
Beggar So |

How high up are they? So So's staff has a reach of 10 so if they're still to far up, he'll throw shuriken instead.

Grimmylow |
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How high up are they? So So's staff has a reach of 10 so if they're still to far up, he'll throw shuriken instead.
They're up 15 and 30 feet so So will have to sow some shuriken.

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I was going off of AoN. Is its info not right with the new remastery? Or does Bomber now increase damage of bombs by a die?Blight Bombs
Buzz immediately regrets not bringing Loudmouth indoors, except that bird would give them away immediately and destroy the entire place in his droppings. He places a bomb in an underhand granny throw and lobs them at the Harpy just above him.
Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24
Poison Damage: 2d4 + 2 ⇒ (3, 3) + 2 = 8
2d4 Persistent Poison
Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 5 - 2 ⇒ (1) + 9 - 5 - 2 = 3
Poison Damage: 2d4 + 2 ⇒ (1, 3) + 2 = 6
2d4 Persistent Poison
HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 3/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2
Loudmouth
HP 30/30
AC 17

GM Watery Soup |

I was going off of AoN. Is its info not right with the new remastery?
On the contrary, your info is correct with the Remastery, and mine is outdated! The legacy version is d6, the remastered is d4. Sorry about that - giving 10 hp back to Cyan.
Beggar So throws two shurikens, but they are easily dodged by the the harpies. Grimmylow's god isn't super mad at the harpies yet, but Buzz's bomb hits.
Marvin dives down and attacks Kzem, then flies backwards and up out of melee reach (Fly 3D, Strike, Fly 3U-6E); Diana does a similar swipe (Fly 6D, Strike, Fly 3U-3NE), cackling with glee.
Red vs Kzem: 1d20 + 15 ⇒ (7) + 15 = 22
Slashing: 2d6 + 4 ⇒ (6, 3) + 4 = 13
Miss with Shield!
Blue vs Buzz: 1d20 + 15 ⇒ (10) + 15 = 25
Slashing: 2d6 + 4 ⇒ (2, 1) + 4 = 7
Persistent Poison: 2d4 ⇒ (1, 2) = 3
Recovery: 1d20 ⇒ 13 vs DC 15
"You okay over there?" Marvin asks Diana.
--Round 2
Kzem (54/54, personal antithesis)
Grimmylow (50/50)
Beggar So (60/60)
--Round 3
Thorn (54/54)
Buzz (31/38)
Marvin [Red] (-10 hp, 21 < AC <= 23, +15')
Diana [Cyan] (-27 hp, 21 < AC <= 23, 2d4 persistent poison, +15')

Beggar So |

Beggar So runs up, pulls another shuriken out of his pouch and lets fly at Marvin.
Ranged Attack; Shuriken: 1d20 + 9 ⇒ (9) + 9 = 18 for Piercing Damage: 1d4 + 3 ⇒ (4) + 3 = 7 Crit: Double Damage
He watches with disgust as the shuriken sparks against the wall...
◆ Stride
◆ Interact
◆ Whiff

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Thorn fires his gun
Boom@cyan: 1d20 + 12 ⇒ (10) + 12 = 22
Damage, p/b: 2d8 + 2 ⇒ (1, 4) + 2 = 7
Fatal if crit: 2d12 + 2 ⇒ (8, 5) + 2 = 15
Fatal die: 1d12 ⇒ 1
Then he reloads and fires again
Boom@cyan: 1d20 + 12 - 5 ⇒ (8) + 12 - 5 = 15
Damage, p/b: 2d8 + 2 ⇒ (5, 2) + 2 = 9

Grimmylow |

Grimmylow tries to explain to Marvin why he's lucky that Sarenrae has forgiven him and how guilty he should be.
Daze (DC19 Will Save): 1d6 ⇒ 4 Mental. Stunned 1 on a crit fail.
Then he raises a Shield of Sarenrae's protection around him uncase one of the swoopers decides to swoop him.

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Oh phew. I thought I was missing something with all of the changes.
Buzz follows the pair as he continues to granny lob bombs up at the red eyed Marvin. "Wicked little beasties!"
Target Red
Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
Poison Damage: 2d4 + 2 ⇒ (4, 3) + 2 = 9
2d4 Persistent Poison
Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 5 - 2 ⇒ (20) + 9 - 5 - 2 = 22
Poison Damage: 2d4 + 2 ⇒ (3, 4) + 2 = 9
2d4 Persistent Poison
HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 3/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2
Loudmouth
HP 30/30
AC 17

GM Watery Soup |
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So's shurikens sells seashells by the seashore.
Thorn's first shot hits, causing Diana to screech in pain. AC 22
Will: 1d20 + 12 ⇒ (15) + 12 = 27 vs DC 19
Grimmylow's proselytization fails.
Buzz heaves two bombs, which explode with fury, some of the poison reflecting off of the walls to do double damage.
--Round 2
Kzem (54/54, personal antithesis)
Grimmylow (50/50, shield)
Beggar So (60/60)
--Round 3
Thorn (54/54)
Buzz (31/38)
Marvin [Red] (-48 hp, AC 22, 2d4 persistent poison, +15') <50%
Diana [Cyan] (-34 hp, AC 22, 2d4 persistent poison, +15') <50%

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Deflecting the blow with his shield, Kzem steps forward- drawing a dagger from his belt as he moves. He sets his feet and flings the blade up toward the red harpy.
Dagger, Thrown: 1d20 + 7 ⇒ (20) + 7 = 27 Damage: 1d4 + 5 + 4 ⇒ (1) + 5 + 4 = 10

GM Watery Soup |

Kzem, I think the thrown dagger should be 1d4+3+2 (+STR, +2 empowerment) because the dagger doesn't have runes. This would mean 12 damage, plus 4 personal antithesis, for 16 damage total. Can you (or anyone knowledgable about thaumaturges) confirm, as, the harpy will have hit points remaining if that is true, but will be dead if it's 20 damage plus 4 personal antithesis?

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Sorry for the delay. I have my damage as 1d4+ 3 Str + 2 Empowerment, with an additional 4 antithesis (the +4 in that equation). So by my calculations it should be 1d4+9 in total.

GM Watery Soup |

Weakness doesn't double, so it'll be (1d4+5)*2+4 = 16.
Marvin has just a few hit points left, but that's all he needs to get by. He gets it on, dive-bombing Kzem.
Red vs Kzem: 1d20 + 15 ⇒ (1) + 15 = 16
Slashing: 2d6 + 4 ⇒ (2, 1) + 4 = 7
Poison: 2d4 ⇒ (3, 2) = 5
Without (non-sexual) healing, there's little more to do. He weakly scratches at Kzem and then falls at Kzem's feet.
"You! You killed him!" screeches Diana.
Blue vs Buzz: 1d20 + 15 ⇒ (2) + 15 = 17
Slashing: 2d6 + 4 ⇒ (5, 1) + 4 = 10
Poison: 2d4 ⇒ (2, 2) = 4
Recovery: 1d20 ⇒ 12 vs DC 15
She still has enough life to climb back to the ceiling.
--Round 3
Kzem (54/54, personal antithesis)
Grimmylow (50/50, shield)
Beggar So (60/60)
--Round 4
Thorn (54/54)
Buzz (31/38)
Marvin [Red] (-69 hp, -6')
Diana [Cyan] (-38 hp, AC 22, 2d4 persistent poison, +15') <50%

Beggar So |

Beggar So moves up, pulls out another shuriken and hurls it at Diana.
Ranged Attack; Shuriken: 1d20 + 9 ⇒ (14) + 9 = 23 for Piercing Damage: 1d4 + 3 ⇒ (4) + 3 = 7 Crit: Double Damage
It's about time, dice bot! :)
◆ Stride
◆ Interact to draw
◆ THUNK!

Grimmylow |

"He may not be dead!" Grimmylow calls out as Marvin flutters to the ground.
He tries to wreak havoc on Diana's mind, however.
Daze (DC19 Will Save): 1d6 ⇒ 4 Mental. Stunned 1 on a crit fail.[/dice]
And he puts up a [ooc]Shield in case she tries to take her grief out on him.

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Thorn reloads and fires his gun
Boom@diana: 1d20 + 12 ⇒ (15) + 12 = 27
Damage, p/b: 2d8 + 2 ⇒ (6, 5) + 2 = 13
Fatal if crit: 2d12 + 2 ⇒ (3, 12) + 2 = 17
Fatal die: 1d12 ⇒ 8
Than he reloads again

GM Watery Soup |

Will: 1d20 + 12 ⇒ (5) + 12 = 17 vs DC 19
Shurikens fly and a shot rings out, and Sarenrae decides that maybe Grimmylow can use some help after all, and the harpy is on the edge of death.
Who will get the final blow? Kzem, Buzz, or Buzz's persistent damage?
--Round 3
Kzem (54/54, personal antithesis)
Grimmylow (50/50, shield)
Beggar So (60/60)
--Round 4
Thorn (54/54)
Buzz (31/38)
Marvin [Red] (-69 hp, -6')
Diana [Cyan] (-62 hp, AC 22, 2d4 persistent poison, +15') <10%

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Buzz slips in closer and continue to granny toss vials up towards the ceiling. "So far so good. Watch out for the drops."
Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12
Poison Damage: 2d4 + 2 ⇒ (4, 3) + 2 = 9
2d4 Persistent Poison
Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 5 - 2 ⇒ (2) + 9 - 5 - 2 = 4
Poison Damage: 2d4 + 2 ⇒ (1, 2) + 2 = 5
2d4 Persistent Poison
HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2
Loudmouth
HP 30/30
AC 17

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Kzem circles around- finding himself in an optimum position. The orc pulls out the last of his daggers and flings it up to the creature.
Dagger: 1d20 + 7 ⇒ (18) + 7 = 25 Damage: 1d4 + 5 ⇒ (1) + 5 = 6 +4

GM Watery Soup |
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The splash on Buzz's first bomb and Kzem's dagger are just enough to put the second harpy to rest.
Combat over!
The heroes carry off everything that isn't bolted down searches the room and find a basalt mask of a demon’s face incorporated into one of the sculptures. This item is carved to look like the stern face of a stoic warrior and is worth 20 gp. In addition, the harpies have 60 gp and 81 sp stashed in their nests.
The heroes peek through the door, and it opens into a temple, with a raised dais that occupies the eastern end of this room, on which a rough-hewn altar of stone appears stained with blood and other liquids. A pair of wooden folding screens stand to either side of the altar, each marked with a painted symbol of a three-eyed jackal.
A bugbear and an orge stand uncomfortably close to the door - Grimmylow signals to go around to the other side, and the group agrees.
continued ...

GM Watery Soup |

... continued.
Updated Slide 2, new Slide 1.
The heroes circle around, and they encounter a room filled with Random pieces of furniture, crates, and other detritus that are covered with sheets clutter this chamber. A narrow, albeit clear path runs from the northern door to the eastern door. Particles of dust hang in the air.
Thorn immediately sees that one of the unopened crate of building materials just off the path through the junk is actually a mimic.

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Thorn looks around the room
"I remembered that joke that I heard the other day in the kitchen. The bartender asks adventurers why do they go into an Inn with their weapons drawn. And they respond that they are afraid of mimics, then bartender laughed, adventurers laughed, table laughed."
Something grabs his attention and he reaches for his gun saying "Mimic!"

GM Watery Soup |

I will roll for initiative unless someone else has a different idea.

Beggar So |

Biglock? Is that you?

GM Watery Soup |
2 people marked this as a favorite. |

"Biglock? Who's Biglock? Oh, it's probably another mimic, right? Huh? You think all mimics look the same? You can't tell them apart? We're all the same to you? Let me guess, you have a mimic friend, so you're allowed to say that? You're all a bunch of speciesists!"
So Initiative (Search): 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Buzz Initiative (Scout): 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27
Grimmylow Initiative (Search): 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16
Kzem Initiative (Defend): 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14
Thorn Initiative (Search): 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
Enemy: 1d20 + 9 ⇒ (11) + 9 = 20
Enemy: 1d20 + 12 ⇒ (9) + 12 = 21
--Round 1
Buzz (38/38)
Beggar So (60/60)
Thorn (54/54)
GM
Grimmylow (50/50)
Kzem (54/54)
Environmental: Boxes are difficult terrain.

Beggar So |

Beggar So runs into the room, outraged at being called speciesist. He pulls his staff off his back and tries to clobber the insolent treasure chest.
Bo Staff: 1d20 + 10 ⇒ (17) + 10 = 27 for Bludgeoning: 1d8 + 3 ⇒ (2) + 3 = 5 Doubled if Crit
Bo Staff MAP: 1d20 + 5 ⇒ (20) + 5 = 25 for Bludgeoning: 1d8 + 3 ⇒ (1) + 3 = 4 Doubled to 8
Combine Damage before applying weaknesses/resistances, if any
◆ Stride
◆ Interact
◆ Flurry (2 crits?)

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With weapon drawn Thorn moves to the side and fires
Boom@mimic: 1d20 + 12 ⇒ (9) + 12 = 21
Damage, p/b: 2d8 + 2 ⇒ (2, 5) + 2 = 9
Than he reloads

GM Watery Soup |

So raps the mimic twice on the "head", the second time critically. Thorn shoots the creature.
"Ah! Now we see the violence inherent in the system!"
--Round 1
Buzz (38/38)
Beggar So (60/60)
Thorn (54/54)
Mimic (-22 hp, 17 < AC <= 21)
Grimmylow (50/50)
Kzem (54/54)
Environmental: Boxes are difficult terrain.

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"Gross." Buzz screeches as the eyes a mimic for the first time in his life. "Aren't they supposed to surprise people and eat them?"
Sting Shot: 1d20 + 9 ⇒ (18) + 9 = 27
Damage (Poison): 1d4 ⇒ 4
Sting Shot: 1d20 + 9 ⇒ (13) + 9 = 22
Damage (Poison): 1d4 ⇒ 2
He tests the Mimics defenses.
HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2
Loudmouth
HP 30/30
AC 17

GM Watery Soup |

Buzz puts two stingers into the mimic.
Suddenly, a voice rings out behind Buzz.
"They're hanging on to outdated, imperialist dogma which perpetuates the economic and social differences in our society!"
A statue in the northeast corner of the room springs to life. Walking up to Buzz, he bites at the sprite.
Jaws: 1d20 + 13 ⇒ (9) + 13 = 22
Piercing: 2d8 + 3 ⇒ (8, 8) + 3 = 19
Satisfied that he's subverted the dominant paradigm, he flies back into the NE corner. 15' up.
The mimic shuffles forward and reaches a tongue out at Beggar So.
Pseudopod: 1d20 + 14 ⇒ (20) + 14 = 34
Bludgeoning: 2d8 + 4 ⇒ (8, 5) + 4 = 17 plus adhesive
DC 23 Reflex save vs grabbed.
Pseudopod, MAP: 1d20 + 14 - 5 ⇒ (7) + 14 - 5 = 16
Bludgeoning: 2d8 + 4 ⇒ (6, 8) + 4 = 18 plus adhesive
--Round 1
Grimmylow (50/50)
Kzem (54/54)
--Round 2
Buzz (20/38)
Beggar So (26/60, DC 23 Reflex vs grabbed)
Thorn (54/54)
Gargoyle [Dennis, not that you bothered to ask] (-0 hp, +15')
Mimic [another member of the anarcho-syndicalist commune] (-28 hp, 17 < AC <= 21)
Environmental: Boxes are difficult terrain.

Beggar So |

Ref: 1d20 + 11 ⇒ (16) + 11 = 27
Beggar So breaks free of the sticky tongue. Grimacing with disgust at mimic spit on his clothes, he steps away. He focuses for an instant and heals himself before bashing the mimic on the head twice more.
Bo Staff: 1d20 + 10 ⇒ (20) + 10 = 30 for Bludgeoning: 1d8 + 3 ⇒ (8) + 3 = 11 Doubled to 22!!
Bo Staff MAP: 1d20 + 5 ⇒ (15) + 5 = 20 for Bludgeoning: 1d8 + 3 ⇒ (6) + 3 = 9 Doubled if Crit
"UUGGH! My best robes! Keep your tongue to yourself!"
◆ Step
◆ Harmonize Self (+16 hp)
◆ Flurry

Grimmylow |

"No, no! We're not members of the military industrial complex! We're simple explorers who are reclaiming this establishment for the People!" Grimmylow counters.
"We'd much rather commune with the local inhabitants but our overtures of peace are continually being met by the aggressions of individuals who have lost their individuality in the false truth of haves and have nots."
He throws some magic into his statements to add to the mental dissonance he's creating in the mimic.
Daze (DC19 Will Save): 1d6 ⇒ 1 Mental. Stunned 1 on a crit fail.
He also provides Kzem some Guidance.

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Thorn fires "Industrial complex? "
Boom@mimic: 1d20 + 12 ⇒ (7) + 12 = 19
Damage, p/b: 2d8 + 2 ⇒ (2, 7) + 2 = 11
Than he reloads and fires again
Boom@mimic: 1d20 + 12 - 5 ⇒ (8) + 12 - 5 = 15
Damage, p/b: 2d8 + 2 ⇒ (7, 1) + 2 = 10

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"Ouch that hurt!" Buzz flits away back deeper into the hallway as rushes to safety. He manages to toss a couple more stingers back at the mimic as he gets into position. "Watch out for that statue. It called me a dog."
Sting Shot: 1d20 + 9 ⇒ (1) + 9 = 10
Damage (Poison): 1d4 ⇒ 1
Sting Shot: 1d20 + 9 ⇒ (16) + 9 = 25
Damage (Poison): 1d4 ⇒ 3
HP 19/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2
Loudmouth
HP 30/30
AC 17

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Kzem steps through the door, and slides past So and acknowledges the risk associated with its sticky secretions. "Take care of So!" as he moves up to lead the line- attempting to smash the boss of his shield into the creature before lifting it for defense.
Shield Boss, Guidance: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18 Damage (b): 2d6 + 7 ⇒ (6, 4) + 7 = 17
◆ Stride
◆ Strike
◆ Raise Shield

GM Watery Soup |

Beggar So deftly avoids getting stuck to the tongue, and takes a step back, bonking the mimic twice on the head. Crit, hit.
Will: 1d20 + 9 ⇒ (8) + 9 = 17 vs DC 19
Grimmylow casts two spells, the first sending the mimic into a tizzy, and the second embiggening Kzem.
Thorn fires two shots, both of which miss and definitely don't ricochet in the small room. 19 misses, so AC 20.
Buzz's second stinger hits, causing the mimic to decry the system. <10%
Kzem walks up and bashes the mimic, but can't get a good bash in.
The gargoyle swoops in again, biting Kzem, and then flying back into the corner.
Jaws: 1d20 + 13 ⇒ (7) + 13 = 20
Piercing: 2d8 + 3 ⇒ (4, 4) + 3 = 11
The mimic attacks Kzem.
Pseudopod: 1d20 + 14 ⇒ (16) + 14 = 30
Bludgeoning: 2d8 + 4 ⇒ (5, 4) + 4 = 13 plus DC 23 Reflex
Shield Block, I assume.
Pseudopod, MAP: 1d20 + 14 - 5 ⇒ (13) + 14 - 5 = 22
Bludgeoning: 2d8 + 4 ⇒ (1, 8) + 4 = 13 plus DC 23 Reflex
Miss with Shield!
It hops backward into the pile of junk.
--Round 2
Grimmylow (50/50)
Kzem (46/54, shield 12/20)
--Round 3
Buzz (20/38)
Beggar So (42/60)
Thorn (54/54)
Gargoyle [Dennis, not that you bothered to ask] (-0 hp, +15')
Mimic [another member of the anarcho-syndicalist commune] (-63 hp, AC 20) <10%

Beggar So |

Beggar So steps forward, thwacks the mimic and steps back.
Bo Staff: 1d20 + 10 ⇒ (18) + 10 = 28 for Bludgeoning: 1d8 + 3 ⇒ (6) + 3 = 9
Bo Staff MAP: 1d20 + 5 ⇒ (11) + 5 = 16 for Bludgeoning: 1d8 + 3 ⇒ (3) + 3 = 6
"Biglock is a better mimic than you! At least he keeps his tongue to himself!"
◆ Step
◆ Thwack
◆ Step

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Reflex, DC 23: 1d20 + 9 ⇒ (9) + 9 = 18 Grabbed
If I am grabbed, and the mimic moved away- am I still immobilized and off guard?

Grimmylow |

With obvious Assurance Grimmylow Treats Buzz's Wounds.
Healing (Buzz): 2d8 ⇒ (2, 3) = 5
He then Steps into the room to get a better angle on their opponents before erecting a Shield of Sarenrae's faith.

GM Watery Soup |

Beggar So hits the mimic on the head and squishes it, for good.
Do you still want to step? You can revise your third action.
Kzem is grabbed for a brief instant, but is released when the mimic dies.
Grimmylow heals Buzz.
--Round 2
Grimmylow (50/50)
Kzem (46/54, shield 12/20)
--Round 3
Buzz (25/38)
Beggar So (42/60) revise 1 action?
Thorn (54/54)
Gargoyle [Dennis, not that you bothered to ask] (-0 hp, +15')
Mimic [another member of the anarcho-syndicalist commune] (-72 hp)

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The orc takes a moment to scrape the goo off of him, before turning and pulling a dagger, flinging it up at the circling gargoyle- though there is little that he can determine from his initial assessment of the creature.
E.L. vs Standard DC Creature Level: 1d20 + 11 ⇒ (2) + 11 = 13
Dagger, Range: 1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 19 Damage (b): 2d4 + 5 ⇒ (3, 1) + 5 = 9 + either highest weakness, overcome highest resistance, or personal weakness of 4 if not critical fail
◆ EL
◆ Draw
◆ Throw

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Thorn moves into the room, reloads his gun and fires at the gargoyle
Boom@denis: 1d20 + 12 ⇒ (11) + 12 = 23
Damage, p/b: 2d8 + 2 ⇒ (5, 4) + 2 = 11

Beggar So |

Beggar So pulls out a shuriken but is unsure of what it can do to a gargoyle...

GM Watery Soup |

Kzem brings out a pebble, a reminder to the stone gargoyle that it is also mortal. Failure - Personal Antithesis. He throws a dagger, but it flies wide.
Thorn's shot strikes, but the stone skin isn't as fragile as humanoids'. resist physical 5
Beggar So draws a shuriken, but it may be unlikely to do anything devastating.
--Round 2
Grimmylow (50/50)
Kzem (46/54, shield 12/20, personal antithesis)
--Round 3
Buzz (25/38)
Beggar So (42/60)
Thorn (54/54)
Gargoyle [Dennis, not that you bothered to ask] (-6 hp, +15', resist physical 5)
Mimic [another member of the anarcho-syndicalist commune] (-72 hp)

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Thanks for the heal!
With the mimic defeated Buzz movs back into the room. "What is this foul creature?" He stings at it to test its defenses.
Sting Shot: 1d20 + 9 ⇒ (12) + 9 = 21
Damage (Poison): 1d4 ⇒ 2
Sting Shot: 1d20 + 9 - 5 ⇒ (5) + 9 - 5 = 9
Damage (Poison): 1d4 ⇒ 2
HP 24/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2
Loudmouth
HP 30/30
AC 17

GM Watery Soup |

Buzz's Sting Shot hits, but does no damage. AC capped at 21, though.
The gargoyle dives down and bites Thorn, the only one who's managed to damage it.
Jaws: 1d20 + 13 ⇒ (17) + 13 = 30
Piercing: 2d8 + 3 ⇒ (1, 5) + 3 = 9
Dennis laughs mockingly as he flies back to his corner.
"Nyah, nyah!"
--Round 3
Grimmylow (50/50)
Kzem (46/54, shield 12/20, personal antithesis)
--Round 4
Buzz (25/38)
Beggar So (42/60)
Thorn (45/54)
Gargoyle [Dennis, not that you bothered to ask] (-6 hp, 19 < AC <= 21, +15', resist physical 5)
Mimic [another member of the anarcho-syndicalist commune] (-72 hp)

Beggar So |

Beggar So sets himself and prepares a reception for Dennis should he come close.
Flurry of Blows
Bo Staff: 1d20 + 10 ⇒ (1) + 10 = 11 for Bludgeoning: 1d8 + 3 ⇒ (8) + 3 = 11 Doubled if Crit
Bo Staff MAP: 1d20 + 5 ⇒ (5) + 5 = 10 for Bludgeoning: 1d8 + 3 ⇒ (5) + 3 = 8 Doubled if Crit
◆◆ Readied attack

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Thorn reloads and fires
Boom@denis: 1d20 + 12 ⇒ (14) + 12 = 26
Damage, p/b: 2d8 + 2 ⇒ (5, 7) + 2 = 14
Than Reloads again

Grimmylow |

"You're only perpetuating the violence that's been performed upon you! Until someone is brave enough to stop it, it will never end," Grimmylow declares.
Then perpetuates.
Fire Ray: 1d20 + 9 ⇒ (2) + 9 = 11
Fire: 4d6 ⇒ (2, 2, 6, 2) = 12
Then gives Thorn Guidance on perpetuating.

GM Watery Soup |

Beggar So readies a Strike, and Thorn shoots the gargoyle. Grimmylow take the opportunity to set some of the pesky crates on fire.
--Round 3
Grimmylow (50/50)
Kzem (46/54, shield 12/20, personal antithesis)
--Round 4
Buzz (25/38)
Beggar So (42/60) readied attack
Thorn (45/54, guidance)
Gargoyle [Dennis, not that you bothered to ask] (-15 hp, 19 < AC <= 21, +15', resist physical 5)
Mimic [another member of the anarcho-syndicalist commune] (-72 hp)