I have multiple character options that I can bring to this game - I'll choose when we get closer to the start date depending on the party composition and what is needed.
Lunar Oracle 9 (does double duty as an Inspire Bard and also has a melee tiger)
Cavalier/paladin 11 (flying mount is a griffon) - very fun but can be difficult to play in tight quarters - will defer to the GM if they think it's better not to bring for this scenario.
@Abraham - Pick who you like of course but having characters that can fight and cast is a plus. Personally I am a big fan of a +1 (or sidekick) as a good way of high jacking the action economy. :)
Male N Salt Mephit | Buffs: Endure Elements, Mage Armor, False Life (17/17), Ablative Barrier (50/50). | HP 41/41 Temp 17/17|DR 5/Magic|First 5 points of damage is converted to nonlethal|FH 2 Arid Env|AC 29 T 14 FF 26|CMB +5 CMD 18|F +4 R +5 W +7|Init +6|PER +14 DV 60' SM+1|30' Fly 40'+18 Stealth+20|Improved Evasion,SR 16
We're now one week away from the start of Gameday. Please add your token, perception and initiative to the slides. You may begin introducing yourselves in the gameplay threads, but nothing from the scenario can be posted until we officially start.
I'm at an in-person convention (Dragoncon) all weekend so I won't have a chance to fill in the slides etc. until Monday.
It looks like we are going high tier. Do we have a sense of any party roles that we are missing?
For melee I can offer my level 10 warpriest or my level 11 paladin cavalier.
For arcane casting I have a level 9 sorcerer or a level 10 wizard.
My level 9 oracle offers divine casting, bardic inspiration, and a melee tiger.
If no one has a preference or if there's no obvious need, I think I'll go with the warpriest just because I haven't played him in a long time and for pbp he's relatively straightforward to manage.
1. Talk to and observe the engineers with a successful Diplomacy check,
2. Observe the flow of traffic and goods with a successful Appraise or Profession (merchant) check
3. Plot out other exits and entrances into the Big Ticker with a successful Knowledge (dungeoneering or geography) check
4. Examine the elevator structures with a successful Craft (carpentry) or Knowledge (engineering) check.
I am not sure if there is anyone that can do the second one so I can go with it (I can also use it for the day job check)
Someone else can talk to the engineers while those with the required knowledge skills deal with those areas.
Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |
My apologies for the posting delay, everyone. Real life got the better of me recently but I'm caught up now and should be back on a normal posting schedule.
m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 0/8 | Bond 0/1 | Smite 0/3 | Darkvision, Delay Poison, Ant Haul, Endure Elements, Hunter's Blessing (undead, underground)
Please accept my apologies too. The last couple of weeks have been very difficult. I can barely keep up with the pace and number of games that I can easily cope with in normal quieter times. I will try to get involved in the gameplay normally from tomorrow.
Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |
Sorry for the posting delay everyone. Was traveling the past several days - thought I would have time for gaming but turned out I didn't. Catching up now.
Gameday officially ends in one week. I don't think we will be finished by then, but I will continue the game until it is over. However, I do need to report something, so I will be submitting with full rewards by the 20th and having TPTB adjust after we see the actual result if necessary.
Heya folks. We are only a few days away from the end of GDXII and I am just checking in on games that haven't finished yet. I encourage everyone to step up their posting rates (if possible) to move the game forward.
Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |
So sorry everyone - I've fallen behind on my games before but never this badly. It's been a perfect storm of real world stuff but still. My sincere apologies. Catching up now.
^Yes this table has been around for a long time. I should have pointed you that way as well but I have been too busy with the holidays to give it any thought. Good job cmlobue. :)
Now would probably be a good time to make sure your information is correct on the >sign-in sheet< and roll your day job if you want it on your chronicle and haven't yet.
Female N Kitsune Vigilante (Magical Child) 9 (social identity) | HP 57/57 | AC 25 T 16 FF 21 | CMB +6, CMD 20 | F: +6, R: +12, W: +6| Init: +4 | Perc: -2 (low-light), SM: +2 | Speed 30 ft. | Spells 1st 7/7, 2nd 6/6, 3rd 5/5 | 1 Reroll | Active conditions: None
(GM here) It's never time to stop raising Diplomacy! Sadly, my vigilante would need to multiclass levels 9-11 to get Battle Herald. Has Lorian done 8-04?
(GM here) It's never time to stop raising Diplomacy! Sadly, my vigilante would need to multiclass levels 9-11 to get Battle Herald. Has Lorian done 8-04?
He has. Lorian started out as play-test Vigilante but I did not like the change to the Zealot and decided to make him a Diplomancer. The jump to 10 ranks in Diplomacy gains another 7 points from the various feats.