Harrowed Summoning

Noroc Zverokruh's page

333 posts. Alias of thunderspirit.


Full Name

Noroc Zverokruh

Race

Male CG Human Ora5 | HP: 58/58 (resist 4 physical) | AC: 20 | F: +8, R: +8, W: +10 | Perc: +10 [E] | Speed 25 |

Classes/Levels

Default exploration: Search | Hero Points: 1 | Focus Points: 2/2 | Conditions: . |

About Noroc Zverokruh

Noroc Zverokruh
CG Male Human Oracle 5

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Perception +10 [E]
Languages Common, Undercommon
Skills Acrobatics +8, Athletics +13, Diplomacy +11, Intimidation +13, Lore (Absalom) +8, Nature +8, Occultism +8, Religion +8
STR +4, DEX +1, CON +1, INT +1, WIS +1, CHA +4
Items Adventurer's Pack, Bandolier, Crossbow w/Bolts (20), Studded leather armor, Horsechopper +1, Mace

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AC 20, Fort +8, Refl +8, Will +10
HP 58

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Speed 25 feet
Melee Horsechopper +1 +12 (Goblin, Reach, Trip, Versatile P. Magical), 1d8+4 (S) or
. Finley's Promise cold iron shortsword +12 (Agile, Finesse, Versatile S, Magical) 1d6+4 (P) or
. Mace +11 (Shove), 1d6+4 (B)
Ranged Crossbow +8 (Crossbow), 1d8 (P)

Divine Spell Repertoire: DC 21, attack +11
Cantrips dancing lights ◈◈, divine lance ◈◈, forbidding ward ◈◈, guidance ◈, prestidigitation ◈◈, stabilize ◈◈
1st heal (S) ◈/◈◈/◈◈◈, magic weapon ◈◈, protection ◈◈
2nd dispel magic (S) ◈◈, glitterdust ◈◈, inner radiance torrent ◈◈
3rd moonlight ray ◈◈ (S), blindness ◈◈
Spell Slots/Day:
1st: 3
2nd: 3 xx
3rd: 2 x

Focus Spells (H 3rd)(2 points)
moonbeam, spray of stars

moonbeam ◈◈:

(Attack, Cleric, Evocation, Fire, Light)
Range 120 feet; Targets 1 creature
You shine a ray of moonlight. Make a spell attack roll. The beam of light deals 1d6 fire damage. Moonbeam deals silver damage for the purposes of weaknesses, resistances, and the like.
Crit Success The beam deals double damage, and the target is dazzled for 1 minute.
Success The beam deals full damage, and the target is dazzled for 1 round.
Heightened (+1) The beam's damage increases by 1d6.

spray of stars ◈◈:

(Cursebound, Evocation, Fire, Light, Oracle)
Area 15-foot cone Saving Throw Refl
You fling a spray of tiny shooting stars, dealing 1d4 fire damage. Each creature in the area must attempt a Reflex save.
Crit Success The creature is unaffected.
Success The creature takes half damage and is dazzled for 1 round.
Failure The creature takes full damage and is dazzled for 3 rounds.
Crit failure The creature takes double damage and is dazzled for 1 minute.
Heightened (+1) Increase the damage by 1d4.

Additional Feats Canny Acumen (Perception), Divine Access, Domain Acumen, Group Impression, Intimidating Glare, Intimidating Prowess, Prescient Planner, Toughness, Weapon Proficiency
Additional Specials Mystery (Cosmos), Mystery Domain Spell (Moon), Domain Acumen (Darkness), Oracular Curse, Revelation Spells, Signature Spells