PFS2e 4-03 - Linnorm's Legacy (KS)
(Inactive)
Game Master
phaeton_nz
Google Signup Sheet
Tier 5-8
19 Challenge Points
Subtier 7-8
Tags: Grand Archive, Verdant Wheel.
Slides
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16
NG M Dwarf Champion-6; HP 100/100; Focus 1/1; HeroP 1/3; Potion lesser healing 1/1; AC 27(with shield); Fort +14; Ref +8; Will +13; poison resist/3; cold resistance/2; mental resistance/2;Perc +11; +1 to saves vs disease,; Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet
Dwarven ale tastes best. Agree... or well... just agree.
| Nymph's Token | Deroff | Longstrider 45 ft | HP 42 | AC 21 | Saves 10/11/13 | Perception +11 (Whisper Elf) | Init +11 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 6 | Spells -/3/2/2 | Focus Points 1/2 | Hero Points 0 | ◆◇ ◈ ↺ |
Discussin'!
I have a GM Glyph, so someone gets an extra Hero Point. I'll offer it to one of the level 5 PCs.
Female CG Half-Elf Swashbuckler {Wit} 8, Pathfinder Agent dedication HP 97 / 112 | AC 26 (28 w/ shield raised) F +15 R +19 W +14 (Evasion) | Perc +14 | Speed 30 ft | Default Exploration (Defend) | Active Conditions: none
Reason Vanetta asked about languages is that she has Ancestral Linguistics. She can "remember" a language during daily preparations. Normally she'd take the regional language of the human or humanoid population, but in this case, she might remember having learned Draconic from a kobold she worked a caravan with.
She uses Bon Mot as one method to gain panache, so speaking the prevalent language can be important.
If GM wants a Secret Society check for her to know, it's +12 and she has Creighton's Crossover to reroll a failure using Pathfinder Lore also at +12.
LN male Kobold Druid 6 | HP 66/66 | AC 24 (26 w/shield) | Resist Acid 3, Fire 6| F +12 R +13 W +14 (+1 vs sleep/paralyze)| Perception +14 (darkvision, scent) | speed 35 | Focus Points: 2/2 | ◆ | ◇ | ↺
Checking in.
Rhaegal has the following boon:
Tarnbreaker Champions (General) While playing in the Lands of the Linnorm Kings, you can stay for free at any Ulfen or Varki inn or similar establishment, and you gain a 10% on all non-magical goods bought in Ulfen or Varki settlements (does not stack with any other discount or reduction in price). Also, you gain a +1 circumstance bonus on all Diplomacy checks to Make A Request while playing in the Lands of the Linnorm Kings.
NG, F. SEER ELF, GENERALIST WIZARD 7 HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH
Rhaegal have you and Avonatha travelled together before or was it with Atae?
LN male Kobold Druid 6 | HP 66/66 | AC 24 (26 w/shield) | Resist Acid 3, Fire 6| F +12 R +13 W +14 (+1 vs sleep/paralyze)| Perception +14 (darkvision, scent) | speed 35 | Focus Points: 2/2 | ◆ | ◇ | ↺
It was Atae.
Who inspired my own Captivator Sorcerer! At least she will be when she gets up to level 4.
NG, F. SEER ELF, GENERALIST WIZARD 7 HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH
This is weird, it does not look like faerie dragons who are familiars speak draconic, only sylvan but regular ones do speak draconic.
| Nymph's Token | Deroff | Longstrider 45 ft | HP 42 | AC 21 | Saves 10/11/13 | Perception +11 (Whisper Elf) | Init +11 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 6 | Spells -/3/2/2 | Focus Points 1/2 | Hero Points 0 | ◆◇ ◈ ↺ |
I'm going to be busy for the next 2 days, so please bot me if necessary.
LN male Kobold Druid 6 | HP 66/66 | AC 24 (26 w/shield) | Resist Acid 3, Fire 6| F +12 R +13 W +14 (+1 vs sleep/paralyze)| Perception +14 (darkvision, scent) | speed 35 | Focus Points: 2/2 | ◆ | ◇ | ↺
I'm at a conference this week. I should be able to post in the late evenings, but it may be sparse or inconsistent. Please bot if needed.
NG, F. SEER ELF, GENERALIST WIZARD 7 HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH
LN male Kobold Druid 6 | HP 66/66 | AC 24 (26 w/shield) | Resist Acid 3, Fire 6| F +12 R +13 W +14 (+1 vs sleep/paralyze)| Perception +14 (darkvision, scent) | speed 35 | Focus Points: 2/2 | ◆ | ◇ | ↺
Well that would have been cooler without having to burn a hero point.
Female CG Half-Elf Swashbuckler {Wit} 8, Pathfinder Agent dedication HP 97 / 112 | AC 26 (28 w/ shield raised) F +15 R +19 W +14 (Evasion) | Perc +14 | Speed 30 ft | Default Exploration (Defend) | Active Conditions: none
I was getting confused over who had been Befriended and who hadn't. I added a purple heart and a couple words to the slides to keep track. But basically, all of them except Manglefang have been "befriended." Now if that only meant they'd behave....
Baby Linnorns give no f's :)
Male Human Inventor 7 | HP 85/85 | AC 26/28 | F+13 R+12 (+14 Bulwark) W+11; cold and fire resist 3/5 Void resist 1| Perc +9 (Initiative +11) | Shield Hardness 10 HP 80/80 | Speed 30 ft | Hero Points 1 | Exploration: Defend| Active Conditions: None
The dice do not like that guy.
NG, F. SEER ELF, GENERALIST WIZARD 7 HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH
Female CG Half-Elf Swashbuckler {Wit} 8, Pathfinder Agent dedication HP 97 / 112 | AC 26 (28 w/ shield raised) F +15 R +19 W +14 (Evasion) | Perc +14 | Speed 30 ft | Default Exploration (Defend) | Active Conditions: none
The 22 Bon Mot isn't a Crit. Will DC is Will Save mod + 10 (CRB p 445). Based on this post , their Will mod is +11, so their DC is 21. (And in all honesty, I should have noticed that in your earlier post which would have made my post less complicated. Sorry.) It's a success, but just barely.
NG, F. SEER ELF, GENERALIST WIZARD 7 HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH
I have a cleric of calistria/captivator and a telepath psyhic with bon mot, great feat
Male Human Inventor 7 | HP 85/85 | AC 26/28 | F+13 R+12 (+14 Bulwark) W+11; cold and fire resist 3/5 Void resist 1| Perc +9 (Initiative +11) | Shield Hardness 10 HP 80/80 | Speed 30 ft | Hero Points 1 | Exploration: Defend| Active Conditions: None
We can't have every roll be a crit. I guess.
Female CG Half-Elf Swashbuckler {Wit} 8, Pathfinder Agent dedication HP 97 / 112 | AC 26 (28 w/ shield raised) F +15 R +19 W +14 (Evasion) | Perc +14 | Speed 30 ft | Default Exploration (Defend) | Active Conditions: none
Points of Order.
phaeton_nz wrote: Both Revna and Green go prone. Revna takes d6 damage
Revna and Green are also Blinded. Revna also takes damage from Deroff (-19). Red remains standing despite the Grease.
Then....
phaeton_nz wrote: That misses Revna.
Revna strikes back at Khaul
Again, Revna and Green were Prone AND blinded, and there was no DC 11 flat check for being blinded and thus Khaul being Hidden. Did Revna stand from prone? If not, were her Strikes adjusted for the -2? Is she still prone? If not, which action did she not take to Stand instead - the second Strike or the shield raise? Did she not need to make another Reflex save after standing, if that's what she did? Is she still blinded and therefore Flat-footed to all opponents?
Rhaegal Dragonkin wrote: Wild Shape would provoke an AOO. Green was Blinded. I don't think he can take an AO.
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16
I forgot she was prone - so one of those actions would be to stand up - most likely the first strike. I also forgot she was blinded.
Female CG Half-Elf Swashbuckler {Wit} 8, Pathfinder Agent dedication HP 97 / 112 | AC 26 (28 w/ shield raised) F +15 R +19 W +14 (Evasion) | Perc +14 | Speed 30 ft | Default Exploration (Defend) | Active Conditions: none
CRB pg 299 says "Both prepared and spontaneous spellcasters can cast a spell at a higher spell level than that listed for the spell. This is called heightening the spell." (emphasis added)
Heightening raises the Spell Level. Haste (CRB pg 343) is normally a Spell 3, but can be heightened and cast as a 7th level Spell to affect more creatures.
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16
OK. It's Spell Slot. So Revna is the only one Hasted. She is listed as a CR 7 so I thought I'd better check.
NG M Dwarf Champion-6; HP 100/100; Focus 1/1; HeroP 1/3; Potion lesser healing 1/1; AC 27(with shield); Fort +14; Ref +8; Will +13; poison resist/3; cold resistance/2; mental resistance/2;Perc +11; +1 to saves vs disease,; Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet
I don't suppose her being prone and thus flat-footed turned Khauls miss into a hit?
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16
| Nymph's Token | Deroff | Longstrider 45 ft | HP 42 | AC 21 | Saves 10/11/13 | Perception +11 (Whisper Elf) | Init +11 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 6 | Spells -/3/2/2 | Focus Points 1/2 | Hero Points 0 | ◆◇ ◈ ↺ |
GM wrote: When the spell says Heightened 7th - does that refer to the level of the spell slot or the level of the caster - bacause if it is the level of the spell slot, only Revna is Hasted One change that I'm looking forward to in the remaster is how they will change spell level to spell rank. There are a lot of rules where it's easy to confuse spell level with character level, which leads to wildly different effects.
I assume Revna cast the rank 7 version of Haste, which should affect more creatures. I wish I could cast rank 7 Haste at level 7, though.
NG, F. SEER ELF, GENERALIST WIZARD 7 HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH
I would not assume that she could cast the spell with a 7th level version of haste. CR 7 does not necessarily mean that she has access to 7th level spells, her description should give her abilities and spells and what level spells she has access to casting.
LN male Kobold Druid 6 | HP 66/66 | AC 24 (26 w/shield) | Resist Acid 3, Fire 6| F +12 R +13 W +14 (+1 vs sleep/paralyze)| Perception +14 (darkvision, scent) | speed 35 | Focus Points: 2/2 | ◆ | ◇ | ↺
Yeah, CR7 probably means casting level/rank 3 or 4 spells. She's still casting at level 7 (ie modifiers of level 7), just only able to use spells and slot of rank 3 or 4. (Hmm, not sure I love the word Rank for this. Maybe Tier would have been better.)
But moot now that she's by herself.
Female CG Half-Elf Swashbuckler {Wit} 8, Pathfinder Agent dedication HP 97 / 112 | AC 26 (28 w/ shield raised) F +15 R +19 W +14 (Evasion) | Perc +14 | Speed 30 ft | Default Exploration (Defend) | Active Conditions: none
posting now. Don't bot me, bro :)
Done. A Crit success on the Aid, and a Crit Fail on the Strike. Oh well.
NG, F. SEER ELF, GENERALIST WIZARD 7 HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH
The dice gods are fickle.
Female CG Half-Elf Swashbuckler {Wit} 8, Pathfinder Agent dedication HP 97 / 112 | AC 26 (28 w/ shield raised) F +15 R +19 W +14 (Evasion) | Perc +14 | Speed 30 ft | Default Exploration (Defend) | Active Conditions: none
I presume Vanetta is the lead on this Diplomacy check with her +17+1 (vs Ulfens). If so, I'll let others go ahead with Aid rolls. If someone else wants to take the lead, I'm okay with that, and she'll Aid them.
NG, F. SEER ELF, GENERALIST WIZARD 7 HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH
Her rolls might impede progress :)
NG M Dwarf Champion-6; HP 100/100; Focus 1/1; HeroP 1/3; Potion lesser healing 1/1; AC 27(with shield); Fort +14; Ref +8; Will +13; poison resist/3; cold resistance/2; mental resistance/2;Perc +11; +1 to saves vs disease,; Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet
| Nymph's Token | Deroff | Longstrider 45 ft | HP 42 | AC 21 | Saves 10/11/13 | Perception +11 (Whisper Elf) | Init +11 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 6 | Spells -/3/2/2 | Focus Points 1/2 | Hero Points 0 | ◆◇ ◈ ↺ |
The lead is all yours, Vanetta.
My level 7 Bard is at +15 Diplomacy, so it must be your Diplomat's badge that gives the +1 bonus. I'll make a note to buy that for him later.
NG, F. SEER ELF, GENERALIST WIZARD 7 HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH
One of my favorite characters in PF1E was a half elf bard named Phoebee, who was a bard of Sheyln. She also has levels in Evangelist and at 6th or 7th level has an insane modifier to her diplomacy checks!
Female CG Half-Elf Swashbuckler {Wit} 8, Pathfinder Agent dedication HP 97 / 112 | AC 26 (28 w/ shield raised) F +15 R +19 W +14 (Evasion) | Perc +14 | Speed 30 ft | Default Exploration (Defend) | Active Conditions: none
Am I mistaken, or did that sound like the Conclusion? Are we just doing wrap ups, or are we going somewhere else in this adventure?
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16
It is wrap up - I just wanted to ensure your PCs were able to say goodbye to the little linnorms.
NG M Dwarf Champion-6; HP 100/100; Focus 1/1; HeroP 1/3; Potion lesser healing 1/1; AC 27(with shield); Fort +14; Ref +8; Will +13; poison resist/3; cold resistance/2; mental resistance/2;Perc +11; +1 to saves vs disease,; Active conditions: Shield (hardness 13, hp120/120). Default exploration: Defend;Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺); sheet
downtime crafting, assurance DC 18, export: 10 + 9 = 19 40sp
Male Human Inventor 7 | HP 85/85 | AC 26/28 | F+13 R+12 (+14 Bulwark) W+11; cold and fire resist 3/5 Void resist 1| Perc +9 (Initiative +11) | Shield Hardness 10 HP 80/80 | Speed 30 ft | Hero Points 1 | Exploration: Defend| Active Conditions: None
Crafting (Expert): 1d20 + 14 ⇒ (1) + 14 = 15
Oh, didn't remove the level bump. Not that it matters with that roll.
Recent threads in Play-by-Post Discussion
|