An Opalline Tide

Game Master Patrick Curtin

My homebrew world with the addition of the classic Savage Tide AP as a plot device. Might throw some Razor Coast and Skull and Shackles in too. YARR! Time for adventure mateys!!


1,951 to 1,970 of 1,970 << first < prev | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | next > last >>

Bribes always welcome

The thug looks confused

"a wha?"


Male Human Necro - Necrophagy 3rd, Fort +3, Ref +1, Will +4, Init: +4; Perc +4

Catching on with what his companion is saying he smiles.

"Why yes I believe he would make a wonderful undead minion for the group."

Bluff: 1d20 + 2 ⇒ (5) + 2 = 7


Bribes always welcome

The thug looks even more worried, looking at the foppish albino


Bribes always welcome

just dotting quick. I have to reconstruct the map


last iteration of the Map


Bribes always welcome

Basically your only way forward is that tunnel to the SE


Male Kobold Investigator1
Dungeon Monkey wrote:
Basically your only way forward is that tunnel to the SE

Oh yeah, past L19 area.

Taishe waits for the thug to respond. Or for his companions to question/threaten the thug some more. Or Both. Or Neither.

When the Kobold gets bored (it doesn't take long sometimes) He cautiously explores the other branch of the tunnels to the SE, ...

Stealth: 1d20 + 13 ⇒ (6) + 13 = 19
Per (spot traps +1): 20 + 10 = 30
Nat 20 on Per: thats a 31 to spot a trap if the nat 20 doesnt do it


Bribes always welcome

Taishe goes down the damp corridor cautiously, coming to another well-kept teakwood door. This one is slightly ajar, likely because the lotus dragon members had run through it. He can see recent footprints indicating a rapid passage through this area. He peeks around the door and sees a circular room exactly the same size as the last room they passed through See on map. There is a door on the western side of the circle, and a rope ladder leading upwards into the ceiling shadows


Male Kobold Investigator1

Taishe returns to the others and relates what he saw.

"One found another room, like lasst round room. Another door, and rope ladder to above. Another esscape hatch."


Nahuatl ti Female Human Shaman (Deep) 3 |HP: 32/32 | AC:14 (current 16), T 14, FF 10 | Fort: +3 Ref:+4 Will:+6 |CMB +4, CMD 16 | Init+3 | Perc +11 | Wave Strike 3/3

"So what will it be? Surrender or serve him for an eternity?" Nahuatl ti asks the thug in an almost bored tone.


Bribes always welcome

The thug suddenly looks less confused

“If you wants ta go see Rowyn, I can tell you the way. The room master kobold just visited has a secret door in the south wall. You can open in by pushing a stone about a meter up from the floor - looks like a triangle. You take the passage there to a t junction- go right, then take your first left door. Go through two more doors, around a bend in a tunnel to the right and a door to the left. That brings you to the training hall. Like to be a few guild members there. There’s only one other door in the room. That one leads into the elite territory area. Rowyn will be there like as not”


Male Kobold Investigator1

The afore-mentioned 'Master Kobold' makes little motions with his clawed hands as he goes over the thugs' directions. He nods once when he is satisfied he has them memorized.

"One will check for traps. Leave him tied and gagged. If he told truth, we can deal with him on way out. If he lied,... we can deal with him on way out,..."


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

”Any more traps we should expect along the way?” Tragon asks the thug.


Bribes always welcome
Tragon Stormblade wrote:
”Any more traps we should expect along the way?” Tragon asks the thug.

The thug shakes his head

“Nah, we go in for secret doors more than traps. Traps end up catching the wrong people, especially after a night of rum, if you catch my drift”


Male Kobold Investigator1

"Indeed." is all Taishe says before moving forward.


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

As the party proceeds, Tragon holds up the chain shirt we found. ”Can any of you tell what’s special about this?”

I could use a Spellcraft roll from someone!


Male Kobold Investigator1

Sorry, the ONE (or 2nd?) PC I've made in 18+ years that DOESN'T have Spellcraft! ;P

Soon as I update, I think Taishe now has the ability to make ALL skill checks untrained! :)


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Jakun ties up the man and places a gag in his mouth to keep him quiet.

The Minotaur inspects the chain shirt, Spellcraft 1d20 + 9 ⇒ (5) + 9 = 14. Let me know what I know DM!

Before they head up the last hallway, he uses another charge from the Wand to re up his Mage Armor - current AC = 16.


Bribes always welcome

Just for expedience sakes - the chain is +1 glammered. It can assume the look of street clothing

The party troops down to the room that Taishe scouted See above. The thug points to the southern wall and pantomimes how to open the secret door he had mentioned. If asked, he opens it for them. The door swings open to reveal another hallway. Taishe thinks he has seen this hallway before! If he is not confused, this was the ‘dead end’ hallway he glanced down off the hallway that had led to the barracks room they had stormed prior to encountering Kersh and the crocodile


Male Kobold Investigator1

"Hm. All thingss come full circle." the kobold says sagely.

1,951 to 1,970 of 1,970 << first < prev | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / An Opalline Tide All Messageboards

Want to post a reply? Sign in.