Harrowed Summoning

Noroc Zverokruh's page

387 posts. Alias of thunderspirit.


Full Name

Noroc Zverokruh

Race

Male CG Human Ora6 | HP: 53/68 (resist 5 physical) | AC: 21 | F: +9, R: +9, W: +11 | Perc: +11 [E] (+2 Init) | Speed 25 |

Classes/Levels

Default exploration: Search | Hero Points: 1 | Focus Points: 1/3 | Conditions: enfeebled 2 |

About Noroc Zverokruh

Noroc Zverokruh
CG Male Human Oracle 6

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Perception +11 [E]
Languages Common, Undercommon (Sakvroth)
Skills Acrobatics +9, Athletics +12, Diplomacy +14 [E], Intimidation +14 [E], Lore (Absalom) +9, Lore (undead: shadows) +9, Lore (undead: ghosts) +9, Nature +9, Occultism +9, Religion +9
STR +4, DEX +1, CON +1, INT +1, WIS +1, CHA +4
Items Adventurer's Pack, Bandolier, Crossbow w/Bolts (20), Studded leather armor, Horsechopper +1, Mace

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AC 21, Fort +9, Refl +9, Will +11
HP 68

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Speed 25 feet
Melee Horsechopper +1 +13 (Goblin, Reach, Trip, Versatile P. Magical), 1d8+4 (S) or
. Finley's Promise cold iron shortsword +13 (Agile, Finesse, Versatile S, Magical) 1d6+4 (P) or
. Mace +12 (Shove), 1d6+4 (B)
Ranged Crossbow +9 (Crossbow), 1d8 (P)

Divine Spell Repertoire: DC 22, attack +12
Cantrips dancing lights ◈◈, divine lance ◈◈, forbidding ward ◈◈, guidance ◈, prestidigitation ◈◈, stabilize ◈◈
1st heal (S) ◈/◈◈/◈◈◈, magic weapon ◈◈, protection ◈◈
2nd dispel magic (S) ◈◈, glitterdust ◈◈, inner radiance torrent ◈◈/◈◈◈
3rd moonlight ray ◈◈ (S), blindness ◈◈, searing light ◈◈
Spell Slots/Day:
1st: 3
2nd: 3 x
3rd: 3 xx

Focus Spells (H 3rd) (3 points) xx
moonbeam, spray of stars, vision of weakness, interstellar void

moonbeam ◈◈:

(Attack, Cleric, Evocation, Fire, Light)
Range 120 feet; Targets 1 creature
You shine a ray of moonlight. Make a spell attack roll. The beam of light deals 3d6 fire damage. Moonbeam deals silver damage for the purposes of weaknesses, resistances, and the like.
Crit Success The beam deals double damage, and the target is dazzled for 1 minute.
Success The beam deals full damage, and the target is dazzled for 1 round.
Heightened (+1) The beam's damage increases by 1d6.

spray of stars ◈◈:

(Cursebound, Evocation, Fire, Light, Oracle)
Area 15-foot cone Saving Throw Refl
You fling a spray of tiny shooting stars, dealing 3d4 fire damage. Each creature in the area must attempt a Reflex save.
Crit Success The creature is unaffected.
Success The creature takes half damage and is dazzled for 1 round.
Failure The creature takes full damage and is dazzled for 3 rounds.
Crit failure The creature takes double damage and is dazzled for 1 minute.
Heightened (+1) Increase the damage by 1d4.

vision of weakness ◈:

(Uncommon, Cursebound, Divination, Oracle)
Target 1 creature
You focus your gaze on a creature and gain a flash of divine insight into its nature. If the creature has any weaknesses, you learn them, as well as which of its three saving throw modifiers is lowest. You also learn an inherent understanding of its movements and gain a +2 status bonus to your next attack roll (or skill check made as part of an attack action) against that foe before the end of your turn. The target is then temporarily immune to vision of weakness for 1 day.

interstellar void ◈◈:

(Uncommon, Cold, Cursebound, Evocation, Oracle)
Range 30 feet; Targets 1 creature
Saving Throw Fortitude; Duration sustained up to 1 minute
You call upon the frigid depths of outer space to bring a terrible chill to your enemy. The target is cloaked in the freezing void, which deals 3d6 cold damage immediately and the first time each round you Sustain the Spell, with a basic Fortitude save. The target is fatigued for as long as the effect persists.
Heightened (+1) The cold damage increases by 1d6.

Additional Feats Advanced Revelation, Canny Acumen (Perception), Cat Fall, Group Impression, Incredible Initiative, Intimidating Glare, Intimidating Prowess, Prescient Planner, Toughness, Undead Slayer Dedication, Vision of Weakness, Weapon Proficiency
Additional Specials Mystery (Cosmos), Mystery Domain Spell (Moon), Domain Acumen (Darkness), Oracular Curse, Revelation Spells, Signature Spells