GM Trevor's Skull & Shackles

Game Master Trevor0828


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This is the recruitment page for the interest check I made earlier. If you have any questions feel free to ask.

Here are the Character creation rules:
25pt. buy
Background skills
World is Square (Elephant in the Room) feat tax rules
2 traits + 1 campaign trait (1 Drawback is allowed for an additional trait).
Max starting gold
HPs - max at 1st and 2nd level. After that you can opt for average rounded up or roll. If you roll low you can take average rounded down instead (essentially you take a 1 hp hit for the chance to get a high roll).

Game Rules:
Emerging guns
NO Synthesis Summoner
Normally I allow no evil characters. For S&S this is waived, but you must be able to be semi loyal to the player group. Also, beware that I will be forced to either exclude the paladin builds or the evil builds as this is a long term adventure and they can't coexist as teammates.
Monk and Barbarian use the Unchained versions. (See below for links to the where you can get the PDFs)
No psionics
Any race less than 20rp, but strange races will be less likely to make it without a very good reason for them to be there.

I will be selecting a six member Party.

Unchained Monk Archetypes

Unchained Monk Archetypes II

I also suggest reading the Plyer's Guide available at Paizo for free.


Dotting


Dotting.

Scarab Sages

A question GM Trevor: Do alchemist bombs set wooden ships on fire?

I figure it's best to ask early.


So. Skull and Shackles it is!

This is RH's Half-Elf Slayer, Onnello. He has no higher goals or expectations than to be a valuable part of a crew living life on his own terms. Willing to be part of the Vanguard on a profitable pirate ship.

Trevor, please take a look at Onnello, let me know if I can answer any questions. Speaking of which, how long are you leaving recruitment open for?

Silver Crusade

dotting

are rogues/summoners using unchained versions?

considering a vigilante, as that seems like it could be interesting with the renown talents. But Figured I'd ask about the above.


It would be cool an Okayo Corsair swashbuckler with an urumi, or a hinyasi brawler playing the ship’s cook armed with a frying pan! Would classes that get finesse through their features (like unchained rogue) instead get like another feat in exchange or something of the sorts? Not sure how they’d work with EitR rules.


Interested, probably Bard or Sorcerer. Need to look through the player's guide.


rdknight wrote:

A question GM Trevor: Do alchemist bombs set wooden ships on fire?

I figure it's best to ask early.

The ones that do fire damage can. Fire weapons are the bane of sailing ships.


rorek55 wrote:

dotting

are rogues/summoners using unchained versions?

considering a vigilante, as that seems like it could be interesting with the renown talents. But Figured I'd ask about the above.

Ah, yes to both, forgot to add them to the Monk and Barabarian.


@ Onnello - very nice complete submission!

@ Ilse - Yes, classes that get a feat that is no longer a feat with the feat tax rules (Weapon Finesse, Power Attack, etc.) will get a substitute feat. Usually for Rogues I give Two Weapon Fighting, but that is negoitable.


wip submission, background is a bit zany, but maybe betting on the travails of level 1 character is like, cockroach racing bets for sufficiently chaotic deities and more or less deities.

Also, GM now has an excellent in character justification for increasing encounter difficulty!


Here is Xoderon for your approval. Trevor, if you have any questions please let me know.


Not going to post with this alias until I'm completely done.

Mechanics are done, I think. I need to expand the background story and description. It is just a quick overview, because the recruitment I originally built this character for encouraged multiple submissions. Multiple builds meant less story development.

Only 1 adjustment required for the build, though, and that was an additional trait. Made getting here pretty fast.

Ioney is a Bard with some seriously off-the-hook social skills, but not really that special anywhere else. His niche is well defined.


Welcome to the boards! I’ve been eyeing the interest check to see where things ended up. I’m submitting my spellslinger wizard, Myrsko, for your consideration. Thanks for running!

Sovereign Court

Here is Sebastion for your consideration:

background:

Sebastian’s first memories are of him awakening in the temple to Besmara in Port Peril just a month ago. The clerics there said that the sea had given him up and he should thank Besmara for that chance. He had been found in a small, battered rowboat a mile out at sea, unconscious. All he had was the unusual sword that felt right in his hand, a small coffer with a small amount of gold coins, and a silver locket with the name “Sebastian” engraved upon it. Fortunately, it was a an Iomadaen cleric visiting an old friend (a Besmaran cleric, talk about an odd couple) that found him, otherwise the gold and his other possessions would most likely have disappeared.
What really got attention was the picture in the locket, Ilska Prescu, a famous pirate that sailed the Shackles back when Kerdak Bonefist was first cutting his teeth as a pirate. The back of the picture had the handwritten phrase “to my favorite grand-nephew.” The fact that Sebastian bore a striking resemblance to Ilska further cemented his kinship to the famous pirate.
Unsure of who he was, Sebastian gave in to the constant barrage of reminders of his supposed heritage and embraced the idea of beginning a buccaneer’s life. His temperament was not the usual for a follower of Besmara, but he felt a debt was owed to her. Thus, he went to a notorious pirate hangout tavern, eager to start his career as a buccaneer. While he was there, however, a dashing and flirtatious corsair caught his eye, and after a whirlwind night of booze and romance, he found himself drugged senseless and stuffed in a sack, carried off to who knows where.

crunch:

Sebastion
Male human (Varisian) fighter (aldori defender) 1
LN Medium humanoid (human)
Hero Points 1
Init +4; Senses Perception +5
--------------------
Defense
--------------------
AC 19, touch 14, flat-footed 15 (+4 Dex, +4 armor. +1 shield)
hp 11 (1d10+1)
Fort +3, Ref +4, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee aldori dueling sword +6 (1d8+4/19-20)
--------------------
Statistics
--------------------
Str 12, Dex 19, Con 12, Int 14, Wis 15, Cha 7
Base Atk +1; CMB +5; CMD 16
Feats Agile Maneuvers, Alertness, Combat Expertise, Deadly Aim, Power Attack, Slashing Grace[ACG], Weapon Focus
Traits aldori caution, bruising intellect, buccaneer's blood, expert boarder
Skills Acrobatics +5, Climb +5, Diplomacy -2, Intimidate +7, Knowledge (nobility) +3, Perception +5, Profession (sailor) +7, Sense Motive +5, Swim +5
Languages Common, Polyglot, Varisian
SQ finesse weapon attack attribute, hero points, vainglory
Other Gear mwk chain shirt, buckler, aldori dueling sword[ISWG], 25 gp
--------------------
Special Abilities
--------------------
Agile Maneuvers Use DEX instead of STR for CMB
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Finesse Weapon Attack Attribute Finesse weapons use Dexterity on attack rolls.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Slashing Grace (Aldori dueling sword) Treat chosen weapon as 1-handed piercing weapon and can add Dex instead of Str to dam.
Weapon Focus (Heavy Blades) Choose one weapon group. You become better at using that type of weapon.

Appearance and Behavior:

Sebastion's lack of memeory and stiff necked formality are very offputting in social situations. He also tends to be a unforgiving of bad behavior. Physically he is lithe and moves with a fluid grace, but is very plain looking. He is still uncertain to his place, but feels nagging glimpses of unkown skills floating just out of reach of memeory.

Role and Mechanics:

He will be a front line fighter. I am using the memory loss as a mechanic to explain future level choices and skills. Very swashbuckly without the interrupting mechanics of the Swashbuckler class.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Posting my interest and will work on my submission this weekend.

Tentatively looking at a NG Gray Paladin with the Ship's Surgeon background trait.


Trevor0828 wrote:
@ Onnello - very nice complete submission!

Thank you, I had applied with him to a different game a couple years ago and like the character well enough to hang on to him.

Do you know how long are you leaving recruitment open for?


Very interested. Planning for Human Sorcerer, Arcane Bloodline.
You say max for 1st and 2nd level HP. Are we starting at second level?
Download the Player's Guide so I can check out the campaign traits....

Grand Lodge

Dotting, with plans on a Hooman kineticist!


I have a ready made character for this. Here he is.


Robert Henry wrote:


Do you know how long are you leaving recruitment open for?

I will close Thursday at midnight EST.


OK, checking submissions so far, here we go:

Onnello - you have two knowledge skills listed with no ranks assigned, those are trained only skills. Are they just there for future use?

Ilse - Weapon Focus is for a group now, not a single weapon. For the Urumi, you can chose either Monk group or Flail group (I would chose Monk group because then your Weapon Focus will apply to your Wushu darts as well). Also, with only a 7 STR, you are at a medium load with that chainshirt so your max DEX to AC is only +3. One of your three traits must be a campaign trait from Skull and Shackles. Finally, how do you have 23 hp?

Ciapha Cain - is this alias your submission?

Xoderon - It looks like you only spent 23 points on your ability scores.

Myrsko - You get 2 traits in addition to the campaign trait, so you can add one more trait.

Sebastion - You realize that the buckler gives you a -1 to attack?

Torin - Only the Unchained version is available for Barbarian. You are short one trait (see Myrsko above).


As previously mentioned, I'll go with Nivian as submission for S&S.

I think I mostly re-did her for Level 1, but I'll give her a once-over on monday or so.
(I was not 100% certain on the planned build plan(originally she was VMC Bard so there's quite a change on the Feat Front), nor on the familiar. I was not quite happy with the original familiar she had so would like to consider my options there before locking them in. But most of the information should be there, already.)


I'm interested. Leuc here is a character I've been poking around with for a little bit, I still want to tighten up his history and personality section, but I think I'm ready to submit him and see if he can stand on his own legs yet.

-edit: meant to ask if you're okay with familiar archetypes. I can restat Saint as a vanilla bat if needed.


Hey GM Trevor and everyone,

I have an idea for a fleeing duelist, looking for refuge from his persecutors after besting in combat someone he should not have challenged - going out to sea seems a sure way of eluding any chasers, so if tagging along turns out to be profitable AND takes him away from civilization, well then things can only turn out for the best, right? :)

Mechanically, he is a Swashbuckler1/Investigator (Empiricist)X, which means he would be able to play the role of trap spotter/disabler if the group needs one, but that would only 'come online' around level 2-3. Until then he is a pretty decent lightly armored combatant. I am still on the fence regarding his personality - if I would like to play an extract enhanced Errol Flynn, or a grim faced pirate with the looks of Solomon Kane, but I guess that is something which could be developed in game, and would also depend on the characteristics of other characters.

Basic crunch is in this alias - Helgash.


Yeap, its Mightypion submussion.
Its mostly finished now, just need to tabulate weight, but I am pretty sure I am under heavy weight.

Mechanical TLDR:
Swim speed, starts with 3 primary natural attacks (although the claws are only up for 6 rounds a day),
reasonably tough,
ok face,
does get to wear heavy armor.

Ciapha is not peak optimized (not a primalist, burned a trait on perform sing etc.) I am certain she will do her job though.

Roleplaying TLDR:
Very morally flexible but not outright evil,
likes unconventional solutions,
generally talks before she smashes,
deeifically confused,
does like her booze,
can sing pretty well


Heyo, came over from the other thread. Just finished making the first draft of this boyo, a Halfling Sharptooth Barbarian. A small man of song and story, and a track record of bad luck leading him into dangerous situations. Might multiclass into bard in the future, unsure of that.

Edit: Alias is the submission btw.


Oh sorry about that, it's fixed now. I'll be adding a physical description later.
His plans for the future are to go Undead lord cleric and then into Mystic Theurge and one day have a skeleton crew and a ship built by himself.


I think this is far enough along to post, now.

Might still write more, but I think I have a better minimum.

Now, off for a long day taking the grandkids to the ballpark!


I've got a couple of different characters I've made over the years for this AP and GM Trevor, if you'll allow, I'd like to submit both for consideration.

First up is Randall McNally, a Human (Varisian) Bard (sea singer). Randall's an affable and amiable sort who's penchant for skirt chasing has gotten him into trouble more than once but who's quick wit and silver tongue has gotten him out just as fast. While, not exactly, Captain material Randall would make an excellent First Mate and go between for the Captain and the crew.

Second is Kragor Bloodskull, a Half-orc Ranger (freebooter). Kragor is the son of the infamous orc pirate Kurgan Bloodskull, whose mother was dropped off in Port Peril, while still pregnant, by Kurgan and (with a sizeable amount of loot) was left to raise the child on her own. Spurred on by his mother's tales Kurgan left Port Peril at an early age to find his father. Kurgan is definitely Captain material and will settle for nothing less than his name overshadowing that of his father.

If only one submission per applicant is allowed then I'd rather go with Randall, as he's the more entertaining character to play.


Trevor0828 wrote:

OK, checking submissions so far, here we go:

Onnello - you have two knowledge skills listed with no ranks assigned, those are trained only skills. Are they just there for future use?

I wanted to play up the fact that Onello grew up in a city where he had to pay attention to what was going on in the community. So I gave him the Half Elf Race Trait: Sophisticate: Half-elves who strive to embody the culture in which they live develop a keen instinct for the ebb and flow of fashions, fads, and political trends. They gain a +2 racial bonus on Knowledge (history) and Knowledge (local) checks and can use those skills untrained even for checks with a DC of 10 or more. This racial trait replaces elven immunities.


I'd like to submit Captain Jack Harrow a formerly glorious pirate that nobody remembers and that lost all his possessions and skills, because he his cursed.
Jack is a drunk that wants to turn his life around and sail his beloved sea once again.


I have a bloodrager somewhere... just let me find it! :)


Hi GM! I still have to adapt Ilse, rewrite the whole background, etc.; she unfortunately was part of a fake that never took off. It’s just that I like the okayo corsair theme, so I plan to rebuild her with that inspiration :) I’ll post her here again when she’s already complete. Apologies for the confusion!

- Would Weapon Focus be a fair "free feat replacement" for weapon finesse, since she gets it from her class and from the EitR rules?


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I've never played a druid before but there's some pretty cool archetypes that have the right flavour for S&S like storm druid, kracken caller, tempest druid, aquatic druid, undine adept. Hmm time to put my thinking cap on!


@ Ciapha Cain - OK, you have only 20 points in stats, and your crunch is missing your offense.

@ Onnello - Ah, OK, I missed that.

@ Ilse - Let me know when you finish the updates, and yes, Weapon Focus is a valid replacement.

New submissions:
@ Ioney - I see no problems (although your renaming of Combat Expertise and Power Attack did confuse me at first).

@ Randall - How do you have 3 feats at 1st level?

@ Kragor - Everything looks correct.

@ Captain Jack - If you take the alternate racial trait "military tradition," you lose the bonus feat so you should only have 1 feat at 1st level. Also, I would find it hard to think of any human group on Golarion that would have both firearms and Elven thornblades as "appropriate" weapons. You are missing your 2 background skills.


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There are 3 versions of the EitR rules.

Since I (Ioney) don't have the software but do the builds by hand, I'm referencing the text used in the EitR documents and not how the software library identifies them.


@GM
point buy is now 25, offense added, for non rage but shifted, rage but using weapons and rage full attack routine.

She is definitly helpful in a prison break :).


Hmm, I don't know where Alertness is coming from as it's showing as a bonus feat in Herolab (honestly, he's been built and re-built for several different games I never even noticed it before). Unless it's a bug since the Sea Singer gets a familiar, and hence the Alertness feat, at 2nd level and it's just showing up early for some reason. I've removed the feat and readjusted the skills accordingly.


Trevor0828 wrote:
@ Captain Jack - If you take the alternate racial trait "military tradition," you lose the bonus feat so you should only have 1 feat at 1st level.

I get weapon focus from my revelation and finesse from feat taxes.

Trevor0828 wrote:

Also, I would find it hard to think of any human group on Golarion that would have both firearms and Elven thornblades as "appropriate" weapons.

:) you make a good point. I'll just exchange the blade for a Rapier and call them pirate weapons

Trevor0828 wrote:
You are missing your 2 background skills.

You probably just missed them. They're right after the normal skills.


@Trevor0828: No comments, means Helgash looks good? :)


Ellioti wrote:
Trevor0828 wrote:
@ Captain Jack - If you take the alternate racial trait "military tradition," you lose the bonus feat so you should only have 1 feat at 1st level.

I get weapon focus from my revelation and finesse from feat taxes.

Trevor0828 wrote:

Also, I would find it hard to think of any human group on Golarion that would have both firearms and Elven thornblades as "appropriate" weapons.

:) you make a good point. I'll just exchange the blade for a Rapier and call them pirate weapons

Trevor0828 wrote:
You are missing your 2 background skills.
You probably just missed them. They're right after the normal skills.

Ah, OK, I'm not that familiar with Oracles, so I missed the revelation part. I also see the background skills listed seperately (thanks for that btw, it makes it easier for me to check). Thanks for your understanding about that weapon combo as well.


Helgash wrote:
@Trevor0828: No comments, means Helgash looks good? :)

Oosp, sorry, missed the new submissions before Ciapha's post. Here they are:

@ Leuc - Looks correct. As with Oracle, I'm not that familiar with Shaman so I will defer to you on the abilities. As long as the archetypes for familiars is a Paizo source, I'm OK with it.

@ Helgash - Since Weapon Finesse is no longer a feat, you can replace Swashbuckler's Finesse with Weapon Focus (light blades), thus you have another feat at 1st level available. Also, notice that Weapon Focus is now by a weapon group, not a specific weapon. Everything else looks good.

@ Barbarossa - Everything looks correct.


Trevor0828 wrote:
@ Helgash - Since Weapon Finesse is no longer a feat, you can replace Swashbuckler's Finesse with Weapon Focus (light blades), thus you have another feat at 1st level available. Also, notice that Weapon Focus is now by a weapon group, not a specific weapon. Everything else looks good.

That is great, thanks! Will go mull over on the new Feat, but I have a good feeling about the new and improved Dodge :)


Here's my list so far:
Complete Submissions

Onnello* Slayer
Ilse Swashbuckler
Ciapha Bloodrager
Xoderon* Wizard
Myrsko Wizard
Sebastion* Fighter
Torin Barbarian
Leuc* Shaman
Helgash Swashbuckler
Barbarossa* Barbarian
Ioney* Bard
Randall* Bard
Kragor* Ranger
Capt. Jack* Oracle

*Ready to go. No asterik means you still have corrections to make.

No dedicated healer yet (hint: I will pick one of those over just about anything else).

Several have expressed interest and Nivian has a partial submission (just waiting on her to tell me to check it).


Ciapha's race is Skinwalker.

Her class is Bloodrager with the Steelblood archetype.


Trevor0828 wrote:
No dedicated healer yet (hint: I will pick one of those over just about anything else).

Onnello is a dedicated healer. He will heal the bottom of any glass, mug, cup, stein or bottle of the alcohol suffocating it...


Helgash is complete now I think.

Ah! Helgash is also a dedicated healer! Infusion at level...X that counts, right? :)


hustonj wrote:

Ciapha's race is Skinwalker.

Her class is Bloodrager with the Steelblood archetype.

Yes, my mistake, I knew Skinwalker was a race.

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