GM TK-421 Agents of Edgewatch

Game Master CtotheZ

AoE Slides
Loots
Skills


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M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|

Is that a cockatrice?  Wonderful creature for medical professionals.  Someone suffering from toxins or disease can voluntarily go into a state of calcification to delay more harmful effects.  Hopefully by the time they come out of calcification there is more proper treatment available.  Just need to keep them from shattering the statue and eating the fragments.  Let me give you a hand.  With that Aeric will cheerfully help either fold the creature into a container, or find some cloth to bind it on the chance it wakes up.

I guess searching +9 w Trapfinder


AoE Slides

GM Screen:
2d20 ⇒ (1, 13) = 14

The pool is hard to peer into on account of the blood and gore in the water. Something definitely happened here, but you aren't sure of the cause. There is the frantic looking penguin perched at the highest peak of the lone island near the center.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Would it be Diplomacy or Nature to try to calm the creature down.


AoE Slides

You could use nature to try to influence the animal.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Hey little guy don't be afraid, we won't hurt you.

Nature: 1d20 + 6 ⇒ (18) + 6 = 24


AoE Slides

Despite his impressive display of empathy and compassion towards the penguin, the flightless bird remains overtly agitated by something.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Roscoe will try to look for what is agitating the penguin trying to read his body language to see if it helps find what it is.
Perception +6


AoE Slides

GM Screen:
1d20 ⇒ 13

The blood and gore of the fellow penguins floating in the water seems to be the source of the distress.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Hey guys let's clean up the blood and gore if we can, it will call the penguin down a bit.


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

"As much as I would like to, one, how do you propose we do that? And two, it seems upset, but at least it's in one place. We could press on and see if there are others that are in a worse situation. Plus, we still need to locate someone that is in charge of this disaster. But, I'm amenable to whatever."

Mason shrugs his shoulders to see what they others say.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Yeah that makes sense. Let's move on to see if anything else is in a worse situation.


M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|

Aeric moves closer to the water edge. Maybe what is disturbing the penguin is under the water? With that being said, he looks into the depths. +9E.


AoE Slides

As Aeric closes in on the pool of water a large snake flashes out from the depths and strikes at him.
Fangs: 1d20 ⇒ 7
Hit
Piercing: 1d8 + 3 ⇒ (8) + 3 = 11

◆ Then it retracts back under the water and strikes again.

Fangs: 1d20 - 5 ⇒ (4) - 5 = -1
Miss

Initiative:

Aeric: 1d20 + 9 ⇒ (17) + 9 = 26
Roscoe: 1d20 + 5 ⇒ (20) + 5 = 25
Rocky: 1d20 + 4 ⇒ (13) + 4 = 17
Mason: 1d20 + 6 ⇒ (14) + 6 = 20
Ialtag: 1d20 + 6 ⇒ (19) + 6 = 25
Orange: 1d20 + 8 ⇒ (18) + 8 = 26

Tracking Stuffs & Things wrote:


*** Round 1 ***
Bold may act!

Orange
Ialtag
Mason
Rocky
Aeric (-11 hp, Fort Save)
Roscoe (-10 hp, Wounded 1)


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

◆ Recall knowledge. Nature +4T?

Devise a Stratagem: 1d20 ⇒ 13

◆ Strategic Strike, total result of 20
Piercing w/Precision: 1d6 + 1d6 ⇒ (6) + (5) = 11

Mason is startled for a moment, but recovers quickly, trying to work out if he know anything about this type of creature and then how best to stop it with an arrow.


AoE Slides

GM Screen:
1d20 ⇒ 18

Mason:
Giant Viper
Neutral Large Animal

Coiled Opportunity: Reaction As Attack of Opportunity, but the snake can use this reaction only if it’s Coiled.

Coil Single Action The giant viper uses an action to coil itself, increasing its reach with its fangs from 5 to 10 feet. After the giant viper Strikes with its fangs, it becomes uncoiled.

Tracking Stuffs & Things wrote:


*** Round 1 ***
Bold may act!

Orange (-11 hp?)
Ialtag
Mason
Rocky
Aeric (-11 hp, Fort Save)
Roscoe (-10 hp, Wounded 1)


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

◆Roscoe will Stride

◆◆Then cast Ray of Frost
Spell Attack Ray of Frost: 1d20 + 7 ⇒ (14) + 7 = 21
Cold Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Spells:
Cantrips Known: Detect Magic, Electric Arc, Ray of Frost, Read Aura, Stabilize 1st-Level Spells: Hydraulic Push, Burning Hands, Heal 1st-Level Spells Left: 0/3 Focus Points Left: 1/1


M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|

Of course it is Fort: 1d20 + 4 ⇒ (14) + 4 = 18

Powerful blows! I suggest ranged only. If you can't maybe keep Seeking it out, so it does not hide in the depths again.

With that, Aeric steps away from the pond and sends bolts of electricity into the water.

Electric Arc DC 17: 1d4 + 4 ⇒ (4) + 4 = 8

Step, 2 action Cast


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

Rocky will stride over and retrieving a spiked dart from her belt and throw it at the snake

Dart Throw: 1d20 + 6 ⇒ (17) + 6 = 23
Dart Damage: 1d4 + 4 ⇒ (3) + 4 = 7


AoE Slides

Mason and Roscoe land solid hits of the mundane and arcane, respectively.

Aeric fights off what must be the snake's venom. He fires off an arc of electricity.
Reflex: 1d20 ⇒ 13
The snake avoids some of the damage but is still zapped.

Rocky plucks a dart from her belt and throws it at the snake, landing it between its scales.

The snake goes limp and bobs on the surface of the water.

Tracking Stuffs & Things wrote:


Ialtag
Mason
Rocky
Aeric (-11 hp, Fort Save Sucess!)
Roscoe (-10 hp, Wounded 1)


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Hey Aeric, Welcome to the group. Your going to fit in perfectly. Roscoe will chuckle and then grab his ribs in pain.

Let's take another look at this water to see if that was the only snake.

Roscoe will search. Perception +6


AoE Slides

GM Screen:
1d20 ⇒ 5

As before, Roscoe doesn't see anything in the water beyond the obvious. He does come to the conclusion that the snake will likely drown if left unconscious in the water.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Hey guys help me pull this thing out of the water. Roscoe will (with help) pull the snake out of the water.


AoE Slides

Athletics checks from those involved please. It is a large creature.


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

s!+$ that thing still has my dart inside it!

Athletics: 1d20 + 7 ⇒ (17) + 7 = 24


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

Motioning to Aeric. "Let them do their thing for a moment, while we get some bandages on those bites."

Mason holds out the tools and starts cleaning the injury.

Medicine, DC15: 1d20 + 4 ⇒ (10) + 4 = 14 crap...
Heal: 2d8 ⇒ (4, 4) = 8


AoE Slides

Since Rocky doesn't have magic extendo arms I moved her over the edge of the water where she could conceivably grab the snake and pull without actually getting in the water. But you should develop the habit of moving your own token because in future endeavors, if I'm left to do it, I may just parade you over a trap and not feel guilty about it one bit. ;)

Rocky sends a lot of time and effort to pull the snake up onto the shore line of the penguin pool. Its difficult and exhausing work made all the more time consuming because she had to do it without any help from any of the other Agents who watched her labors.

Mason wraps bandages around Aeric's snake bite, but doesn't seem to do much good.

Tracking Stuffs & Things wrote:


Ialtag
Mason
Rocky
Aeric (-11 hp)
Roscoe (-10 hp, Wounded 1)


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

don't worry guys I got the big f&!~ing snake out of the water.

Rocky will retrieve her dart and stash it back on her belt


AoE Slides

The countdown timers for healing have lapsed as follows: Rocky is free and clear, Ialtag has 10 minutes left, Roscoe has 30 minutes, and Aeric has 50 minutes.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Thanks sir!

Where to next? I will follow


M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|

Aeric looks up from where the blood is already starting to soak through the bandages. Impressive. I would have been there as soon as this gets under control. He looks at the red cloth and shrugs. We got pressure on it, about all we can do for now. Does anything around here look like where we could find the manager?


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Medicine to Aid: 1d20 + 6 ⇒ (5) + 6 = 11


M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|

Medicine: 1d20 + 7 ⇒ (2) + 7 = 9 Aiming for the DC 12 to aid in Medicine


AoE Slides

So Aeric does start gameplay with a hero point if you wish to use it. Also let's hand out hero points to Roscoe and Mason.


M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|

Done. Will cash it in.

Medicine: 1d20 + 7 ⇒ (4) + 7 = 11 Aiming for the DC 12 to aid in Medicine

lol. Of course.


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

thanks kindly. i'll hold onto mine for now.

Mason clears his throat.

"Well... at least that'll keep it from getting worse."

He chuckles uneasily.

"Maybe our little friend here could find a nearby shop and pick up some elixirs? Your wings should get you there and back in no time. Meanwhile, we can press on. Carefully, of course."

i only have 1 gp remaining, but if we pool up resources, we could possibly afford some. @3gp each for the elixirs of life

Mason moves towards the "mysterious shed"
Perception +6E


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Assuming we are all following as a group I moved us up behind Mason. Also I have 11gp to contribute.


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

7 gold to contribute here


AoE Slides

OK we can "bot" Ialtag for now and send him shopping. I'll let you all decide how to pool your coins and what to purchase then send him off to buy it. I'll rule on a time limit after you make up your shopping list. I sure hope the player is ok since he's been incommunicado for a while now.

We aren't in combat so we go back to our default exploration activities unless you want to do another.

GM Screen:
1d20 ⇒ 11

Mason doesn't discern any additional details about the shed as he closes the distance.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Roscoe and Rocky will pool money together to get a total of 5 elixirs of life. Rocky will have 2gp left and Roscoe will have 1gp left.

Rocky lead the way.


AoE Slides

The sprite collects the coins and nod his acceptance of the task then takes off at a brisk pace.
Since its not too complicated of an order the original 30 min time span will hold.


M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|

Aeric moves to the door of the smaller building. Agents of Edgewatch! Does anyone in there need assistance? We will be coming in unless told otherwise!


AoE Slides

There is no response. Aeric detects a foul odor from around the corner to the north.


M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|

Aeric circles his arm over his head. Tapping his nose, he points toward the north side of the building. Might have to hold off on this door a moment. I think there is something around the corner.

Aeric will wait a moment for people to reposition themselves. Then he would set his shield and move 10 ft north.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Roscoe will move up a bit still keeping a healthy distance.


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

Mason nods to indicate he is ready, bow in hand.


AoE Slides

A large, pungent mound of animal dung is piled near the north wall.


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

That's a big pile of s#+&


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Be careful if there is a big pile then there might be something big nearby or alot of them.


M Male NG Half-Elf Thief Rogue/Leaf Druid 5 w/ Archaeologist Dedication|HP 67/67|AC 22/23|Fort +12e|Ref +13e|Will +13e|Peception +13e (LL, Trapfinder)|1st lvl 3/3|2nd lvl 3/3|3rd lvl 2/2|Focus Spell 1/1|25ft Move|

I really hope that is just the muck pile for the stalls.  I do not want to meet a creature that can do that in one sitting!

Will do a survival check to see if this is the storage area, or if we need to be really, really careful.  I have +7T for this.

Well, after that snake, I had to look.  Shall I try that door now?

If someone could put me back at the door I guess we go in the small building unless the survival check comes up goofy.


AoE Slides

This does indeed appear to be the collecting area for the combined production across the menagerie’s inhabitants.

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