Ruins of Empire (Inactive)

Game Master EltonJ

In this campaign, players play regents of Cerilia. They may take on a domain and rule it. The campaign happens in Anuire, to keep things familiar and simple.

Map of Anuire

Map of the Southern Coast.

Map of the Heartlands.

Map of the Eastern Marches.

Map of the Northern Marches.

Map of the Western Coast.

Revised Regency Table


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Male Human Psion 10/Atlanteologist 10
Zahir ibn Mahmoud ibn Jothan wrote:
EltonJ wrote:
Zahir ibn Mahmoud ibn Jothan wrote:
Roger, -17 on my Attitude rolls it is!
Recalculate the attitude modifiers. I meant the provinces. They are currently indifferent to you, since you're a new regent.
What is it you want me to recalculate? Who is, or isn't hostile to me?

Yes. You should have included some positive factors.

Silver Crusade RPG Superstar 2014 Top 16

EltonJ wrote:
Zahir ibn Mahmoud ibn Jothan wrote:
EltonJ wrote:
Zahir ibn Mahmoud ibn Jothan wrote:
Roger, -17 on my Attitude rolls it is!
Recalculate the attitude modifiers. I meant the provinces. They are currently indifferent to you, since you're a new regent.
What is it you want me to recalculate? Who is, or isn't hostile to me?
Yes. You should have included some positive factors.

Help me out. What positives? I added the +2 when I had all of the sources in a Province.


Male Human Psion 10/Atlanteologist 10
Zahir ibn Mahmoud ibn Jothan wrote:
EltonJ wrote:
Zahir ibn Mahmoud ibn Jothan wrote:
EltonJ wrote:
Zahir ibn Mahmoud ibn Jothan wrote:
Roger, -17 on my Attitude rolls it is!
Recalculate the attitude modifiers. I meant the provinces. They are currently indifferent to you, since you're a new regent.
What is it you want me to recalculate? Who is, or isn't hostile to me?
Yes. You should have included some positive factors.
Help me out. What positives? I added the +2 when I had all of the sources in a Province.

-10: Military forces occupy the province (martial law)

-5: Regent engages in a foreign war (without justification)
-5: Regent does not successfully deal with a major event
-2: Regent does not successfully deal with a minor event
-2: Regent engages in a foreign war (with sound justification)

You're not in a war, so that doesn't apply. No events happen during this turn, because I wanted Critz and Paul to have a domain turn without an event. So none of those apply.

I want you to redo your influence modifiers.

Silver Crusade RPG Superstar 2014 Top 16

EltonJ wrote:
Zahir ibn Mahmoud ibn Jothan wrote:
EltonJ wrote:
Zahir ibn Mahmoud ibn Jothan wrote:
EltonJ wrote:
Zahir ibn Mahmoud ibn Jothan wrote:
Roger, -17 on my Attitude rolls it is!
Recalculate the attitude modifiers. I meant the provinces. They are currently indifferent to you, since you're a new regent.
What is it you want me to recalculate? Who is, or isn't hostile to me?
Yes. You should have included some positive factors.
Help me out. What positives? I added the +2 when I had all of the sources in a Province.

-10: Military forces occupy the province (martial law)

-5: Regent engages in a foreign war (without justification)
-5: Regent does not successfully deal with a major event
-2: Regent does not successfully deal with a minor event
-2: Regent engages in a foreign war (with sound justification)

You're not in a war, so that doesn't apply. No events happen during this turn, because I wanted Critz and Paul to have a domain turn without an event. So none of those apply.

I want you to redo your influence modifiers.

But I didn't use any of the ones you just listed.

I used these:

-10: 100% of the holdings of any type in the province are hostile to the active regent
-5: 50% or more of the holdings of one type in the province are hostile to the active regent
-1: per law holding held by a non-allied regent
-1: if militia levies are mustered for any purpose except the defense of the realm.

Upon further review, the first two appear to overlap one another, so probably I should only have applied these, although I don't know how many Law holdings are held by non-allied regents per province.

-10: 100% of the holdings of any type in the province are hostile to the active regent
-1: per law holding held by a non-allied regent
-1: if militia levies are mustered for any purpose except the defense of the realm.

So it's at least still -12, and if there are mutlple Law holdings hostile to me in a province, it will be worse than -12.

Adding that extra 5 back in, would only change results in Hamein/Chimaeron.


and then at some point you will account for the fact that Elton already said that no one is hostile this turn and that everyone begins as indifferent? I still cannot see who you think would be hostile, Dejoker or the Council of Leaders ...

Silver Crusade RPG Superstar 2014 Top 16

Evindyl wrote:
and then at some point you will account for the fact that Elton already said that no one is hostile this turn and that everyone begins as indifferent? I still cannot see who you think would be hostile, Dejoker or the Council of Leaders ...

I'm not tracking that he actually said that, but I'm glad to go and adjust my attitude numbers to reflect it.

Silver Crusade

I have some more questions.

How do Lieutenants work in terms of levels, classes, skills, etc? Can they be higher level than my character is? How loyal can I assume that they are? Does the GM or the player (with GM feedback) actually create them, level them up, etc?

The description of Elinie means my character has several siblings all of whom are involved in the running of the kingdom.

For sheer roleplaying value I'd like to name them and give them positions. One should be the Chief Marshal of the kingdom (ie, in charge of the armies), the others should all be in charge of a province. I'd probably make one a diplomatic envoy to the head of my church. Etc.

But I don't understand where the roleplaying aspect of that comes into contact/conflict with the realm mechanics. If I understand lieutenants correctly they get a standard action each round which is quite powerful. Sufficiently powerful that I'm pretty sure you don't want me to have 5 very loyal lieutenants. And you probably don't want me to have a L10 Paladin as the head of my armies either :-).

My first Pathfinder thought (I have no clue how this worked in 3.5) would be to allow the leadership feat to give me a loyal follower and then to use the Lieutenant ranking to also give them domain power.


I can answer for the BRCS rules on Lts:
A fully-invested Lieutenant can oversee one Domain Action per season for their regent using their Character Action and any applicable skill bonuses or feats that might supply bonuses to the action. Also note that the Regent can still supply their own RP and GB to support them, just as they can do so when their court is running a domain action without direct regent oversight.

Otherwise they only have Character Actions each season like all non-regent characters do.

Some regents can also make another regent their Lt. Typically this would be a loyal vassal regent.

As Lts. can act in a regent's name, they must be very trusted!


Male Human Psion 10/Atlanteologist 10
Diarmaid mac Cullaidh wrote:

I can answer for the BRCS rules on Lts:

A fully-invested Lieutenant can oversee one Domain Action per season for their regent using their Character Action and any applicable skill bonuses or feats that might supply bonuses to the action. Also note that the Regent can still supply their own RP and GB to support them, just as they can do so when their court is running a domain action without direct regent oversight.

Otherwise they only have Character Actions each season like all non-regent characters do.

Some regents can also make another regent their Lt. Typically this would be a loyal vassal regent.

As Lts. can act in a regent's name, they must be very trusted!

I can add to Osprey's answer.

You can get a very loyal Lieutenant you can trust (cohort) through the Leadership feat. Of course, the BRCS says you can get a very loyal unit as a cohort as well. Examples of these loyal units have been touched on in a few Player Secrets of x. The Golden Plumes of Ilien are one example. But I digress.

You also get a band of loyal followers with the Leadership feat. These followers can represent a loyal unit, the beginnings of a spy network, or members of your own family.

Silver Crusade RPG Superstar 2014 Top 16

What's the deal with Standard + Character = Full Round Action?

Can I do a "Realm Action" with that, since I'm not maintaining a Court, I'm otherwise not doing any Realm Actions.

Silver Crusade RPG Superstar 2014 Top 16

Diarmaid mac Cullaidh wrote:
Stuff

Ohhh, nice new Profile!

Silver Crusade

Ok. Thanks.


Zahir ibn Mahmoud ibn Jothan wrote:

What's the deal with Standard + Character = Full Round Action?

Can I do a "Realm Action" with that, since I'm not maintaining a Court, I'm otherwise not doing any Realm Actions.

A Full Domain Action is a standard Domain Action + a Character Action combined. This is where you would oversee the domain action personally, allowing you to apply any skill bonuses and feats that might apply, and in this game earn XP on a successful action. There could be roleplaying elements in that too, especially with a Diplomacy action.

A Realm Action is a kind of Full Domain Action where you can target more than one holding of the same type and same owner in different provinces within a single realm (e.g. ruling several of your sources in Coeranys or the Chimaeron in one month). I believe only Rule Holding and Contest Holding may be done as a Realm Action in the BRCS (unless I forgot something. Maybe Create/Contest Trade Route?).

To do a Realm Action, you spend your Standard Action for the initial target holding, and one Court Action per additional target holding. Each target is then paid for and rolled for in turn.

You can also use a Realm Action to target different holding types of the same owner in a single province. So Joker's Regent might target his own Law and Guild in his capital in a single turn, if there are unclaimed levels open for both to go up a level.


Vaëlorin Male Elf Technomancer (Spacefarer) / 3 | SP 15/15 HP 19/19 RP 6/6 | EAC 14 KAC 15 | F +1 W +3 R +3 | Init +2 Perc +2 (Low-Light)

So the answer is "no" then. Got it.


Shadowstrider wrote:
So the answer is "no" then. Got it.

Sorry, I just wanted to put a complete description up so everyone is on the same page re. Realm Actions and how they work.

Also, you asked two questions, and I was also trying to answer the 1st one:

Quote:
What's the deal with Standard + Character = Full Round Action?


Vaëlorin Male Elf Technomancer (Spacefarer) / 3 | SP 15/15 HP 19/19 RP 6/6 | EAC 14 KAC 15 | F +1 W +3 R +3 | Init +2 Perc +2 (Low-Light)

New Topic:

I took the list of Realm Spells in the BRCS, and formatted them to sort by Spell Level, and Holding Level requirements. You will find that at the bottom of the Rules Doc.


Male Human Psion 10/Atlanteologist 10
Shadowstrider wrote:

New Topic:

I took the list of Realm Spells in the BRCS, and formatted them to sort by Spell Level, and Holding Level requirements. You will find that at the bottom of the Rules Doc.

Good idea.

Silver Crusade

I just noticed that your rules doc gives a minimum 1GP and 1RP to "most" domain actions. Does this mean I have to spend RPs to muster armies, build palaces and roads, go adventuring, etc etc etc?

That is going to get very expensive very quickly, especially for people with low Regency ratings (I've got a fairly high rating so I'm not too badly affected)


Male Human Psion 10/Atlanteologist 10
pauljathome wrote:

I just noticed that your rules doc gives a minimum 1GP and 1RP to "most" domain actions. Does this mean I have to spend RPs to muster armies, build palaces and roads, go adventuring, etc etc etc?

That is going to get very expensive very quickly, especially for people with low Regency ratings (I've got a fairly high rating so I'm not too badly affected)

The Realm Actions definitely cost some amount of RP. Some court actions (decree is one exception) costs some amount of RP. The Character actions (such as going on Adventure) costs no RP.

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