GM Losonti's Wrath of the Righteous (Inactive)

Game Master Losonti

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Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Excellent point, and I have enough to purchase the Mithral Breastplate now, but I'll have to wait on enchants as that'll eat most of my gold reserve. So I'll do that if I can when we've got downtime MW Mithral Breastplate -4200gp, sell MW Chain shirt for 125gp. That jacks up Caliban's AC to 19


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Okay, last one from me: Scribe Dispel Magic and Versatile Weapon from captured spellbook -180 GP!

We can sell the spellbook or turn it over to Selann for use! :D The spells in there I can't use or copy are: Alarm, Dismissal, Resist Energy, and Magic Circle v chaos.

Take 10 on spellcraft for 22 on each to copy provided there is time! :D


Greta Gyllenhår wrote:
I'm short on buying a mithril breastplate, but (with my scale) I'm not really hurting for a better AC right now, I just have to decide if I want to save up for the breastplate or enchant my hammer right away (the latter is probably going to win out).

How much do you need yet?


F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil

I'm an idiot... I forgot that I still had money from before. I can totally afford a mithril breastplate if/when we find one. Although, that's almost a little bit of a disappointment because I was looking forward to enchanting my hammer, lol.

Maybe I'll still do the hammer first even though I can't pretend that its just because I can't afford the armor...


Halfling Diviner 3/Rogue 2/AT 2/Trickster 1 | HP: 55 (of 55) | Init: +9/+14 with Anticipate Peril, MAB: +8, RAB: +8, | Fort: +5, Reflex: +11, Will: +5 | AC: 15, FF: 11, Touch: 15 | Acrobatics +13, Climb +6, Disable Device +14, Escape +11, Know(Most)+6/Arcana+9, Perception +17, Stealth +17, UMD +9 | Hero Points: 2 | Forewarned | Prescience: 5 of 5/day | Mythic Power: 5 of 5 | Active Magic: Mage Armor

Sorry I haven't posted in a few days. I had to do a 2-day drive to Iowa to attend my Brother's funeral. I'm working to get my head straight and get back to quasi-normal....

@Caliban. I'll definitely want those spells once I'm high enough level to safely copy them! Dismissal being level 5 will take a while!


Wrath of the Righteous | Iron Gods

I'm so sorry for your loss, Selann. Take as much time as you need.

Caliban: Bear in mind that until the class actually gives you proficiency, you still have the arcane spell failure chance in medium and heavy armor.


Selann Juris wrote:
Sorry I haven't posted in a few days. I had to do a 2-day drive to Iowa to attend my Brother's funeral. I'm working to get my head straight and get back to quasi-normal....

:( take all the time you need man.


Halfling Diviner 3/Rogue 2/AT 2/Trickster 1 | HP: 55 (of 55) | Init: +9/+14 with Anticipate Peril, MAB: +8, RAB: +8, | Fort: +5, Reflex: +11, Will: +5 | AC: 15, FF: 11, Touch: 15 | Acrobatics +13, Climb +6, Disable Device +14, Escape +11, Know(Most)+6/Arcana+9, Perception +17, Stealth +17, UMD +9 | Hero Points: 2 | Forewarned | Prescience: 5 of 5/day | Mythic Power: 5 of 5 | Active Magic: Mage Armor

Thank you all. I'm good now. My sister still needs help, but we will continue.


Wrath of the Righteous | Iron Gods

Post coming tonight. Just started my first term of college in, uh, a long time, and prepping for it was tough.


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Ooof I feel that, I just did a master's program last year and it took a bit to get back in the swing.

Also copy that on spell failure, I thought the mithral breastplate counted as light armor, not medium, but the spell failure chance is only 15%, so I can live with it for a level.


Fun times.


Wrath of the Righteous | Iron Gods

It does count as light armor for most purposes, but not for proficiency, and gaining the proficiency at level 7 is what lets you ignore the spell failure chance.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

So sorry, Selann. If it makes a difference, I'm sending good vibes.


F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil
GM Losonti wrote:
It does count as light armor for most purposes, but not for proficiency, and gaining the proficiency at level 7 is what lets you ignore the spell failure chance.

Obviously you're the GM and can rule differently if you want, but the general consensus (in my experience, and on old threads like this one) has always been that when mithril turns your armor light it doesn't cause any spell failure if you have an ability like bards or magi to cast in light armor.

Bards/skalds (except for a few archetypes) never gain the ability to cast in medium armor (or medium armor proficiency, unless they spend a feat on it), so they won't ever be able to benefit from that function of mithril if you decide to stick with this interpretation (which could affect Junior as well, I'm not sure what his armor plans are).

Again, your game your rules, no protest from me; I just thought this might be worth considering?


Skalds are normally proficient in medium armor and can cast in it without issues. No plans for heavy armor unless something goes whacky.

Has James Jacob weighed in? He's the developer I see time and again clarify this stuff.


F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil

Sorry, Junior- apparently I don't remember how skalds work as well as I thought I did! I didn't have the time to poke around for a post from him, but if someone wants to dig there may be one?


Sadly I will never get my dream party with bard/skald combo's where there are 4 types of songs that give different stacking bonuses. I forget which archetypes are needed but 1/2 of the band is vanilla skald and bard.


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Wrath of the Righteous | Iron Gods

Jacobs doesn't like to get rules questions anymore, since his off the cuff answers could sometimes be incorrect, and he felt like people were trying to get him to overrule their GMs.

That said, Greta, upon further consideration I agree with your interpretation. No ASF for a magus in mithral breastplate (as long as they still can ignore the ASF for light armor).


That's sad. But I understand the reasoning.


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

We’ll this magus loves that answer!!!!


Male NG Human Inquisitor 7 / Marshal Tier 1 | HP: 74/74 AC:22, T: 14 FF: 19| CMB: +6, CMD: 19| F: +7, R: +4, W: +9 | Init: +6 | Perc: +18, SM: +17| Speed 30ft | | Active conditions: Heightened Awareness Hero Points:1/3

I will play a Bard with you, but only in PF2e.


Halfling Diviner 3/Rogue 2/AT 2/Trickster 1 | HP: 55 (of 55) | Init: +9/+14 with Anticipate Peril, MAB: +8, RAB: +8, | Fort: +5, Reflex: +11, Will: +5 | AC: 15, FF: 11, Touch: 15 | Acrobatics +13, Climb +6, Disable Device +14, Escape +11, Know(Most)+6/Arcana+9, Perception +17, Stealth +17, UMD +9 | Hero Points: 2 | Forewarned | Prescience: 5 of 5/day | Mythic Power: 5 of 5 | Active Magic: Mage Armor

I enjoy playing a vanilla bard (with Masterpiece performances) in a fairly large party. I played one up to 5th level before ever having to use a weapon. (other than magic) Doesn't work well with small parties though.

How's this for a bad/weak party....
Non-Min/Maxed Unbreakable fighter, Druid, Sorcerer, Bard.


Sounds like it would be the kind of party that Paizo assumes you'll have for their published content.


F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil

Ok, that was pretty awesome (the gameplay post). Several questions:

I'm assuming that means 'any non-mythic feat' right? We can't just spend that on another mythic feat, can we?

Do we have any idea who the woman in the vision is? Is there a knowledge check someone could try to figure it out?

Do we all have separate quarters or are we still sleeping in a heap wherever there's room in the compound? In either case, how far from each other are we?

I'll probably choose Str for my stat (that way the mythic bonus at next tier will bump me to an even bonus, which is always better for 2-handers; plus I can't risk having Junior or someone pass me, lol). For the skill, I'm thinking either acrobatics or perception but I'm not sure. I have no idea what I'll do for the feat (unless we can spend it on a mythic feat, in which case I'm taking mythic arcane strike).


Wrath of the Righteous | Iron Gods

Haha, yes. It has to be a non-mythic feat.

I'd say it's a DC 10 Religion check.

Whether you're bunking in a shared room or in separate quarters is up to you. Your distance from one another isn't relevant for the purpose of the shared dream.


F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil
GM Losonti wrote:
Your distance from one another isn't relevant for the purpose of the shared dream.

No, but it matters for ensuing RP... Greta wouldn't presume to claim an entire room to herself unless someone explicitly offered it, or if all the other knights had them, I guess? What are the rest of the party's thoughts on sleeping arrangements?


I call little spoon


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F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil
Fred Junior wrote:
I call little spoon

@Tristan- that makes you big spoon

lol- Greta totally ships Tristor


Wrath of the Righteous | Iron Gods

Sorry, what I actually meant was "you can be together or separate, whatever fits best for your RP." Reading it now my tone seems a bit short.


Male NG Human Inquisitor 7 / Marshal Tier 1 | HP: 74/74 AC:22, T: 14 FF: 19| CMB: +6, CMD: 19| F: +7, R: +4, W: +9 | Init: +6 | Perc: +18, SM: +17| Speed 30ft | | Active conditions: Heightened Awareness Hero Points:1/3

Tristan is up for sharing with both Greta and Junior...lol.


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Blind Fight, Fly, Int are Caliban's bonuses!


Halfling Diviner 3/Rogue 2/AT 2/Trickster 1 | HP: 55 (of 55) | Init: +9/+14 with Anticipate Peril, MAB: +8, RAB: +8, | Fort: +5, Reflex: +11, Will: +5 | AC: 15, FF: 11, Touch: 15 | Acrobatics +13, Climb +6, Disable Device +14, Escape +11, Know(Most)+6/Arcana+9, Perception +17, Stealth +17, UMD +9 | Hero Points: 2 | Forewarned | Prescience: 5 of 5/day | Mythic Power: 5 of 5 | Active Magic: Mage Armor

Wow! That's like a level-up....

I think we'd all stay together if possible. I think we all know that the trouble isn't over!


F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil
Tristan de Lion wrote:
Tristan is up for sharing with both Greta and Junior...lol.

Greta’s cot is only big enough for one, sorry.


Wrath of the Righteous | Iron Gods

Also, if it's not clear, the attribute increase is just that. It's not a bonus of any kind so you don't need to worry about it stacking (or not stacking) with any gear, spells, etc.


F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil

Alright, I'm going to do Str for the attribute bonus and acrobatics for the skill bonus. I'm still hemming and hawing a bit about the feat. I've been trying to avoid power attack, but its a prerequisite for a lot of stuff, and the fact that we keep getting more and more bonuses makes me think that we're going to be up against some pretty tough enemies pretty soon... maybe its time I just take it? I'd been thinking about combat reflexes too, but we have enough trouble fitting into smaller spaces that I'm not sure how useful that would really be.


Halfling Diviner 3/Rogue 2/AT 2/Trickster 1 | HP: 55 (of 55) | Init: +9/+14 with Anticipate Peril, MAB: +8, RAB: +8, | Fort: +5, Reflex: +11, Will: +5 | AC: 15, FF: 11, Touch: 15 | Acrobatics +13, Climb +6, Disable Device +14, Escape +11, Know(Most)+6/Arcana+9, Perception +17, Stealth +17, UMD +9 | Hero Points: 2 | Forewarned | Prescience: 5 of 5/day | Mythic Power: 5 of 5 | Active Magic: Mage Armor

I took Dex for AC, Init, Reflex save,attack and skills. I'll focus on Int in the future but for now I'm still needing bonuses to hit....
The feat was a hard choice, Craft Wand, Arcane Strike, ???? But I decided to go with Rime Spell. That's also why I chose Dex. It's ranged touch, but I still gotta hit with my Rime Snowballs....


Male NG Human Inquisitor 7 / Marshal Tier 1 | HP: 74/74 AC:22, T: 14 FF: 19| CMB: +6, CMD: 19| F: +7, R: +4, W: +9 | Init: +6 | Perc: +18, SM: +17| Speed 30ft | | Active conditions: Heightened Awareness Hero Points:1/3

Each of you gains the following!
1) A +2 bonus to any one skill of your choice. (Perception)
2) Your max HP increases by 5.
3) Any feat! You must meet the prerequisites, as normal. ? Enforcer (if he can add Merciful to long sword) or Cornugon Smash?
4) A +2 increase to an ability score of your choice. (Wis)

Cunning Initiative (Ex): At 2nd level, an inquisitor adds her Wisdom modifier on initiative checks, in addition to her Dexterity modifier.

Initiative +6


+2 str, I'm coming for you Greta.
Arcane strike, there's a lot of competition for my swift actions but the mythic variety ameliorates that. With arcane strike I might even pick up power attack.
+2 to craft


M LG Aasimar Cleric/Cavalier 1 | HP 10/10 | AC 16* T10* FF16* | CMB +2 CMD 12* | F+4* R+0* W+5** | Init +4 Per +3 (darkvision 60') SM +3 | channel 7/7, ToG 6/6 | spells 1st: 2+1/2+1 | effects/conditions none

I've been struggling to decide where I should put this bonus, but since it's some kind of divine blessing I decided Benedic should just lean harder into the inspirational things that he does well already.

Skill: +2 Diplomacy
Feat: Encouraging Spell
Ability: +2 Charisma


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F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil
Fred Junior wrote:

+2 str, I'm coming for you Greta.

Arcane strike, there's a lot of competition for my swift actions but the mythic variety ameliorates that. With arcane strike I might even pick up power attack.
+2 to craft

Copycat! Good thing I have a head start on you. PS- now I'm definitely taking power attack for my bonus feat.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

I'm gonna have to come back to you about the feat.

For skill I'm going to try not to overlap with Benedic, so I'll go Knowledge Planes. The ability is Cha.


Do elves sleep? Signs point to yes, but they don't dream. So this might be a disturbing turn for Caliban.

Stackexchange evidence


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F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil
Tristan de Lion wrote:
Tristan saunters about the Tavern, shaking hands with girls, kissing girls, dancing with girls, drinking tequila shots while licking salt off of a girl and then meeting for that sweet, sweet, sour lemon wedge.

Me thinks thou dost protest too much...


Its decided then we all go together and make sure Benedic gets there safely, lol. Besides we can't split the party.


Wrath of the Righteous | Iron Gods

Hey everyone, been even busier than usual with class, plus I applied for (and immediately started) a new position at work. I am thrilled to see y'all are keeping yourselves busy, though!


Male NG Human Inquisitor 7 / Marshal Tier 1 | HP: 74/74 AC:22, T: 14 FF: 19| CMB: +6, CMD: 19| F: +7, R: +4, W: +9 | Init: +6 | Perc: +18, SM: +17| Speed 30ft | | Active conditions: Heightened Awareness Hero Points:1/3

Tristan wants to go because he is interested in seeing how his bet will land....he is taking bets by the way....lol.


Dun dun duuuun.


M LG Aasimar Cleric/Cavalier 1 | HP 10/10 | AC 16* T10* FF16* | CMB +2 CMD 12* | F+4* R+0* W+5** | Init +4 Per +3 (darkvision 60') SM +3 | channel 7/7, ToG 6/6 | spells 1st: 2+1/2+1 | effects/conditions none

Heh. Trying to get through this as quickly as I can so we can get back to things everyone can participate in. Sorry for the self-serving side quest. :)


F NG Aasimar Bloodrager 7, Guardian 1 | HP 95/95 | DR 1/-- | AC 23 (t12, ff21) | CMB +12, CMD 24 | Fort +8, Ref +5, Will +5 | initiative +2 | perception (darkvision 60') +10, sense motive +0 | rage 18/18 | hero points: 3 | mythic power: 5/5 | active effects: ironskin, prot v evil

No pressure, @Losonti, I know you're busy, but just a friendly reminder that I'm not with everyone else because I went off alone to talk to Irabeth and possibly scout out what the selling loot/buying stuff situation looks like now (and can't do that without a GM post or two).


M LG Aasimar Cleric/Cavalier 1 | HP 10/10 | AC 16* T10* FF16* | CMB +2 CMD 12* | F+4* R+0* W+5** | Init +4 Per +3 (darkvision 60') SM +3 | channel 7/7, ToG 6/6 | spells 1st: 2+1/2+1 | effects/conditions none

I didn't want to leave anyone out who wanted to come, so I mentioned that Benedic would wait to go until after we spoke to Irabeth, so we could all go together.

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