Gameday XI: Expedition Into Pallid Peril (GM Kwinten) (Inactive)

Game Master Quentin Coldwater

Map link
Macros sheet


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Slides Loot sheet

Feel free to buy things during this combat, if you want. I'd normally give people time to do so, but with PbP it's difficult.

Since aquatic combat is a pain in the butt, I'll also allow people to tie a rope around themselves that's connected to someone else. As one action, one person can tug on that rope to pull someone else towards them (with their permission, of course) (10 feet per action seems reasonable). This should help with maneuvering underwater.

Other creative solutions are welcome as well, of course. :)

Wayfinders

Waiting on Zourn's action


Slides Loot sheet
Karamjeet Jatt wrote:

[dice=Fauchard Power Attack]1d20+9-2-1

[dice=Dmg S]2d8+4
[dice=Deadly Dmg S]1d8

The poison burns as Karamjeet attacks and his blow cannot even overcome the inertia of the water. With strong resolve, Karamjeet attempts a second slice.

[dice=Fauchard Attack]1d20+9-2-1-5
[dice=Dmg S]1d8+4
[dice=Deadly Dmg S]1d8

Not sure if it was simply a typo, but you said you were new, so I'll just say this: Power Attack says it counts as two attacks for your multiple attack penalty, meaning your second attack after Power Attack would take a -10, not a -5.

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

I will be at a convention all weekend, running it (SkålCon), so please bot me if I don’t post quickly.

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9

Have fun, and hope it goes well!

Horizon Hunters

Male Human Fighter 1| HP 21/21 | AC 18 | F +8, R +6, W +4 | Perception +6| [dice=Fauchard]1d20+9[/dice] [dice=Dmg S]1d8+4[/dice] [dice=Deadly Dmg S]1d8[/dice] | Exploration: Scout
GM Kwinten wrote:
Not sure if it was simply a typo, but you said you were new, so I'll just say this: Power Attack says it counts as two attacks for your multiple attack penalty, meaning your second attack after Power Attack would take a -10, not a -5.

That was a typo. I am aware that PA counts as two attacks. Thanks for catching that.

Grand Archive

Dwarf Champion (Paladin) of Grundinnar 1 | HP: 22/22 | Hero Point: 1/1 |AC: 18 (20) | F: 7 R: 4 W: 6 | Perc: +4 (Darkvision)| Speed 20ft | Active conditions: Exploration-Defend
Resources:
|Energy Emanation: 1/1 | Focus Points: 1/1

Apologies, I ended up very sick while traveling and have been bed-ridden.


Slides Loot sheet

Hope you're getting better!

Grand Archive

Dwarf Champion (Paladin) of Grundinnar 1 | HP: 22/22 | Hero Point: 1/1 |AC: 18 (20) | F: 7 R: 4 W: 6 | Perc: +4 (Darkvision)| Speed 20ft | Active conditions: Exploration-Defend
Resources:
|Energy Emanation: 1/1 | Focus Points: 1/1

Getting there, back home and more rested!


Slides Loot sheet

Good to hear. :)
I didn't bot people over the weekend because I didn't feel like botting two people at once and we're close to finishing this part up anyway, so we've got time.


Slides Loot sheet

As GM Numbat said, there are two more options available to you now. You can still finish the Sunken Halls, it will still count towards completing the scenario, so it's not like you're slowing people down by choosing to explore more of this area. If you want to explore the other areas instead, just say so.

Also, it's time for Hero Points. I'll give one to Karamjeet and to Aurika, since they didn't get one from Ingmar/Silbeg.


Slides Loot sheet

Disregard my previous post, Act 1 is closed now. You're all called back to base camp and you must now choose between the old caravan route and the abandoned temple (you discovered both above the Unsealed Way)

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9

How was the con, Silbeg?

Dark Archive

1 person marked this as a favorite.
Human (Minnesotan) Rules Lawyer 4, GM 5!
Nic Blackwillow wrote:
How was the con, Silbeg?

It was really good. Looks like we ran 51 tables over the 6 sessions, and raised over 2500 for our charities!


Slides Loot sheet

We'll be going into the final part soon (on the 13th). This combat is almost over, and I don't think we can finish another combat before then. Would you like to start anyway and be cut off when that happens, or would you like to have a break and maybe do some in-party RP or something?

Radiant Oath

CG Female (she/her) Halfling Wizard 2 | Exploration: Avoid Notice
Stats:
AC 18 | Fortitude (+5), Reflex (+7), Will (+7) | Perception (+5) | Speed 25
♥️ 20/20 | ☘️ 1/3 | ☀️ 0/1 | ✋ empty | ⚕ Mage Armor | Wizard Spells (Arcane, +8, DC 18): Cantrips (6), 1st (2/4)

My vote is for a break.

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9

Same.

Verdant Wheel

LG Male (he/him) dwarf Alkenstar tinker stone druid 2 | HP 22/28 | AC 18 (20 w/ shield raised) | Fort +5; Ref +7; Will +10 [+2 circumstance vs spells or efects to be shoved/tripped/knocked prone] | Perc: +8 | Speed 20ft| Hero Points 1*/3; Bullets 22/25 | Exploration Mode: Search | Active conditions:

Works for me.

Wayfinders

I'm good with whatever.


Slides Loot sheet

We're reaching the end of the special, could everyone please fill in the following:

Character Name:
PFS / Character Number / Faction:

Thanks a lot. :)

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9

Was there a spot for that on the Macros sheet or the Maps link? I didn't see one. If you want them here:

Character Name: Nic Blackwillow
PFS/Character Number: 67750-2003
Faction: Envoy's Alliance

Hey, does it look like we'll wrap up before you have to step away on the 24th?


Slides Loot sheet

Yeah, posting it in here is fine, thanks. :)

This is the final location of the special. You might fight a second wave if we're quick, but I expect we won't make it to the end of that fight before being cut off.

We need an X amount of successes total (across all tables), and we're already nearly halfway there. I think the special will be over before the 24th. This part has been going on for 3 days now and we've still got 9 more days. I'd be surprised if it'd take us more than a week to wrap up.

Radiant Oath

CG Female (she/her) Halfling Wizard 2 | Exploration: Avoid Notice
Stats:
AC 18 | Fortitude (+5), Reflex (+7), Will (+7) | Perception (+5) | Speed 25
♥️ 20/20 | ☘️ 1/3 | ☀️ 0/1 | ✋ empty | ⚕ Mage Armor | Wizard Spells (Arcane, +8, DC 18): Cantrips (6), 1st (2/4)

Character Name: Aurika
PFS/Character Number: 77280-2011
Faction: Radiant Oath

Let's hopefully finish off one fight!

Horizon Hunters

Male Human Fighter 1| HP 21/21 | AC 18 | F +8, R +6, W +4 | Perception +6| [dice=Fauchard]1d20+9[/dice] [dice=Dmg S]1d8+4[/dice] [dice=Deadly Dmg S]1d8[/dice] | Exploration: Scout

Character Name: Karamjeet Jatt
PFS/Character Number: 2367041-2007
Faction: Horizon Hunters

Grand Archive

Dwarf Champion (Paladin) of Grundinnar 1 | HP: 22/22 | Hero Point: 1/1 |AC: 18 (20) | F: 7 R: 4 W: 6 | Perc: +4 (Darkvision)| Speed 20ft | Active conditions: Exploration-Defend
Resources:
|Energy Emanation: 1/1 | Focus Points: 1/1

Character Name: Zourn Duvalo
PFS/Character Number: 54329-2004
Faction: Grand Archive

Verdant Wheel

LG Male (he/him) dwarf Alkenstar tinker stone druid 2 | HP 22/28 | AC 18 (20 w/ shield raised) | Fort +5; Ref +7; Will +10 [+2 circumstance vs spells or efects to be shoved/tripped/knocked prone] | Perc: +8 | Speed 20ft| Hero Points 1*/3; Bullets 22/25 | Exploration Mode: Search | Active conditions:

Character Name: Ingmar Ironfist
PFS / Character Number / Faction: 788-2015 Verdant Wheel

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9

I'll be slow to post over the next few days; actually going on business travel for the first time in three years. If you need to bot Nic, he'll use archery or hit-and-run tactics unless he can get a flank.


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Slides Loot sheet

Congrats on finishing the special! I've already reported everything to the con staff and you chronicles can be found HERE! If you notice any mistakes, please let me know and I'll fix it for you.
You can roll day jobs for yourselves now, I believe.

I hope you had fun playing (I did, at least), and I hope to see you again sometime. :)

If you have any comments or critique about my GM style, please let me know. I'm always open to constructive criticism and I'm eager to improve (if you don't feel comfortable sharing with everyone else, you can PM me as well). A special with time pressure aren't the ideal circumstances, but I hope I did a good job.

---

We can finish this fight if people want, but I'm also willing to call that the Aspis retreat and drop the fight.

Radiant Oath

CG Female (she/her) Halfling Wizard 2 | Exploration: Avoid Notice
Stats:
AC 18 | Fortitude (+5), Reflex (+7), Will (+7) | Perception (+5) | Speed 25
♥️ 20/20 | ☘️ 1/3 | ☀️ 0/1 | ✋ empty | ⚕ Mage Armor | Wizard Spells (Arcane, +8, DC 18): Cantrips (6), 1st (2/4)

Thanks GM! This was a fun one!

No need to finish combat, imo. I actually like it when intelligent foes run away.

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9

I'm good with stopping.

Grand Archive

Dwarf Champion (Paladin) of Grundinnar 1 | HP: 22/22 | Hero Point: 1/1 |AC: 18 (20) | F: 7 R: 4 W: 6 | Perc: +4 (Darkvision)| Speed 20ft | Active conditions: Exploration-Defend
Resources:
|Energy Emanation: 1/1 | Focus Points: 1/1

Legal Lore: 1d20 + 3 ⇒ (8) + 3 = 11

Zourn works to help the Pathfinders with any legal matters to establish claims and ownership of any found items, he is a bit battle tired to focus though.

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9

Legal Lore: 1d20 + 3 ⇒ (6) + 3 = 9

Nic does likewise, but is even more distracted than the paladin.

Verdant Wheel

LG Male (he/him) dwarf Alkenstar tinker stone druid 2 | HP 22/28 | AC 18 (20 w/ shield raised) | Fort +5; Ref +7; Will +10 [+2 circumstance vs spells or efects to be shoved/tripped/knocked prone] | Perc: +8 | Speed 20ft| Hero Points 1*/3; Bullets 22/25 | Exploration Mode: Search | Active conditions:

Thank you all, was a fun game!

Horizon Hunters

Male Human Fighter 1| HP 21/21 | AC 18 | F +8, R +6, W +4 | Perception +6| [dice=Fauchard]1d20+9[/dice] [dice=Dmg S]1d8+4[/dice] [dice=Deadly Dmg S]1d8[/dice] | Exploration: Scout

It was a blast. Great job running, Kwinten!

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/3 HP 42/42| AC 20| Fort (T) +8| Ref (E) +11| Will (E) +9| Init (Stealth; E) +11| Perc (E) +9

Chronicle sheet looks good. Thanks for running, GM K! And thanks to everyone for a fun game.

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