Name: Peldur Perrindeldarion
Ancestry (Heritage) and Background: Human, Street Urchin
Level: 6, XP: 0
Alignment: True Neutral
Age: 16 Gender: Male
Background:
Growing up on the streets of Otari, Peldur has learned how to survive on his own and how to defend himself with nothing but his body, as that is all he can rely on having with him. Now that he's grown into a young man, adventure calls to him as a way to finally get off the streets and find some security through the riches that might be found.
Physical Description:
He has on an open, brown, hooded shirt. His brown shorts extend to his knees, with sailor's rope wrapped around his waist as a belt. He is barefoot. His fists and forearms are wrapped in more old sailor's rope. All of his gear appears to be stowed in the backpack resting on his shoulders. Everything looks worn and second-hand.
+14 Tiger Claws (1d8+2), (Agile, Finesse, Nonlethal, Unarmed, S)
On a critical success with your tiger claws, if you deal damage, the target takes 1d4 persistent bleed damage
+14 Unarmed (1d6+2), (Agile, Finesse, Nonlethal, Unarmed, B)
Ranged:
+12 Sling (1d6+2), (Ranged 50', Propulsive, B) AMMO: 20
Sling stones x10 (L)
Misc. Worn: L
Backpack: (Bulk: 2/2 Free: 2, L /4)
Bedroll (L)
Rope, 50' (L)
Week of Rations (L)
Week of Rations (L)
Torch x5 (L each)
Waterskin (L)
Climbing Kit
Grappling Hook
Explorer's Clothing (L)
Belt Pouch (Left): (Bulk: 0/4L)
Chalk x10 (-)
Belt Pouch (Right): (Bulk: 0/4L)
Flint and Steel (-)
Thieves Tools (L)
Bandolier:
Lesser Smokestick (L)
Minor Healing Potion (L)
Handwraps of Striking +1 (L)
Bolt Holes:
He's found a small spot under Otari Fishery, on dry land before it drops off to the water, near where the pilings start to support the fishery
In the woods in one of the private residences on the eastern side of town, he's managed a lean-to against the roots of a tree that had been partially knocked over in a storm
There's a loose window to the basement of the saw mill (not really sure what that building is near the water wheel) that he's managed to squeeze through. In the basement amidst all the crates and equipment, he's fashioned a small space in the back, shadowed corner to keep his stuff
Downtime:
Foodtaster at the Crow's Cask: May use Fortitude to Earn Income. [i]Crit Fails leave Peldur stupefied for 24 hours.