Race |
| HP: 22/22 | Hero Point: 1/1 |AC: 18 (20) | F: 7 R: 4 W: 6 | Perc: +4 (Darkvision)| Speed 20ft | Active conditions: Exploration-Defend |
Classes/Levels |
|
Gender |
Dwarf Champion (Paladin) of Grundinnar 1 |
Deity |
Grundinnar |
Location |
Cheliax |
Languages |
Common, Dwarven |
Occupation |
Barrister |
Homepage URL |
Art Inspiration |
Strength |
16 |
Dexterity |
12 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
12 |
Charisma |
14 |
About Zourn Duvalo
#54329-2004 Zourn Duvalo
Male Dwarf Paladin 1
LG, Medium, Dwarf, Humanoid
Perception +4; Darkvision
Languages Common, Dwarven
Skills Acrobatics +4, Athletics +6, Diplomacy +5, Intimidation +5, Legal Lore +3, Religion +4, Warfare Lore +3
Str 16 (+3), Dex 12 (+1), Con 14 (+2), Int 10 (+0), Wis 12 (+1), Cha 14 (+2)
Weapons: Clan Dagger
Armor: Breastplate, Steel Shield (Shield Boss), Steel Shield (Shield Spikes)
Gear: Backpack: Bedroll, Rations (2 Weeks), Rope (50ft.), Torch (x5), Waterskin. Belt Pouch (x2): Chalk (x10), Flint and Steel, Soap.
Wallet (1 gp; 3 sp; 5 cp)
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AC 18 (20 with shield raised, 20 with shield raised)
Fort +7; Ref +4; Will +6
HP 22 Focus Points 1 Hero Points 1
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Speed 20 feet
Melee [1] Clan Dagger +6 (Versatile Bludgeoning, Agile, Dwarf, Parry), Damage 1d4+3 Piercing
Melee [1] Steel Shield with Shield Boss +6, Damage 1d6+3 Bludgeoning
Melee [1] Steel Shield with Shield Spikes +6, Damage 1d6+3 Piercing
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Focus Spells (1 Focus Point, DC 15):
1st:
• Lay on Hands
• Protector's Sacrifice
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Feats:
Ancestry:
• (1) Unburdened Iron
• (5)
• (9)
• (13)
• (17)
Class:
• (Base) Shield Block
• (1) Deity's Domain: Protection
• (2)
• (4)
• (6)
• (8)
• (10)
• (14)
• (16)
• (18)
• (20)
General:
• (3)
• (7)
• (11)
• (15)
• (19)
Skill:
• (Background) Group Impression
• (2)
• (4)
• (6)
• (8)
• (10)
• (14)
• (16)
• (18)
• (20)
--------------------
Champion Abilities:
• (1) Champion's Code
• (1) Champion's Reaction: Retributive Strike
• (1) Deific Weapon: Light Hammer
• (1) Deity and Cause: Paladin of Grundinnar
• (1) Devotion Spells
• (1) Proficiencies
• (1) Shield Block
--------------------
Ancestry Abilities:
• (Ancestry) Dwarf
• (Heritage) Elemental Heart Dwarf
• (Heritage) Energy Emanation (1d6 Cold)
--------------------
Pathfinder Society:
Fame and Reputation:
•
Schools:
•Swords (3)
Slotted Boons:
Advanced:
•
Faction:
• Grand Archive Champion
Other:
•
•
•
Not Slotted Boons:
--------------------
Completed Scenarios:
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Tenets, Edicts, and Anathema:
The Tenets of Good:
• You must never perform acts anathema to your deity or willingly commit an evil act, such as murder, torture, or the casting of an evil spell.
• You must never knowingly harm an innocent, or allow immediate harm to one through inaction when you know you could reasonably prevent it. This tenet doesn’t force you to take action against possible harm to innocents at an indefinite time in the future, or to sacrifice your life to protect them.
Paladin's Tenents:
• You must act with honor, never taking advantage of others, lying, or cheating.
• You must respect the lawful authority of legitimate leadership wherever you go, and follow its laws.
Grundinnar's Edicts:
• Attempt to bridge the gap between feuding sides, maintain just treaties, maintain relations with neighbors.
Grundinnar's Anathema:
• Sow discord among friends and allies, attack during parley.