Baron Hannis Drelev

Liam Prentiss's page

368 posts. Organized Play character for Super Zero.


Full Name

Liam Prentiss

Race

| HP 128/128 | AC 29/31 | F+18 R+16 W+16, +2 circ to saves vs spells that target him while Shield Raised; slashing resist 5 cold and fire resist 5/7 Void resist 1| Perc +13 (Initiative +15) | Shield Hardness 9 HP 76/76

Classes/Levels

| Speed 30 ft | Hero Points 1 | Exploration: Defend| Active Conditions: None

Gender

Male Human Inventor 10

Size

M

Age

27

Special Abilities

Overdrive (DC 27), Explode (10d6), Searing Restoration (5d10), Megavolt (5d4/5d12), Quick Alchemy (4/4 Versatile Vials)

Alignment

NG

Deity

Desna

Languages

Common, Draconic, Dwarven, Elven, Goblin, Halfling, Tien, Fey

Strength 19
Dexterity 12
Constitution 16
Intelligence 20
Wisdom 12
Charisma 12

About Liam Prentiss

Male Human Inventor 10
NG, Medium, Human, Humanoid
Heritage Versatile
Background Tinker
Perception +11 (+13 Initiative)
Languages Common, Draconic, Dwarven, Elven, Goblin, Halfling, Tien, Fey
Skills Arcana +17, Athletics (M) +21, Crafting +22 (M), Diplomacy +13, Engineering Lore +17, Pathfinder Society Lore +17, Medicine (M) +17 (+18 to Administer First Aid, Treat Disease, Treat Poison, or Treat Wounds), Nature +13, Occultism +17, Religion +13, Society +17, Survival +13, Thievery +13 (+14 to Pick Locks or Disable Devices)
+10 proficiency to untrained skills

Str +4*, Dex +1, Con +3, Int +5, Wis +1, Cha +1
Items +1 Resilient Size-Changing Power Suit, +2 Striking Astral Cold Iron Flickmace, lifting belt, 2 vials of silversheen, Adventurer's Pack, Repair Kit, Shortbow (10 arrows), Lesser Reinforced Spellguard Shield, Expanded Healer's Tools, Lesser Acid Flask, engraved wayfinder containing pearly white spindle Aeon stone, broach of shielding, crafter's eyepiece, basic crafter's book (+formulae for: healing potion, ration tonic, flickmace, alchemist's fire, bottled lightning, glue bomb, antidote, antiplague, elixir of life, cheetah's elixir, silvertongue mutagen, ghost charge, sinew-shock serum), bracers of missile deflection, infiltrator's thieves' toolkit
Currently Crafting Greater Healer's Gloves. Crit success, 392/700 earned
--------------------
AC 29/31; Fort +18; Ref +16; Will +16
HP 128; Slashing Resistance 5, Cold and Fire Resistance 5 (7 in OverDrive), Void Resistance 1
--------------------
Speed 30 feet
Class DC 29
Melee: +2 Striking Astral Cold Iron Flickmace +20, 2d6+6 bludgeoning +1d6 fire +1d6 spirit (Reach); counts as ghost touch; if used to attack a creature that's possessing another creature, this weapon deals no damage to the possessed creature. On a critical hit against a creature possessing another creature, the possessing creature must succeed at a DC 26 Will save or be expelled and unable to possess a creature for 1d4 rounds.
Ranged: Shortbow +15, 1d6+2 (60 feet, Deadly d10)
Ranged: Acid Flask +15, 3 acid + d6 persistent acid (thrown, splash 1 acid)
Overdrive DC 27
Ancestry Feats Unconventional Weaponry (Flickmace), Clever Improviser, Multitalented
Class Feats Tamper, Searing Restoration (5d10), Megaton Strike, Megavolt (4d4/4d12), Gigaton Strike, Alchemist Dedication, Distracting Explosion
Skill Feats Specialty Crafting (blacksmith), Inventor, Quick Repair, Magical Crafting, Assurance (Athletics), Water Sprint, Alchemical Crafting, Quick Climb
General Feats Incredible Initiative, Shield Block, Toughness, Untrained Improvisation (bonus), Fleet
Other Abilities Overdrive, Explode (10d6 vs basic reflex 27), Armor Innovation (Phlogistonic Regulator), Expert Overdrive, Reconfigure, Master Overdrive (+4/7), Weapon Specialization (+2), Breakthrough Modification (Dense Plating), Inventive Expertise, Offensive Boost (Ignition)

--------------------
PFS
--------------------
Pathfinder Provision: greater potency crystal
PFS Character # 2389841-2004
Faction Grand Archive
CHRONICLES
1. #4-01: Intro: Year of Boundless Wonder
2. #3-98: Expedition Into Pallid Peril
3. #4-04: To Seek the Heart of Calamity (pregen)
4. Pathfinder Adventure: The Beast of Birchfrost (DA; GM)2
5. #1-08: Revolution on the Riverside
6. #1-01: The Absalom Initiation
7. #1-11: Flames of Rebellion
8. #3-06: Struck by Shadows
9. #3-10: Arclord's Abode
10. Bounty #21: Against the Unliving
11. Bounty #18: From Family Lost (GM)
12. #2-18: The Fanciful March of Urwal
13. #3-01: Intro: Year of Shattered Sanctuaries (GM)
14. #3-99: Fate in the Future
15. #4-03: Linnorm's Legacy
16. #3-04: The Devil-Wrought Disappearance
17. #3-07: The Locked Lodge
18. #4-08: Battle for Star's Fate (GM)
19. #5-03: Heidmarch Heist
20. #4-99: Blessings of the Forest (GM)
21. #3-19: Mean Streets of Shadow Absalom
22. #4-07: A Most Wondrous Exchange!
23. #5-06: Ukuja, the First Wall
24. #5-13: Thick as Thieves
25. #5-09: Equal Exchanges--Skymetal Hoard (GM)
26. #2-22: Breaking the Storm: Excusing Ruination
27. #4-15: In Glorious Battle
28. #5-18: Tapestry of the Mind
29. #6-07: A God Falls Where Magic Fails
BOONS
1. Achievement Point Reward: Wayfinder
2. Achievement Point Reward: Magical Mentor (Grand Archive)
3. Achievement Point Reward: Scenario #1–01: The Absalom Initiation
Boon A (Engraved Wayfinder)
4. Skillful Mentor (Envoy's Alliance)
5. Crafter's Workshop
6. Heroic Recall: Desperate moments call for keen insight. When you spend a Hero Point, you can Recall Knowledge as a free action, rolling the skill check twice and using the better result. This is a fortune effect.
--------------------
APPEARANCE
--------------------
A man in very unusual piecemeal armor that occasionally emits steam.
--------------------
PERSONALITY
--------------------

--------------------
BACKGROUND
--------------------