisoner/surrendering, doing negotiations, or asking to do despicable tactics you should be fine ;)
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
Ann's opinion: The target will be hard enough to defeat without others nipping at our heels. Better to be murder hobos on this mission. Out in the middle of nowhere like this, there's little chance of true innocents being collateral damage. All of these Gorumites would've helped their leader take over, which is what we've been sent to stop.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Oh snap - this might be Bladecaller’s room, and importantly, where the Bane ritual (-1 all our rolls) might be keyed. Two questions:
1) would Hammid be able to tell if this is so?
2) would Hammid know how much time we would need to disable the Bane ritual?
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
Oh, right. Healing. Ann's at 67/218. She definitely wants to patch up before getting into any more trouble.
rainzax wrote: Oh snap - this might be Bladecaller’s room, and importantly, where the Bane ritual (-1 all our rolls) might be keyed. Two questions:
1) would Hammid be able to tell if this is so?
2) would Hammid know how much time we would need to disable the Bane ritual?
AD 1. Well it is the only single room that you have seen, it has better furniture, it has fishing equipment and is situated where you would put a sleeping room of a general. So yeah I think Moonlight would believe this to be the room
Ad 2. Well it is said to be consecrate ritual of lvl 7. that ended with critical success => lasts 10 years. So unless you want to cast your own consecrate ritual you would need to use Counteract rule
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Does anyone have Dispel Magic?
I think we should prepare for a big fight.
F Human Bard 15 | HP (173/173) | AC 36 | F +23, R +25, W +24 (S>CS) | Perception +23 (Dark Vision/Soul Sight) F(2/2) 1(3/3) 2(3/3) 3(3/3) 4(3/3) 5(3/3) 6(3/3) 7(3/3) 8(2/2)
Will work on healing here in a bit, also have Dispel Magic as a signature spell.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Ketsu-kiba wrote: Is it possible to get a healing slot from Hammid to help top off Ann, if not, I can throw 1 more high level slot at it. Hammid has (Divine Font ✝️ □□□☑☑) left.
My idea is to scrap by with alternative between-combat healing and save these big heals for in-fight near-full recoveries because monsters - and especially Bladecaller (whom we have to kill four time over!!!!) - hit hard.
Open to discussion on the issue.
=)
GM wrote: Feel free to dispel the ritual and the thing will begin ;) It seemed a point of discussion whether or not we wanted to go with this plan, or leave it in place.
Got (only) one Rank 6 Dispel slotted, and happy to spend it here, or to save it. What do folks think?
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Prey for Death | "Sien" | male (he/him) aiuvarin human magus (aloof firmament) 15 | ◆◇↺ | AC 36 (37) | HP 203/203 | P+19, F+26^, R+25, W+22^ | Explore: Scout | 30', DV, NH | Spells 4th SS [ ][ ], 7th H [ ][ ], 8th MR [ ][ ] | Poison 4/4, VV 4/4 | Focus 1/1 | VB [ ][ ][ ][ ] | Hero 0/3 | Active Conditions: truesight, darkvision, vital beacon (5th)
This is what Dispel Magic was made for, no? :)
F Human Bard 15 | HP (173/173) | AC 36 | F +23, R +25, W +24 (S>CS) | Perception +23 (Dark Vision/Soul Sight) F(2/2) 1(3/3) 2(3/3) 3(3/3) 4(3/3) 5(3/3) 6(3/3) 7(3/3) 8(2/2)
I can Dispel Magic as a signature spell as well if that doesn't work out, but can do other things with the slots as well.
Just about the ritual that everyone is aware, The consecration gives believers +1 to all DC's and checks (+1 to attack, +1 to AC, +1 to saves, +1 to spell DC's), bladecaller as a priest of Gorum is a believer he will get this benefit.
All non-believers, or be precisely people against Gorum, like assasins, get -1 to their DC's and checks (-1 to attack, -1 to AC, -1 to saves, -1 to spell DC's).
So keeping the ritual as is, put you at -2 or +2 disadvantage (-1 to hit and +1 to his AC).
Just makign everyone aware ;)
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
I’m a do it then!
Edit: Done. I included the -1 from the ritual itself (assuming it applies)
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
What is our Hero Point situation?
I spent one to Counteract - am I out?
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rainzax wrote: What is our Hero Point situation?
I spent one to Counteract - am I out?
I saw that I am not tracking those, let me solve it today, but I think you should have 1.
You all started with 2, then I granted 1 to Sien and 1 to Ketsu, and there was at least few uses of hero points. Let me try to clear it out.
Prey for Death | "Sien" | male (he/him) aiuvarin human magus (aloof firmament) 15 | ◆◇↺ | AC 36 (37) | HP 203/203 | P+19, F+26^, R+25, W+22^ | Explore: Scout | 30', DV, NH | Spells 4th SS [ ][ ], 7th H [ ][ ], 8th MR [ ][ ] | Poison 4/4, VV 4/4 | Focus 1/1 | VB [ ][ ][ ][ ] | Hero 0/3 | Active Conditions: truesight, darkvision, vital beacon (5th)
Crap. I keep intending to caste Haste, only to forget when I actually sit down to post. I'll assume this fight lasts long enough so that doing it on Round 3 will be still a good use.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
We have to kill him 4 times. You got time.
Peering through old notes, I notice we can Insult him (apparently he is sensitive) by "Ordulf’s arrogance can be used against him, particularly if someone challenges his bravery, compares him to a troll or a chicken, insults his skill at fishing, or likens him to a witch or national of Irrisen"
LINK
Also, I prepared a high-level Clear Mind spell, and left a note "for Urdulf" - anyone remember what that may have referred to?
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F Human Bard 15 | HP (173/173) | AC 36 | F +23, R +25, W +24 (S>CS) | Perception +23 (Dark Vision/Soul Sight) F(2/2) 1(3/3) 2(3/3) 3(3/3) 4(3/3) 5(3/3) 6(3/3) 7(3/3) 8(2/2)
It's certaintly possible he's got Terrified Retreat and you wanted it to remove fleeing?
Just a guess though.
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
Oh, yeah, for that Battle Cry.
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rainzax wrote: What is our Hero Point situation?
I spent one to Counteract - am I out?
Ok added a crude slide with your images and hero points. For simplicity we assume that each one of you have 2, this will be a long fight, with bonus things at the end ;)
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Is Hammid able to tell if Ordulf can see him (and target him) while invisible?
(no explicit mention of "being able to see" in your posts - perhaps overlooked?)
Going to Heal Sien either way, just want to know if I have a couple more rounds of invisible buffing before I go on attack mode!
rainzax wrote: Is Hammid able to tell if Ordulf can see him (and target him) while invisible?
(no explicit mention of "being able to see" in your posts - perhaps overlooked?)
Going to Heal Sien either way, just want to know if I have a couple more rounds of invisible buffing before I go on attack mode!
Hmm, I saw that you casted ivnisbility level 2, and I was under believe that it ends when you cast a spell, but I was mistaken it ends after a hostile action is performed.
So what would happen is, Moonlight vanishes, moves (did you sneak? to stay undetected?), casts a spell (that would change you from undetected to hidden unless you are casting a spell without verbal component or have a way to obscure it - silence or similar),
When hidden he can target you with a DC11 flat check, which he would do, so I shall roll it.
Feel free to poke holes in my logic.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
I strode, and so, believe your logic is sound!
Posting when I get a chance tonight - my new kitten unexpectedly had three kittens and our house is a ward!
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
Oh my! That's a surprise!
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Ann - you are Hasted - to get another Stride/Strike!
Ann Hilate wrote: Oh my! That's a surprise! We are staying up all night tonight to try and aid the little one in latching onto it's young mother (the other two doing well) - and keeping mama cat fed and petted and happy to keep her strength going!
Human (versatile) Monk 15 | HP 215/218 | AC 37 | F +27 R +25 W +27 | Perc +21 (+2 init) | Stealth +25 | 45 ft | Hero 2/2 | FP 0/2 |◇ ◆ ↺ | Active Conditions: none
D'oh! On it.
I forgot to put Haste in my tracker, so it wasn't on my radar.
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