Wrath of the Righteous PF2

Game Master Ira kroll

This is an experiment with homebrewed PF2 Mythic rules of the Wrath of the Righteous AP

Macros | Area Templates | Slides

Retraining House Rule:

Retraining generally takes a week of downtime. And you have to have found someone to pay to help you retrain. In some Adventure Paths (APs) there is enough downtime to actually make this viable (I'm looking at you, KingMaker, which had months of downtime). I'm not really seeing enough downtime in Wrath of the Righteous (WotR) to make this work.

Here is what I propose:

The PC makes a declaration to the GM/table that they plan to retrain out of X and retrain into Y.

Immediately, they lose X.

After a week of in-game time, they make a skill check (generally the DC of which is the Hard DC for the level of Y):

Critical Success: They can immediately begin using Y with no penalties
Success: They can immediately begin using Y, but with a -2 Retraining penalty related to using Y. This penalty goes away after one week of in-game time.
Failure: You still have lost X, and can immediately start a new week of training into Y
Critical Failure: You still have lost X, and must wait an in-game week before restarting training into Y.

For instance, if Harry the level 8 Rogue wanted to retrain out of a general feat taken at level 3 and replace it with a level 2 feat, then the DC would be 18 (16 for level 2 and +2 for Hard DC). If instead it was being replaced by a level 7 feat, the DC would be 25.

If Harry's feat was a Thievery-related feat, then the applicable skill would be Thievery. But, if the feat was related to something else (let's say Toughness), then the applicable skill would be different (in Toughness' case, it would be Fortitude). Non-obvious applicable skills would have to be discussed with the GM.

Singular magic items (for instance a +1, Holy Arrow):

Single magic arrows can be collected after a combat, unless they did critical damage, in which case they are expended.

Inherent Mythic Boons:

1. At Mythic Rank 1, the PC gets a unique Mythic Item. As the PC progresses in Mythic Ranks, the Mythic Item increases in power.
The player will devise what the Mythic Item will be at Mythic Rank 10.
The GM and the player will work together to devise how the initial Mythic Item will evolve over time.

2. At the attainment of Mythic Rank 1, 4, 7, and 10, the PC will get a free boost to an attribute modifier.
If an attribute modifier is already +4 or higher, it takes two boosts to increase it. If the PC gets a partial boost, the PC must boost that attribute again to increase it by 1.

3. At the attainment of any Mythic Rank, the player will devise a Mythic Feat, Ability, or action that, with the GMs approval the PC will get. The Mythic action will be directly related to a Feat, Ability, or action that the PC already has.

4. At Mythic Rank 10, the PC may have a second Apex Item.

Basically, it allows the PC to become more unique through inherent mythic powers.

So, Let's say at Mythic Rank 1, the Fighter gets a Mythic Breastplate. At MR 10, It is an Intelligent item that doesn't allow the PC to be flanked, and that can cast Dimension Door 3/day. At MR 1, it may only warn the wearer to decrease the Off Guard penalty by 1. Etc.

The same Fighter at MR 1, can have a Mythic Raise Shield that is a free reaction that does a Shield Bash to any foe within melee range, when the Shield Block reaction is done.

A mage at Mythic Rank 1 gets a Mythic Pearl of Power. At MR 10, it acts as a crystal ball, that gives the mage an additional spell slot at every available Spell Rank. 1/day it can maximize the dice on any damage die rolls of a spell (e.g., 6d8 would be 48). At MR 1, it gives the mage an additional spell slot at an available spell Rank.

The same Mage at MR 1, can have a Mythic Spell. For example, a Mythic Fireball would automatically have all its damage dice increased by one step.

So, rather than having all the boons be generic, this will allow each player to devise what they believe an overpowered, nearly godlike PC would be.


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Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Krakas' attempt to trip was nearly perfect, but, it wasn't anywhere near the legs. But, his Force Bolt struck true.

The fly tries to 'Tumble Through' both Shadow and Anevia.

Acrobatics vs Shadow Reflex DC 18: 1d20 + 7 ⇒ (16) + 7 = 23
Acrobatics vs Anevia Reflex DC 18: 1d20 + 7 ⇒ (11) + 7 = 18

It flies past both Shadow and Anevia, then attacks Anevia: 1d20 + 8 ⇒ (17) + 8 = 25for: 1d6 + 3 ⇒ (2) + 3 = 5

Then Vagorg casts: 3d8 + 24 + 3 ⇒ (8, 7, 2) + 24 + 3 = 44 on himself. You see his wounds begin to heal up.

Anevia limps to the other room, and closes the door behind her.

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 5 & 6
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 6[/color] (- HP)
➤ Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared === Delay 1
➤ Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 6 rounds
Vagorg (-2 HP)Concealed - Requires a flat 5 to target
Blue Fiendish Giant Fly (-14 HP)
[color=Green]Round 5[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1
➤ Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
Anevia (20/32 HP)Dazzled for 5 rounds

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


AC 21 (23 w/ shield) |HP 58/58 |F/R/W +12/+10/+10 |Per+8 |Cond None |◆ ◇ ↺

Avenger strikes out again with a pair of woody spikes.

flat check: 1d20 ⇒ 7
elemental blast, 2a, melee, agile: 1d20 + 9 ⇒ (13) + 9 = 22
damage: 1d8 + 6 ⇒ (6) + 6 = 12
flat check: 1d20 ⇒ 7
elemental blast, 1a, melee, agile: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d8 + 2 ⇒ (7) + 2 = 9


Female Amurrun Gunslinger 4 | AC: 20 | HP: 45/45 | Fort +9 Ref +12 Will +7 | Perc +7

Round Five and Six, because I had to set something up last-minute

Solras takes 3 shots in 12 seconds, rapidly firing her magically-enhanced weapon.

1st Shot, no map: 1d20 + 12 ⇒ (3) + 12 = 15
Damage: 1d10 + 2 ⇒ (3) + 2 = 5
Seccond Shot, 1 map: 1d20 + 12 - 5 ⇒ (8) + 12 - 5 = 15
Damage: 1d10 + 2 ⇒ (2) + 2 = 4
3rd shot, no map: 1d20 + 12 ⇒ (3) + 12 = 15
Damage: 1d10 + 2 ⇒ (4) + 2 = 6

... And they all miss, going into exactly the same spot in the wall, three times in a row. Solras says some Razatlanti curses under her breath as she reloads.


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

"On it!" Obahi responds to Krakas. When he sees the summoner's wounds close, he swears under his breath and continues swinging.

◆ Flurry, ◆ Strike, ◆ Strike

Wolf Jaw +9 / +5 / +1
Flat: 1d20 ⇒ 3
1d20 + 9 ⇒ (3) + 9 = 12

Wolf Jaw +9 / +5 / +1
Flat: 1d20 ⇒ 8
1d20 + 9 - 4 ⇒ (20) + 9 - 4 = 25
Damage 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11

Stunning Fist, DC 19 Fort or stunned 1, stunned 3 on crit fail. I assume that is a crit, so double?

Wolf Jaw +9 / +5 / +1
Flat: 1d20 ⇒ 17
1d20 + 9 - 8 ⇒ (2) + 9 - 8 = 3

Wolf Jaw +9 / +5 / +1
Flat: 1d20 ⇒ 17
1d20 + 9 - 8 ⇒ (2) + 9 - 8 = 3


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Avenger of the Green's first blast hits the rejuvenated Orc.

Solras' trick shots seemingly impress no one.

But Obahi hits again. Fort DC 19: 1d20 + 12 ⇒ (20) + 12 = 32

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 5 & 6
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 6[/color] (- HP)
➤ Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 6 rounds
Vagorg (-36 HP)Concealed - Requires a flat 5 to target
Blue Fiendish Giant Fly (-14 HP)
[color=Green]Round 5[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1
Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
Anevia (20/32 HP)Dazzled for 5 rounds

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Casting Shield, Virgil Steps to Melee with the Glitter dusted Dude. The Magus then reaches out to tickle the blasted Orc, hobgoblin, invisible Asshat!
Athletics (E) to Grapple: 1d20 + 10 ⇒ (1) + 10 = 11
Hero Point! Athletics (E) to Grapple: 1d20 + 10 ⇒ (6) + 10 = 16

Flat DC 5: 1d20 ⇒ 3


HP: 30/40|AC:17 | Fort: +8, Refl: +7, Will: +9 | Perc: +7, Init: +1 Speed 25ft Spells Prepared 1st 4/4 2nd 3/4| Focus pts 1/1 | Hero Points1/3| Day 4 / 7 of skill retraining

Krakas wants to move but doesn't want to give the guy a way to escape, so he'll stay where he is waving his stick some more lol

Krakas attempts once again to trip the guy using his staff.

flat check dc 5: 1d20 ⇒ 1
athletic to trip: 1d20 + 6 ⇒ (19) + 6 = 25
Krakas has realized he is only here for comedic timing

He'll then try to direct another chair to fly up and hit the guy.

flat check: 1d20 ⇒ 7
Telekinetic projectile: 1d20 + 9 - 5 ⇒ (14) + 9 - 5 = 18 I assume multi attack penalty because I tried to trip?
damage: 3d6 ⇒ (5, 4, 5) = 14


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7

Hoping the bug would stay in the other room for just a moment, Qafa fires at the criminal:
Shards of Ragathiel: 1d20 + 6 ⇒ (11) + 6 = 174d4 ⇒ (3, 2, 2, 3) = 10


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Virgil attempts to grasp at thin air.

While Krakas can't trip or hit Vagorg.

Q flat check: 1d20 ⇒ 18
Shards from Qafathiel fly past Vagorg.

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 6
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 6[/color] (- HP)
Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
Krakas (32/32 HP)☘️☘️☘️ ====
Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 6 rounds
Vagorg (-36 HP)Concealed - Requires a flat 5 to target
Blue Fiendish Giant Fly (-14 HP)
[color=Green]Round 5[/color] (- HP)
Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1
Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
Anevia (20/32 HP)Dazzled for 5 rounds

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Vagorg summons yet another fly.

It attacks Obahi twice.
Mandible: 1d20 + 8 ⇒ (8) + 8 = 16for: 1d6 + 3 ⇒ (4) + 3 = 7
Mandible: 1d20 + 8 - 5 ⇒ (14) + 8 - 5 = 17for: 1d6 + 3 ⇒ (4) + 3 = 7

The blue fly attempts to fly past shadow again: 1d20 + 7 ⇒ (13) + 7 = 20
Then it attacks Avenger of the Green: 1d20 + 8 ⇒ (6) + 8 = 14for: 1d6 + 3 ⇒ (6) + 3 = 9

Anevia opens the door, assesses the situation, and closes the door.

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 6 & 7
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 7[/color] (- HP)
➤ Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
➤ Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma - Delay 1
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 6 rounds
Vagorg (-36 HP)Concealed - Requires a flat 5 to target
Blue Fiendish Giant Fly (-14 HP)
Purple Fiendish Giant Fly (- HP)
[color=Green]Round 6[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1
➤ Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
➤ Anevia (20/32 HP)Dazzled for 5 rounds

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Casting Shield, Virgil attempts to Melee with the Glitter dusted Dude. The Magus then reaches out to tickle the blasted Orc, hobgoblin, invisible Asshat!
Athletics (E) to Grapple: 1d20 + 10 ⇒ (3) + 10 = 13

Flat DC 5: 1d20 ⇒ 9

Frustratingly tries again!
Athletics (E) to Grapple, map: 1d20 + 10 - 5 ⇒ (9) + 10 - 5 = 14

Flat DC 5: 1d20 ⇒ 19


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

flat check: 1d20 ⇒ 15
to hit: 1d20 + 9 ⇒ (6) + 9 = 15
to damage: 1d8 ⇒ 5
to hit: 1d20 + 4 ⇒ (4) + 4 = 8
to damage: 1d8 ⇒ 2
to hit: 1d20 + 8 ⇒ (17) + 8 = 25
to damage: 1d8 + 2 ⇒ (7) + 2 = 9

Perla takes aim at the caster, but Shadow goes after the fly, hoping to help put everything out the door and into the boneyard.


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Virgil is unable to grab ahold of the Orc, and Perla is unable to hit. But, shadow takes a bite out of the nearby fly, killing it.

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 6 & 7
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 7[/color] (- HP)
Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
➤ Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 6 rounds
Vagorg (-36 HP)Concealed - Requires a flat 5 to target
Purple Fiendish Giant Fly (- HP)
[color=Green]Round 6[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1
➤ Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
➤ Anevia (20/32 HP)Dazzled for 4 rounds

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


AC 21 (23 w/ shield) |HP 58/58 |F/R/W +12/+10/+10 |Per+8 |Cond None |◆ ◇ ↺

Avenger notices the distinct lack of continual bleeding by the bad guy. He hurls a blast of splinters and resummons his energy.

Hail of Splinters 2A 30' cone, 2d4P + 2d4 persistent bleed, basic reflex DC19
direct dmage: 2d4 ⇒ (4, 4) = 8


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Reflex DC 19: 1d20 ⇒ 10

Vagorg manages to evade some of the damage from Avenger of the Green.

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 6 & 7
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 7[/color] (- HP)
Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
➤ Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 6 rounds
Vagorg (-40 HP)Concealed - Requires a flat 5 to target
Purple Fiendish Giant Fly (- HP)
[color=Green]Round 6[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1
Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
➤ Anevia (20/32 HP)Dazzled for 4 rounds

──────────
AFTER YOUR TURN:
──────────
Vagorg: 1d4 persistent bleed

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


Female Amurrun Gunslinger 4 | AC: 20 | HP: 45/45 | Fort +9 Ref +12 Will +7 | Perc +7

Solras tries, once again, to put down the spellcaster, shrieking in Abyssal:

Abyssal:
"YOU CAN'T DO THIS ALL DAY, YOU KNOW!"

She the fires once at the spellcaster, and once at the remaining fly.

Strike: 1d20 + 12 ⇒ (18) + 12 = 30
Flat DC5: 1d20 ⇒ 12
Damage: 1d10 + 2 ⇒ (8) + 2 = 10

Fly Strike: 1d20 + 12 - 5 ⇒ (15) + 12 - 5 = 22
Damage: 1d10 + 2 ⇒ (5) + 2 = 7


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Solras puts a bullet near Vagorg's eye. You would expect him to fall from such a wound, but he doesn't. If you weren't shooting through people and a doorway, you could have gotten it right in that critical spot.

Are you using the Harmona Gun? If so, it requires an action to reload it. Unless you have a special ability that changes it from Reload 1 to Reload 0.

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 6 & 7
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 7[/color] (- HP)
Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
➤ Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 6 rounds
Vagorg (-50 HP)Concealed - Requires a flat 5 to target ---
Purple Fiendish Giant Fly (- HP)
[color=Green]Round 6[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1
Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
➤ Anevia (20/32 HP)Dazzled for 4 rounds

──────────
AFTER YOUR TURN:
──────────
Vagorg: 1d4 persistent bleed

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Virgil nods to everyone with enthusiasm!
Making progress folks! How many bugs can one summoner summon anyway....


Female Amurrun Gunslinger 4 | AC: 20 | HP: 45/45 | Fort +9 Ref +12 Will +7 | Perc +7

Oh I thought I had only been shooting, odd rounds are shoot twice, even are once if that's the case.


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Obahi goes for a series of punches again, but is not able to hit the man he can't perceive. It's a sad state of affairs and a shame for pugilists around the world.

"Apparently an entire army as long as we can't touch him!" Obahi shouts back with a bit of frustration in his voice.

Crunch:

Flurry, Strike, Strike

Strike 1
Flat 5: 1d20 ⇒ 1 Nevermind, then

Strike 2
Flat 5: 1d20 ⇒ 20
Wolf Jaw +9 / +5 / +1
1d20 + 9 - 4 ⇒ (8) + 9 - 4 = 13 | Damage 1d8 + 2 ⇒ (8) + 2 = 10

Strike 3
Flat 5: 1d20 ⇒ 16
Wolf Jaw +9 / +5 / +1
1d20 + 9 - 8 ⇒ (14) + 9 - 8 = 15 | Damage 1d8 + 2 ⇒ (6) + 2 = 8

Strike 4
Flat 5: 1d20 ⇒ 2 Nope


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Obahi flails about.

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 6 & 7
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 7[/color] (- HP)
Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 5 rounds
Vagorg (-50 HP)Concealed - Requires a flat 5 to target ---
Purple Fiendish Giant Fly (- HP)
[color=Green]Round 6[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1
Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
➤ Anevia (20/32 HP)Dazzled for 4 rounds

──────────
AFTER YOUR TURN:
──────────
Vagorg: 1d4 persistent bleed

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

hit attempt: 1d20 ⇒ 2
to hit: 1d20 + 9 ⇒ (1) + 9 = 10
to damage: 1d8 ⇒ 7
hit attempt: 1d20 ⇒ 20
to hit: 1d20 + 5 ⇒ (7) + 5 = 12
to damage: 1d8 ⇒ 1

Perla directs Shadow to the purple fly, and then takes her time to try and strike the spellcaster still standing.


HP: 30/40|AC:17 | Fort: +8, Refl: +7, Will: +9 | Perc: +7, Init: +1 Speed 25ft Spells Prepared 1st 4/4 2nd 3/4| Focus pts 1/1 | Hero Points1/3| Day 4 / 7 of skill retraining

Krakas, still defending Anivia and the doorway, sweat forming on his brow, "I don't know if this will work but I'm gonna try it!"

Can I try commanding him to attack me? Command unfortunately doesn't list strike as one of the options but I wasn't sure if its a definitive or suggestive list of actions, figure if I can command him to strike me, he fails his save and makes his attack that would break his invisibility right?

Infusing magic into his voice, lending it an air of compelling authority he addresses the invisible creature.

"Strike me Demon!"

flat check: 1d20 ⇒ 13

DC 19 Will Save. Seems like a long shot, if he is casting spells Will is probably pretty good save, but I'm trying everything I got


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Perla is unable to hit either.

While Krakas attempts to taunt Vagorg into striking at him. Striking or Taunting is not listed in the RAW. Therefore, I will allow it but make the save one result better

1d20 ⇒ 3

He looks at Krakas. Shakes his head as if confused. And casts.
3d8 + 24 + 2 ⇒ (7, 4, 6) + 24 + 2 = 43
You see his wounds heal up.

1d4 ⇒ 41d20 ⇒ 10

The purple fly attacks Obahi
Mandible: 1d20 + 8 ⇒ (4) + 8 = 12
Mandible: 1d20 + 8 - 5 ⇒ (10) + 8 - 5 = 13

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 7 & 8
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 8[/color] (- HP)
➤ Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
➤ Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 5 rounds
Vagorg (-11 HP)Concealed - Requires a flat 5 to target ---
Purple Fiendish Giant Fly (- HP)
[color=Green]Round 7[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1 --- Delay 1
➤ Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
Anevia (20/32 HP)Dazzled for 3 rounds

──────────
AFTER YOUR TURN:
──────────
Vagorg: 1d4 persistent bleed

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


AC 21 (23 w/ shield) |HP 58/58 |F/R/W +12/+10/+10 |Per+8 |Cond None |◆ ◇ ↺

"Don't you want to meet your demon lord in person?" he says as he stabs out at the good-looking summoner*.

flat check: 1d20 ⇒ 13
elemental blast, 2a, melee, agile: 1d20 + 9 ⇒ (20) + 9 = 29
crit damage: 2d8 + 12 ⇒ (6, 4) + 12 = 22

flat check: 1d20 ⇒ 17
elemental blast, 1a, melee, agile: 1d20 + 5 ⇒ (10) + 5 = 15

*He has to be good looking 'cuz he's so hard to see.


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Obahi sighs after the failed attempts to strike the man. Instead, he lunges at the summoner, attempting to wrestle him to the ground.

◆ Grapple, ◆ Grapple, ◆ Grapple

Flat 5: 1d20 ⇒ 3 Nope

Flat 5: 1d20 ⇒ 9
Athletics, Grapple: 1d20 + 7 - 4 ⇒ (13) + 7 - 4 = 16

Flat 5: 1d20 ⇒ 10
Athletics, Grapple: 1d20 + 7 - 8 ⇒ (1) + 7 - 8 = 0


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Avenger of the Green's blast takes the orc by surprise. The shocked look on its face tells you that that was a killing blow.

Still the orc stays on his feet.

Obahi flails uncontrollably, but fails to grab the orc.

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 7 & 8
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 8[/color] (- HP)
Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 5 rounds
Vagorg (-54 HP)Concealed - Requires a flat 5 to target ---
Purple Fiendish Giant Fly (- HP)
[color=Green]Round 7[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1 --- Delay 1
➤ Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
Anevia (20/32 HP)Dazzled for 3 rounds

──────────
AFTER YOUR TURN:
──────────
Vagorg: 1d4 persistent bleed

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


HP: 30/40|AC:17 | Fort: +8, Refl: +7, Will: +9 | Perc: +7, Init: +1 Speed 25ft Spells Prepared 1st 4/4 2nd 3/4| Focus pts 1/1 | Hero Points1/3| Day 4 / 7 of skill retraining

Krakas will kick the body of the invisible-less creature, then direct his attention to the remaining fly. He'll look around and find some debris to launch telekinetically at the purple fly.

Telekinetic projectile: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 3d6 ⇒ (1, 5, 5) = 11


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

The fly takes a hit from some tableware on the dining table.

❖❖❖❖❖❖❖❖❖❖
Tirablade Residence, Round 7 & 8
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 8[/color] (- HP)
Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
Krakas (32/32 HP)☘️☘️☘️ ====
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
➤ Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀➤ Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 5 rounds
Vagorg (-54 HP)Concealed - Requires a flat 5 to target --- Wounded 1
Purple Fiendish Giant Fly (-11 HP)
[color=Green]Round 7[/color] (- HP)
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1 --- Delay 1
➤ Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
Anevia (20/32 HP)Dazzled for 3 rounds

──────────
AFTER YOUR TURN:
──────────
Vagorg: 1d4 persistent bleed

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


Female Amurrun Gunslinger 4 | AC: 20 | HP: 45/45 | Fort +9 Ref +12 Will +7 | Perc +7

Strike: 1d20 + 12 ⇒ (4) + 12 = 16
Strike 2: 1d20 + 12 - 5 ⇒ (4) + 12 - 5 = 11
Solras fires... and misses twice again, uttering more Razatlanti curses under her breath.

Lost track of whether I was on "can fire once" or "can fire twice". Next round should be a "fire once"


AC 21 (23 w/ shield) |HP 58/58 |F/R/W +12/+10/+10 |Per+8 |Cond None |◆ ◇ ↺

Avenger keeps pounding away at the orc, knowing that he has to drop sometime.

Flat check: 1d20 ⇒ 11
elemental blast, melee, 2a, agile: 1d20 + 9 ⇒ (14) + 9 = 23
damage: 1d8 + 6 ⇒ (8) + 6 = 14

Flat check: 1d20 ⇒ 8
elemental blast, melee, 1a, agile: 1d20 + 5 ⇒ (9) + 5 = 14
damage: 1d8 + 2 ⇒ (2) + 2 = 4


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 9 ⇒ (2) + 9 = 11
to damage: 1d8 ⇒ 5
to hit: 1d20 + 4 ⇒ (3) + 4 = 7
to damage: 1d8 ⇒ 4
to hit: 1d20 + 8 ⇒ (4) + 8 = 12
to damage: 1d8 + 2 ⇒ (2) + 2 = 4

Perla and Shadow both go after the fly, hoping to remove it from the playing field.


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7

There are moments, like the library, where is it hard to tell if Qafathiel is tired, angry, or perhaps both. He stretches out his hands, and the energy starts to build ...

3-Action Cast: Inner Radience Torrent


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Avenger of the Green deals a killing blow to Vagorg, the orc sorcerer. And, even his orcish ferocity can't prevent him from going unconscious. At this point, the fly seems directionless, and will not continue attacking unless it is cornered.

COMBAT OVER

Health Status:

Virgil (41/43 HP)☘️ Darkvision, -2 Status to Charisma ---
Krakas (32/32 HP)☘️☘️☘️ ====
Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
Obahi (41/41 HP)☘️☘️, == -2 Status to Charisma
Perla (41/41 HP)☘️☘️☘️, -1 Status to Charisma -
⠀⠀Shadow (30/30 HP) AC18, == Wounded 1 ==Dazzled for 5 rounds
Vagorg (-55 HP) Wounded 1 - Dying 1 --1d4 persistent bleed
Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -3 Status to Charisma == Wounded 1 === Carrion Fever Stage 1 ---
Avenger of the Green (36/46 HP)☘️☘️ , Low light vision --
Anevia (20/32 HP)Dazzled for 3 rounds

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Anevia peeks out of the room, and seeing Vagorg on the floor, comes out.

She says, [color=#03a9f4]"I'm really distressed at not finding Irabeth here, and even worse, one of her old enemies. This Vagorg is one of several criminals Irabeth tracked down during her time in the River Kingdoms. He was planning to burn down an entire village when Irabeth captured him. He tried to use the 'Orc card' to convince Irabeth to let him go, but, that only furthered her resolve. She delivered him to the authorities and forgot about him. He obviously didn't forget about her."[/color]

Anevia then goes into one of the rooms while saying, [color=#03a9f4]"I'm going to see if Irabeth left me any kind of message. We have a secret spot just for these kind of emergencies."[/color]

A moment later she comes out of the room with a note and a few items.

The note reads "Anevia. When you return, you can find me at Defender's Heart. The password, 'Silverstrong', will identify you as friends." She also will give you two Lesser Healing Potions and three Invisibility Potions that Irabeth left to aid her in getting to Defender's Heart.

Anevia asks for another favor. [color=#03a9f4]"Would you help me reach Defender's Heart."[/color]

It is currently 5:50 pm. Sunset will be in a few minutes.

Should I assume you will heal up and stay the night in the Tirablade residence?


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7

Yes please: Qafathiel needs to forget Faerie Fire ;)


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Obahi starts patting down the orc. "Not invisible now, you bastard?"

As he does so, he glances at Anevia leaving somewhere. He pauses and turns his head to know here she is headed, then continues, addressing the room. "That was quite frustrating. I apologise. I only saw a shimmer in the air. I was not sure where I was aiming. I'll try to do better in the future." the dromaar seems a bit sheepish. After a few moments, he continues. "Is everyone alright? If we're staying here, I will take a look at you all, but it can take a while. But we can eat, rest, and figure out our next plan."

"And we should probably set up a watch as well. In case of futher uninvited guests."

Once Anevia returns with the note and shares the contents, Obahi raises an eyebrow. "Well... I guess that covers the 'next plan' part."

He looks around the room. "I am not from Kenabres. What is the Eagle Watch? Where is Defender's Heart?"


Female Amurrun Gunslinger 4 | AC: 20 | HP: 45/45 | Fort +9 Ref +12 Will +7 | Perc +7

"Same here, except even further out," Solras says. "Mind cluing me in here? And uh... apologies for the delay, I had reasoned that there might be polymorph or illusion magics that means we might end up killing innocents. Turns out -- no -- just a bloody summoner."


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

" You bear no harm here for this Obahi. I and Shadow should have had this handled. But apparently my drive to banish even my inner evil is not exactly on track, I can not spot evil on the outside. We should rest here for the night if that is okay with the home's owners." Perla inspects the house for any other surprises, but mostly for any weak points. If they did not need to rest here but one night, that is for the best.

" The Eagle Watch is a famous guard group. Even I have heard of them, but that is due to them being so brave and fearless. If we can connect with them, maybe we can regain the city?"


HP: 30/40|AC:17 | Fort: +8, Refl: +7, Will: +9 | Perc: +7, Init: +1 Speed 25ft Spells Prepared 1st 4/4 2nd 3/4| Focus pts 1/1 | Hero Points1/3| Day 4 / 7 of skill retraining

Shaking his head, "This was difficult and helped me realize I have a serious lack of tools in my arsenal to deal with a situation like this, I'll really have to think about how I can improve my magics and look for spells that can handle an invisible caster like that,"

He'll help set the furniture right and help Obahi dispose of the body outside the house, dumping the summoner unceremoniously after its been searched thoroughly.


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Obahi watches the body after dumping the orc in the street. "We should burn it." he mutters standing next to Krakas. "Less chow for the beasts. Perhaps they will turn on each other if they get hungry enough."


1 person marked this as a favorite.
Female Amurrun Gunslinger 4 | AC: 20 | HP: 45/45 | Fort +9 Ref +12 Will +7 | Perc +7

"Don't know much about magic, but is there a way to essentially... coat the invisible foe in something?"

Revealing light seems to be the equivalent to Glitterdust. Not as fun as spamming it in 1e though.


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Searching Vagorg's body you find two Lesser Healing Potions and three potions of Invisibility added to inventory sheet

Additionally, his ranseur is a unique item.

Any Magic tradition check DC 22:

It is a Ranseur of the Gargoyle

I have added it to the inventory sheet


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

GM:
1d2 ⇒ 11d2 ⇒ 11d60 ⇒ 131d100 ⇒ 531d100 ⇒ 92

Solras Pirhatya, Avoid Notice: 1d20 + 10 ⇒ (11) + 10 = 21
Virgil Geryon, Defend: 1d20 + 5 ⇒ (18) + 5 = 23
Obahi, Scout: 1d20 + 8 ⇒ (5) + 8 = 13
Qafathiel, Investigate: 1d20 + 11 ⇒ (2) + 11 = 13
Perla Hidlkid, Scout: 1d20 + 12 ⇒ (20) + 12 = 32
Krakas Grimbane, Detect Magic: 1d20 + 6 ⇒ (17) + 6 = 23
Avenger of the Green, Search: 1d20 + 11 ⇒ (11) + 11 = 22
, : 1d20 + 13 ⇒ (3) + 13 = 16

You are able to spend the night quietly and peacefully. Getting rid of Vagorg's body so that no predators come sniffing around appears to have worked well.

Having healed everyone up, and after getting ready to continue going, you are able to leave the house at 8:20 am.

Anevia knows the way to Defender's Heart. It is roughly four hours travelling north (at Anevia's speed), provided there is nothing blocking the northward progress.

Obahi feels a bit feverish and must make a Fort Save

During the first hour, you get rid of some feral dogs feeding on carrion in the streets.

During the second hour, just as you approach a corner, you see a horrible, medium-sized Demon, and it eyes you.

❖❖❖❖❖❖❖❖❖❖
Vloriak, Round 1
Party Conditions: 10:20 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Obahi: Fort Save vs Carrion Fever DC 16

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 1[/color] (- HP)
➤ Perla (41/41 HP)☘️☘️☘️, --
⠀⠀➤ Shadow (30/30 HP) AC18, ==
➤ Virgil (43/43 HP)☘️ Darkvision, -1 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
➤ Avenger of the Green (46/46 HP)☘️☘️ , Low light vision --
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
Demon (- HP)
Obahi (41/41 HP)☘️☘️, == -1 Status to Charisma
Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -2 Status to Charisma ==== Carrion Fever Stage 1 -

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


AC 21 (23 w/ shield) |HP 58/58 |F/R/W +12/+10/+10 |Per+8 |Cond None |◆ ◇ ↺

Avenger will move forward and spray the demon with splinters before everybody gets in the way.

Hail of Splinters 2A 30' cone, 2d4P + 2d4 persistent bleed, basic reflex DC19
I gain 3 temp hp
damage: 2d4 ⇒ (4, 3) = 7


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Reflex 19: 1d20 + 11 ⇒ (1) + 11 = 12

The demon is sprayed with splinters in its eyes, body, and appendages.

❖❖❖❖❖❖❖❖❖❖
Vloriak, Round 1
Party Conditions: 10:20 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Obahi: Fort Save vs Carrion Fever DC 16

──────────
Character in ➤ BOLD can act!
──────────
[color=Red]Round 1[/color] (- HP)
➤ Perla (41/41 HP)☘️☘️☘️, --
⠀⠀➤ Shadow (30/30 HP) AC18, ==
➤ Virgil (43/43 HP)☘️ Darkvision, -1 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
Avenger of the Green (46/46 HP)☘️☘️ , Low light vision --
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
Demon (-14 HP)
Obahi (41/41 HP)☘️☘️, == -1 Status to Charisma
Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -2 Status to Charisma ==== Carrion Fever Stage 1 -

──────────
AFTER YOUR TURN:
──────────
Demon: 4d4 persistent

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Fort: 1d20 + 8 ⇒ (6) + 8 = 14 Gonna become a walking biolab soon enough.


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Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Virgil sinks into a couch for the night. The big Orc barely snores the entire time....

In the morning (well rested and relaxed), the Magus Prepares for another day of demon, rats, vultures, cultists and whatever else the devious World Wound wants to wander into their way!

As the group deals with an usual amount of resistance, the Orc actually smiles at the delicious approach of a demon!
You ever step on that disgustingly long tongue of yours?

The Magus casts Shield, Enters his Arcane cascade and Strides next to Avengers.
Are we playing with our food, or making it quick? Nice Persistent by the way.


Macros | Inventory | Slides | Notes | Tactical Map | ◆◇↺

Obahi is really feeling terrible.

Virgil gets his cascade ready. Remember to get your weapon out next turn

❖❖❖❖❖❖❖❖❖❖
Vloriak, Round 1
Party Conditions: 10:20 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
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[color=Red]Round 1[/color] (- HP)
➤ Perla (41/41 HP)☘️☘️☘️, --
⠀⠀➤ Shadow (30/30 HP) AC18, ==
Virgil (43/43 HP)☘️ Darkvision, -1 Status to Charisma ---
➤ Krakas (32/32 HP)☘️☘️☘️ ====
Avenger of the Green (46/46 HP)☘️☘️ , Low light vision --
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared ===
Demon (-14 HP)
Obahi (41/41 HP)☘️☘️, == -1 Status to Charisma ==== Carrion Fever Stage 1 (Sickened 1 and Fatigued 1)
Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- -2 Status to Charisma ==== Carrion Fever Stage 1 - Sickened 1

──────────
AFTER YOUR TURN:
──────────
Demon: 4d4 persistent

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Carrion Fever :

Current Quests :
  • Quednys Orlun
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings
  • Horgus Gwerm's Mansion
  • Anevia's Home


HP: 30/40|AC:17 | Fort: +8, Refl: +7, Will: +9 | Perc: +7, Init: +1 Speed 25ft Spells Prepared 1st 4/4 2nd 3/4| Focus pts 1/1 | Hero Points1/3| Day 4 / 7 of skill retraining

Krakas changed one of his second level spells, he has Mist prepared now. I'm determined to find a use for it

Krakas will run forward through the rubble to try and get a good look at the creature before launching some rubble at it.

Telekinetic Projectile: 1d20 + 9 ⇒ (8) + 9 = 17
damage - bludgeoning: 3d6 ⇒ (2, 2, 5) = 9

"What do we think this is, any one have any guesses?"

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