Belfor Vittanis

John "The Doctor" Smith's page

64 posts. Organized Play character for phaeton_nz.


Full Name

Professor John Smith

Race

Human

Classes/Levels

Investigator - 11 | F7 R11 W10 | hp:91/91 | AC:19 | I3 P25+d8 | WoMM:34 | LE | 124312-13

Gender

Male

Size

Medium

Alignment

Chaotic Good

Languages

Common, Elven, Thassilonian, Draconic, Vasarian, Sylvan, Undercommon, Celestial, Infernal, Azlanti, Ancient Osiriani, Tien, Osiriani

Strength 12
Dexterity 14
Constitution 14
Intelligence 16
Wisdom 10
Charisma 10

About John "The Doctor" Smith

Skills:

(I = d8 free inspiration)
Acrobatics: 1 + 3 + 3 + 0 + 0 = 7
Bluff: 2 + 3 + 0 + 0 + 0 = 5
Craft(Alchemy): 11 + 3 + 4 + 0 + 0 = 18
Diplomacy: 11 + 3 + 0 + 0 + 0 = 14+I (+15 to gather information)
Disguise: 2 + 3 + 0 + 0 + 0 = 5 (+15 with extract)
Disable Device: 11 + 3 + 4 + 0 + 0 = 18
Heal: 2 + 3 + 0 + 0 + 0 = 5+I
Knowledge(Arcana): 5 + 3 + 4 + 0 + 0 = 12+I
Knowledge(Arch & Eng) 3 + 3 + 4 + 0 + 0 = 10+I
Knowledge(Dungeoneering) 3 + 3 + 4 + 0 + 0 = 10+I
Knowledge(Geography): 3 + 3 + 4 + 0 + 0 = 10+I
Knowledge(History): 5 + 3 + 4 + 0 + 5 = 17+I
Knowledge(Local): 3 + 3 + 4 + 0 + 0 = 10+I
Knowledge(Nature): 3 + 3 + 4 + 0 + 0 = 10+I
Knowledge(Nobility): 3 + 3 + 4 + 0 + 0 = 10+I
Knowledge(Planes): 4 + 3 + 4 + 0 + 0 = 11+I
Knowledge(Religion) 4 + 3 + 4 + 0 + 0 = 11+I
Linguistics 7 + 3 + 4 + 0 + 0 = 14+I (Vasarian, Sylvan, Undercommon, Azlanti, Ancient Osiriani, Tien, Osiriani)
Perception: 11 + 3 + 4 + 2 + 5 = 25+I
Profession(Driver): 2 + 3 + 0 + 0 + 0 = 5+I
Sense Motive: 6 + 3 + 4 + 2 + 0 = 15+I
Sleight of Hand: 4 + 3 + 3 + 0 + 0 = 10
Stealth: 4 + 3 + 3 + 0 + 0 = 10
Spellcraft: 11 + 3 + 4 + 0 + 0 = 18+I
Use Magic Dev: 11 + 3 + 4 + 0 + 0 = 18

Feats:

H0: Alertness (+2 Perception & Sense Motive)
L1: Endurance [prereq - DieHard]
L3: Cosmopolition (2 additional languages[Celestial, Infernal], 2 I,W or C skills become class[HA,Surv])
L5: Iron Will (+2 Will) [prereq - Familiar Bond]
L7: Familiar Bond [prereq - Improved Familiar]
L9: Improved Familar
L11: Die Hard

Class Feats:

Alchemy, Inspiration, Trapfinding, Ceaseless Observation(Use Int for Perc, DD, SM & UMD), Keen Recollection, Trap Sense +3,
Talent(Perceptive Tracking), Unfailing Logic (+4 will save v illusions), Studied Combat, Studied Strike (+4d6), Talent(Expanded Inspiration),
Talent(Device Talent), Talent(Inspired Intelligence), Talent(Amazing Inspiration - d8 instead of d6), Poison Immunity
Pseudodragon Companion (Draconic Sidekick CS#3) - Ace.

Traits:

Tireless Logic(UC) [Once a day roll an INT based skill can be rolled twice & take the highest]
Skeptic (UC) [+2 trait bonus on saving throws v illusions]

Extracts:

Extracts/day 1:6 2:5 3:5 4:5 DC:14+L
1: Comprehend Languages, Cure Light Wounds(d8+5), Disguise Self, Enlarge Person, Endure Elements, Heightened Awareness, Keen Senses, Shield
2: Alter Self, Barkskin, Bull Strength, Cats Grace, Cure Moderate Wounds(2d8+10), Darkvision, Fox's Cunning, Protection from Arrows, See Invisible
3: Arcane Sight, Aura Sight, Cure Serious Wounds(3d8+10), Haste, Protection from Energy, Remove Curse, Resist Energy(Communal), Tongues, Water Breathing
4: Cure Critical Wounds(4d8+10), Echolocation, Neutralise Poison, Restoration

Items:

Potions:
Cure Moderate Wounds - 3
Remove Disease - 1
Lesser Restoration - 3

Wands:
Cure Light Wounds (CL1) - 36
Cure Moderate Wounds (CL3) - 2
Grease (CL1) [UMD] - 10
Identify (CL1) - 21
Mage Armour (CL1) [UMD] - 43
Magic Missile (CL1) [UMD] - 37
Protection from Evil (CL1) [UMD] - 6

Weapons:
+1 Silvered Sword Cane (+10TH, d6+2, C20x2)
Dagger (+7TH, d4+1, C(19-20)x2)
Unarmed (+7TH, d3+1, C20x2)
Light Crossbow (+9TH, d8, C(19-20)x2)
Sap (+7TH, d6+1, C20x2)

Magical Items:
Cloak of Resistance +1
Ring of Protection +2
Scholar's Ring (+5 KHist, Comp Languages)
Handy Haversack
Eyes of the Eagle (+5 perception)
Bag of Holding (Type 1)
Chime of Opening
Jaunt Boots
Pink rhomboid ioun stone (+2 Con) [in Wayfinder]
Belt of Incredible Dex (+2 Dex)
Leather Armour +2 (+4AC)
Pathfinder Pouch [usually holds the Wayfinder]
Hat of Disguise

Alchemical Items
Acid Flask - 2
Air Crystal - 1
Alchemical Glue - 1
Alchemists Fire - 5
Alkali Flask - 2
Antiplague - 1
Antitoxin - 2
Black Powder - 1
Flash Powder - 2
Paper Candle Fireworks - 10
Smelling Salts - 2
Sunrods - 5
Thunderstone - 2
Tindertwigs - 10
Vermin Repellant - 1
Water Purification Sponge - 1
Seaweed leshy bulb (waterbreathing for ten minutes) - 1