DM Meleager's Skull & Shackles

Game Master Patrickthekid


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M Ratfolk | HP 25/25| AC: 16, T: 14, FF:13 | Spd: 30ft | U-Rogue 1 Wiz (Smoke) 2|Low Light Vision; Percept: +9, Sense Motive: +5 | Saves: F: +3, R: +5, W: +4; +2 vs mind affecting| CMB -1 / CMD 13
DM Meleager wrote:
Just to clarify, are Chisomo and Reknar starting a fight against each other?

Yes, apparently over Sandara's affections...


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

Unexpected for sure, Popcorn munching intensifies!


So Pai Song's player is... going through a lot. I'll give them some time to recover since it's not needed too much for the time being. With Cnut's player also looking spotty, I'll move things forward.


Remember that working diligently is always an option if you can't do much else.


Male Human Fighter 2 | HP 36/36| 19 (21 with shield raised) | Fort: +9; Ref: +7; Will: +5 | Per +7 | Spd 25 ft. |Hero Points: 2

Unfortunately, even working diligently Reknar would fail anyway.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

Is it legal to do 2 things? I found responding to the spicy bugs in character to be a hilarious idea.

Also, Lucille is absolutely not plotting to murder plugg, have the smute cook him, and serve the dish to scourge!

Plot:

She indeed isnt, its the other way round!


So that's 7 straight days of drunkenness. The man has to come around eventually.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

Just seeking to provide some positive reinforcement/incentives!


Male Human Fighter 2 | HP 36/36| 19 (21 with shield raised) | Fort: +9; Ref: +7; Will: +5 | Per +7 | Spd 25 ft. |Hero Points: 2

Hey everyone.

Due to unexpected reasons, I will have to bow out of the game.

I think you can expect a great one with DM Meleager at the helm.

Good luck on the high seas.


Male Skinwalker (Coldborn) Barbarian (Invulnerable Rager) 1

I've just gone through a move, but everything's pretty settled now, should be good to go. I hope.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

Is there an overview somewhere over the Stati of each crewmember regarding us?

I guess tehre is not so:

Samms is now Friendly.
Giffer is now Unfriendly.
Rosie is now Friendly.
Grok is now Helpful
Ratline is now Friendly
Giffer is now Friendly.
Rosie is now Helpful.
Crimson Cogward zips up to being Friendly.
Tilly is now Helpful.
Badger is now Indifferent.
Well done. Owlbear is now Helpful.
Shivikah is now Helpful.
Kroop is now Friendly.
Samms is now Helpful.
Giffer is now Helpful.


M Ratfolk | HP 25/25| AC: 16, T: 14, FF:13 | Spd: 30ft | U-Rogue 1 Wiz (Smoke) 2|Low Light Vision; Percept: +9, Sense Motive: +5 | Saves: F: +3, R: +5, W: +4; +2 vs mind affecting| CMB -1 / CMD 13
Lucille de Avrois wrote:

Is there an overview somewhere over the Stati of each crewmember regarding us?

...

Actually, there is, it was hidden in this POST.

Note that attitudes are apparently to the party as a whole; not just an individual. They range through Hostile, Unfriendly, Indifferent, Friendly and Helpful

In terms of housecleaning, I would recommend putting the link to said spreadsheet in the Campaign Info Tab. I would also suggest adding the Daytime Ship Actions rules from this POST, the Night Time Ship Action and Rum rules from this POST and the Entertainment rules from this POST


Male 1/2 Orc Druid (Storm) 2 Initiative+4 AC 17 Hp 19/07 Fort +7 Ref +4, Will +9 Perception +9 DV 60'

Nicely done to the both of you. That does/would be helpful. Lots to keep track of in this initial Book.

Doing well, Patrick!


@Lucille Remember that you only have one night action. You can take one more action during the night, but you'll have to make a Fort save to not be fatigued. So you'll need to note whether you're going to influence or entertain with a Performance check.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

Welcome nufriend! Hope we are near enough so you dont get eaten by the reefclaws, which would be really awkward because it would make eating the reefclaws be indirect cannibalism!


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

Well, I'll try not to get eaten.


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

I have maps set up if you want to use them.
https://app.roll20.net/join/13700945/7z8ZqA]https://app.roll20.net/join/137 00945/7z8ZqA

Sorry, I forgot to set permissions. Should be all good now.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

I can actually try to bail you out via murderous command (on one reefclaw to have it attack the other) on my turn, should just be in range.

I hope we are reasonably close, because 2 reefclaws as a level 1 character within 5 feet are very very dire. Even if you are some Abyssal Ragebred Skinwalker monstrosity with 5 attacks at level 1, and you arent one! :).


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

Yeah, this map isn't from the AP. Just something I pulled off the web. I just tried to place everyone where the GM described where they were.


I'll take it then. And there are actually 3 reefclaws. I'm adjusting the encounter for more players.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

I was thinking about build and want to post a question:

Does Barbed chains:

You summon a chain from another realm, causing it to burst out from the ground and strike a target within the spell’s range. You can have the chain either make a melee attack (dealing 1d6 points of slashing damage) or attempt a trip combat maneuver against the target. The chain uses your base attack bonus plus your key spellcasting ability score modifier as its attack bonus and combat maneuver bonus. On a successful hit or combat maneuver check, the target must attempt a Will save. If it fails its save, the creature is shaken for 1d4 rounds. You summon one additional chain every 3 levels after 1st, for a total of two chains at 4th level, three at 7th level, and a maximum of four at 10th level. Multiple chains can attack the same target but the shaken effect doesn’t stack.

Benefit from any trip related feat, maneuver mastery, agile maneuver etc. that I take myself?

RAW I think it does not.


I would say no. Per the spell rules, it's popping out from the ground by itself rather than from your direct control, especially since it may not even emerge from your side.


Male 1/2 Orc Druid (Storm) 2 Initiative+4 AC 17 Hp 19/07 Fort +7 Ref +4, Will +9 Perception +9 DV 60'

Welcome Randall. Nice to see you in a S&S game!

Post tonight.


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

Sorry, I jumped the gun.


It's alright. We can say that ypu played your turn this round.


Male Skinwalker (Coldborn) Barbarian (Invulnerable Rager) 1

Hey folks. I’ve recently gone back to school, flight school. I’m hoping to be an airline pilot in a few years. I knew it would take a lot of commitment, but now that it’s underway I realize the commitment is going to be significantly more than I even realized. As much as I enjoy it, I’m not going to have time for gaming for a while. Maybe I can come back in a year or so when I’m done training and just trying to build up my hours. (I’m not asking you to hold a spot for me, to be clear), but for now I have to step away. It’s been fun, and I’ll miss it, but real life has to come first. I want this career, and in the short term that’s going to require some sacrifices. Hope I see y’all around some time. Best of luck, and happy gaming.


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

Good luck.


I wish you the best of luck.


Male Half Elf Barbarian 1

Greetings everyone. I believe Torin will be joining you soon. In the mean time I thank you for the interesting story so far.


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

Maybe Torin can be another Albatross survivor.


Male Half Elf Barbarian 1

Not a bad idea, but he would never have boarded a boat named that.


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

Hence why it was doomed


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

Give me a ping If I am overdoing it flirtwise!


@Lucille That's fine by me. Remember to handle your rum rations. It's a DC 5 Fort save to avoid 1d2 Con damage, but you get 1d4 Cha bonus as well as 1d8 fatigue. Not that the bonus would have mattered... but you're close. You can attempt a Stealth check to dump it, but getting caught has its consequences.

Newcomers, the actions you can do as well as the NPCs you can influence are in the Campaign Info tab. Friendly NPCs can aid you in tasks while Helpful ones can aid you in Influence checks with +2 to both. Be sure to take that into account before you roll. The more hostile the NPC, the higher the roll needed to influence. Other PCs can aid in Influence rolls with a DC 10 which would count as your night action. People who are Helpful won't need to roll for them again unless you do something really messed up to them.

For the games, all of them require money for you to bet on them in order to play. I believe you have some money so that won't be a factor.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

22 doesnt do it? Is she starting as hostile? If yes thats a 28ish check, assuming she has 16ish CHA.
Probably not worth trying to get the hostiles over while level 1 then.
The CHA bonus may get me into not failing by 5 or more though, although, if she already is hostile it probably just avoids a brawl.

But hmm, DC 27-28 at level 1 is, even with Lucilles really high bluff,
a 16-17 or a 25% chance.


The good news about influencing hostiles is that you've already hit rock bottom, so you can try as you might without penalty. Most of the people that's left side with Scourge, but that's why you have potential bonuses. All I'll say now I'd that it won't hurt if you keep trying while you still can.


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

I keep getting a Page Not Found error when I try and follow the link.


DM Meleager wrote:
Here is the spreadsheet of the characters. I haven't revealed the characters' current level at the beginning, but you can at least guess who's the hostile ones. No one else is worse that Unfriendly.

This is the link.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

Hmm, with some assists it could be within feasibility, cha bonus puts its to 25 , if what Lucille was talking of is up her ally (I would not exclude this, Lucille is a friendly psycho but she is a psycho, but Mrs. Deranged smile my also view her as competition) it could possibly pass.


It's actually 23 since it give a bonus to your total Charisma score.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2
DM Meleager wrote:
It's actually 23 since it give a bonus to your total Charisma score.

Ah I though its to CHA skills, ok, impressive but not enough for a hostile :)


Not quite, but if someone else can succeed a DC 10 Diplomacy check as an assist along with the NPC assist, it would just make it. I tried the roles by botting the other PCs... but it didn't work out.


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

I'm not sure if the Sea Shanty will work on the rum since there is no roll/save to resist, otherwise it's at least a fun night.

I did talk to DM Meleager earlier and he's agreed to allow it to work on the Constitution checks associated with your daily tasks, so at least we got that going for us.


Male Half Elf Barbarian 1

Wait, you can fail at diplomacy? :P


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

Hmm, I think there was a half orc build that could start with like +15 to bluff or so :).


Male Human (Varisian) Bard (Sea Singer) 2
Character Information:
[HP:3/17]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +1; CMB: +3; CMD: 14]; [Saves: Fortitude: +1*; Reflex: +5* Will: +3* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +5]
Skull & Shackles: Red Sky at Morning

Okay, I'm confused. Lucille kept her Bec d'Corbin but Torin is talking about having to surrender his weapons and gear. Am I missing something?


You should all have your equipment. The OGa had theirs stripped, but Ibelieve they have theirs now.


Female Lucille de Avrois HP:27/27 Fort/Ref/will=4/2/3 AC17/15/12 Init 2 roll twice Perc 4 CMD:15 Sense Motive-1 spell slots oracle 1 5/5 SLA druids level 0 3/3, monkeyfish1/1 Fracture Soul 2/2 Oracle (Battle) 2

The Kind of funny thing is that Lucille has not in character reason to hate the wormwood all that much, but eh, she is definitly up for mutiny because 2 out of 3 of her patrons approve of backstabbings.

Also level up when? :).


Male Half Elf Barbarian 1

Ah, I just assumed we had our things taken as well.


Hmm... I didn't think about it, but I'll allow influence ch3cks during the activities.

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