| Fabian Benavente |
Read the OOC.
Questions, comments, and/or suggestions?
Game on!
cultist 2 on Damon: 1d20 + 4 ⇒ (7) + 4 = 11
damage: 1d10 + 2 ⇒ (2) + 2 = 4
cultist 2 on Damon: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d10 + 2 ⇒ (2) + 2 = 4
cultist 3 on Damon: 1d20 + 4 ⇒ (19) + 4 = 23, hit but scale
damage: 1d10 + 2 ⇒ (1) + 2 = 3
cultist 3 on Damon: 1d20 + 4 ⇒ (18) + 4 = 22, hit
damage: 1d10 + 2 ⇒ (9) + 2 = 11
cultist 4 on Damon: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d10 + 2 ⇒ (6) + 2 = 8
cultist 4 on Damon: 1d20 + 4 ⇒ (2) + 4 = 6
damage: 1d10 + 2 ⇒ (8) + 2 = 10
| Kokam Kawlo |
Round 1
Kokam peered around Damon at the cultists,alarmed at the number of polearms being directed at her friend.
Ducking under Damon's arm, she used her spear to vault up and and over the cultist directly infront of Damon, aiming to land to his right.
Acrobatics, Tumble, DC 14: 1d20 + 6 ⇒ (3) + 6 = 9 Darn!
However, the cultist seemed to be anticipating such an action and blocked Kokam with his polearm, forcing the monk to retreat back behind Damon.
Regaining her balance, she throws a dart at the cultist, trying to help in some way...
Attack, dart: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
... however, all of the furious action by Damon and the cultists caused her throw to somehow miss everyone!
Damon Grimm
|
Ah, that explains how the downstairs cultists were all able to break through our line and attempt to escape. Well, we can play that game too now that we know the rules...
Barely able to pull his hand back after opening the door fast enough to avoid a crashing polearm that would have severed his wrist, Damon reacted a bit too slowly. Able to block a few blows, the multitude of attacks overwhelmed him and two sneaked past his defenses, though the brilliant flash of a momentary arcane shield from the silver dragon's scale spared him from one of the strikes.
With Rocsoe's encouragement, Damon was finally able to draw his sword and move defensively into the room, saying, "Right, let's go." Pushing past the cultists and moving off to the west to allow his companions room to maneuver, Damon stood fast to repel all attackers.
Drawing sword and using his action to Dodge (forcing any attacks against him to have disadvantage), Damon moves two squares to the south and one to the west (20 feet movement, going through one enemy square).
| Stella Destino |
"Gah I can't see anything!" Stella complained to no one in particular as she saw Damon seemingly dodging phantom strikes. When she saw Kokam rebuffed and Damon disappear up ahead she asked Hal, "Can you see anything? Or make some room for us at the top?"
Could someone further ahead of Stella be her "eyes" to try and guide an action?
| Hallvarðr Stormbrow |
Hallvardr will make his way to any gap left by the Paladin then shield bash an opponent 5 feet back.
Athletics: 1d20 + 7 ⇒ (18) + 7 = 25
| Hallvarðr Stormbrow |
Hallvardr will make his way to any gap left by the Paladin then shield bash an opponent 5 feet back.
[dice= Athletics]1d20 + 7
If any movement left, move into their space
| Roscoe Tosscobble |
Assuming they were able to move up and in.
Roscoe follows Stella up the stairs to where he can get a look in the room. Not able to get a clean shot with his sling he called down sacred fire on one of the cultists.
Not sure exactly how the map is gonna change. But I assume from near the top of the stairs one of the enemy would be in view. That one is getting burnt hopefully.
Sacred Flame DC 13 Dex Radiant: 1d8 ⇒ 4
| Fabian Benavente |
Read the OOC.
Questions, comments, and/or suggestions?
Game on!
cultist 2 OA on Damon: 1d20 + 4 ⇒ (16) + 4 = 20
cultist 2 OA on Damon: 1d20 + 4 ⇒ (15) + 4 = 19, hit
damage: 1d10 + 2 ⇒ (5) + 2 = 7
cultist 3 STR check: 1d20 + 2 ⇒ (11) + 2 = 13, fail
cultist 3 DEX check: 1d20 + 1 ⇒ (2) + 1 = 3, fail
cultist 1 on Hallvardr: 1d20 + 4 ⇒ (14) + 4 = 18, hit
damage: 1d10 + 2 ⇒ (9) + 2 = 11
cultist 1 on Hallvardr: 1d20 + 4 ⇒ (16) + 4 = 20, hit
damage: 1d10 + 2 ⇒ (2) + 2 = 4
cultist 2 on Hallvardr: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 1d10 + 2 ⇒ (8) + 2 = 10
cultist 2 on Hallvardr: 1d20 + 4 ⇒ (14) + 4 = 18, hit
damage: 1d10 + 2 ⇒ (4) + 2 = 6
cultist 3 on Damon: 1d20 + 4 ⇒ (7) + 4 = 11
cultist 3 on Damon: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d10 + 2 ⇒ (7) + 2 = 9
cultist 3 on Damon: 1d20 + 4 ⇒ (12) + 4 = 16
cultist 3 on Damon: 1d20 + 4 ⇒ (8) + 4 = 12
damage: 1d10 + 2 ⇒ (10) + 2 = 12
cultist 4 on Damon: 1d20 + 4 ⇒ (17) + 4 = 21
cultist 4 on Damon: 1d20 + 4 ⇒ (16) + 4 = 20, hit
damage: 1d10 + 2 ⇒ (7) + 2 = 9
cultist 4 on Damon: 1d20 + 4 ⇒ (12) + 4 = 16
cultist 4 on Damon: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d10 + 2 ⇒ (7) + 2 = 9
HAPPY NEW YEAR!!!
| Hallvarðr Stormbrow |
Longsword: 1d20 + 5 ⇒ (18) + 5 = 23 for Damage: 1d8 + 4 ⇒ (4) + 4 = 8
The Viking attempts to cut down the wounded one, snarling in battle fury, carving at his enemy with 'Death Wand'.
| Hallvarðr Stormbrow |
The Viking attempts to cut down the wounded one, snarling in battle fury, carving at his enemy with 'Death Wand'.
--Tried editing the post to add the following buuuuut nooooo... not working--
Hallvardr barked out an invocation to Gorum, praying for the strength to continue the fight!
Healing Word level 2: 2d4 + 3 ⇒ (2, 3) + 3 = 8
I'll be giving away a CRAPLOAD of advantage rolls here, and I do tend to draw crits... anything that you can do to draw some heat off is appreciated
Damon Grimm
|
Looks like I went east instead of west...don't think it matters, though.
Staggering from multiple hits even though the best of his defenses, Damon stepped to the northeast to allow room for others to enter and flank the cultist to the east of Hallvardr. "To the fight, my friends!" he called, swinging his blade swiftly at the torso of the flanked cultist!
Radiance Attack: 1d20 + 6 ⇒ (17) + 6 = 23
Radiance Attack Advantage: 1d20 + 6 ⇒ (2) + 6 = 8
Radiance Attack Bless: 1d4 ⇒ 1
Radiance Damage: 1d8 + 6 ⇒ (1) + 6 = 7
Damon Grimm
|
Hallvarðr Stormbrow wrote:The Viking attempts to cut down the wounded one, snarling in battle fury, carving at his enemy with 'Death Wand'.
--Tried editing the post to add the following buuuuut nooooo... not working--
Hallvardr barked out an invocation to Gorum, praying for the strength to continue the fight!
[dice=Healing Word level 2]2d4 + 3
I'll be giving away a CRAPLOAD of advantage rolls here, and I do tend to draw crits... anything that you can do to draw some heat off is appreciated
Well, Damon tried to tank with a 19 AC and Dodging, and he still got hit twice--the dice can be unkind. I am trying to open up a clear lane for Kokam to tumble to. You could also try that attack roll with advantage just in case you get a crit if you attacked the one Damon flanked with you. I'm not quite following the numbering scheme of the cultists so I don't know if the wounded one (#3) is the one Damon just moved into flank with.
| Stella Destino |
I'm debating between going more healing or more offense. One would let Stella consistently heal the melee folks each round for the fight and still damage a bit while with the other I'd try to restrain as many cultist as possible with entangle before blasting them. Might burn through more spells going full offense.
Damon Grimm
|
Tough call. We have found that spending a round with multiple people healing instead of attacking didn't work well against the sorcerer cultist, but if one person can heal multiple people a turn as well as do some minor attacking, that may be a good tradeoff. On the other hand, if your entangle can keep the cultists out of melee range, that would be great--although they may already be too close for that. Up to you, Stella.
| Hallvarðr Stormbrow |
DM runs good dynamic encounters, each one is a bit different - in this case entangle is not gonna help. Next one? It could be a game changer
| Stella Destino |
Round #2: Whenever Stella get's a visual on the melee above
Seeing her comrades swarmed by the enemy cultists, Stella's glowing form changed hue slightly as another butterfly managed to wriggle itself free from her frazzled hair. Lightly landing on the Viking's helm for a moment before heading towards the paladin, it eventually landed on Damon's shoulder, giving him a bit of healing energy.
Free Action: Drop Starry Form (Dragon)
Bonus Action: Activate Starry Form (Chalice)
Action: Cast Healing Spirit (on Damon's) space 1d6 ⇒ 4
(Bonus Starry Form (Chalice) Healing (Hal): 1d8 + 4 ⇒ (4) + 4 = 8)
Round #3:
Conjuring the freezing cold of space, Stella fired off another blast of frost at one of the cultists attacking Hallvarðr
Action: Frostbite: DC14 CON Save or it takes 1d6 ⇒ 3 Cold Damage & has disadvantage on it's next weapon attack.
Bonus Action: Healing Spirit (Damon): 1d6 ⇒ 5
(I'm really enjoying the variety of combats we've been in so far.
My thought with entangle was that restrained creatures have disadvantage on attacks/ attacks against them are with advantage which is why I thought it might be a good option to use even if it didn't help us get separation from them.)
| Roscoe Tosscobble |
Reminder Kokam, Damon, and Hall are blessed.
Roscoe frowns when he sees what's before him. He takes a deep breath. He moves into the roam with acrobatic flair moving past Hall and Damon trying to not interfere with their efforts. He breaks to the left to isolate the one cultist separated from the others.
Acrobatics: 1d20 + 3 ⇒ (17) + 3 = 20
Technically I think I can move through friendly space but I want to give a second target and a bit of acrobatic flourish to avoiding 2 Opportunity attacks. I know in 5e you can't use acrobatics to avoid them (unless you use the optional rule) but I figured this would be a bit of flavor and they might go for the double.
He calls down sacred fire on the cultist and in a flash also utters a prayer for healing mercy for Damon.
Sacred Flame DC 13 Dex: 1d8 ⇒ 8
Healing Word: 2d4 + 3 ⇒ (4, 3) + 3 = 10
I have never used the silver dragon scale. Not sure how they work and when they absorb a hit.
| Hallvarðr Stormbrow |
I have never used the silver dragon scale. Not sure how they work and when they absorb a hit.
Did my scale work last turn? I went from 29 to 8... I don't think it did... if it did? I should have blocked an 11 point hit, in which case I wouldn't need to use my level 2 spell slot... I'm checking earlier logs for it triggering or not
Turn 166 was when I first took damage, scale did not trigger... did it save me pre 166?
Damon Grimm
|
Hallvardr, it looks like you had the scale activate in turn 163, although you were referred to as a bard in the text, in our DM's rolls it shows your name in this post.
| Stella Destino |
@Roscoe: SILVER DRAGON SCALE
Once per day, the scale will protect its keeper by casting Shield (+5 AC) for one attack only [that would otherwise hit], Absorb Elements (only the protection part; provides resistance to triggering energy) or Feather Fall; this will occur the first time its keeper could "use" its protective power (no choice to save to this power for later).
| Fabian Benavente |
Read the OOC.
Questions, comments, and/or suggestions?
Game on!
cultist 3 OA on Damon: 1d20 + 4 ⇒ (5) + 4 = 9, miss
damage: 1d10 + 2 ⇒ (1) + 2 = 3
cultist 3 DEX save: 1d20 + 1 ⇒ (15) + 1 = 16, pass
Kokam acrobatics: 1d20 + 6 ⇒ (10) + 6 = 16, pass
Kokam spear: 1d20 + 6 + 1d4 ⇒ (19) + 6 + (2) = 27, hit
damage: 1d8 + 4 ⇒ (4) + 4 = 8
Kokam open hand: 1d20 + 6 + 1d4 ⇒ (15) + 6 + (3) = 24, hit
damage: 1d4 + 4 ⇒ (1) + 4 = 5
cultist 1 on Hal: 1d20 + 4 ⇒ (19) + 4 = 23, hit
damage: 1d10 + 2 ⇒ (5) + 2 = 7
cultist 1 on Hal: 1d20 + 4 ⇒ (8) + 4 = 12
damage: 1d10 + 2 ⇒ (1) + 2 = 3
cultist 2 on Hal: 1d20 + 4 ⇒ (18) + 4 = 22, hit
damage: 1d10 + 2 ⇒ (6) + 2 = 8
cultist 2 on Hal: 1d20 + 4 ⇒ (9) + 4 = 13
damage: 1d10 + 2 ⇒ (1) + 2 = 3
cultist 3 on Kokam: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d10 + 2 ⇒ (1) + 2 = 3
cultist 3 on Kokam: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d10 + 2 ⇒ (2) + 2 = 4
cultist 4 on Damon: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d10 + 2 ⇒ (6) + 2 = 8
cultist 4 on Damon: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 1d10 + 2 ⇒ (1) + 2 = 3
Damon Grimm
|
Thanks for the healing and the cultist key!
Damon redoubled his attack on the tiefling cultist flanked by Hallvardr and himself, willing the power of Iomedae into a holy smite as he stabs directly through the enemy!
Radiance Smiting Attack: 1d20 + 6 ⇒ (5) + 6 = 11
Radiance Advantage Attack: 1d20 + 6 ⇒ (11) + 6 = 17
Bless add to Attack: 1d4 ⇒ 4
Smite Damage: 3d8 + 6 ⇒ (7, 6, 8) + 6 = 27
"Hold on, warrior of Gorum!" he calls out, ready to step up and protect the others against the enemy.
If Hallvardr backs off from the front line against the enemy, Damon will step up and take his place with his movement.
| Hallvarðr Stormbrow |
Kokam, take the one on my shield arm! Take him down!
Bon. Action: Bardic inspiration. Remember you can use it as a Damage dice too!
He ignores the pain and hacks at the foe in front of him! #2
1d20 + 5 + 1d4 ⇒ (5) + 5 + (1) = 11 for 1d8 + 4 ⇒ (2) + 4 = 6
But blood loss on the attackers part, and a stout defence on the defenders part means that Death Wand must go thirsty... but he made a wild terrifying sight, snarling through bared teeth.
| Stella Destino |
Sorry I missed Healing Spirit was a Bonus Action but thank you!
Round 3
Seeing Hal outnumbered and barely holding on by himself, Stella shouted, "I'm with you! as she charged her summoned spirit to move to the Viking's shoulder. She then shot a blast of frost at one of the enemies he was fighting against hoping to slow down their assault.
Action: Frostbite: DC14 CON Save or it takes 1d6 ⇒ 6 Cold Damage & has disadvantage on it's next weapon attack. (Cultist #1)
Bonus Action: Move Healing Spirit to Hal & heal 1d6 ⇒ 6 (Charge 2/5)
Round 4
Continuing to assist the Viking, Stella fired off another blast of frost at one of the cultist surrounding the Stormbrow.
Action: Frostbite: DC14 CON Save or it takes 1d6 ⇒ 5 Cold Damage & has disadvantage on it's next weapon attack. (Cultist #1)
Bonus Action: Healing Spirit to Hal & Heal 1d6 ⇒ 3 (Charge 3/5)
| Fabian Benavente |
Sorry I missed Healing Spirit was a Bonus Action but thank you!
OOC: and I figured out what's going on. As usual, it's my fault. :)
I need actions for one round from Stella, unlike what my OOC in the turn recaps say. It really doesn't matter which round at this time since I'm doing block initiative.
Sorry for the confusion.
Questions?
Game on!
| Stella Destino |
So you need another turn from Stella besides the turns I posted for Round 3 & 4?
| Kokam Kawlo |
Ok, I'm going to keep on getting busy and letting Fabian roll for Kokam, he's rolled really well twice!! LOL.
Round 3
Relived that she had been able to join the fray, Kokam took Hallvardr's advice and attacked the cultist beside him, especially since he had targetted her with his polearm; an attack Kokam had easily avoided.
First though, the other nearby cultist had attacked Damon, and left herself open to Kokam's swift spear...
Attack, reaction from Sentinel Feat, two-handed, spear vs cultist
4: 1d20 + 6 + 1d4 ⇒ (17) + 6 + (2) = 25
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
... her spear point drawing a crimson streak of blood through the air as it struck home and was ripped away!
Spinning around, she allowed the momentum of that successful strike to fuel her attack on the cultist that was assailing her, smiling a snarling smile similar to that on Hallvardr's face, hoping his inspiration would help her.
Attack, spear, two-handed vs cultist , bardic inspiration: 1d20 + 6 + 1d4 + 1d6 ⇒ (6) + 6 + (3) + (3) = 18
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Attack, open hand, bonus: 1d20 + 6 + 1d4 ⇒ (16) + 6 + (1) = 23
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Her already blooded spear drank again from a cultist, a fine spray painting the nearby wall. Bending down to avoid the cultists polearm, Kokam's foot was a blur as it hit the man's side, a groan of pain pulled from his lips as ribs cracked.
| Roscoe Tosscobble |
@Roscoe: SILVER DRAGON SCALE
Once per day, the scale will protect its keeper by casting Shield (+5 AC) for one attack only [that would otherwise hit], Absorb Elements (only the protection part; provides resistance to triggering energy) or Feather Fall; this will occur the first time its keeper could "use" its protective power (no choice to save to this power for later).
Right. So my question is being in a PBP when do I say hey I want to use the scale to up my AC? I don't know I have been hit until the recap at which point I have already taken damage. Is it an automatic interrupt? Is it an action I have to say I want to use. That's where my confusion is.
| Roscoe Tosscobble |
Roscoe looks about seeing Hall in a precarious spot. Again sends sacred fire on one of the wounded cultists. Then prays for more healing aid for the skald.
Sacred Flame DC 13 Dex: 1d8 ⇒ 5
Healing Word Level 2: 2d4 + 3 ⇒ (3, 4) + 3 = 10
| Stella Destino |
| 1 person marked this as a favorite. |
Right. So my question is being in a PBP when do I say hey I want to use the scale to up my AC? I don't know I have been hit until the recap at which point I have already taken damage. Is it an automatic interrupt? Is it an action I have to say I want to use. That's where my confusion is.
It automatically activates whenever Shield, Absorb Elements or Feather Fall would help in an encounter.
| Fabian Benavente |
Read the OOC.
Questions, comments, and/or suggestions?
Game on!
cultist 1 CON save: 1d20 + 1 ⇒ (7) + 1 = 8, fail
cultist 1 DEX save: 1d20 + 1 ⇒ (5) + 1 = 6, fail
cultist 2 on Hal: 1d20 + 4 ⇒ (17) + 4 = 21, hit
damage: 1d10 + 2 ⇒ (1) + 2 = 3
cultist 2 on Hal: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d10 + 2 ⇒ (4) + 2 = 6
TIEFLINGS 1 AND 3 ATTACK WITH DISADVANTAGE DUE TO POSITION
THE SAME WILL APPLY IF DAMON ATTACKS THEM FROM HIS CURRENT POSITION
tiefling 1 on Damon: 1d20 + 5 ⇒ (14) + 5 = 19, hit
tiefling 1 on Damon: 1d20 + 5 ⇒ (20) + 5 = 25, hit
damage: 1d8 + 3 ⇒ (8) + 3 = 11
tiefling 2 on Damon: 1d20 + 5 ⇒ (14) + 5 = 19, hit
damage: 1d8 + 3 ⇒ (1) + 3 = 4
tiefling 3 on Damon: 1d20 + 5 ⇒ (7) + 5 = 12, miss
tiefling 3 on Damon: 1d20 + 5 ⇒ (18) + 5 = 23
damage: 1d8 + 3 ⇒ (6) + 3 = 9
| Hallvarðr Stormbrow |
| 1 person marked this as a favorite. |
Gorum bless you Damon! The Lord in Iron loves battle!
Bon. Action healing word Damon 2nd level: 2d4 + 3 ⇒ (4, 4) + 3 = 11
Seems Gorum has smiled on Damon
Feeling much invigorated by the feel warmth of Stella's manifestation of earthly power, and slightly giddy from Caydens touch, he senses a change in the tides of war and he laughs out loud, pressing the attack on the sole cultist.
Longsword: 1d20 + 5 + 1d4 ⇒ (7) + 5 + (4) = 16 IF somehow I can get advantage due to possible flanking with Kokam? Longsword: 1d20 + 5 + 1d4 ⇒ (11) + 5 + (1) = 17
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Damon Grimm
|
Attacked by new enemies in the doorway, Damon staggered under their assault, but the encouraging words from Hallvardr buoyed his spirits. Seeing the remaining cultists in the main hallway, Damon called, "I will try to hold them here at the door while you take care of the last one out here!"
OOC: With the rules about moving through enemy spaces, I don't think Damon can actually block them.
Given confidence by the bard's healing, Damon faked a fully defensive posture, then slashed out quickly at the neck of the cultist in the doorway!
Radiance Attack: 1d20 + 6 + 1d4 ⇒ (14) + 6 + (2) = 22
Radiance Damage: 1d8 + 6 ⇒ (3) + 6 = 9
Landing a solid hit on the foe's left shoulder, Damon held his ground, hoping his friends would be able to take down the cultists still in the hallway.
| Kokam Kawlo |
Kokam stepped lightly over the cultist she'd felled, her eyes on the sole remaining opponent in the hallway.
She couldn't help appreciate the skill with which she handled her polearm, once again regretting that such talent was wasted in the service of the Demon.
Smiling at Hallvardr's boisterousness, her ear ringing slightly from his battle cry, Kokam slid forward and struck!
Attack, spear, two-handed,bless: 1d20 + 6 + 1d4 ⇒ (14) + 6 + (1) = 21
Damage: 1d8 + 4 ⇒ (2) + 4 = 6
Attack, open hand, bonus, bless: 1d20 + 6 + 1d4 ⇒ (16) + 6 + (1) = 23
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Spear and kick both penetrated the cultists' defenses, no matter the woman's skill, a bleeding wound on the arm and almost a broken leg the result.
| Stella Destino |
Hearing more trouble continuing to charge towards them from Damon, Stella decided to blast them the remaining cultist with fire hoping to quickly dispatch them. She also sent her butterfly spirit back towards Damon to aid the Paladin until Stella, Hal & Kokam were able to join him.
Action: Produce Flame
Produce Flame (Attack): 1d20 + 6 ⇒ (13) + 6 = 19
Produce Flame (Attack) (Disadvantage because of close range): 1d20 + 6 ⇒ (19) + 6 = 25
Produce Flame (Damage): 1d8 ⇒ 3
Bonus Action: Healing Spirit to Damon & Heal 1d6 ⇒ 3 (Charge 4/5?)
| Hallvarðr Stormbrow |
I think ability wise we've got one more fight in us after we wrap this one up. With potions we could maaaaaybe squeeze in another. The way I see it, we'll be down to the wire if there is too much more ahead
| Stella Destino |
I was thinking the same thing. If we can, we should short rest after this next fight. I'm not sure how a long rest would be possible but in a couple fights we'll probably all be out of spells...
| Roscoe Tosscobble |
"Now's not the time to be shy about touching yourself brown eyes. Don't die." Roscoe followed his lewd quip with a dash of healing magic for Damon.
Healing Word: 1d4 + 3 ⇒ (3) + 3 = 6
He turns his gaze to the last cultist. "Burn."
Sacred Flame DC 13 Dex: 1d8 ⇒ 5
Really missing my 2nd level spells now;)
| Fabian Benavente |
Read the OOC.
Questions, comments, and/or suggestions?
Game on!
tief 2 DEX save: 1d20 + 1 ⇒ (10) + 1 = 11, fail
tief 1 on who, Hal, Kokam, or Stella: 1d3 ⇒ 2, Kokam
tiefling 1 on Kokam: 1d20 + 5 ⇒ (13) + 5 = 18, hit
damage: 1d8 + 3 ⇒ (6) + 3 = 9
tiefling 2 on Damon: 1d20 + 5 ⇒ (11) + 5 = 16, miss
damage: 1d8 + 3 ⇒ (3) + 3 = 6
tiefling 3 on Roscoe: 1d20 + 5 ⇒ (3) + 5 = 8, miss
damage: 1d8 + 3 ⇒ (2) + 3 = 5
tiefling 4 on Damon: 1d20 + 5 ⇒ (5) + 5 = 10, miss
tiefling 4 on Damon: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d8 + 3 ⇒ (8) + 3 = 11