- Choose an Element and damage type
• Air 1d6 electricity or slashing, 60 feet
• Water 1d8 bludgeoning or cold, 30 feet
- Choose number of Actions to spend
• 2 Action adds your Constitution modifier as a status bonus
- >Gate Attenuator< Water adds +1 to Cirri's Impulse attack modifier
Melee
Elemental Blast (1 or 2 actions)
- Add your Strength modifier to the damage roll for a melee Elemental Blast.
[dice=Blast]1d20+11[/dice]
[dice=Damage]1d +2[/dice]
>Atmospheric Staff<
Traits: Two-handed (d8)
[dice=Staff]1d20+8[/dice]
[dice=Bludgeoning Damage]1d4+2[/dice]
Ranged
Elemental Blast (1 or 2 actions)
[dice=Blast]1d20+11[/dice]
[dice=Damage]1d[/dice]
Hand Crossbow
Range 60 ft, Reload 1
[dice=Hand Crossbow]1d20+8[/dice]
[dice=Piercing Damage]1d6[/dice]