| Dungeon Master S - 2e |
Noroc wipes the magic clouding Peldur's mind. The bralwer charges in, but the creature is too nimble, and Peldur's strike falls short.
ROUND 2
Tal: Go
Strider: TBD
Elena: TBD
Bibi (52/66): TBD
Drider: TBD
Carrufikus: TBD
Peldur: TBD
Noroc: TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
| Talborel |
Seeing nothing but red from ancient hatreds, Tal casts Gravity Weapon and shoots to kill.
1d20 + 16 ⇒ (16) + 16 = 32, Damage on Hit:2d6 + 7 ⇒ (2, 2) + 7 = 11
1d20 + 16 ⇒ (7) + 16 = 23, Damage on Hit:2d6 + 3 ⇒ (2, 2) + 3 = 7
| Dungeon Master S - 2e |
There's no thought, only instinct. Tal immediately shoots the fleshwarped-elf in the stomach. The second arrow misses by a hair.
For a moment it looks like the drider is going to ignore Peldur to get to Tal, but a twitch of the worm thing's head is enough to force obedience. The barbed glaive comes swinging for Peldur:
ATK 1: 1d20 + 16 ⇒ (10) + 16 = 26 for DMG: 1d8 + 10 ⇒ (4) + 10 = 14
ATK 2: 1d20 + 16 ⇒ (2) + 16 = 18 MISS
ATK 3: 1d20 + 6 ⇒ (18) + 6 = 24 for DMG: 1d8 + 10 + 1 ⇒ (8) + 10 + 1 = 19
ROUND 2
Tal: Hit
Strider: ATK
Elena: Go
Bibi (52/66): Go
Drider: TBD
Carrufikus: TBD
Peldur (59/92): TBD
Noroc: TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
| Elena Solheim |
Elena empowers her next spell, wiggling fingers and changing her arcane intonations so that her next bit of magic, a blast of electricity, is able to reach both foes. "Take that!"
Electric Arc w/Reach Spell vs Drider/Worm (E), DC 22 Reflex: 4d4 ⇒ (2, 3, 2, 1) = 8
| Dungeon Master S - 2e |
Drider: 1d20 + 13 + 1 ⇒ (7) + 13 + 1 = 21 fail
Other Thing: 1d20 + 18 + 1 ⇒ (15) + 18 + 1 = 34 Crit
Elena's spell slightly zaps the drider.
ROUND 2
Tal: Hit
Strider: ATK
Elena: Arc
Bibi (52/66): Go
Drider: TBD
Carrufikus: TBD
Peldur (59/92): TBD
Noroc: TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
| Beatrice "Bibi" Beerswizzler |
Bibi drops her bow and draws both blades to engage. She does so, and strikes out with her rapier!
Attack: 1d20 + 15 ⇒ (1) + 15 = 16 <--fak!!!
damage, Sneak Attack: 1d6 + 4 + 2d6 ⇒ (1) + 4 + (4, 4) = 13
due to Gang Up feat, everyone who engages w/drider is flanking w/Bibi.
| Dungeon Master S - 2e |
Bibi stumbles at the WORST possible time. The drider continues to wield its glaive against Peldur:
Swing 1: 1d20 + 16 ⇒ (18) + 16 = 34 for DMG: 1d8 + 10 ⇒ (6) + 10 = 16
Swing 1: 1d20 + 11 ⇒ (14) + 11 = 25 for DMG: 1d8 + 10 + 1 ⇒ (8) + 10 + 1 = 19
Swing 1: 1d20 + 6 ⇒ (12) + 6 = 18 MISS
The worm thing descends the steps. Bibi and Peldur can feel its strangeness in their minds, threatening to scramble their thoughts. It bites twice at Bibi!
Bite 1: 1d20 + 18 ⇒ (5) + 18 = 23 MISS
Bite 2: 1d20 + 13 ⇒ (3) + 13 = 16 MISS
ROUND 2
Tal: Hit
Strider: ATK
Elena: Arc
Bibi (52/66): Miss
Enemies: ATK
Carrufikus: Go
Peldur (24/92): Go
Noroc: Go
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
| Carrufikus |
Carrufikus uses a two action heal spell to heal Peldur and keep everybody healthy.
"Reinvigormend"
Heal III: 3d10 + 24 ⇒ (6, 9, 3) + 24 = 42
"Don't let that drider tell you what to do! Take him out before he clouds your mind!"
| Noroc Zverokruh |
Noroc has seen many things. This spider thing is gross, though.
He moves into the room (movement provokes if creatures have Reactive Strike and reach) and unleashes a storm of bolts and moonbeams, catching both foes in its line. Cast inner radiance torrent, DC 22 basic Refl.
force: 4d4 ⇒ (4, 3, 2, 1) = 10
Stride, Cast a Spell ◈◈.
| Dungeon Master S - 2e |
| 2 people marked this as a favorite. |
Death, taxes, and Carrufikus healing Peldur after a beating.
Noroc levels a line of spiritual energy at both foes:
Drider: 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
Thing: 1d20 + 18 + 1 ⇒ (6) + 18 + 1 = 25
Hurting them both!
ROUND 2
Tal: Hit
Strider: ATK
Elena: Arc
Bibi (52/66): Miss
Enemies: ATK
Carrufikus: Heal
Peldur (66/92): Go
Noroc: Torrential
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
| Peldur Perrindeldarion |
Peldur tries to grab hold of the drider.
Athletics: 1d20 + 12 ⇒ (6) + 12 = 18
Failing that, he strikes out at it with a quick one-two combo.
Claw: 1d20 + 14 - 4 ⇒ (18) + 14 - 4 = 28
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Claw: 1d20 + 14 - 8 ⇒ (6) + 14 - 8 = 12
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
| Dungeon Master S - 2e |
Peldur, for some weird reason, first goes for a grab, but then switches to pummeling, which works a bit better.
ROUND 3
Tal: Go
Drider: TBD
Elena: TBD
Bibi (52/66): TBD
Enemies: TBD
Carrufikus: TBD
Peldur (66/92): TBD
Noroc: TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
| Talborel |
Tal is ice-cold as he draws another arrow... And another...
1d20 + 16 ⇒ (18) + 16 = 34 Vs. Drider, Damage:2d6 + 7 ⇒ (3, 2) + 7 = 12
1d20 + 11 ⇒ (1) + 11 = 12 Vs. Drider, Damage:2d6 + 3 ⇒ (2, 4) + 3 = 9
His gaze stares down the drider.
Intimidating Glare:1d20 + 11 ⇒ (16) + 11 = 27
| Dungeon Master S - 2e |
Tal's opening arrow takes the drider out. The arrowhead emerging form the back of its head.
His second arrow misses the worm thing though. Hero point for the elf crit killing the drider
ROUND 3
Tal: Crit kill
Elena: Go
Bibi (52/66): Go
Enemies: TBD
Carrufikus: TBD
Peldur (66/92): TBD
Noroc: TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
| Elena Solheim |
Elena uses her magical might to turn the area around the worm bitterly cold, a rime of frost seeking flesh to chill.
Frostbite vs Worm (C), DC 22 Fort save: 4d4 ⇒ (2, 4, 3, 4) = 13
She then retrieves a wand that's tucked into her belt, ready to put the magic within to use.
| Dungeon Master S - 2e |
FORT: 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33 Elena finds that the worm thing completely ignores the effects of her spell.
ROUND 3
Tal: Crit kill
Elena: Miss
Bibi (52/66): Go
Enemies: TBD
Carrufikus: TBD
Peldur (66/92): TBD
Noroc: TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Jafaki: 5
| Beatrice "Bibi" Beerswizzler |
Bibi stabs & slashes away!!
Attack: 1d20 + 15 ⇒ (18) + 15 = 33
damage, Sneak Attack: 1d6 + 4 + 2d6 ⇒ (2) + 4 + (3, 1) = 10
Dagger: 1d20 + 11 ⇒ (20) + 11 = 31
Damage, Sneak attack: 2d4 + 4 + 2d6 ⇒ (3, 1) + 4 + (1, 5) = 14 <--doubled to 28 plus fort v. poison (below)!!
Attack: 1d20 + 6 ⇒ (17) + 6 = 23
damage, Sneak Attack: 1d6 + 4 + 2d6 ⇒ (1) + 4 + (3, 6) = 14
The dagger flashes on the perfect hit...
On crit, target must make Fort DC 19 or be Sickened 1 (poison).
also, CRIT SPECIAL: When critting FF, target becomes flat-footed until start of next turn
(in case the 33 with the rapier is a crit, Deadly: 1d10 ⇒ 2)
| Dungeon Master S - 2e |
Bibi uses the power of the halfling, oft over looked, oft underestimated. The wound she opens causes a psychic quake. DM mistake, but starting it now. anyone who starts their turn within 20' of the foe must pass a DC 23 Will save or be confused that round.
The creature whips around to face the intrepid thief:
Rapier: 1d20 + 19 ⇒ (3) + 19 = 22 MISS
Bite: 1d20 + 13 ⇒ (2) + 13 = 15 MISS
A telepathic message assaults your mind "I will dissect you before this is done."
Finally, with shocking alacrity, the creature uses its jaws to draw and drink a potion. Some of its wounds immediately close.
ROUND 3
Tal: Crit kill
Elena: Miss
Bibi (52/66): Hit + Crit
Enemies: Miss
Carrufikus: Go
Peldur (66/92): Go
Noroc: Go
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Used: Elixr: 2d8 ⇒ (8, 8) = 16
Jafaki: 27
| Dungeon Master S - 2e |
REF: 1d20 + 18 + 1 ⇒ (16) + 18 + 1 = 35 The thing completely avoids Carrufikus's spell.
ROUND 3
Tal: Crit kill
Elena: Miss
Bibi (52/66): Hit + Crit
Enemies: Miss
Carrufikus: Zap
Peldur (66/92): Go
Noroc: Go
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Used: Elixr: 2d8 ⇒ (4, 7) = 11
Jafaki: 27
| Peldur Perrindeldarion |
Will: 1d20 + 12 ⇒ (16) + 12 = 28
Peldur shifts to the other side of Bibi and delivers a bevy of fine punches.
Claw, Flurry: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
Claw, Flurry: 1d20 + 14 - 4 ⇒ (13) + 14 - 4 = 23
Damage: 1d8 + 2 ⇒ (7) + 2 = 9
Claw: 1d20 + 14 - 8 ⇒ (12) + 14 - 8 = 18
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
| Dungeon Master S - 2e |
None of Peldur's punches seem to hurt the rubbery worm Those are misses. He seems to have his wits about him this time though.
ROUND 3
Tal: Crit kill
Elena: Miss
Bibi (52/66): Hit + Crit
Enemies: Miss
Carrufikus: Zap
Peldur (66/92): Miss
Noroc: Go
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Used: Elixr: 2d8 ⇒ (2, 2) = 4
Jafaki: 27
| Beatrice "Bibi" Beerswizzler |
Will: 1d20 + 11 ⇒ (13) + 11 = 24
Attack: 1d20 + 15 ⇒ (7) + 15 = 22
damage, Sneak Attack: 1d6 + 4 + 2d6 ⇒ (2) + 4 + (5, 3) = 14
Dagger: 1d20 + 11 ⇒ (19) + 11 = 30
Damage, Sneak attack: 2d4 + 4 + 2d6 ⇒ (2, 1) + 4 + (6, 6) = 19
Attack: 1d20 + 7 ⇒ (6) + 7 = 13
damage, Sneak Attack: 1d6 + 4 + 2d6 ⇒ (2) + 4 + (1, 1) = 8
| Dungeon Master S - 2e |
FORT: 1d20 + 14 ⇒ (16) + 14 = 30
ROUND 3
Tal: Crit kill
Elena: Miss
Bibi (52/66): Hit + Crit
Enemies: Miss
Carrufikus: Zap
Peldur (66/92): Miss
Noroc: Go
ROUND 4
Tal: Go
Elena: Go
Bibi (52/66): Posted
Enemies: TBD
Carrufikus: TBD
Peldur (66/92): TBD
Noroc: TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Used: Elixr: 2d8 ⇒ (7, 7) = 14
Jafaki: 27
| Elena Solheim |
Having noted how nimble the worm is, she once more tries to freeze the robust worm.
Frostbite vs Worm, DC 22 Basic Fort save: 4d4 ⇒ (3, 4, 4, 1) = 12
| Dungeon Master S - 2e |
FORT: 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28 Elena's spell seems to harm the thing, but only slightly.
ROUND 3
Tal: Crit kill
Elena: Miss
Bibi (52/66): Hit + Crit
Enemies: Miss
Carrufikus: Zap
Peldur (66/92): Miss
Noroc: Go
ROUND 4
Tal: Go
Elena: Frost
Bibi (52/66): Posted
Enemies: TBD
Carrufikus: TBD
Peldur (66/92): TBD
Noroc: TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Used: Elixr: 2d8 ⇒ (1, 6) = 7
Jafaki: 33
| Beatrice "Bibi" Beerswizzler |
BOTTING FOR NOROC
Noroc fires off a Divine Lance at the beastie, and hits Peldur with guidance.
Divine Lance: 1d20 + 12 ⇒ (14) + 12 = 26
damage: 4d4 ⇒ (2, 4, 1, 1) = 8
| Dungeon Master S - 2e |
Noroc's lance pierces the worm's hide!
FORT: 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23 Elena's spell seems to harm the thing, but only slightly.
ROUND 4
Tal: Go
Elena: Frost
Bibi (52/66): Posted
Enemies: TBD
Carrufikus: TBD
Peldur (66/92): TBD
Noroc: TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Used: Elixr: 2d8 ⇒ (6, 1) = 7
Jafaki: 41
| Talborel |
Tal allows himself a moment of satisfaction as the drider is slain by his arrow--but just a moment. He considers the worm-thing before him.
Hunt Prey
Recall Knowledge (assuming Occultism) 1d20 + 13 ⇒ (13) + 13 = 26
He then fires if he has the shot, and is confident he can harm the creature. If my knowledge reveals otherwise, third action will be a move.
Gravity Weapon is still in effect.
1d20 + 16 ⇒ (17) + 16 = 33, Damage:2d6 + 7 ⇒ (3, 5) + 7 = 15
| Dungeon Master S - 2e |
Tal resists the confusing psychic aura that this thing exudes.
This is a particularly puissant Seugathi. The most common seugathis spawned by neothelids are seugathi servants. Their masters equip them with tools useful in their tasks (often a wand and a weapon), and they rarely value other material things beyond their usefulness in completing their imprinted mission. You've seen their confusion aura, but also beware their bite. It is extremely venomous.
Tal's arrow strikes true, sinking in quite deep.
The creature slides away from Peldur just a bit before releasing a quartet of force bolts at Noroc. DMG: 4d4 + 4 ⇒ (2, 3, 4, 2) + 4 = 15
ROUND 4
Tal: Hit
Elena: Frost
Bibi (52/66): Posted
Enemies: ATK
Carrufikus: Go
Peldur (66/92): Go
Noroc (53/68): Go
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Used: Elixr: 2d8 ⇒ (4, 6) = 10
Jafaki: 56
| Carrufikus |
Carrufikus casts Holy Light and shoot a searing ray of good on the worm!
Spell Attack Roll: 1d20 + 12 ⇒ (9) + 12 = 21
Fire Damage: 5d6 ⇒ (5, 6, 5, 1, 6) = 23
plus if the creature has the unholy trait
Spirit Damage: 5d6 ⇒ (4, 3, 2, 3, 4) = 16
| Peldur Perrindeldarion |
As the creature attempts to move away from Peldur, he strikes out at it with reflexes worthy of a cat.
Reaction, Stand Still: 1d20 + 14 ⇒ (3) + 14 = 17
Damage: 1d8 + 2 ⇒ (7) + 2 = 9
| Noroc Zverokruh |
Noroc moves to the far side of Wormy Wormerson, trying to give Bibi and maybe Peldur an advantage next time around. Recalling that his spell worked last time, Noroc tries it again. Cast divine lance.
spell attack: 1d20 + 12 ⇒ (6) + 12 = 18
good: 3d4 + 4 ⇒ (3, 3, 1) + 4 = 11
Stride, Cast a Spell ◈◈.
| Dungeon Master S - 2e |
All three heroes take aim, and all three heroes miss. A psychic laughter fills your minds. It's derisive and confident.
ROUND 5
Tal: Go
Elena: Go
Bibi (52/66): Go
Enemies: TBD
Carrufikus: TBD
Peldur (66/92): TBD
Noroc (53/68): TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Used: Elixr: 2d8 ⇒ (4, 4) = 8
Jafaki: 56
| Beatrice "Bibi" Beerswizzler |
Bibi stabs and slices with an uncustomary scowl and furrowed brow
Attack: 1d20 + 15 ⇒ (1) + 15 = 16
damage, Sneak Attack: 1d6 + 4 + 2d6 ⇒ (1) + 4 + (1, 6) = 12
Dagger: 1d20 + 11 ⇒ (16) + 11 = 27
Damage, Sneak attack: 2d4 + 4 + 2d6 ⇒ (2, 4) + 4 + (4, 4) = 18
Attack: 1d20 + 7 ⇒ (5) + 7 = 12
damage, Sneak Attack: 1d6 + 4 + 2d6 ⇒ (3) + 4 + (6, 1) = 14
| Talborel |
"Watch yourselves. This thing has a venomous bite!"
Tal takes aim.
1d20 + 16 ⇒ (6) + 16 = 22, Damage on Hit:2d6 + 7 ⇒ (3, 6) + 7 = 16
1d20 + 11 ⇒ (9) + 11 = 20, Damage on Hit:2d6 + 3 ⇒ (5, 6) + 3 = 14
He glares at the creature!
Intimidating Glare: 1d20 + 11 ⇒ (3) + 11 = 14
| Beatrice "Bibi" Beerswizzler |
will save v. confusion that I forgot about: 1d20 + 11 ⇒ (11) + 11 = 22
| Dungeon Master S - 2e |
Bibi succumbs to the mind bending will of the monster, Target N->S: 1d2 ⇒ 1. Thankfully she still attacks the enemy, connecting once and leaving it quite injured. Unfortunately, Tal 's arrows are off.
ROUND 5
Tal: Miss
Elena: Go
Bibi (52/66): Hit
Enemies: TBD
Carrufikus: TBD
Peldur (66/92): TBD
Noroc (53/68): TBD
Location: ???
Tactical Map
Tracker
Party Conditions: Noroc: DR 5/Physical
Terrain Conditions: light
Enemy Conditions:
Used: Elixr: 2d8 ⇒ (2, 7) = 9
Jafaki: 74
| Elena Solheim |
Elena continues to hurl elemental magic at the worm, hopeful that she'll be able to do something to the squirming beast.
Frostbite vs o, DC 22: 4d4 ⇒ (3, 3, 1, 2) = 9
| Dungeon Master S - 2e |
FORT: 1d20 ⇒ 1
Unprepared for Elena's spell, the suegathi falls to the frost!
Victory! Which nets each adventurer 120 XP.
Books, glass bottles emitting smoke, and clumps of slime fill the shelves that cover the high walls of this chamber. The southern area displays the dissected remains of several creatures, pinned to a wall like rare and unusual specimens. The head of a morlock, somehow kept alive through some mechanical means with tubes and wires connecting to its body, screams a constant hoarse note.
| Beatrice "Bibi" Beerswizzler |
Bibi points to the murloc head. That's just ghastly. I'm going to put an end to it... and she moves over to disconnect enough tubes to end this wretch's suffering
any checks required?
| Dungeon Master S - 2e |
Tal starts with the drider:
And then works thoroughly through the suegathi:
Bibi is confident that she can just BREAK the whole thing and kill the head. Truly undoing whatever this thing does is another matter. Occultism
| Carrufikus |
"Look at all of this equipment! So much of it is magical too! I wonder if we can using any of it without turning into a drider!"
Carrufikus examines the items to see if he can understand the properties of any of these items.
Religion: 1d20 + 12 ⇒ (11) + 12 = 23
| Dungeon Master S - 2e |
Carrufikus identifies the wand made of petrified wood as a Wand of Gentle Repose.
| Carrufikus |
This wand will help preserve a corpse. Not only will it protect the body from bugs and pests, it will also prevent it from being transformed into an undead. I hope that I do not need to being using this on any of you."
| Beatrice "Bibi" Beerswizzler |
Bibi is confident that she can just BREAK the whole thing and kill the head. Truly undoing whatever this thing does is another matter. Occultism
She pauses for a moment, thinking that perhaps smashing it might not be the best course of action...
Occultism, trained: 1d20 + 10 ⇒ (17) + 10 = 27
| Dungeon Master S - 2e |
Bibi stops a moment and gives the whole thing thought. The workings look familiar. Indeed, simply smashing this stuff would lead to the energies going... somewhere. better to be methodical.
Piece by piece she undoes the occult machinery. and earning each of you an additional 80 XP.