[D&D 5e] Wrath of the Righteous ala Fabian (take 2) (Inactive)

Game Master Fabian Benavente

Telling the interactive story of a group of unlikely heroes and their fight against the demon incursion in Golarion.


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M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Sorry for my absence. My account had some issues when the website crashed earlier this week. I will be trying to catch up.


male

Turn 179 - Desna’s Guidance

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

Damon initiative: 1d20 + 0 ⇒ (18) + 0 = 18
Hallvardr initiative: 1d20 + 1 ⇒ (14) + 1 = 15
Kokam initiative: 1d20 + 4 ⇒ (3) + 4 = 7
Roscoe initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Stella initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Enemies initiative: 1d20 - 2 ⇒ (1) - 2 = -1


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

"Let's not leave our boy hit on all sides again." Roscoe moves in next to Damon. He turned to have a bit of space to get a good sling shot off before the enemy closed in.

Sling: 1d20 + 5 ⇒ (19) + 5 = 24
Sling Damage: 1d4 + 3 ⇒ (2) + 3 = 5


AC17 (19) HP38/[38] Cond: Healthy. Init+2 S+3, D+4,C+2,I -1,W+0,Ch+6 HD:5/5 Bardic Insp 3/[3] Perc+6, Insight+3 Invest +0 Inspiration N Menacing Male Ulfen Human Viking Valor Bard 5

Step back Damon, Kokam, Stella - make a hole... let them shuffle one at a time through the door where we can strike them three on one!

Cast Blade Ward


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe shrugs, "Or we can move back."

Roscoe would still have movement left. If Damon intends to step back and wait can I move back this round as well or would I be alone until my next turn.

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

Nodding at Roscoe, Damon said, "Hal's right. Let's form a kill pocket," and backed out the door with the halfling in tow, leaving a single spot for an enemy to come through the doorway into the hallway and be surrounded by the party for a numerical advantage.

Readied action to slash at a zombie that comes through the doorway:

Radiance Attack: 1d20 + 6 ⇒ (13) + 6 = 19
Radiance Damage: 1d8 + 6 ⇒ (6) + 6 = 12

...assuming Roscoe is good with forming a kill pocket in the hallway, he should have plenty of movement left to follow back into the hallway....


Female Human Druid 5| AC 14 | 38/38 HP | Str: -1, Dex: +2, Con: +2, Int: +3, Wis:+7, Cha: +0 |Pass - Per: 17, Ins: 17| Wild Shape/ Star Form: 2/2 | Star Map: 3/3 | Lucky: 2/3 |
Spell Slots:
- 1st: 4/4, 2nd: 3/3, 3rd: 2/2

Heading the direction of the Viking, Stella stepped back and prepared to fire a spell whenever the undead creature made it past the threshold into the hallway.

Readied Action: Frostbite: DC14 CON Save or it takes 1d6 ⇒ 4 Cold Damage & has disadvantage on it's next weapon attack.

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

Whichever zombie comes through first is going to have a bad day, I think...


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Totally cool with it.


male

Turn 180 - Kill Pocket

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

Roscoe sling: 1d20 + 5 ⇒ (4) + 5 = 9, miss

zombie 1 CON save: 1d20 + 3 ⇒ (12) + 3 = 15, pass

zombie 1 to hit Damon: 1d20 + 3 ⇒ (6) + 3 = 9, miss
damage: 3d6 + 1 ⇒ (4, 2, 6) + 1 = 13

zombie 3 to hit who, Hal or Stella: 1d2 ⇒ 2, Stella
zombie 1 to hit Damon: 1d20 + 3 ⇒ (8) + 3 = 11, miss
damage: 3d6 + 1 ⇒ (4, 6, 5) + 1 = 16

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

Did Kokam act?


AC17 (19) HP38/[38] Cond: Healthy. Init+2 S+3, D+4,C+2,I -1,W+0,Ch+6 HD:5/5 Bardic Insp 3/[3] Perc+6, Insight+3 Invest +0 Inspiration N Menacing Male Ulfen Human Viking Valor Bard 5

Bonus action: Divine Favor... 1d4 divine damage on hits

Hallvardr prayed Lord of battles, help me bring these fallen warriors unto thee!

Deathwand burst into light, and the Skald swung it like grim inevitablity of Gorum's Will...

1d20 + 5 ⇒ (14) + 5 = 19 for 1d8 + 4 + 1d4 ⇒ (2) + 4 + (1) = 7

The damage dice just love me...

The blade cut not just flesh but at the necromantic magic that tethered the undead spirits to their bodies.

Grand Lodge

Kokam May have got caught in the forum issue

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

Fabian, let us know if you want us to post this next round or wait for Kokam to act in the previous round (botted or the player themselves).


male
Damon Grimm wrote:
Fabian, let us know if you want us to post this next round or wait for Kokam to act in the previous round (botted or the player themselves).

OOC: I got four out of five responses which is enough to move the game along.

I really rather not wait for just one person unless it's a critical action, which in this case it wasn't.

Please everyone post for Round 2. Someone can post for Kokam in Round 1 if desired.

Questions?

Game on!

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

Damon struck again at the zombie before him, attempting to slice it in half before it could continue its attack!

If someone else takes the zombie down first, Damon will ready his attack for the next zombie to step up.

Radiance Attack: 1d20 + 6 ⇒ (16) + 6 = 22
Radiance Damage: 1d8 + 6 ⇒ (4) + 6 = 10


Human Monk of the Open Hand 5 HP:33/33 AC:17 Ki:4/4 Initative: +4 Perception: +5 S:+3 D:+7 C:+1 W;+2

Round 1

Wholeheartedly agreeing with Hallvardr's plan, Kokam resisted the urge to run into battle, instead waiting for the unfortunate Crusder's remnants to approach. When one did, she struck out....

Attack, Spear, two-handed: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d8 + 4 ⇒ (8) + 4 = 12

Attack, Openhand, bonus: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

...her spear struck solidly, but a kick at the undead thing's leg seemed to do now lasting damage.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

When the zombie lumbered near he called down sacred fire.

Sacred Flame DC 13 Dex: 1d8 ⇒ 5


Female Human Druid 5| AC 14 | 38/38 HP | Str: -1, Dex: +2, Con: +2, Int: +3, Wis:+7, Cha: +0 |Pass - Per: 17, Ins: 17| Wild Shape/ Star Form: 2/2 | Star Map: 3/3 | Lucky: 2/3 |
Spell Slots:
- 1st: 4/4, 2nd: 3/3, 3rd: 2/2

Surprised at being attacked, Stella managed to just get out of the way of it's blade before it could strike her. In retaliation, she sent a blast of cold energy it's way hoping to slow it down.

Readied Action: Frostbite: DC14 CON Save or it takes 1d6 ⇒ 5 Cold Damage & has disadvantage on it's next weapon attack.


male
Kokam Kawlo wrote:
Round 1

OOC: Kokam, you've fallen behind so I need action for Round 2 from you.

Questions?

Game on!


Human Monk of the Open Hand 5 HP:33/33 AC:17 Ki:4/4 Initative: +4 Perception: +5 S:+3 D:+7 C:+1 W;+2

Oops....

Round 2

Kokam continued her assault on the mockery of life before her...

Attack, Spear, two-handed: 1d20 + 6 ⇒ (3) + 6 = 9
Damage: 1d8 + 4 ⇒ (1) + 4 = 5

Attack, Openhand, bonus: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

...but the horror of what she faced somehow penetrated her training, causing her blows to go awry.


male

Turn 181 - Crusader Zombies

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

zombie 3 DEX save: 1d20 - 2 ⇒ (13) - 2 = 11, fail
zombie 3 CON save: 1d20 + 3 ⇒ (7) + 3 = 10, fail

zombie 3 to hit Damon: 1d20 + 3 ⇒ (2) + 3 = 5, miss
zombie 3 to hit Damon: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 3d6 + 1 ⇒ (5, 1, 4) + 1 = 11

zombie 2 to hit who, Hal or Stella: 1d2 ⇒ 1, Hal
zombie 2 to hit Damon: 1d20 + 3 ⇒ (5) + 3 = 8, miss
zombie 2 to hit Damon: 1d20 + 3 ⇒ (4) + 3 = 7
damage: 3d6 + 1 ⇒ (2, 2, 6) + 1 = 11

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

"Stay strong my friends," said Damon, "And we will put our fallen compatriots to rest." The holy warrior kept his shield at the ready and continued his careful assault, slicing at whatever portion of the zombie he could reach as it flailed ineffectually at the party's defenses.

Radiance Attack: 1d20 + 6 ⇒ (11) + 6 = 17
Radiance Damage: 1d8 + 6 ⇒ (7) + 6 = 13


Female Human Druid 5| AC 14 | 38/38 HP | Str: -1, Dex: +2, Con: +2, Int: +3, Wis:+7, Cha: +0 |Pass - Per: 17, Ins: 17| Wild Shape/ Star Form: 2/2 | Star Map: 3/3 | Lucky: 2/3 |
Spell Slots:
- 1st: 4/4, 2nd: 3/3, 3rd: 2/2

Continuing with their plan, Stella fired off another blast of cold energy at the undead hoping to put their bodies & souls to rest.(Zombie #2)

Readied Action: Frostbite: DC14 CON Save or it takes Perception: 1d6 ⇒ 2 Cold Damage & has disadvantage on it's next weapon attack.


AC17 (19) HP38/[38] Cond: Healthy. Init+2 S+3, D+4,C+2,I -1,W+0,Ch+6 HD:5/5 Bardic Insp 3/[3] Perc+6, Insight+3 Invest +0 Inspiration N Menacing Male Ulfen Human Viking Valor Bard 5

Blade glowing with divine energy the Viking tries to send it on to Gorums Hall...

1d20 + 5 ⇒ (5) + 5 = 10 With advantage 1d20 + 5 ⇒ (6) + 5 = 11 for 1d8 + 1d4 + 4 ⇒ (8) + (4) + 4 = 16

The warrior seems distracted... as if psychically linked to another battle elsewhere on Golarion... and the blow is slapped away by the corpses stiffly raised defense.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe keeps his guard up but calls down sacred fire on the zombie.

Sacred Flame DC 13 DEX: 1d8 ⇒ 3


Human Monk of the Open Hand 5 HP:33/33 AC:17 Ki:4/4 Initative: +4 Perception: +5 S:+3 D:+7 C:+1 W;+2

Kokam joined the others in continuing to try to take down the offending caricature of life before them....

Attack, Spear, two-handed: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Attack, Openhand, bonus: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

...her spear powering through the former man's broad chest.


male

OOC: buried with work so no update tonight.

Game on!


male

Turn 182 - Fallen Crusaders

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

zombie 3 CON save: 1d20 + 3 ⇒ (1) + 3 = 4, fail

zombie 3 DEX save: 1d20 - 2 ⇒ (10) - 2 = 8, fail

zombie 2 to hit Damon: 1d20 + 3 ⇒ (11) + 3 = 14, miss
damage: 3d6 + 1 ⇒ (3, 4, 6) + 1 = 14

zombie 4 to hit who, Hal or Stella: 1d2 ⇒ 2, Stella
zombie 4 to hit Stella: 1d20 + 3 ⇒ (13) + 3 = 16
zombie 4 to hit Stella: 1d20 + 3 ⇒ (9) + 3 = 12, miss
damage: 3d6 + 1 ⇒ (1, 3, 3) + 1 = 8

BTW, I'm still very busy at work so our regular game pace may suffer for the next week or so. For now, make sure you post as quickly as you can so I can take advantage of any free time in my schedule.


Female Human Druid 5| AC 14 | 38/38 HP | Str: -1, Dex: +2, Con: +2, Int: +3, Wis:+7, Cha: +0 |Pass - Per: 17, Ins: 17| Wild Shape/ Star Form: 2/2 | Star Map: 3/3 | Lucky: 2/3 |
Spell Slots:
- 1st: 4/4, 2nd: 3/3, 3rd: 2/2

"I think we might be able to break through soon!" Stella commented between blasts of cold energy at the undead in front of her. (Zombie #4)

Readied Action: Frostbite: DC14 CON Save or it takes 1d6 ⇒ 2 Cold Damage & has disadvantage on it's next weapon attack.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe again called the wrath of the smiling drunk to be poured over the undead abominations. His prayers began to repeat and in turn so did the sacred flames that burned the putrid flesh of the zombies.

Sacred Flame 1 DC 13 DEX: 1d8 ⇒ 1
Sacred Flame 2 DC 13 DEX: 1d8 ⇒ 6

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

”Hold fast!” said Damon, taking yet another heavy blow cleanly on his shield and retaliating with a slash from his glowing sword. Sickened by the blasphemous use of these crusader bodies, he remained focused on disabling the crusaders’ corporeal forms so they can be properly laid to rest.

Radiance Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Radiance Damage: 1d8 + 6 ⇒ (5) + 6 = 11

Radiance Attack: 1d20 + 6 ⇒ (2) + 6 = 8
Radiance Damage: 1d8 + 6 ⇒ (6) + 6 = 12


Female Human Druid 5| AC 14 | 38/38 HP | Str: -1, Dex: +2, Con: +2, Int: +3, Wis:+7, Cha: +0 |Pass - Per: 17, Ins: 17| Wild Shape/ Star Form: 2/2 | Star Map: 3/3 | Lucky: 2/3 |
Spell Slots:
- 1st: 4/4, 2nd: 3/3, 3rd: 2/2

If we're posting a couple rounds worth of actions at once, Stella would continue to cast Frostbite on Zombie #4


Human Monk of the Open Hand 5 HP:33/33 AC:17 Ki:4/4 Initative: +4 Perception: +5 S:+3 D:+7 C:+1 W;+2

Encouraged by Damon's words, Kokam continued her relentless assault on the animated dead...

Attack, Spear, two-handed: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Attack, Openhand, bonus: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

She nods to herself as both blows lands solidly, hopefully these poor bodies will fail, allowing the Crusaders their well deserved rest.

Attack, Spear, two-handed: 1d20 + 6 ⇒ (3) + 6 = 9
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Attack, Openhand, bonus: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

However her overconfidence let both of her attacks to slide by or off of the spongy arms of the mindless zombie.


AC17 (19) HP38/[38] Cond: Healthy. Init+2 S+3, D+4,C+2,I -1,W+0,Ch+6 HD:5/5 Bardic Insp 3/[3] Perc+6, Insight+3 Invest +0 Inspiration N Menacing Male Ulfen Human Viking Valor Bard 5

Hallvardr focuses and swings again.

1d20 + 5 ⇒ (8) + 5 = 13 Or 1d20 + 5 ⇒ (7) + 5 = 12 for 1d8 + 4 + 1d4 ⇒ (8) + 4 + (4) = 16

His competence fails him, his blows desperate and wild...

I'll post next round here in case you can use it...

-Next Round-

Hallvardr squints but seems to have the zombies mindless tempo down...

1d20 + 5 ⇒ (18) + 5 = 23 Or 1d20 + 5 ⇒ (18) + 5 = 23 for 1d8 + 4 + 1d4 ⇒ (8) + 4 + (4) = 16

This time the divinely glowing sword stabs deeply into the corpses chest.


male

Turn 183 - Hold Fast!

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

ROUND 4
zombie 2 CON save: 1d20 + 3 ⇒ (12) + 3 = 15, pass

zombie 2 DEX save: 1d20 - 2 ⇒ (7) - 2 = 5, fail

zombie 2 to hit Damon: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 3d6 + 1 ⇒ (4, 5, 4) + 1 = 14

zombie 4 to hit who, Hal or Stella: 1d2 ⇒ 2, Stella
zombie 4 to hit Stella: 1d20 + 3 ⇒ (4) + 3 = 7
zombie 4 to hit Stella: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 3d6 + 1 ⇒ (4, 6, 1) + 1 = 12

ROUND 5
zombie 2 CON save: 1d20 + 3 ⇒ (2) + 3 = 5, fail

zombie 2 DEX save: 1d20 - 2 ⇒ (13) - 2 = 11, fail

zombie 4 to hit Damon: 1d20 + 3 ⇒ (16) + 3 = 19, hit
zombie 4 to hit Damon: 1d20 + 3 ⇒ (20) + 3 = 23, hit
damage: 3d6 + 1 ⇒ (2, 6, 6) + 1 = 15

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

It all seemed to happen in slow motion--that was Devin, one of the brothers he had celebrated with just a few short days ago! Damon's brother's sword wounded him deeply, taking both a physical and emotional toll.

Fighting off the pain, the young paladin fought back, slashing at the remains of his brother with his eyes threatening to tear up. As his sword arced towards the neck of his brother's remains, Damon said softly, "Your soul is with Iomedae, brother, and soon your body will be laid to rest as well."

Radiance Attack: 1d20 + 6 ⇒ (17) + 6 = 23
Radiance Damage: 1d8 + 6 ⇒ (4) + 6 = 10

Radiance Attack: 1d20 + 6 ⇒ (11) + 6 = 17
Radiance Damage: 1d8 + 6 ⇒ (7) + 6 = 13


Female Human Druid 5| AC 14 | 38/38 HP | Str: -1, Dex: +2, Con: +2, Int: +3, Wis:+7, Cha: +0 |Pass - Per: 17, Ins: 17| Wild Shape/ Star Form: 2/2 | Star Map: 3/3 | Lucky: 2/3 |
Spell Slots:
- 1st: 4/4, 2nd: 3/3, 3rd: 2/2

"Damon Focus! We're almost through!" Stella shouted at the Paladin between blasts of cold. (Zombie #4)

Action Round 6 & 7: Frostbite: DC14 CON Save or it takes 1d6 ⇒ 4 & 1d6 ⇒ 4 Cold Damage & has disadvantage on it's next weapon attack.


Human Monk of the Open Hand 5 HP:33/33 AC:17 Ki:4/4 Initative: +4 Perception: +5 S:+3 D:+7 C:+1 W;+2

Kokam's heart almost breaks and a tear well up and made a track down her dusty cheek as she realized that Damon was facing the unnatural remains of a friend of his.

Thought she longed to take him in her arms and comfort him, his friend's dangerous remains still posed a very real threat...

Attack, Spear, two-handed: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d8 + 4 ⇒ (8) + 4 = 12

Attack, Openhand, bonus: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Her spear damages the animated body's shoulder but her kick was ineffectual.

Attack, Spear, two-handed: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Attack, Openhand, bonus: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

She must have been more disturbed by what was happening to Damon than she thought, both of her blows doing nothing but superficial damage to the zombie.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe feels for Damon and attempted to end the monster fast.

1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 3 ⇒ (7) + 3 = 10


male

Turn 184 - Brother Devin

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

ROUND 6
zombie 4 CON save: 1d20 + 3 ⇒ (8) + 3 = 11, fail


AC17 (19) HP38/[38] Cond: Healthy. Init+2 S+3, D+4,C+2,I -1,W+0,Ch+6 HD:5/5 Bardic Insp 3/[3] Perc+6, Insight+3 Invest +0 Inspiration N Menacing Male Ulfen Human Viking Valor Bard 5

Sad to see your comrades so dishonoured but if we have to choose a fight in the future? Let's do it that way. Move on to the stairs up?


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe looks around at everyone they had fought looking for anything useful that could be put to use. "Maybe they have keys or something."


Human Monk of the Open Hand 5 HP:33/33 AC:17 Ki:4/4 Initative: +4 Perception: +5 S:+3 D:+7 C:+1 W;+2

When the body of Damon's friend finally fall to the ground, Kokam sighed, wishing such things didn't have to happen, especially to those she cared for.

She went over an looked Damon in the face, "He's in Pharasma's embrace...this vessel was not your friend!" she said emphatically, gesturing at the zombie remains.

Then her eye slid to the viscera filled font, frowning...

Was the scrying font a holy , sacred object? If so, Kokam won't stand for it being left that way....

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

Arranging the bodies of the fallen in a row with their swords clasped on their chests, Damon shed a tear over his brother Devin, then looked up. "We dare not tarry here overlong, else the enemy may become aware of our intrusion and mass against us. Does anyone have any healing left?" he asked, holding his hand over the stab wound on his chest.


Female Human Druid 5| AC 14 | 38/38 HP | Str: -1, Dex: +2, Con: +2, Int: +3, Wis:+7, Cha: +0 |Pass - Per: 17, Ins: 17| Wild Shape/ Star Form: 2/2 | Star Map: 3/3 | Lucky: 2/3 |
Spell Slots:
- 1st: 4/4, 2nd: 3/3, 3rd: 2/2

Stella does, but since she still has the healing version of Starry Form active for another couple of minutes, I was going to save any healing spells until we had two people injured so that she could heal them both simultaneously. If the majority thinks she should use one of them now, she can do that and top somebody else off, but I'm fairly worried about whatever's waiting for us upstairs.

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

It is a tough call, but if this were real and we were in race against time to get to the wardstone before the enemy gets to it and uses it to kill everyone, taking an hour to rest would be silly. If we can, perhaps Damon just uses the greater healing potion and we save spells for later...what do you think?


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

"I can heal once more. I also have a potion."


Female Human Druid 5| AC 14 | 38/38 HP | Str: -1, Dex: +2, Con: +2, Int: +3, Wis:+7, Cha: +0 |Pass - Per: 17, Ins: 17| Wild Shape/ Star Form: 2/2 | Star Map: 3/3 | Lucky: 2/3 |
Spell Slots:
- 1st: 4/4, 2nd: 3/3, 3rd: 2/2
Damon said wrote:
It is a tough call, but if this were real and we were in race against time to get to the wardstone before the enemy gets to it and uses it to kill everyone, taking an hour to rest would be silly. If we can, perhaps Damon just uses the greater healing potion and we save spells for later...what do you think?

I have no issue with you using the greater healing potion. And though I'd like to take a short rest as well, I agree that in character it doesn't really fit, especially since we're (hopefully) so close to our goal

Kokam said wrote:
"He's in Pharasma's embrace...this vessel was not your friend!"

"I'm sorry about your friend Damon. But now he can finally rest." Stella added, agreeing with the monk's sentiments. Then, as the others wrapped up their preparations for the final charge, Stella carefully inched towards the stairs. First, she listened for any noises coming from above before attempting to look over the stairs for any sort of trap.

Perception: 1d20 + 6 ⇒ (10) + 6 = 16
Investigation: 1d20 + 0 ⇒ (2) + 0 = 2

Silver Crusade

Male Half-Elven Paladin 5 | AC 20 | 44 HP | Str: +3, Dex: +0, Con: +2, Int: +0, Wis:+3, Cha: +7 | Initiative +0, Perception +3, Stealth +0 (Disadvantage)

"Thank you Roscoe," replied Damon, taking the healing potion gratefully and drinking it, feeling the pain in his side lessen. Moving forward to the stairs, he looked to Stella and Kokam, saying, "You are right--he is at peace now. Let's go bring some justice to those who have used his corpse in such an unholy manner."

Damon headed up the stairs, after checking to see if Stella had noticed anything important during her investigation.

Greater Healing Potion: 4d4 + 4 ⇒ (1, 1, 3, 3) + 4 = 12

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