GM TK-421 Agents of Edgewatch

Game Master CtotheZ

AoE Slides
Loots
Skills


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Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Hey guys do not throw water on this fire it will get way worse.

Roscoe will try to follow what Mason is doing.
Nature: 1d20 + 6 ⇒ (11) + 6 = 17

Citizens, please if you could give assistance to stop the spread of this fire. If not then please stand back so then no one is hurt.


AoE Slides

Mason and Roscoe double down but can't seem to make a dent.

The crowd backs away, with some departing all together. Someone at a stall nearby reaches behind his counter and produces a shovel and a bucket which he brings to the guards working the fire. "Here try this!"

Now I'll also accept an athletics check to fill the bucket with a shovel and try that.


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

Rocky will speedily attempt to fill the bucket and toss it

Athletics: 1d20 + 7 ⇒ (12) + 7 = 19


AoE Slides

This DC is ridonkulous for you guys. Rocky was unable to meet it with a 19. I have a decent roll waiting in the wings so I'm gonna bot Ialtag's turn to get the success you need.

Ialtag: 1d20 + 4 ⇒ (17) + 4 = 21

With the combined efforts of the guard, with a little outside help, Ialtag is able to finally smother the flames.

This does nothing to smother the anger between the two goblins who begin staring daggers at eachother again from their respective stalls.

With the immediate danger resolved, how would you like to handle this situation, Agents?


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

Ialtag and Mason you speak to the goblin who was throwing fire over there and we will speak to this one here. once speratedNow if you would please tell me how this happened from the beginning so we can know the full story.


AoE Slides

To Rocky: "I'm Grunka. Thats Pelmo. Hims big mad cuz my goblin food is gooder than his. Just cuz he sells plain old pickels. I fries mine! And anything else that can fits in my fryer." she adds and points to her ramshackle sign that reads "Everything Fried" "Him not the only goblin who can sell pickles no matter what him says!" and she shoots a dirty look towards Pelmo around the monk and sticks her tongue out.


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

hey now don't be doing that talk to me don't even look over there ok. So I understand you both are having a business clash but you can't set fire to another person's business. That kind of behavior is not right. If you want to beat that person do it in sales of pickles not by fire. Do you understand?


AoE Slides

"Huh!? I was the one with the shop on fire. Go yell at Pelmo. Him started it!"


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Roscoe will step up to Grunka, Sorry Grunka, I think my colleague here may have been a bit mixed up with the whole fire situation. So he was just mad at you having better sales than him? How did he cause the fire?
Diplomacy: 1d20 + 7 ⇒ (4) + 7 = 11


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

Mason heads over to talk to the other shop goblin, Pelmo.

"So, what's the story over here?"

will start to Pursue a Lead on Pelmo and one on Grunka (can only maintain 2 at a time, so my other leads would be dropped. takes 1 minute of conversation time to kick into effect)


AoE Slides

@Roscoe: Grunka raises an eyebrow at the two guards "Him tossed a fire bottle at my shop! Him mad cuz him thinks only him can sell pickles. Him think if me sells pickles me stealing hims bidness."

@Mason: Pelmo grumbles a bit before answering, "Grunka was stealing from me. When I say so to her she yell and toss things at me so I defend myself."


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

have you guys had any disagreements or issues before? What would you say is the cost of the damages today?


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

”Stealing what exactly? This is a fairly busy area, especially with the festival, are you certain it was her?”

would try to sense motive to see if he’s holding info back. Perception is +6E, add’l +1 if Pursue a Lead is active


AoE Slides

@Rocky: "I run fryers here since thye say festival coming. Pelmo over there selling pickles all the time. Today only fight. Whatchu mean 'cost of damages'? " Grunka says, and imitates Rocky's manner of speech when she quotes the monk.

GM screen:
1d20 ⇒ 12

@Mason: "She stole pickles! Pickles are mine, not hers. I was here first and I sells pickles! I told her that and she attack me. Toss cooking stuffs at me!" and he shakes a dented fryer basket he pulls from the ground by his stall. "She wants fight! Fine, I fights back."

He's doesn't seem to be holding anything back. He's answering the questions you're asking.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Can I get a sense motive, +6 perception to see if Grunka is telling the truth?


AoE Slides

GM screen:
1d20 ⇒ 11

She seems sincere.


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

”Ah, I see. Hang out here for a bit and let me talk to my people, and see if we can get this situation sorted out for you, ok?”

Diplo/Make an impression: 1d20 + 5 ⇒ (18) + 5 = 23
+1 if pursue a lead available

Mason motions for Roscoe and the others to come closer and then explains the situation from Pelmo’s point of view.

”I think we can maybe come to some sort of compromise here. Easiest seems to get her to stop selling fried pickles, but if she’s not open to that, we can come up with something”


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Ok, wait here while I go talk with my colleague. Roscoe will walk over to Mason.

Grunka says that she fries everything. She said that Pelmo tossed a fire bottle at her stand.


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

”Aye, he did. And according to him, she cast the first stone his direction, so he was defending himself. Seems like they’re both in the wrong here to one degree or another, but let’s come up with some options to keep it from happening again.”


AoE Slides

While you're making your plan on how to resolve this situation you are within your rights as guards to levy a fine against one or both of them as part of said resolution. This is the way you get loot as guards. Its not uncommon for you to confiscate whatever coin and equipmenta person may haveon them.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Yes they both are in the wrong. How about we fine them both and tell them that they need to separate a bit and if we have to come back we take em to jail.


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Roscoe will walk over to the two, Pelmo and Grunka because of what you both did you will both be fined for the destruction it has caused. Next time if you have a conflict with someone try to come to a peaceful resolution or call the guards before turning to violence. Also I would suggest that if you move away from each other.


AoE Slides

The two Goblins grumble their acent. The rummage in their pockets and cash boxes and produce 15 gp each in payment of the fine.
This issue is considered resolved in regards to the book. Is there anything else you wish to do before moving on in your patrol?


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

can’t really think of anything else myself… so, back to patrolling I guess


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Continue on with patrol.


AoE Slides

Slide updated.

A crowd of fairgoers stands watching in awe as, just beyond a line of guard ropes, a stone castle—complete with battlements and domed towers—marches along a wide, elliptical stone track. Dozens of thick mechanical legs support its bulk, and nobles in fine dresses and coats wave from atop its walls. Suddenly, a commotion erupts from the crowd. A woman races out holding a dagger and a belt pouch. Behind her, a red-faced man points and yells, “Thief! Stop her!”

The agents can move to cut off her escape by succeeding at an Acrobatics or Athletics check.

This is a special surprise round. Only those two listed checks can be used. You may make the attemp untrained. Failure does not have a penalty other than your aren't successful. 


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Roscoe will try to jump in the way to stop the thief.
Acrobatics: 1d20 + 5 ⇒ (8) + 5 = 13


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

Acrobatics: 1d20 + 5 ⇒ (18) + 5 = 23


AoE Slides

Mason is able to deftly dart in front of the fleeing thief and avoid a chase scene , though she quickly turns her dagger towards the guards.

Initiative:

Roscoe: 1d20 + 5 ⇒ (3) + 5 = 8
Rocky: 1d20 + 4 ⇒ (20) + 4 = 24
Mason: 1d20 + 6 ⇒ (13) + 6 = 19
Ialtag: 1d20 + 6 ⇒ (6) + 6 = 12
Red: 1d20 + 8 ⇒ (13) + 8 = 21

Red attempts to demoralize Mason for his troubles.

GM Screen:
1d20 ⇒ 9

Free action because of initiative roll.
But Mason proves to be more resilient when confronted by her.

Tracking Stuffs & Things wrote:


*** Round 1 ***
Bold may act!

Rocky
Red
Mason (-7 hp)
Ialtag (-7 hp)
Roscoe (-2 hp)


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

Rocky will grapple the thief then flurry

grapple: 1d20 + 7 ⇒ (9) + 7 = 16

Flurry of Blows: 1d20 + 7 - 4 ⇒ (18) + 7 - 4 = 211d20 + 7 - 8 ⇒ (13) + 7 - 8 = 12

FoB damage: 1d6 + 4 ⇒ (4) + 4 = 81d6 + 4 ⇒ (6) + 4 = 10


AoE Slides

Rocky moves into flank and attempts to grapple the runaway thief but misses. The Oread then let's loose with a flurry of blows, landing one strike.

Red sidesteps around Mason and puts some thick shrubbery at her back.
The bushes to the west will be considered difficult terrain.

Then she strikes out at the investigator with her dagger.
1d20 ⇒ 20
Crit!
Piercing: 2d4 + 10 ⇒ (1, 3) + 10 = 14

The Investigator slumps to the ground, dying.

With her obstruction removed the thief begins to flee again.

Tracking Stuffs & Things wrote:


*** Round 1 ***
Bold may act!

Rocky
Red (-10 hp?]
Mason (Dying 1)
Ialtag (-7 hp)
Roscoe (-2 hp)


AoE Slides

Sorry it just occurred to me it would be be Dying 2 because of the crit.

Tracking Stuffs & Things wrote:


*** Round 1 ***
Bold may act!

Rocky
Red (-10 hp?]
Mason (Dying 2)
Ialtag (-7 hp)
Roscoe (-2 hp)


male Nyktera Sprite rogue 1| speed 20 | perception +6 | HP 13/16 | ac 18 | fort +5, ref +9, will +6 | 1hero point

Ialtag draws his rapier and takes off after the assailant but cant attack because i was 25 feet away


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

Stabilize/Flat Check DC12: 1d20 ⇒ 18

success. condition reduced to dying 1


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Roscoe is going to cast Hydraulic Push at the thief then stride forward.

Hydraulic Push: 1d20 + 7 ⇒ (11) + 7 = 18
Damage Bludgeoning: 3d6 ⇒ (4, 1, 5) = 10


AoE Slides

Ialtag and Roscoe give chase. Roscoe fires a blast of water toward the bandit but it fails to connect.

Mason's natural fortitude brings him one step further from deaths door.

Tracking Stuffs & Things wrote:


*** Round 1 ***
Bold may act!

Red (-10 hp?]
Mason (Dying 1)
Ialtag (-7 hp)
Roscoe (-2 hp)
Next Round
Rocky

Made an alteration to the tracker to put you all on the same side.. Rocky is up, then Red, then all four of you again.


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

Rocky will double stride and flurry of blows

Flurry of Blows: 1d20 + 7 ⇒ (7) + 7 = 141d20 + 7 - 4 ⇒ (5) + 7 - 4 = 8
FoB damage: 1d6 + 4 ⇒ (6) + 4 = 101d6 + 4 ⇒ (3) + 4 = 7


AoE Slides

All three Agents abandon their dying comrade to give chase to the mugger.

Rocky's attacks are in vain as the nimble mugger easily dodges them.
She turns her attention on the Pixie.
1d20 ⇒ 7
Miss
1d20 - 4 ⇒ (8) - 4 = 4
Miss

Finding the tiny target harder to stab, she moves away.

Tracking Stuffs & Things wrote:


*** Round 2 ***
Bold may act!

Red (-10 hp?]
Mason (Dying 1)
Ialtag (-7 hp)
Roscoe (-2 hp)
Next Round
Rocky


Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Roscoe will cast a 2 action heal at Mason.
Ranged Heal: 1d8 + 8 ⇒ (3) + 8 = 11

Hey Mason the thief is running and we are chasing after them.

Roscoe will Stride forward.

Spells:
Cantrips Known: Detect Magic, Electric Arc, Ray of Frost, Read Aura, Stabilize 1st-Level Spells: Hydraulic Push, Burning Hands, Heal 1st-Level Spells Left: 0/3 Focus Points Left: 1/1


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

Mason picks himself up off the ground and joins the others in pursuit.

one to stand and two strides. Hadn’t pulled any weapons so nothing to pick up


male Nyktera Sprite rogue 1| speed 20 | perception +6 | HP 13/16 | ac 18 | fort +5, ref +9, will +6 | 1hero point

Ialtag chases after and takes a stab with his rapier
rapier: 1d20 + 7 ⇒ (6) + 7 = 131d6 + 4 ⇒ (6) + 4 = 10


Female CG Vanara Monk/Barbarian 4 w/ Blessed One Dedication|HP 62/62|AC 21|Fort +10e|Ref +11e|Will +8e|Peception +8e (Low-Light)|35ft Move|Focus Spell: 2/2|Icons: ◆◇↺

Rocky will stride then attempt to grapple the foe. After the attempted grapple will attempt a flurry of blows

EDGEWATCH GUARD STOP FIGHTING AND COME PEACEFULLY!

Grapple: 1d20 + 7 ⇒ (14) + 7 = 21

Flurry of Blows: 1d20 + 7 - 4 ⇒ (3) + 7 - 4 = 61d20 + 7 - 8 ⇒ (4) + 7 - 8 = 3
FoB damage: 1d6 + 4 ⇒ (4) + 4 = 81d6 + 4 ⇒ (1) + 4 = 5


AoE Slides

Roscoe heals Mason who picks himself up and both give chase with the other.

Ialtag misses with his attack.

Rocky is able to grab the mugger, bit misses with a series of attacks afterwards.

The bandit tries to break free of the grapple.
1d20 ⇒ 10
And slips loose of the monks' grasp, making a break for it down an alley to the east where the Agents lose sight of her.

Placed an arrow showing the movement before you lost sight.

Tracking Stuffs & Things wrote:


*** Round 3 ***
Bold may act!

Red (-10 hp?]
Mason (-5 hp, Wounded 1)
Ialtag (-7 hp)
Roscoe (-2 hp)
Next Round
Rocky

GM Screen:
1d20 ⇒ 4

Male NG Gutsy Halfling Sorcerer/Bard 5 w/ Medic Dedication|HP 46/46|AC 20|Fort +9e|Ref +12e|Will +13e|Peception +13e|1st lvl 4/4 & 3/3|2nd lvl 4/4 & 3/3|3rd lvl 3/3 & 2/2|Focus Spell 3/3|25ft Move|Icons: ◆◇↺

Roscoe will Stride twice then try to Seek to locate the thief.

Perception: 1d20 + 6 ⇒ (10) + 6 = 16


AoE Slides

Roscoe is unable to get eyes on the thief.


male Nyktera Sprite rogue 1| speed 20 | perception +6 | HP 13/16 | ac 18 | fort +5, ref +9, will +6 | 1hero point

ialtag moves in the direction of the thief


AoE Slides

Ialtag is unsure which way the thief went.


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

Mason will move forward towards the alley and then Seek (using the 30ft cone to scan the alley).

will still have one action left, but depending on if i see anything or not will change what i do with it...


AoE Slides

GM Screen:
1d20 ⇒ 18

Mason sees signs of the thief in the bush adjacent to Roscoe.


Agent Ken Mason | NG Kitsune Investigator/Gunslinger 5| HP 53 | AC 22 | Fort +10E Ref +13E Will +11E | 25ft Move | Perc +11E+2Init)/+13 search (Low-light) | Icons: ◆◇↺ |
bot:
◆ [dice=Devise a Stratagem]1d20[/dice] ◆ Strategic Strike, total result of X [dice=Piercing]1d6+1[/dice] [dice=Precision]2d6[/dice] [dice=Crit]1d10+1[/dice] [dice=Fatal]1d10[/dice]

Using the Point Out action on runner.

"Uh, behind you Roscoe."

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